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Mar 18th, 2019
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  1. def add_button(self, context):
  2. layout = self.layout
  3. butt = layout.operator("object.match_transform", text="Bla")
  4.  
  5. def register():
  6. bpy.utils.register_class(MatchTransformsOperator)
  7. bpy.types.VIEW3D_PT_tools_active.append(add_button)
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