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  1. Log: Log file open, 30/09/2017 00:01:01
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. Warning: Warning, Unknown language extension . Defaulting to INT
  5. Init: Language extension: INT
  6. Init: Language extension: INT
  7. DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
  8. Init: Version: 170926.12545.172527
  9. Init: Compiled (32-bit): Sep 28 2017 19:12:12
  10. Init: Command line:
  11. Init: Base directory: E:\Gry\Steam\steamapps\common\rocketleague\Binaries\Win32\
  12. [0000.43] Init: Computer: BARTEK-KOMPUTER
  13. [0000.43] Init: User: Bartek
  14. [0000.43] Init: CPU Page size=4096, Processors=4
  15. [0000.43] Init: High frequency timer resolution =3.820371 MHz
  16. [0000.43] Init: Memory total: Physical=7.9GB (8GB approx) Pagefile=15.9GB Virtual=4.0GB
  17. [0000.48] Log: Steam Client API initialized 1
  18. [0000.58] Log: Steam Game Server API initialized 1
  19. [0000.58] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  20. [0000.58] Init: Object subsystem initialized
  21. [0000.65] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1050 Ti
  22. [0000.65] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
  23. [0000.73] Log: Shader platform (RHI): PC-D3D-SM3
  24. [0001.02] Log: localshadercache-pc-d3d-sm3 dirtied by: localshadercache-pc-d3d-sm3.CacheObject, Reason: Not Provided
  25. [0003.46] Log: ProductDatabase_TA::PostLoad 0.01 sec total.
  26. [0003.55] Log: 99076 objects as part of root set at end of initial load.
  27. [0003.55] Log: 0 out of 0 bytes used by permanent object pool.
  28. [0003.55] Log: Initializing Engine...
  29. [0003.55] Log: BuildID: 347141379 from GPsyonixBuildID
  30. [0003.56] SystemSettings: Loading PC Settings
  31. [0003.62] Log: Running hardware survey...
  32. [0003.62] DevAudio: Allocated 32 sources
  33. [0003.62] DevAudio: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
  34. [0003.63] Log: Wwise(R) SDK Version 2016.2.3 Build 6077. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  35. [0003.71] Log: OS: Microsoft Windows 7 Professional Service Pack 1 (7601)
  36. [0003.71] Log: WinSAT: 7.4 [7.4 CPU, 7.9 2D, 7.9 3D, 7.4 Mem, 7.9 Disk]
  37. [0003.71] Log: Processor: Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz (Intel64 Family 6 Model 158 Stepping 9) 2 Cores, 4 Threads
  38. [0003.71] Log: Memory: 8.00GB
  39. [0004.58] Log: VideoController: NVIDIA GeForce GTX 1050 Ti (22.21.13.8541)
  40. [0004.58] Log: Network Adapter: Remote NDIS based Internet Sharing Device
  41. [0004.58] Log: Network Adapter: VirtualBox Host-Only Ethernet Adapter
  42. [0004.58] Log: Network Adapter: Hamachi Network Interface
  43. [0004.58] Log: Disk C: 56.83GB free of 232.40GB
  44. [0004.58] Log: Disk D: 128.66GB free of 140.64GB
  45. [0004.58] Log: Disk E: 16.88GB free of 293.77GB
  46. [0004.58] Log: Disk F: 10.44GB free of 264.23GB
  47. [0004.58] Log: Sound Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
  48. [0004.58] Log: Sound Device: NVIDIA High Definition Audio
  49. [0004.58] Log: Sound Device: Realtek High Definition Audio
  50. [0004.58] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  51. [0004.58] Log: Initializing Steamworks
  52. [0004.59] DevOnline: Steam ID: 76561198111033716
  53. [0004.59] DevOnline: Steam universe: PUBLIC
  54. [0004.59] DevOnline: Steam appid: 252950
  55. [0004.59] DevOnline: Steam IsSubscribed: 1
  56. [0004.59] DevOnline: Steam IsLowViolence: 0
  57. [0004.59] DevOnline: Steam IsCybercafe: 0
  58. [0004.59] DevOnline: Steam IsVACBanned: 0
  59. [0004.59] DevOnline: Steam IP country: PL
  60. [0004.59] DevOnline: Steam official server time: 1506722458
  61. [0004.59] DevOnline: Steam Cloud quota: 37591991 / 100000000
  62. [0004.59] DevOnline: Steam original app owner: 76561198111033716
  63. [0004.59] DevOnline: Logged in as 'i-Sen.pl | cosmic.'
