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Sjakal Skill Uncapper

Sjakal Aug 22nd, 2019 (edited) 125 Never
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  1. # Version 4.05 mini update, books/trainers at 19, 49, 74, 89 skill, 0.01x rate without them.
  2. #
  3. # Version 4.04 mini update, high level skills grow faster every 8 over 25 at 0.75x base rate.
  4. #
  5. # Version 4.03 mini update, skill growth affected much more by character and skill level.
  6. # Tweak: LevelSkillExpMults 1.0 to 5.0 divides how few of the 15 combat skills you can cap.
  7. # Tweak: SkillExpGainMults 1.0 to 0.2 multiplies how slowly all 18 skills grow in general.
  8. # Defaulting the above to 2.0 and 0.5 so only half the combat skills cap at character 81.
  9. #
  10. # Version 4.02 mini update, skills require books/trainers at 19, 24, 49, 74, 89 instead.
  11. #
  12. # Version 4.01 mini update, skills grow a bit faster every 10 levels if they are high already.
  13. #
  14. # Version 4.00 first release (maximize window to at least 100 characters width before reading):
  15. #
  16. # Any skill can be made legendary from the start (press SPACE on current skill in TAB menu tree).
  17. # This no longer resets skill level, it only refunds any perk points spent inside the skill tree.
  18. # This also means characters will at most reach level 81 if they manage to cap all the 18 skills.
  19. #
  20. # All skills at certain levels require a book or trainer to increase (see 4.02 comment above).
  21. # From 15/20 they increase by 0.25x or 0.50x normal rate, to favor racial skills starting out.
  22. # From 25 up they increase as normal, and before 26 they never increase character experience.
  23. #
  24. # Skills have also been grouped per their late game combat utility into these tiers:
  25. #
  26. # craft  2.1 Alchemy Enchanting Smithing
  27. # strong 1.7 Archery Sneak Illusion
  28. # base   1.0 OneHanded TwoHanded Block Alteration Conjuration Restoration
  29. # weak   0.6 HeavyArmor LightArmor Destruction
  30. # town   0.0 Lockpicking Pickpocket Speech
  31. #
  32. # Higher tier skills increase your character level more as they grow (see XP per skill diagram).
  33. # Higher tier skills are harder to grow as character level increases (relative to utility above).
  34. #
  35. # level 26 10000
  36. # level 25     |                                                                cccccccccc  craft
  37. #           9000
  38. # level 24     |
  39. # level 23  8000                                                                ssssssssss  strong
  40. #              |
  41. # level 22  7000
  42. # level 21     |                                                      cccccccccc
  43. # level 20  6000                                                      ssssssssss
  44. # level 19     |
  45. # level 18  5000
  46. # level 17     |                                                                bbbbbbbbbb  base
  47. # level 16  4000                                            sssssccccc
  48. # level 15     |                                                      bbbbbbbbbb
  49. # level 14  3000                                  ssssssssss
  50. # level 12     |                                  ccccccccccbbbbbbbbbb          wwwwwwwwww  weak
  51. # level 11  2000                        ssssssssssbbbbbbbbbb          wwwwwwwwww
  52. # level  9     |                        bbbbbccccc          wwwwwwwwww
  53. # level  7  1000              cccbbbbssswwwwwwwwwwwwwwwwwwww
  54. # level  5     |    wwwcccssbbwwwwwwwwww
  55. # skill 26+    wcsb30---+---40----+---50----+---60----+---70----+---80----+---90----+--100  town
  56. #
  57. # See below if you wish to keep a low character level with high skill levels across all skills:
  58. # craft  26-30 stay under 1.2x base skills, 31-40 < 1.1x base, 41-50 < 1.0x base, etc every 10.
  59. # strong 26-40 stay under 1.0x base skills, 41-55 < 0.9x base, 56-70 < 0.8x base, etc every 15.
  60. # base  26-100 stay within 1.0x of all base skills, keeping them even all the way to 100 skill.
  61. # weak  26-100 stay under 1.7x base skills, keeping these skills even all the way to 100 skill.
