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- local version = "v1"
- local MENU = Instance.new("ScreenGui")
- local Topbar = Instance.new("Frame")
- local Topbar2 = Instance.new("Frame")
- local exit = Instance.new("TextButton")
- local minimize = Instance.new("TextButton")
- local minimize2 = Instance.new("TextButton")
- local menu = Instance.new("Frame")
- local menu2 = Instance.new("Frame")
- local menu3 = Instance.new("Frame")
- local menu3mini = Instance.new("ScrollingFrame")
- local bar = Instance.new("Frame")
- local chatwin = Instance.new("Frame")
- local earbleed = Instance.new("TextButton")
- local earwin = Instance.new("Frame")
- local eartext = Instance.new("TextBox")
- local kill = Instance.new("TextButton")
- local chat = Instance.new("TextButton")
- local freeze = Instance.new("TextButton")
- local thaw = Instance.new("TextButton")
- local chattext = Instance.new("TextBox")
- local explode = Instance.new("TextButton")
- local sparkles = Instance.new("TextButton")
- local invis = Instance.new("TextButton")
- local killall = Instance.new("TextButton")
- local loopkill = Instance.new("TextButton")
- local forcefield = Instance.new("TextButton")
- local punish = Instance.new("TextButton")
- local god = Instance.new("TextButton")
- local victim = Instance.new("TextBox")
- local victim2 = Instance.new("TextBox")
- local goto = Instance.new("TextButton")
- local btools = Instance.new("TextButton")
- local jp = Instance.new("TextButton")
- local speed = Instance.new("TextButton")
- local float = Instance.new("TextButton")
- local mainsec = Instance.new("TextButton")
- local localsec = Instance.new("TextButton")
- local unanchor = Instance.new("TextButton")
- local unlock = Instance.new("TextButton")
- local moresec = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel2 = Instance.new("TextLabel")
- local back = Instance.new("TextButton")
- local creds = Instance.new("TextLabel")
- local creds2 = Instance.new("TextLabel")
- local creds3 = Instance.new("TextLabel")
- local info = Instance.new("TextLabel")
- local info2 = Instance.new("TextLabel")
- local glow = Instance.new("Frame")
- local glow2 = Instance.new("Frame")
- local gridlayout = Instance.new("UIGridLayout")
- local others
- local all
- local others2
- local all2
- local color = Color3.new(0, 0.666667, 0)
- local color2 = Color3.new(0, 0.555557, 0)
- local randoms = {"#$%#%@#$%32","ey m8y!!!1!!!! sup my dooo000ooood!!","this is 0ne gR3AT m3nU","4YSO98YFAOF9","ISRBKTIUGSKAIUK","H4TY4WEO9TUOWN","@%$&@%$&#&#$&#%&","AYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE333EEEE3E3E3E3!!!!1!!!","totaly LUAgit m3nu"} --nice security
- MENU.Name = randoms[math.random(1,#randoms)]
- MENU.Parent = game.Players.LocalPlayer.PlayerGui
- MENU.ResetOnSpawn = false
- glow2.Name = "glow2"
- glow2.Parent = Topbar
- glow2.BackgroundTransparency = 0.8
- glow2.BorderSizePixel = 0
- glow2.Size = UDim2.new(0, 200, 0.5, 0)
- glow2.BackgroundColor3 = Color3.new(1, 1, 1)
- Topbar.Name = "Topbar"
- Topbar.Parent = MENU
- Topbar.Active = true
- Topbar.BackgroundColor3 = color
- Topbar.BorderSizePixel = 0
- Topbar.Draggable = true
- Topbar.Position = UDim2.new(0.5, -100, 0.5, -13)
- Topbar.Selectable = true
- Topbar.Size = UDim2.new(0, 200, 0, 27)
- Topbar2.Name = "Topbar2"
- glow3 = glow2:Clone()
- glow3.Parent = Topbar2
- glow3.Size = UDim2.new(0, 350, 0.5, 0)
- Topbar2.Parent = MENU
- Topbar2.Active = true
- Topbar2.BackgroundColor3 = color
- Topbar2.BorderSizePixel = 0
- Topbar2.Draggable = true
- Topbar2.Position = UDim2.new(0.5, -100, 0.5, -13)
- Topbar2.Selectable = true
- Topbar2.Size = UDim2.new(0, 350, 0, 27)
- Topbar2.Visible = false
- menu3.Name = "menu"
- menu3.Parent = Topbar2
- menu3.BackgroundColor3 = Color3.new(1, 1, 1)
- menu3.BorderSizePixel = 0
- menu3.Position = UDim2.new(0, 0, 0, 27)
- menu3.Size = UDim2.new(0, 350, 0, 250)
- menu3mini.Name = "buttons"
- menu3mini.Parent = menu3
- menu3mini.BackgroundTransparency = 1
- menu3mini.BorderSizePixel = 0
- menu3mini.MidImage = "rbxassetid://12728187"