  64. [0004.59] VoiceChat: The desired playback sample rate is 11000.
  65. [0004.59] ScriptLog: PsyNet using environment DBE_Production Prod
  66. [0004.59] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 LoggedOut
  67. [0004.59] PsyNet: PsyNetConnection_X_0 disabled OSCS_NotConnected
  68. [0004.59] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 HandleConnectionChanged
  69. [0004.59] Auth: OnlinePlayerAuthentication_TA_0 Unknown|0|0 UpdateLoginState
  70. [0004.59] DevOnline: Logged in as 'i-Sen.pl | cosmic.'
  71. [0004.59] PsyNet: PsyNetConnection_X_0 enabled
  72. [0004.59] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198111033716|0 HandleConnectionChanged
  73. [0004.59] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198111033716|0 UpdateLoginState
  74. [0004.59] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198111033716|0 RequestAuthCode
  75. [0004.59] DevOnline: Issuing request for auth session ticket
  76. [0004.59] DevOnline: Issuing request for encrypted app ticket
  77. [0004.59] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198111033716|0 HandleLoginStatusChanged
  78. [0004.59] DevOnline: Successfully set the friend join URL:
  79. [0004.59] ScriptLog: Friend Read already in progress, waiting for return
  80. [0004.59] Party: HandleLocalPlayerLoginStatusChanged PlayerName=i-Sen.pl | cosmic. PlayerID=Steam|76561198111033716|0 LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  81. [0004.59] SaveGame: Savedata Load ControllerId=0 File=..\..\TAGame\SaveData\DBE_Production\76561198111033716.save
  82. [0004.61] DevNet: Browse: MENU_Main_p
  83. [0004.61] Log: LoadMap: MENU_Main_p
  84. [0004.83] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
  85. [0004.90] Log: Game class is 'GameInfo_GFxMenu_TA'
  86. [0005.16] Log: Bringing World MENU_Main_p.TheWorld up for play (0) at 2017.09.30-00.01.06
  87. [0005.16] Log: Bringing up level for play took: 0.236616
  88. [0005.16] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  89. [0005.16] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  90. [0005.65] ScriptLog: Friend Read already in progress, waiting for return
  91. [0005.68] DevOnline: Set rich presence to: Main Menu data: Menu
  92. [0005.68] Log: ########### Finished loading level: 1.068556 seconds
  93. [0005.99] Log: Flushing async loaders.
  94. [0006.31] Log: Flushed async loaders.
  95. [0006.31] Log: Initializing Engine Completed
  96. [0006.31] Log: >>>>>>>>>>>>>> Initial startup: 6.31s <<<<<<<<<<<<<<<
  97. [0006.33] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198111033716|0 SendLoginRequest
  98. [0006.34] ScriptLog: Friend Read already in progress, waiting for return
  99. [0006.38] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_0 [Auth/AuthPlayer]
  100. [0006.38] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  101. [0006.38] PsyNet: HTTP send ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_0
  102. [0006.89] SignIn: Profile OnLoaded LocalID=1
  103. [0007.02] SignIn: Profile OnLoaded LocalID=0
  104. [0007.39] SignIn: Profile OnLoaded LocalID=2
  105. [0007.40] SignIn: Profile OnLoaded LocalID=3
  106. [0007.40] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,GreyCar,Wasteland,Body_NeoCar,Body_Aftershock,Body_Marauder
  107. [0007.40] SignIn: SetProfile Profile=Profile_TA_1 ProfileName=#OSMICÁă¤ëÉ
  108. [0007.43] ScriptLog: (GFxData_Party_TA_0) GFxData_Party_TA::None:RebuildPartyData
  109. [0007.44] Log: Flushing async loaders.
