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Oct 17th, 2017
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  1. // weapon binds
  2. bind 1 "weapon 1"
  3. bind 2 "weapon 2"
  4. bind 3 "weapon 3"
  5. bind c "weapon 4"
  6. bind 9 "weapon 9"
  7. bind e "weapon 6"
  8. bind f "weapon 8"
  9. bind q "weapon 5"
  10. bind r "weapon 7"
  11. bind g "dropweapon"
  12.  
  13. unbind mwheelup
  14. unbind mwheeldown
  15. unbind mouse3
  16. unbind 4
  17. unbind 5
  18. unbind 6
  19. unbind 7
  20. unbind 8
  21.  
  22. // mouse
  23. seta sensitivity "3.2"
  24. seta m_filter "0"
  25.  
  26. // crosshair (2, 7 and 9 are all good)
  27. seta cg_drawcrosshair "2"
  28. seta cg_crosshairColor "9"
  29. seta cg_crosshairHitTime "200.0"
  30. seta cg_crosshairHitStyle "1"
  31. seta cg_crosshairHitColor "1"
  32. seta cg_drawCrosshairNames "1"
  33. seta cg_crosshairSize "32"
  34. seta cg_crosshairPulse "1"
  35.  
  36. // effects
  37. seta cg_railStyle "1"
  38. seta cg_trueLightning "0.7"
  39. seta cg_smokeRadius_RL "0"
  40. seta cg_rocketStyle "1"
  41. seta cg_lightningStyle "4"
  42.  
  43. // hud
  44. seta cg_hudFiles "ui/hud3.txt"
  45. seta cg_drawtargetnames "1"
  46. seta cg_draw3dIcons "0"
  47. seta cg_simpleItemsRadius "15"
  48. seta cg_simpleItems "1"
  49.  
  50. // graphics
  51. seta cg_fov "102"
  52. seta r_vertexlight "0"
  53. seta r_picmip "10"
  54.  
  55. // these disable qlive's gamma stuff -- it messes with my desktop brightness and fails to reset it on exit.
  56. seta r_gamma "1.20"
  57. seta r_postProcessActive "0"
  58. seta r_colorCorrectActive "1"
  59.  
  60. // weapon prefs
  61. seta cg_switchToEmpty "1"
  62. seta cg_switchOnEmpty "1"
  63. seta cg_autoswitch "0"
  64.  
  65. // models
  66. seta team_model "keel/bright"
  67. seta team_headmodel "keel/bright"
  68. seta headmodel "keel/bright"
  69. seta cg_forceTeamModel "visor/bright"
  70. seta cg_forceEnemyModel "keel/bright"
  71. seta model "keel/bright"
  72.  
  73. // console
  74. seta con_speed "3"
  75. seta com_allowConsole "1"
  76.  
  77. // connection
  78. seta cl_maxpackets "125"
  79. seta rate "16000"
  80.  
  81. // misc
  82. seta cg_hitBeep "2"
  83. seta cg_predictItems "0"
  84. seta cg_kickScale "0"
  85. seta cg_bob "0"
  86. seta cg_drawGun "2"
  87. seta cg_playerLean "1"
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