- menu3mini.TopImage = "rbxassetid://12728187"
- menu3mini.BottomImage = "rbxassetid://12728187"
- menu3mini.Position = UDim2.new(0, 10, 0, 70)
- menu3mini.Size = UDim2.new(1, -20, 0, 170)
- gridlayout.Parent = menu3mini
- gridlayout.CellSize = UDim2.new(0, 80, 0, 50)
- gridlayout.CellPadding = UDim2.new(0, 0, 0, 0)
- glow.Name = "glow"
- glow.Parent = Topbar
- glow.Visible = false
- glow.BackgroundTransparency = 0.8
- glow.BorderSizePixel = 0
- glow.Size = UDim2.new(0, 80, 0.5, 0)
- glow.BackgroundColor3 = Color3.new(1, 1, 1)
- exit.Name = "exit"
- exit.Parent = Topbar
- exit.BackgroundColor3 = Color3.new(1, 1, 1)
- exit.BackgroundTransparency = 1
- exit.Position = UDim2.new(0, 165, 0, 0)
- exit.Size = UDim2.new(0, 37, 0, 27)
- exit.Font = Enum.Font.Arial
- exit.FontSize = Enum.FontSize.Size18
- exit.Text = "X"
- exit.TextColor3 = Color3.new(1, 1, 1)
- exit.TextSize = 18
- minimize.Name = "mini"
- minimize.Parent = Topbar
- minimize.BackgroundColor3 = Color3.new(1, 1, 1)
- minimize.BackgroundTransparency = 1
- minimize.Position = UDim2.new(0, 147, 0, -2)
- minimize.Size = UDim2.new(0, 37, 0, 27)
- minimize.Font = Enum.Font.Arial
- minimize.FontSize = Enum.FontSize.Size18
- minimize.Text = "-"
- minimize.TextColor3 = Color3.new(1, 1, 1)
- minimize.TextSize = 24
- menu.Name = "menu"
- menu.Parent = Topbar
- menu.BackgroundColor3 = Color3.new(1, 1, 1)
- menu.BorderSizePixel = 0
- menu.Position = UDim2.new(0, 0, 0, 27)
- menu.Size = UDim2.new(0, 200, 0, 232)
- menu.Visible = true
- minimize2.Name = "mini"
- minimize2.Parent = Topbar2
- minimize2.BackgroundColor3 = Color3.new(1, 1, 1)
- minimize2.BackgroundTransparency = 1
- minimize2.Position = UDim2.new(1, -37, 0, -2)
- minimize2.Size = UDim2.new(0, 37, 0, 27)
- minimize2.Font = Enum.Font.Arial
- minimize2.FontSize = Enum.FontSize.Size18
- minimize2.Text = "-"
- minimize2.TextColor3 = Color3.new(1, 1, 1)
- minimize2.TextSize = 24
- creds.Name = "creds"
- creds.Parent = Topbar
- creds.BackgroundTransparency = 1
- creds.Position = UDim2.new(0, 16, 0, 56)
- creds.Size = UDim2.new(1, -20, 0, 35)
- creds.Font = Enum.Font.Arial
- creds.FontSize = Enum.FontSize.Size18
- creds.TextColor3 = color
- creds.TextSize = 18
- if workspace.FilteringEnabled == true then
- creds.Text = "Filtering is enabled."
- else
- creds.Text = "Filtering is disabled."
- end
- creds.BorderSizePixel = 0
- creds2.Name = "creds2"
- creds2.Parent = menu2
- creds2.BackgroundTransparency = 1
- creds2.Position = UDim2.new(0, 16, 0, 29)
- creds2.Size = UDim2.new(1, -20, 0, 35)
- creds2.Font = Enum.Font.Arial
- creds2.FontSize = Enum.FontSize.Size18
- creds2.TextColor3 = color
- creds2.TextSize = 18
- if workspace.FilteringEnabled == true then
- creds2.Text = "Filtering is enabled."
- else
- creds2.Text = "Filtering is disabled."
- end
- creds2.BorderSizePixel = 0
- creds3.Name = "creds"
- creds3.Parent = menu3
- creds3.BackgroundTransparency = 1
- creds3.Position = UDim2.new(0, 16, 0, -5)
- creds3.Size = UDim2.new(1, -20, 0, 35)
- creds3.Font = Enum.Font.Arial
- creds3.FontSize = Enum.FontSize.Size18
- creds3.TextColor3 = color
- creds3.TextSize = 18
- if workspace.FilteringEnabled == true then
- creds3.Text = "Filtering is enabled."
- else
- creds3.Text = "Filtering is disabled."
- end
- creds3.BorderSizePixel = 0
- info.Name = "info"
- info.Parent = victim
- info.BackgroundTransparency = 1
- info.Position = UDim2.new(0, 0, -1, 0)
- info.Size = UDim2.new(1, 0, 0, 35)
- info.Font = Enum.Font.Arial
- info.FontSize = Enum.FontSize.Size18
- info.TextColor3 = color
- info.TextSize = 8
- info.Text = "You must type the first four exact letters of names."
- info.BorderSizePixel = 0
- info2.Name = "info"
- info2.Parent = victim2
- info2.BackgroundTransparency = 1
- info2.Position = UDim2.new(0, 0, -1, 0)
- info2.Size = UDim2.new(1, 0, 0, 35)
- info2.Font = Enum.Font.Arial
- info2.FontSize = Enum.FontSize.Size18
- info2.TextColor3 = color
- info2.TextSize = 8
- info2.Text = "You must type the first four exact letters of names."