  110. [0007.44] Log: Flushed async loaders.
  111. [0007.45] Warning: Warning, Failed to load 'SwfMovie GFX_StartMenu.StartMenu': Failed to find object 'SwfMovie GFX_StartMenu.StartMenu'
  112. [0007.60] DevAudio: UAudioDevice::ApplySoundMode(): Default
  113. [0007.60] Log: Detected new XInput controller 0
  114. [0007.60] PsyNet: HTTP receive ID=PsyNetMessage_X_0 Message=PsyNetMessage_X_1
  115. [0007.60] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_0 Response=PsyNetMessage_X_1 Error=None Latency=1.2707
  116. [0007.69] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_0->PsyNetMessage_X_1 PsyTime=1506722462 [Auth/AuthPlayer]
  117. [0007.69] Auth: OnlinePlayerAuthentication_TA_0 Steam|76561198111033716|0 LoggedIn
  118. [0008.06] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_2 [Settings/GetStaticDataURL DLC/GetDLC Regions/GetRegionList Skills/GetPlayerSkill Players/GetPlayerTitles SaveData/Get Products/GetPlayerProducts]
  119. [0008.06] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
  120. [0008.06] PsyNet: HTTP send ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_2
  121. [0008.24] DevOnline: Obtained steam user stats, user: 76561198111033716
  122. [0008.99] PsyNet: HTTP receive ID=PsyNetMessage_X_2 Message=PsyNetMessage_X_3
  123. [0008.99] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_2 Response=PsyNetMessage_X_3 Error=None Latency=0.9402
  124. [0009.02] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_2->PsyNetMessage_X_3 PsyTime=1506722464 [Settings/GetStaticDataURL DLC/GetDLC Regions/GetRegionList Skills/GetPlayerSkill Players/GetPlayerTitles SaveData/Get Products/GetPlayerProducts]
  125. [0009.20] Log: FSaveDataExportTask(2244618628366336) wrote 426897244 bytes to memory
  126. [0009.21] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198111033716_2.save
  127. [0009.21] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1097890688]
  128. [0009.68] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_4 [Products/GetContainerDropTable]
  129. [0009.68] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
  130. [0009.68] PsyNet: HTTP send ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_4
  131. [0009.91] PsyNet: HTTP receive ID=PsyNetMessage_X_4 Message=PsyNetMessage_X_5
  132. [0009.91] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_4 Response=PsyNetMessage_X_5 Error=None Latency=0.2364
  133. [0009.93] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_4->PsyNetMessage_X_5 PsyTime=1506722465 [Products/GetContainerDropTable]
  134. [0011.49] DevOnline: Set rich presence to: Main Menu data: Menu
  135. [0011.51] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_TourEvent_TA'
  136. [0011.51] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
  137. [0011.75] Log: FSaveDataExportTask(2244000153075712) wrote 426897244 bytes to memory
  138. [0011.75] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_6 [Microtransaction/ClaimEntitlements]
  139. [0011.75] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_6 Message=PsyNetMessage_X_6
  140. [0011.75] PsyNet: HTTP send ID=PsyNetMessage_X_6 Message=PsyNetMessage_X_6
  141. [0011.76] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198111033716.save
  142. [0011.76] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1097864704]
  143. [0011.81] Log: FSaveDataExportTask(2244000153075712) wrote 426897244 bytes to memory