  62. # town  26-100 increase whenever you like, no effect on character or growth early or late game.
  63. # And generally try to keep all skills 20 levels above your character to avoid growth slowdown.
  64. # See https://en.uesp.net/wiki/Skyrim:Free_Skill_Boosts bottom of page for books and trainers.
  65.  
  66. #Configuration file version, DO NOT CHANGE
  67. [General]
  68. Version = 4
  69. Author = Sjakal
  70.  
  71. #Set the skill level cap. This option determines the upper limit of skill level you can reach.
  72. [SkillCaps]
  73. iOneHanded = 100
  74. iTwoHanded = 100
  75. iMarksman = 100
  76. iBlock = 100
  77. iSmithing = 100
  78. iHeavyArmor = 100
  79. iLightArmor = 100
  80. iPickpocket = 100
  81. iLockPicking = 100
  82. iSneak = 100
  83. iAlchemy = 100
  84. iSpeechCraft = 100
  85. iAlteration = 100
  86. iConjuration = 100
  87. iDestruction = 100
  88. iIllusion = 100
  89. iRestoration = 100
  90. iEnchanting = 100
  91.  
  92. #Set the skill formula cap. This option determines the upper limit of skill level uesd in the calculation of all kinds of magic effects.
  93. [SkillFormulaCaps]
  94. iOneHanded = 100
  95. iTwoHanded = 100
  96. iMarksman = 100
  97. iBlock = 100
  98. iSmithing = 100
  99. iHeavyArmor = 100
  100. iLightArmor = 100
  101. iPickpocket = 100
  102. iLockPicking = 100
  103. iSneak = 100
  104. iAlchemy = 100
  105. iSpeechCraft = 100
  106. iAlteration = 100
  107. iConjuration = 100
  108. iDestruction = 100
  109. iIllusion = 100
  110. iRestoration = 100
  111. iEnchanting = 100
  112.  
  113. #Set the skill experience gained multiplier. The skill experience you gained actually = The final calculated experience value right before it is given to the character after any experience modification * SkillExpGainMult * Corresponding Sub-SkillExpGainMult listed below.
  114. [SkillExpGainMults]
  115. fOneHanded = 0.50
  116. fTwoHanded = 0.50
  117. fMarksman = 0.50
  118. fBlock = 0.50
  119. fSmithing = 0.50
  120. fHeavyArmor = 0.50
  121. fLightArmor = 0.50
  122. fPickpocket = 0.50
  123. fLockPicking = 0.50
  124. fSneak = 0.50
  125. fAlchemy = 0.50
  126. fSpeechCraft = 0.50
  127. fAlteration = 0.50
  128. fConjuration = 0.50
  129. fDestruction = 0.50
  130. fIllusion = 0.50
  131. fRestoration = 0.50
  132. fEnchanting = 0.50
  133.  
  134. #All the subsections of SkillExpGainMults below allow to set an additional multiplier depending on CHARACTER LEVEL, independantly for each skill.
  135. [SkillExpGainMults\CharacterLevel\OneHanded]
  136. 1 = 1.00
  137. 11 = 0.8750
  138. 21 = 0.7500
  139. 31 = 0.6250
  140. 41 = 0.5000
  141. 51 = 0.3750
  142. 61 = 0.2500
  143. 71 = 0.1250
  144. 81 = 0.0
  145.  
  146. [SkillExpGainMults\CharacterLevel\TwoHanded]
  147. 1 = 1.00
  148. 11 = 0.8750
  149. 21 = 0.7500
  150. 31 = 0.6250
  151. 41 = 0.5000
  152. 51 = 0.3750
  153. 61 = 0.2500
  154. 71 = 0.1250
  155. 81 = 0.0
  156.  
  157. [SkillExpGainMults\CharacterLevel\Marksman]
  158. 1 = 1.00
  159. 11 = 0.5147
  160. 21 = 0.4412
  161. 31 = 0.3676
  162. 41 = 0.2941
  163. 51 = 0.2206
  164. 61 = 0.1471
  165. 71 = 0.0735
  166. 81 = 0.0
  167.  