- info2.BorderSizePixel = 0
- menu2.Name = "menu2"
- menu2.Parent = Topbar
- menu2.BackgroundColor3 = Color3.new(1, 1, 1)
- menu2.BorderSizePixel = 0
- menu2.Position = UDim2.new(0, 0, 0, 27)
- menu2.Size = UDim2.new(0, 200, 0, 232)
- menu2.Visible = false
- kill.Name = "kill"
- kill.Parent = menu
- kill.BackgroundColor3 = color
- kill.BorderSizePixel = 0
- kill.Position = UDim2.new(0, 107, 0, 110)
- kill.Size = UDim2.new(0, 80, 0, 50)
- kill.Font = Enum.Font.Arial
- killG = glow:Clone()
- killG.Parent = kill
- killG.Visible = true
- kill.FontSize = Enum.FontSize.Size18
- kill.Text = "Kill"
- kill.TextColor3 = Color3.new(1, 1, 1)
- kill.TextSize = 18
- bar.Name = "bar"
- bar.Parent = Topbar
- bar.BorderSizePixel = 0
- bar.Position = UDim2.new(0, 5, 1, 29)
- bar.Size = UDim2.new(0, 56, 0, 2)
- bar.BackgroundColor3 = color
- mainsec.Name = "mainsec"
- mainsec.Parent = Topbar
- mainsec.BackgroundTransparency = 1
- mainsec.BorderSizePixel = 0
- mainsec.Position = UDim2.new(0, 10,1, 5)
- mainsec.Size = UDim2.new(0, 48, 0, 25)
- mainsec.Font = Enum.Font.Arial
- mainsec.FontSize = Enum.FontSize.Size18
- mainsec.Text = "PAGE 1"
- mainsec.TextColor3 = color
- mainsec.TextSize = 18
- localsec.Name = "localsec"
- localsec.Parent = Topbar
- localsec.BackgroundTransparency = 1
- localsec.BorderSizePixel = 0
- localsec.Position = UDim2.new(0, 80, 1, 5)
- localsec.Size = UDim2.new(0, 48, 0, 25)
- localsec.Font = Enum.Font.Arial
- localsec.FontSize = Enum.FontSize.Size18
- localsec.Text = "PAGE 2"
- localsec.TextColor3 = color
- localsec.TextSize = 18
- moresec.Name = "moresec"
- moresec.Parent = Topbar
- moresec.BackgroundTransparency = 1
- moresec.BorderSizePixel = 0
- moresec.Position = UDim2.new(1, -55, 1, 5)
- moresec.Size = UDim2.new(0, 48, 0, 25)
- moresec.Font = Enum.Font.Arial
- moresec.FontSize = Enum.FontSize.Size18
- moresec.Text = "MORE"
- moresec.TextColor3 = color
- moresec.TextSize = 18
- killall.Name = "killall"
- killall.Parent = menu
- killall.BackgroundColor3 = color
- killall.BorderSizePixel = 0
- killall.Position = UDim2.new(0, 14, 0, 110)
- killall.Size = UDim2.new(0, 80, 0, 50)
- killall.Font = Enum.Font.Arial
- killallG = glow:Clone()
- killallG.Parent = killall
- killallG.Visible = true
- killall.FontSize = Enum.FontSize.Size18
- killall.Text = "Kill All"
- killall.TextColor3 = Color3.new(1, 1, 1)
- killall.TextSize = 18
- --full version buttons
- unanchor.Name = "unanchor"
- unanchor.Parent = menu3mini
- unanchor.BackgroundColor3 = color
- unanchor.BorderSizePixel = 0
- unanchor.Font = Enum.Font.Arial
- unanchorG = glow:Clone()
- unanchorG.Parent = unanchor
- unanchorG.Visible = true
- unanchor.FontSize = Enum.FontSize.Size18
- unanchor.Text = "Unanchor WS"
- unanchor.TextColor3 = Color3.new(1, 1, 1)
- unanchor.TextSize = 13
- freeze.Name = "freeze"
- freeze.Parent = menu3mini
- freeze.BackgroundColor3 = color
- freeze.BorderSizePixel = 0
- freeze.Font = Enum.Font.Arial
- freezeG = glow:Clone()
- freezeG.Parent = freeze
- freezeG.Visible = true
- freeze.FontSize = Enum.FontSize.Size18
- freeze.Text = "Freeze"
- freeze.TextColor3 = Color3.new(1, 1, 1)
- freeze.TextSize = 18
- thaw.Name = "thaw"
- thaw.Parent = menu3mini
- thaw.BackgroundColor3 = color
- thaw.BorderSizePixel = 0
- thaw.Font = Enum.Font.Arial
- thawG = glow:Clone()
- thawG.Parent = thaw
- thawG.Visible = true
- thaw.FontSize = Enum.FontSize.Size18
- thaw.Text = "Thaw"
- thaw.TextColor3 = Color3.new(1, 1, 1)
- thaw.TextSize = 18
- invis.Name = "invis"
- invis.Parent = menu3mini
- invis.BackgroundColor3 = color
- invis.BorderSizePixel = 0
- invis.Font = Enum.Font.Arial
- invisG = glow:Clone()
- invisG.Parent = invis
- invisG.Visible = true
- invis.FontSize = Enum.FontSize.Size18
- invis.Text = "Invisible"
- invis.TextColor3 = Color3.new(1, 1, 1)
- invis.TextSize = 18
- punish.Name = "punish"
- punish.Parent = menu3mini
- punish.BackgroundColor3 = color
- punish.BorderSizePixel = 0
- punish.Font = Enum.Font.Arial
- punishG = glow:Clone()
- punishG.Parent = punish
- punishG.Visible = true
- punish.FontSize = Enum.FontSize.Size18
- punish.Text = "Punish"
- punish.TextColor3 = Color3.new(1, 1, 1)
- punish.TextSize = 18
- sparkles.Name = "sparkles"
- sparkles.Parent = menu3mini
- sparkles.BackgroundColor3 = color
- sparkles.BorderSizePixel = 0
- sparkles.Font = Enum.Font.Arial
- sparklesG = glow:Clone()
- sparklesG.Parent = sparkles
- sparklesG.Visible = true
- sparkles.FontSize = Enum.FontSize.Size18
- sparkles.Text = "Sparkles"
- sparkles.TextColor3 = Color3.new(1, 1, 1)
- sparkles.TextSize = 18
- unlock.Name = "unlock"
- unlock.Parent = menu3mini
- unlock.BackgroundColor3 = color
- unlock.BorderSizePixel = 0
- unlock.Font = Enum.Font.Arial
- unlockG = glow:Clone()
- unlockG.Parent = unlock
- unlockG.Visible = true
- unlock.FontSize = Enum.FontSize.Size18
- unlock.Text = "Unlock WS"
- unlock.TextColor3 = Color3.new(1, 1, 1)
- unlock.TextSize = 16
- btools.Name = "btools"
- btools.Parent = menu3mini
- btools.BackgroundColor3 = color
- btools.BorderSizePixel = 0