  144. [0011.82] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198111033716_1.save
  145. [0011.84] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1097863808]
  146. [0012.10] PsyNet: HTTP receive ID=PsyNetMessage_X_6 Message=PsyNetMessage_X_7
  147. [0012.11] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_6 Response=PsyNetMessage_X_7 Error=None Latency=0.3740
  148. [0012.12] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_6->PsyNetMessage_X_7 PsyTime=1506722467 [Microtransaction/ClaimEntitlements]
  149. [0012.57] JoinGame: StartJoin ip31-204-146-45.datahound.com:7723 JoinSettings.PlaylistID:'0' JoinSettings.bFriendJoin:'False' JoinSettings.bMigration:'False' JoinSettings.MatchType:'JMT_Public'
  150. [0012.57] DevOnline: Successfully set the friend join URL: -SteamConnectID=76561198111033716 -SteamConnectIP=ip31-204-146-45.datahound.com:7723
  151. [0012.57] JoinGame: GotoJoinGameState OnlineGameJoinGame_TA -> VerifyPrivileges
  152. [0012.57] Online: TryToPlayOnline ControllerID:'-1'
  153. [0012.57] Online: HandlePrivilegeCheckFinished PrivilegeCheck.bHasRestriction:'False'
  154. [0012.57] JoinGame: GotoJoinGameState VerifyPrivileges -> GenerateKeys
  155. [0012.57] Log: Using Secure UDP
  156. [0012.59] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_8 [Keys/GenerateKeys]
  157. [0012.59] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_8
  158. [0012.59] PsyNet: HTTP send ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_8
  159. [0013.01] PsyNet: HTTP receive ID=PsyNetMessage_X_8 Message=PsyNetMessage_X_9
  160. [0013.01] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_8 Response=PsyNetMessage_X_9 Error=None Latency=0.4167
  161. [0013.02] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_8->PsyNetMessage_X_9 PsyTime=1506722468 [Keys/GenerateKeys]
  162. [0013.02] JoinGame: GotoJoinGameState GenerateKeys -> ReservingServerForMatchmaking
  163. [0013.02] Log: Using Secure Websockets
  164. [0013.03] ScriptWarning: ScriptWarning, Accessed None 'Playlist'
  165. OnlinePlayer_TA Transient.GameEngine_TA_0:LocalPlayer_TA_0.OnlinePlayer_TA_0
  166. Function TAGame.OnlinePlayer_TA:GetPlayersLikesDislikes:0122
  167. Script call stack:
  168. Function ProjectX.OnlineGameJoinGame_X:ReservingServer.BeginState
  169. Function ProjectX.OnlineGameJoinGame_X:ReservingServer.SendReservation
  170. Function ProjectX.OnlineGameJoinGame_X:ReservingServer.SendReservationMessage
  171. Function TAGame.OnlineGameJoinGame_TA:ReservingServerForMatchmaking.CreateReservationMessage
  172. Function ProjectX.OnlineGameJoinGame_X:ReservingServerForMatchmaking.CreateReservationMessage
  173. Function ProjectX.AddReservationMessagePublic_X:AddPlayers
  174. Function ProjectX.AddReservationMessagePublic_X:SetPlayerPref
  175. Function TAGame.OnlinePlayer_TA:GetPlayersLikesDislikes
  176.  
  177. [0014.84] JoinGame: GotoJoinGameState ReservingServerForMatchmaking -> JoinCountdown
  178. [0015.25] Log: Missing cached shader map for material Tier1_MAT, quality 0, compiling.
  179. [0015.25] Log: Can't compile Tier1_MAT with seekfree loading path on console, will attempt to use default material instead
  180. [0015.25] Warning: Warning, Failed to compile Material ss_tier_04.Mat.Tier1_MAT for platform PC-D3D-SM3, Default Material will be used in game.