  168. [SkillExpGainMults\CharacterLevel\Block]
  169. 1 = 1.00
  170. 11 = 0.8750
  171. 21 = 0.7500
  172. 31 = 0.6250
  173. 41 = 0.5000
  174. 51 = 0.3750
  175. 61 = 0.2500
  176. 71 = 0.1250
  177. 81 = 0.0
  178.  
  179. [SkillExpGainMults\CharacterLevel\Smithing]
  180. 1 = 1.00
  181. 11 = 0.4167
  182. 21 = 0.3571
  183. 31 = 0.2976
  184. 41 = 0.2381
  185. 51 = 0.1786
  186. 61 = 0.1190
  187. 71 = 0.0595
  188. 81 = 0.0
  189.  
  190. [SkillExpGainMults\CharacterLevel\HeavyArmor]
  191. 1 = 1.00
  192. 11 = 0.9500
  193. 21 = 0.9000
  194. 31 = 0.8500
  195. 41 = 0.8000
  196. 51 = 0.7500
  197. 61 = 0.7000
  198. 71 = 0.6500
  199. 81 = 0.0
  200.  
  201. [SkillExpGainMults\CharacterLevel\LightArmor]
  202. 1 = 1.00
  203. 11 = 0.9500
  204. 21 = 0.9000
  205. 31 = 0.8500
  206. 41 = 0.8000
  207. 51 = 0.7500
  208. 61 = 0.7000
  209. 71 = 0.6500
  210. 81 = 0.0
  211.  
  212. [SkillExpGainMults\CharacterLevel\Pickpocket]
  213. 1 = 1.00
  214. 81 = 0.0
  215.  
  216. [SkillExpGainMults\CharacterLevel\LockPicking]
  217. 1 = 1.00
  218. 81 = 0.0
  219.  
  220. [SkillExpGainMults\CharacterLevel\Sneak]
  221. 1 = 1.00
  222. 11 = 0.5147
  223. 21 = 0.4412
  224. 31 = 0.3676
  225. 41 = 0.2941
  226. 51 = 0.2206
  227. 61 = 0.1471
  228. 71 = 0.0735
  229. 81 = 0.0
  230.  
  231. [SkillExpGainMults\CharacterLevel\Alchemy]
  232. 1 = 1.00
  233. 11 = 0.4167
  234. 21 = 0.3571
  235. 31 = 0.2976
  236. 41 = 0.2381
  237. 51 = 0.1786
  238. 61 = 0.1190
  239. 71 = 0.0595
  240. 81 = 0.0
  241.  
  242. [SkillExpGainMults\CharacterLevel\SpeechCraft]
  243. 1 = 1.00
  244. 81 = 0.0
  245.  
  246. [SkillExpGainMults\CharacterLevel\Alteration]
  247. 1 = 1.00
  248. 11 = 0.8750
  249. 21 = 0.7500
  250. 31 = 0.6250
  251. 41 = 0.5000
  252. 51 = 0.3750
  253. 61 = 0.2500
  254. 71 = 0.1250
  255. 81 = 0.0
  256.  
  257. [SkillExpGainMults\CharacterLevel\Conjuration]
  258. 1 = 1.00
  259. 11 = 0.8750
  260. 21 = 0.7500
  261. 31 = 0.6250
  262. 41 = 0.5000
  263. 51 = 0.3750
  264. 61 = 0.2500
  265. 71 = 0.1250
  266. 81 = 0.0
  267.  
  268. [SkillExpGainMults\CharacterLevel\Destruction]
  269. 1 = 1.00
  270. 10 = 0.97
  271. 20 = 0.93
  272. 30 = 0.90
  273. 40 = 0.87
  274. 50 = 0.83
  275. 60 = 0.80
  276. 70 = 0.76
  277. 80 = 0.73
  278. 81 = 0.0
  279.  
  280. [SkillExpGainMults\CharacterLevel\Illusion]
  281. 1 = 1.00
  282. 11 = 0.9500
  283. 21 = 0.9000
  284. 31 = 0.8500
  285. 41 = 0.8000
  286. 51 = 0.7500
  287. 61 = 0.7000
  288. 71 = 0.6500
  289. 81 = 0.0
  290.  