- btools.Font = Enum.Font.Arial
- btoolsG = glow:Clone()
- btoolsG.Parent = btools
- btoolsG.Visible = true
- btools.FontSize = Enum.FontSize.Size18
- btools.Text = "Btools"
- btools.TextColor3 = Color3.new(1, 1, 1)
- btools.TextSize = 18
- explode.Name = "explode"
- explode.Parent = menu3mini
- explode.BackgroundColor3 = color
- explode.BorderSizePixel = 0
- explode.Font = Enum.Font.Arial
- explodeG = glow:Clone()
- explodeG.Parent = explode
- explodeG.Visible = true
- explode.FontSize = Enum.FontSize.Size18
- explode.Text = "Explode"
- explode.TextColor3 = Color3.new(1, 1, 1)
- explode.TextSize = 18
- forcefield.Name = "forcefield"
- forcefield.Parent = menu3mini
- forcefield.BackgroundColor3 = color
- forcefield.BorderSizePixel = 0
- forcefield.Font = Enum.Font.Arial
- forcefieldG = glow:Clone()
- forcefieldG.Parent = forcefield
- forcefieldG.Visible = true
- forcefield.FontSize = Enum.FontSize.Size18
- forcefield.Text = "ForceField"
- forcefield.TextColor3 = Color3.new(1, 1, 1)
- forcefield.TextSize = 18
- chatwin.Name = "chatwin"
- chatwin.Parent = menu3mini
- chatwin.BackgroundTransparency = 1
- chatwin.BorderSizePixel = 0
- chat.Name = "chat"
- chat.Parent = chatwin
- chat.BackgroundColor3 = color2
- chat.BorderSizePixel = 0
- chat.Size = UDim2.new(1, 0, 0, 25)
- chat.Font = Enum.Font.Arial
- chatG = glow:Clone()
- chatG.Parent = chat
- chatG.Visible = true
- chat.FontSize = Enum.FontSize.Size18
- chat.Text = "Chat"
- chat.Size = UDim2.new(1, 0, 0, 25)
- chat.TextColor3 = Color3.new(1, 1, 1)
- chat.TextSize = 18
- chattext.Position = UDim2.new(0, 0, 0.5, 0)
- chattext.Size = UDim2.new(1, 0, 0, 25)
- chattext.Name = "chattext"
- chattext.Parent = chatwin
- chattext.BackgroundColor3 = color2
- chattext.BorderSizePixel = 0
- chattext.Font = Enum.Font.Arial
- chattext.FontSize = Enum.FontSize.Size18
- chattext.Text = "Enter text"
- chattext.TextColor3 = Color3.new(1, 1, 1)
- chattext.TextScaled = true
- earwin.Name = "earwin"
- earwin.Parent = menu3mini
- earwin.BackgroundTransparency = 1
- earwin.BorderSizePixel = 0
- earbleed.Name = "earbleed"
- earbleed.Parent = earwin
- earbleed.BackgroundColor3 = color2
- earbleed.BorderSizePixel = 0
- earbleed.Size = UDim2.new(1, 0, 0, 25)
- earbleed.Font = Enum.Font.Arial
- earbleedG = glow:Clone()
- earbleedG.Parent = earbleed
- earbleedG.Visible = true
- earbleed.FontSize = Enum.FontSize.Size18
- earbleed.Text = "Ear Bleed"
- earbleed.Size = UDim2.new(1, 0, 0, 25)
- earbleed.TextColor3 = Color3.new(1, 1, 1)
- earbleed.TextSize = 18
- eartext.Position = UDim2.new(0, 0, 0.5, 0)
- eartext.Size = UDim2.new(1, 0, 0, 25)
- eartext.Name = "eartext"
- eartext.Parent = earwin
- eartext.BackgroundColor3 = color2
- eartext.BorderSizePixel = 0
- eartext.Font = Enum.Font.Arial
- eartext.FontSize = Enum.FontSize.Size18
- eartext.Text = "Enter sound id"
- eartext.TextColor3 = Color3.new(1, 1, 1)
- eartext.TextScaled = true
- --full version buttons
- loopkill.Name = "loopkill"
- loopkill.Parent = menu
- loopkill.BackgroundColor3 = color
- loopkill.BorderSizePixel = 0
- loopkill.Position = UDim2.new(0, 107, 0, 172)
- loopkill.Size = UDim2.new(0, 80, 0, 50)
- loopkill.Font = Enum.Font.Arial
- loopkillG = glow:Clone()
- loopkillG.Parent = loopkill
- loopkillG.Visible = true
- loopkill.FontSize = Enum.FontSize.Size18
- loopkill.Text = "Loop Kill"
- loopkill.TextColor3 = Color3.new(1, 1, 1)
- loopkill.TextSize = 18
- jp.Name = "jumppower"
- jp.Parent = menu2
- jp.BackgroundColor3 = color
- jp.BorderSizePixel = 0
- jp.Position = UDim2.new(0, 107, 0, 172)
- jp.Size = UDim2.new(0, 80, 0, 50)
- jp.Font = Enum.Font.Arial
- jpG = glow:Clone()
- jpG.Parent = jp
- jpG.Visible = true
- jp.FontSize = Enum.FontSize.Size18
- jp.Text = "Jump"
- jp.TextColor3 = Color3.new(1, 1, 1)
- jp.TextSize = 18
- god.Name = "god"
- god.Parent = menu2
- god.BackgroundColor3 = color
- god.BorderSizePixel = 0
- god.Position = UDim2.new(0, 14, 0, 110)
- god.Size = UDim2.new(0, 80, 0, 50)
- god.Font = Enum.Font.Arial
- god.FontSize = Enum.FontSize.Size18
- godG = glow:Clone()
- godG.Parent = god
- godG.Visible = true
- god.Text = "God"
- god.TextColor3 = Color3.new(1, 1, 1)
- god.TextSize = 18
- god.TextWrapped = true
- victim.Name = "victim"
- victim.Parent = Topbar
- victim.BackgroundColor3 = Color3.new(1, 1, 1)
- victim.BorderColor3 = color
- victim.BorderSizePixel = 2
- victim.Position = UDim2.new(0, 16, 0, 100)
- victim.Size = UDim2.new(0, 170, 0, 25)
- victim.Font = Enum.Font.Arial
- victim.FontSize = Enum.FontSize.Size14
- victim.Text = "Player Name"
- victim.TextColor3 = color
- victim.TextSize = 14
- victim2.Name = "victim"
- victim2.Parent = Topbar2
- victim2.BackgroundColor3 = Color3.new(1, 1, 1)
- victim2.BorderColor3 = color
- victim2.BorderSizePixel = 2
- victim2.Position = UDim2.new(0.5, -85, 0, 62)
- victim2.Size = UDim2.new(0, 170, 0, 25)
- victim2.Font = Enum.Font.Arial
- victim2.FontSize = Enum.FontSize.Size14
- victim2.Text = "Player Name"
- victim2.TextColor3 = color
- victim2.TextSize = 14
- goto.Name = "goto"
- goto.Parent = menu