  181. [0017.85] JoinGame: GotoJoinGameState JoinCountdown -> OpeningLoadingScreen
  182. [0017.85] DevNet: Browse: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  183. [0017.85] Log: LoadMap: JoinGameTransition?game=TAGame.GameInfo_Transition_TA
  184. [0017.85] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  185. [0017.86] Warning: Warning, Failed to load 'SwfMovie GFx_LoadingScreen.LoadingScreen': Failed to find object 'SwfMovie GFx_LoadingScreen.LoadingScreen'
  186. [0018.01] Log: MENU_Main_p dirtied by: MENU_Main_p.TheWorld:PersistentLevel.CarPreviewActor_TA_4, Reason: Not Provided
  187. [0018.01] Log: MENU_PremiumGarage dirtied by: MENU_PremiumGarage.TheWorld:PersistentLevel.FXActor_TA_11, Reason: Not Provided
  188. [0018.14] Log: No archetype specifies for game class GameInfo_Transition_TA, make sure it's added to the GameArchetypes list in DefaultEngine.ini
  189. [0018.14] Log: Game class is 'GameInfo_Transition_TA'
  190. [0018.17] Log: Bringing World JoinGameTransition.TheWorld up for play (0) at 2017.09.30-00.01.19
  191. [0018.17] Log: Bringing up level for play took: 0.028248
  192. [0018.17] JoinGame: GotoJoinGameState OpeningLoadingScreen -> JoiningNewServer
  193. [0018.17] DevNet: SetProgress, MessageType=1, Title=, Message=Connecting...
  194. [0018.17] Log: ########### Finished loading level: 0.317661 seconds
  195. [0018.17] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_10 [Metrics/RecordMetrics]
  196. [0018.17] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_10
  197. [0018.17] PsyNet: HTTP send ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_10
  198. [0018.17] DevNet: Browse: 31.204.146.45:7721/MENU_Main_p?game=TAGame.GameInfo_Transition_TA?Name=i-Sen.pl+%7c+cosmic.
  199. [0018.17] DevNet: Game client on port 7721, rate 10000
  200. [0018.44] PsyNet: HTTP receive ID=PsyNetMessage_X_10 Message=PsyNetMessage_X_11
  201. [0018.44] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_10 Response=PsyNetMessage_X_11 Error=None Latency=0.2669
  202. [0018.47] DevOnline: RPCQueue_X_0 RECV: PsyNetMessage_X_10->PsyNetMessage_X_11 PsyTime=1506722474 [Metrics/RecordMetrics]
  203. [0018.61] DevNet: Failed to match package Core [4B9A354F44648688F83F7DA1C18546A8] in guid cache
  204. [0018.61] DevNet: Failed to match package Engine [687CAF9847D179F15EDA518773A46C63] in guid cache
  205. [0018.61] DevNet: Failed to match package GFxUI [069C626344B6D1762F3F5EAE1148A977] in guid cache
  206. [0018.61] DevNet: Failed to match package GameFramework [F2E4C9FA4EA55F3744AD1FAA46CF93A3] in guid cache
  207. [0018.61] DevNet: Failed to match package AkAudio [77227B7C4DF687C60DC383AE29C4DF22] in guid cache
  208. [0018.61] DevNet: Failed to match package ProjectX [6E9EFA54478CE5EAB9EB40B4608426F8] in guid cache
  209. [0018.61] DevNet: Failed to match package TAGame [1F2D19574A542F4AEE8FC3A9E4294AF5] in guid cache
  210. [0018.61] DevNet: Welcomed by server (Level: Park_P, Game: TAGame.GameInfo_Soccar_TA)
  211. [0018.67] Log: Flushing async loaders.
  212. [0018.69] Log: Flushed async loaders.
  213. [0018.69] Log: LoadMap: 31.204.146.45:7721/Park_P?Name=i-Sen.pl+%7c+cosmic.?game=TAGame.GameInfo_Soccar_TA
  214. [0018.69] Log: JoinGameTransition dirtied by: JoinGameTransition.TheWorld:PersistentLevel.GameInfo_Transition_TA_0, Reason: Not Provided
  215. [0018.74] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_Soccar_SF.upk
  216. [0019.58] Log: Bringing World Park_P.TheWorld up for play (0) at 2017.09.30-00.01.20
  217. [0019.58] Log: Park_P dirtied by: Park_P.TheWorld:PersistentLevel.FXActor_TA_72, Reason: Object Modified
  218. [0019.58] Log: Bringing up level for play took: 0.502061
  219. [0019.58] JoinGame: OnJoinGameComplete bSuccess:'True' FailReason:'' BugItReason:''
  220. [0019.58] JoinGame: GotoJoinGameState JoiningNewServer -> None
  221. [0019.69] ScriptLog: Friend Read already in progress, waiting for return
  222. [0019.78] Log: ########### Finished loading level: 1.093806 seconds
  223. [0019.79] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_12 [Metrics/RecordMetrics]
  224. [0019.79] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_12
  225. [0019.79] PsyNet: HTTP send ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_12
  226. [0019.79] Log: FGFxRegisterSingletonCallback: Could not find GFxDataSingleton_X subclass 'GFxData_TourEvent_TA'
  227. [0019.79] Log: Flushing async loaders.