  291. [SkillExpGainMults\CharacterLevel\Restoration]
  292. 1 = 1.00
  293. 11 = 0.8750
  294. 21 = 0.7500
  295. 31 = 0.6250
  296. 41 = 0.5000
  297. 51 = 0.3750
  298. 61 = 0.2500
  299. 71 = 0.1250
  300. 81 = 0.0
  301.  
  302. [SkillExpGainMults\CharacterLevel\Enchanting]
  303. 1 = 1.00
  304. 11 = 0.4167
  305. 21 = 0.3571
  306. 31 = 0.2976
  307. 41 = 0.2381
  308. 51 = 0.1786
  309. 61 = 0.1190
  310. 71 = 0.0595
  311. 81 = 0.0
  312.  
  313. #All the subsections of SkillExpGainMults below allow to set an additional multiplier depending on BASE SKILL LEVEL, independantly for each skill.
  314. [SkillExpGainMults\BaseSkillLevel\OneHanded]
  315. 1 = 0.25
  316. 19 = 0.01
  317. 20 = 0.50
  318. 25 = 0.75
  319. 33 = 1.00
  320. 41 = 1.1429
  321. 49 = 0.01
  322. 50 = 1.3333
  323. 58 = 1.6000
  324. 66 = 2.0000
  325. 74 = 0.01
  326. 75 = 2.6667
  327. 82 = 4.0000
  328. 89 = 0.01
  329. 90 = 8.0000
  330.  
  331. [SkillExpGainMults\BaseSkillLevel\TwoHanded]
  332. 1 = 0.25
  333. 19 = 0.01
  334. 20 = 0.50
  335. 25 = 0.75
  336. 33 = 1.00
  337. 41 = 1.1429
  338. 49 = 0.01
  339. 50 = 1.3333
  340. 58 = 1.6000
  341. 66 = 2.0000
  342. 74 = 0.01
  343. 75 = 2.6667
  344. 82 = 4.0000
  345. 89 = 0.01
  346. 90 = 8.0000
  347.  
  348. [SkillExpGainMults\BaseSkillLevel\Marksman]
  349. 1 = 0.25
  350. 19 = 0.01
  351. 20 = 0.50
  352. 25 = 0.75
  353. 33 = 1.00
  354. 41 = 1.9429
  355. 49 = 0.01
  356. 50 = 2.2665
  357. 58 = 2.7203
  358. 66 = 3.4002
  359. 74 = 0.01
  360. 75 = 4.5331
  361. 82 = 6.7981
  362. 89 = 0.01
  363. 90 = 13.6054
  364.  
  365. [SkillExpGainMults\BaseSkillLevel\Block]
  366. 1 = 0.25
  367. 19 = 0.01
  368. 20 = 0.50
  369. 25 = 0.75
  370. 33 = 1.00
  371. 41 = 1.1429
  372. 49 = 0.01
  373. 50 = 1.3333
  374. 58 = 1.6000
  375. 66 = 2.0000
  376. 74 = 0.01
  377. 75 = 2.6667
  378. 82 = 4.0000
  379. 89 = 0.01
  380. 90 = 8.0000
  381.  
  382. [SkillExpGainMults\BaseSkillLevel\Smithing]
  383. 1 = 0.25
  384. 19 = 0.01
  385. 20 = 0.50
  386. 25 = 0.75
  387. 33 = 1.00
  388. 41 = 2.3998
  389. 49 = 0.01
  390. 50 = 2.8003
  391. 58 = 3.3602
  392. 66 = 4.1999
  393. 74 = 0.01
  394. 75 = 5.5991
  395. 82 = 8.4034
  396. 89 = 0.01
  397. 90 = 16.8067
  398.  