- goto.BackgroundColor3 = color
- goto.BorderSizePixel = 0
- goto.Position = UDim2.new(0, 14, 0, 172)
- goto.Size = UDim2.new(0, 80, 0, 50)
- goto.Font = Enum.Font.Arial
- gotoG = glow:Clone()
- gotoG.Parent = goto
- gotoG.Visible = true
- goto.FontSize = Enum.FontSize.Size18
- goto.Text = "Goto"
- goto.TextColor3 = Color3.new(1, 1, 1)
- goto.TextSize = 18
- speed.Name = "goto"
- speed.Parent = menu2
- speed.BackgroundColor3 = color
- speed.BorderSizePixel = 0
- speed.Position = UDim2.new(0, 14, 0, 172)
- speed.Size = UDim2.new(0, 80, 0, 50)
- speed.Font = Enum.Font.Arial
- speedG = glow:Clone()
- speedG.Parent = speed
- speedG.Visible = true
- speed.FontSize = Enum.FontSize.Size18
- speed.Text = "Speed"
- speed.TextColor3 = Color3.new(1, 1, 1)
- speed.TextSize = 18
- float.Name = "float"
- float.Parent = menu2
- float.BackgroundColor3 = color
- float.BorderSizePixel = 0
- float.Position = UDim2.new(0, 107, 0, 110)
- float.Size = UDim2.new(0, 80, 0, 50)
- float.Font = Enum.Font.Arial
- floatG = glow:Clone()
- floatG.Parent = float
- floatG.Visible = true
- float.FontSize = Enum.FontSize.Size18
- float.Text = "Destroy Server"
- float.TextColor3 = Color3.new(1, 1, 1)
- float.TextSize = 18
- float.TextWrapped = true
- TextLabel.Parent = Topbar
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 26, 0, 0)
- TextLabel.Size = UDim2.new(0, 115, 0, 27)
- TextLabel.Font = Enum.Font.Arial
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "ViperVenom " ..version
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 18
- TextLabel2.Parent = Topbar2
- TextLabel2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel2.BackgroundTransparency = 1
- TextLabel2.Position = UDim2.new(0.5, -58, 0, 0)
- TextLabel2.Size = UDim2.new(0, 115, 0, 27)
- TextLabel2.Font = Enum.Font.Arial
- TextLabel2.FontSize = Enum.FontSize.Size18
- TextLabel2.Text = "ViperVenom " ..version.. " (More Commands)"
- TextLabel2.TextColor3 = Color3.new(1, 1, 1)
- TextLabel2.TextSize = 18
- back.Parent = menu3
- back.BackgroundColor3 = Color3.new(1, 1, 1)
- back.BackgroundTransparency = 1
- back.Position = UDim2.new(0, 8, 0, 0)
- back.Size = UDim2.new(0, 35, 0, 20)
- back.Font = Enum.Font.Arial
- back.FontSize = Enum.FontSize.Size18
- back.Text = "<< BACK"
- back.TextColor3 = color
- back.TextSize = 10
- function findPlayer(name)
- for _, player in ipairs(game.Players:GetPlayers()) do
- if player.Name:sub(1,4) == name:sub(1,4) then
- return player
- end
- end
- end
- goto.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players:FindFirstChild(victim.Text:sub(1,4)).Character.HumanoidRootPart.Position)
- end)
- back.MouseButton1Click:connect(function()
- Topbar.Position = Topbar2.Position
- Topbar.Visible = true
- Topbar2.Visible = false
- menu.Visible = true
- menu2.Visible = false
- bar.Position = UDim2.new(0, 6, 1, 29)
- end)
- kill.MouseButton1Click:connect(function()
- if workspace.FilteringEnabled == true then
- if others == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local target = plrs[i]
- target:Move(Vector3.new(math.huge,math.huge,math.huge))
- end
- end
- elseif all == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i]:Move(Vector3.new(math.huge,math.huge,math.huge))
- end
- else
- local target = findPlayer(victim.Text)
- target:Move(Vector3.new(math.huge,math.huge,math.huge))
- end
- else
- if others == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local target = plrs[i]
- target.Character.Head:Destroy()
- end
- end
- elseif all == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i].Character.Head:Destroy()
- end
- else
- local target = findPlayer(victim.Text)
- target.Character.Head:Destroy()
- end
- end
- end)
- speed.MouseButton1Click:connect(function()
- if others == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local target = plrs[i]
- target.Character.Humanoid.WalkSpeed = 50
- end
- end
- elseif all == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i].Character.Humanoid.WalkSpeed = 50
- end
- else
- local target = findPlayer(victim.Text)
- target.Character.Humanoid.WalkSpeed = 50
- end
- end)
- jp.MouseButton1Click:connect(function()
- if others == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local target = plrs[i]
- target.Character.Humanoid.JumpPower = 100
- end
- end
- elseif all == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i].Character.Humanoid.JumpPower = 100
- end
- else
- local target = findPlayer(victim.Text)
- target.Character.Humanoid.JumpPower = 100
- end
- end)
- killall.MouseButton1Click:connect(function()
- if workspace.FilteringEnabled == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i]:Move(Vector3.new(math.huge,math.huge,math.huge))
- end
- else
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i].Character.Head:Destroy()
- end
- end
- end)
- loopkill.MouseButton1Click:connect(function()
- if workspace.FilteringEnabled == true then
- if others == true then
- while wait() do
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local target = plrs[i]