  228. [0019.79] Log: Flushed async loaders.
  229. [0019.79] Warning: Warning, Failed to load 'SwfMovie GFX_Hud.Hud': Failed to find object 'SwfMovie GFX_Hud.Hud'
  230. [0019.95] Warning: Warning, Failed to load 'SwfMovie GFX_MidGameMenu.MidGameMenu': Failed to find object 'SwfMovie GFX_MidGameMenu.MidGameMenu'
  231. [0020.06] Warning: Warning, Failed to load 'SwfMovie GFX_TeamSelect.TeamSelect': Failed to find object 'SwfMovie GFX_TeamSelect.TeamSelect'
  232. [0020.17] Warning: Warning, Failed to load 'SwfMovie GFX_EndGameMenu.EndGameMenu': Failed to find object 'SwfMovie GFX_EndGameMenu.EndGameMenu'
  233. [0020.24] Warning: Warning, Failed to load 'SwfMovie GFX_WinnerMenu.WinnerMenu': Failed to find object 'SwfMovie GFX_WinnerMenu.WinnerMenu'
  234. [0020.35] Warning: Warning, Failed to load 'SwfMovie GFX_SeasonMenu.SeasonMenu': Failed to find object 'SwfMovie GFX_SeasonMenu.SeasonMenu'
  235. [0020.71] DevNet: PlayerController_TA_1 setplayer LocalPlayer_TA_0
  236. [0020.71] MatchBroadcast: Init bBroadcastMatch:'False' MatchLog:'None' MatchRPC:'None'
  237. [0020.71] DevOnline: Set rich presence to: Doubles in Beckwith Park data: Playlist-11
  238. [0020.71] Log: UGFxDataStore_X::RemoveObject - object is NULL
  239. [0020.71] Log: UGFxDataStore_X::RemoveObject - object is NULL
  240. [0020.71] Log: UGFxDataStore_X::RemoveObject - object is NULL
  241. [0020.77] PsyNet: HTTP receive ID=PsyNetMessage_X_12 Message=PsyNetMessage_X_13
  242. [0020.77] PsyNet: PsyNetRequestQue_X_0 SetRequestComplete RequestIdx=0 ID=PsyNetMessage_X_12 Response=PsyNetMessage_X_13 Error=None Latency=0.8909
  243. [0020.78] Log: FSaveDataExportTask(2244618628366336) wrote 426897244 bytes to memory
  244. [0020.78] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_14 [Population/UpdatePlayerPlaylist]
  245. [0020.78] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_14
  246. [0020.79] PsyNet: HTTP send ID=PsyNetMessage_X_14 Message=PsyNetMessage_X_14
  247. [0020.89] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\76561198111033716_2.save
  248. [0020.89] Log: SaveDataExport(0): Finished - File:[(null)] Result:[1097889408]
  249. [0020.89] Log: Flushing async loaders.
  250. [0020.90] Log: Flushed async loaders.
  251. [0020.92] DevOnline: RPCQueue_X_0 SEND: PsyNetMessage_X_15 [Ads/GetAds]
  252. [0020.92] PsyNet: PsyNetRequestQue_X_0 SendRequest ID=PsyNetMessage_X_15 Message=PsyNetMe
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