- target:Move(Vector3.new(math.huge,math.huge,math.huge))
- end
- end
- end
- elseif all == true then
- while wait() do
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i]:Move(Vector3.new(math.huge,math.huge,math.huge))
- end
- end
- else
- local target = findPlayer(victim.Text)
- while wait() do
- target:Move(Vector3.new(math.huge,math.huge,math.huge))
- end
- end
- else
- if others == true then
- while wait() do
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local target = plrs[i]
- if target.Character:FindFirstChild("Head") then
- wait(0.00000001)
- target.Character.Head:Destroy()
- end
- end
- end
- end
- elseif all == true then
- while wait() do
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if game.Players[i].Character:FindFirstChild("Head") then
- wait(0.00000001)
- game.Players[i].Character.Head:Destroy()
- end
- end
- end
- else
- local target = findPlayer(victim.Text)
- while wait() do
- if target.Character:FindFirstChild("Head") then
- wait(0.00000001)
- target.Character.Head:Destroy()
- end
- end
- end
- end
- end)
- god.MouseButton1Click:connect(function()
- if all == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- game.Players[i].Character.Humanoid.Name = 1
- local l = game.Players[i].Character["1"]:Clone()
- l.Parent = game.Players[i].Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players[i].Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players[i].Character
- game.Players[i].Character.Animate.Disabled = true
- wait(0.1)
- game.Players[i].Character.Animate.Disabled = false
- game.Players[i].Character.Humanoid.DisplayDistanceType = "None"
- end
- elseif others == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- game.Players[i].Character.Humanoid.Name = 1
- local l = game.Players[i].Character["1"]:Clone()
- l.Parent = game.Players[i].Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players[i].Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players[i].Character
- game.Players[i].Character.Animate.Disabled = true
- wait(0.1)
- game.Players[i].Character.Animate.Disabled = false
- game.Players[i].Character.Humanoid.DisplayDistanceType = "None"
- end
- end
- else
- local target = findPlayer(victim.Text)
- target.Character.Humanoid.Name = 1
- local l = target.Character["1"]:Clone()
- l.Parent = target.Character
- l.Name = "Humanoid"
- wait(0.1)
- target.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = target.Character
- target.Character.Animate.Disabled = true
- wait(0.1)
- target.Character.Animate.Disabled = false
- target.Character.Humanoid.DisplayDistanceType = "None"
- end
- end)
- --full version functions
- unanchor.MouseButton1Click:Connect(function()
- local ws = workspace:GetChildren()
- for i = 1, #ws do
- if ws[i].ClassName == "Part" or ws[i].ClassName == "MeshPart" then
- ws[i].Anchored = false
- end
- end
- end)
- unlock.MouseButton1Click:Connect(function()
- local ws = workspace:GetChildren()
- for i = 1, #ws do
- if ws[i].ClassName == "Part" or ws[i].ClassName == "MeshPart" then
- ws[i].Locked = false
- end
- end
- end)
- btools.MouseButton1Click:Connect(function()
- if others2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local move = Instance.new("HopperBin",plrs[i].Backpack)
- move.TextureId = "rbxasset://Textures/GameTool.png"
- move.BinType = "GameTool"
- local clone = Instance.new("HopperBin",plrs[i].Backpack)
- clone.TextureId = "rbxasset://Textures/Clone.png"
- clone.BinType = "Clone"
- local move = Instance.new("HopperBin",plrs[i].Backpack)
- move.TextureId = "http://www.roblox.com/asset/?id=12223874"
- move.BinType = "Hammer"
- end
- end
- elseif all2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- local move = Instance.new("HopperBin",plrs[i].Backpack)
- move.TextureId = "rbxasset://Textures/GameTool.png"
- move.BinType = "GameTool"
- local clone = Instance.new("HopperBin",plrs[i].Backpack)
- clone.TextureId = "rbxasset://Textures/Clone.png"
- clone.BinType = "Clone"
- local move = Instance.new("HopperBin",plrs[i].Backpack)
- move.TextureId = "http://www.roblox.com/asset/?id=12223874"
- move.BinType = "Hammer"
- end
- else
- local target = findPlayer(victim2.Text)
- local move = Instance.new("HopperBin",target.Backpack)
- move.TextureId = "rbxasset://Textures/GameTool.png"
- move.BinType = "GameTool"
- local clone = Instance.new("HopperBin",target.Backpack)
- clone.TextureId = "rbxasset://Textures/Clone.png"
- clone.BinType = "Clone"
- local move = Instance.new("HopperBin",target.Backpack)
- move.TextureId = "http://www.roblox.com/asset/?id=12223874"
- move.BinType = "Hammer"
- end
- end)
- explode.MouseButton1Click:Connect(function()
- if others2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local expl = Instance.new("Explosion",plrs[i].Character)
- expl.Position = plrs[i].Character.Head.Position
- plrs[i].Character.Head:Destroy()
- end
- end
- elseif all2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- local expl = Instance.new("Explosion",plrs[i].Character)
- expl.Position = plrs[i].Character.Head.Position
- plrs[i].Character.Head:Destroy()
- end
- else
- local target = findPlayer(victim2.Text)
- local expl = Instance.new("Explosion",target.Character)
- expl.Position = target.Character.Head.Position
- target.Character.Head:Destroy()
- end
- end)
- sparkles.MouseButton1Click:Connect(function()
- if others2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- if plrs[i].Character:FindFirstChild("UpperTorso") then
- local sp = Instance.new("Sparkles",plrs[i].Character.UpperTorso)
- elseif plrs[i].Character:FindFirstChild("Torso") then
- local sp = Instance.new("Sparkles",plrs[i].Character.Torso)
- end
- end
- end
- elseif all2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Character:FindFirstChild("UpperTorso") then
- local sp = Instance.new("Sparkles",plrs[i].Character.UpperTorso)
- elseif plrs[i].Character:FindFirstChild("Torso") then
- local sp = Instance.new("Sparkles",plrs[i].Character.Torso)
- end
- end
- else
- local target = findPlayer(victim2.Text)
- if target.Character:FindFirstChild("UpperTorso") then
- local sp = Instance.new("Sparkles",target.Character.UpperTorso)
- elseif target.Character:FindFirstChild("Torso") then
- local sp = Instance.new("Sparkles",target.Character.Torso)
- end
- end
- end)
- invis.MouseButton1Click:Connect(function()
- if others2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local plrStuff = plrs[i].Character:GetChildren()
- for i = 1, #plrStuff do
- if plrStuff[i].ClassName == "Part" or plrStuff[i].ClassName == "MeshPart" then
- plrStuff[i].Transparency = 1
- plrStuff[i].CanCollide = false
- elseif plrStuff[i].ClassName == "Accessory" then
- plrStuff[i]:Destroy()
- end
- end
- plrs[i].Character.Head.face:Destroy()
- end
- end
- elseif all2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- local plrStuff = plrs[i].Character:GetChildren()
- for i = 1, #plrStuff do
- if plrStuff[i].ClassName == "Part" or plrStuff[i].ClassName == "MeshPart" then
- plrStuff[i].Transparency = 1
- plrStuff[i].CanCollide = false
- elseif plrStuff[i].ClassName == "Accessory" then
- plrStuff[i]:Destroy()
- end
- end
- plrs[i].Character.Head.face:Destroy()
- end
- else
- local target = findPlayer(victim2.Text)
- local plrStuff = target.Character:GetChildren()
- for i = 1, #plrStuff do
- if plrStuff[i].ClassName == "Part" or plrStuff[i].ClassName == "MeshPart" then
- plrStuff[i].Transparency = 1
- plrStuff[i].CanCollide = false
- elseif plrStuff[i].ClassName == "Accessory" then
- plrStuff[i]:Destroy()
- end
- end
- target.Character.Head.face:Destroy()
- end
- end)
- forcefield.MouseButton1Click:Connect(function()
- if others2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- local ff = Instance.new("ForceField",plrs[i].Character)
- end
- end
- elseif all2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- local ff = Instance.new("ForceField",plrs[i].Character)
- end
- else
- local target = findPlayer(victim2.Text)
- local ff = Instance.new("ForceField",target.Character)
- end
- end)
- punish.MouseButton1Click:Connect(function()
- if others2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- plrs[i].Character:Destroy()
- end
- end
- elseif all2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i].Character:Destroy()
- end
- else
- local target = findPlayer(victim2.Text)
- target.Character:Destroy()
- end
- end)
- chat.MouseButton1Click:Connect(function()
- if others2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- plrs[i].Character:Destroy()
- local ChatService = game:GetService("Chat")
- local part = plrs[i].Character.Head
- ChatService:Chat(part, chattext.Text, "Blue")
- end
- end
- elseif all2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i].Character:Destroy()
- local ChatService = game:GetService("Chat")
- local part = plrs[i].Character.Head
- ChatService:Chat(part, chattext.Text, "Blue")
- end
- else
- local target = findPlayer(victim2.Text)
- local ChatService = game:GetService("Chat")
- local part = target.Character.Head
- ChatService:Chat(part, chattext.Text, "Blue")
- end
- end)
- earbleed.MouseButton1Click:Connect(function()
- local sound = Instance.new("Sound",game.Soundscape)
- sound.Volume = 10
- sound.Name = "rip in pepperoni"
- local distort = Instance.new("DistortionSoundEffect",sound)
- distort.Name = "not bad"
- distort.Level = 1
- sound.SoundId = "rbxassetid://" ..eartext.Text
- sound:Play()
- end)
- freeze.MouseButton1Click:Connect(function()
- if others2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- plrs[i].Character.HumanoidRootPart.Anchored = true
- plrs[i].Character.Humanoid.WalkSpeed = 0
- plrs[i].Character.Humanoid.JumpPower = 0
- end
- end
- elseif all2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i].Character.HumanoidRootPart.Anchored = true
- plrs[i].Character.Humanoid.WalkSpeed = 0
- plrs[i].Character.Humanoid.JumpPower = 0
- end
- else
- local target = findPlayer(victim2.Text)
- target.Character.HumanoidRootPart.Anchored = true
- target.Character.Humanoid.WalkSpeed = 0
- target.Character.Humanoid.JumpPower = 0
- end
- end)
- thaw.MouseButton1Click:Connect(function()
- if others2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- if plrs[i].Name ~= game.Players.LocalPlayer.Name then
- plrs[i].Character.HumanoidRootPart.Anchored = false
- plrs[i].Character.Humanoid.WalkSpeed = 16
- plrs[i].Character.Humanoid.JumpPower = 50
- end
- end
- elseif all2 == true then
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i].Character.HumanoidRootPart.Anchored = false
- plrs[i].Character.Humanoid.WalkSpeed = 16
- plrs[i].Character.Humanoid.JumpPower = 50
- end
- else
- local target = findPlayer(victim2.Text)
- target.Character.HumanoidRootPart.Anchored = false
- target.Character.Humanoid.WalkSpeed = 16
- target.Character.Humanoid.JumpPower = 50
- end
- end)
- --full version functions
- float.MouseButton1Click:Connect(function()
- local sound = Instance.new("Sound",game.Soundscape)
- sound.Name = "it.s r41nin m3n, am3n"
- local distort = Instance.new("DistortionSoundEffect",sound)
- distort.Name = "not bad"
- distort.Level = 1
- sound.Volume = 10
- sound.SoundId = "rbxassetid://141509625"
- sound.Looped = true
- sound:Play()
- local ws = workspace:GetChildren()
- for i = 1, #ws do
- if ws[i].ClassName == "Part" then
- ws[i].Anchored = false
- end
- end
- local before = game.Lighting.Ambient
- local plrs = game.Players:GetPlayers()
- for i = 1, #plrs do
- plrs[i].Character:Destroy()
- end
- while wait(0.1) do
- local ws = workspace:GetChildren()
- for i = 1, #ws do
- if ws[i].ClassName == "Part" then
- ws[i].Anchored = false
- ws[i].BrickColor = BrickColor.Random()
- end
- end
- game.Lighting.Ambient = Color3.fromRGB(255, 0, 0)
- local m = Instance.new("Message",workspace)
- m.Text = "get rekt you bacon hair bozos"
- wait(0.1)
- game.Lighting.Ambient = before
- for i = 1, #ws do
- workspace.CurrentCamera.FieldOfView = 120
- if ws[i].ClassName == "Part" then
- ws[i].Anchored = false
- ws[i].BrickColor = BrickColor.Random()
- end
- end
- m:Destroy()
- for i = 1, 100 do
- local location = game.Players.LocalPlayer.Character:GetModelCFrame()
- local taco = Instance.new("Part")
- taco.CanCollide = false
- taco.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
- local mesh = Instance.new("SpecialMesh")
- mesh.Parent = taco
- mesh.MeshId = "rbxassetid://432520889"
- mesh.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20)
- taco.CFrame = location * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
- taco.Parent = workspace
- game:GetService("Debris"):AddItem(taco,10)
- i = i + 1
- if i == 4 then
- break
- end
- end
- end
- end)
- exit.MouseButton1Click:connect(function()
- MENU:remove()
- end)
- toggle = false
- minimize.MouseButton1Click:connect(function()
- if toggle == false then
- minimize.Text = "+"
- minimize.Position = UDim2.new(0, 147, 0, 0)
- menu.Visible = false
- menu2.Visible = false
- localsec.Visible = false
- mainsec.Visible = false
- moresec.Visible = false
- bar.Visible = false
- creds.Visible = false
- victim.Visible = false
- toggle = true
- else
- minimize.Text = "-"
- minimize.Position = UDim2.new(0, 147, 0, -2)
- menu.Visible = true
- menu2.Visible = false
- bar.Position = UDim2.new(0, 5, 1, 29)
- localsec.Visible = true
- mainsec.Visible = true
- moresec.Visible = true
- bar.Visible = true
- creds.Visible = true
- victim.Visible = true
- toggle = false
- end
- end)
- toggle2 = false
- minimize2.MouseButton1Click:connect(function()
- if toggle2 == false then
- minimize2.Text = "+"
- minimize2.Position = UDim2.new(1, -37, 0, 0)
- menu3.Visible = false
- creds3.Visible = false
- victim2.Visible = false
- toggle2 = true
- else
- minimize2.Text = "-"
- minimize2.Position = UDim2.new(1, -37, 0, -2)
- menu3.Visible = true
- creds3.Visible = true
- victim2.Visible = true
- toggle2 = false
- end
- end)
- localsec.MouseButton1Click:connect(function()
- bar:TweenPosition(UDim2.new(0, 74, 1, 29),"Out","Quad",0.2)
- wait(0.2)
- menu.Visible = false
- menu2.Visible = true
- end)
- mainsec.MouseButton1Click:connect(function()
- bar:TweenPosition(UDim2.new(0, 6, 1, 29),"Out","Quad",0.2)
- wait(0.2)
- menu.Visible = true
- menu2.Visible = false
- end)
- moresec.MouseButton1Click:connect(function()
- bar:TweenPosition(UDim2.new(0, 140, 1, 29),"Out","Quad",0.2)
- wait(0.2)
- menu.Visible = true
- menu2.Visible = false
- Topbar2.Position = Topbar.Position
- Topbar.Visible = false
- Topbar2.Visible = true
- end)
- victim.Changed:Connect(function()
- if victim.Text == "me" then
- victim.Text = game.Players.LocalPlayer.Name
- elseif victim.Text == "others" then
- others = true
- elseif victim.Text ~= "others" then
- others = false
- elseif victim.Text == "all" then
- all = true
- elseif victim.Text ~= "all" then
- all = false
- end
- end)
- victim2.Changed:Connect(function()
- if victim2.Text == "me" then
- victim2.Text = game.Players.LocalPlayer.Name
- elseif victim2.Text == "others" then
- others2 = true
- elseif victim2.Text ~= "others" then
- others2 = false
- elseif victim2.Text == "all" then
- all2 = true
- elseif victim2.Text ~= "all" then
- all2 = false
- end
- end)
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