  399. [SkillExpGainMults\BaseSkillLevel\HeavyArmor]
  400. 1 = 0.25
  401. 19 = 0.01
  402. 20 = 0.50
  403. 25 = 0.75
  404. 33 = 1.00
  405. 41 = 1.0526
  406. 49 = 0.01
  407. 50 = 1.1111
  408. 58 = 1.1765
  409. 66 = 1.2500
  410. 74 = 0.01
  411. 75 = 1.3333
  412. 82 = 1.4286
  413. 89 = 0.01
  414. 90 = 1.5385
  415.  
  416. [SkillExpGainMults\BaseSkillLevel\LightArmor]
  417. 1 = 0.25
  418. 19 = 0.01
  419. 20 = 0.50
  420. 25 = 0.75
  421. 33 = 1.00
  422. 41 = 1.0526
  423. 49 = 0.01
  424. 50 = 1.1111
  425. 58 = 1.1765
  426. 66 = 1.2500
  427. 74 = 0.01
  428. 75 = 1.3333
  429. 82 = 1.4286
  430. 89 = 0.01
  431. 90 = 1.5385
  432.  
  433. [SkillExpGainMults\BaseSkillLevel\Pickpocket]
  434. 1 = 0.25
  435. 19 = 0.01
  436. 20 = 0.50
  437. 25 = 0.75
  438. 33 = 1.00
  439. 41 = 1.0000
  440. 49 = 0.01
  441. 50 = 1.0000
  442. 58 = 1.0000
  443. 66 = 1.0000
  444. 74 = 0.01
  445. 75 = 1.0000
  446. 82 = 1.0000
  447. 89 = 0.01
  448. 90 = 1.0000
  449.  
  450. [SkillExpGainMults\BaseSkillLevel\LockPicking]
  451. 1 = 0.25
  452. 19 = 0.01
  453. 20 = 0.50
  454. 25 = 0.75
  455. 33 = 1.00
  456. 41 = 1.0000
  457. 49 = 0.01
  458. 50 = 1.0000
  459. 58 = 1.0000
  460. 66 = 1.0000
  461. 74 = 0.01
  462. 75 = 1.0000
  463. 82 = 1.0000
  464. 89 = 0.01
  465. 90 = 1.0000
  466.  
  467. [SkillExpGainMults\BaseSkillLevel\Sneak]
  468. 1 = 0.25
  469. 19 = 0.01
  470. 20 = 0.50
  471. 25 = 0.75
  472. 33 = 1.00
  473. 41 = 1.9429
  474. 49 = 0.01
  475. 50 = 2.2665
  476. 58 = 2.7203
  477. 66 = 3.4002
  478. 74 = 0.01
  479. 75 = 4.5331
  480. 82 = 6.7981
  481. 89 = 0.01
  482. 90 = 13.6054
  483.  
  484. [SkillExpGainMults\BaseSkillLevel\Alchemy]
  485. 1 = 0.25
  486. 19 = 0.01
  487. 20 = 0.50
  488. 25 = 0.75
  489. 33 = 1.00
  490. 41 = 2.3998
  491. 49 = 0.01
  492. 50 = 2.8003
  493. 58 = 3.3602
  494. 66 = 4.1999
  495. 74 = 0.01
  496. 75 = 5.5991
  497. 82 = 8.4034
  498. 89 = 0.01
  499. 90 = 16.8067
  500.  
  501. [SkillExpGainMults\BaseSkillLevel\SpeechCraft]
  502. 1 = 0.25
  503. 19 = 0.01
  504. 20 = 0.50
  505. 25 = 0.75
  506. 33 = 1.00
  507. 41 = 1.0000
  508. 49 = 0.01
  509. 50 = 1.0000
  510. 58 = 1.0000
  511. 66 = 1.0000
  512. 74 = 0.01
  513. 75 = 1.0000
  514. 82 = 1.0000
  515. 89 = 0.01
  516. 90 = 1.0000
  517.  
  518. [SkillExpGainMults\BaseSkillLevel\Alteration]
  519. 1 = 0.25
  520. 19 = 0.01
  521. 20 = 0.50
  522. 25 = 0.75
  523. 33 = 1.00
  524. 41 = 1.1429
  525. 49 = 0.01
  526. 50 = 1.3333
  527. 58 = 1.6000
  528. 66 = 2.0000
  529. 74 = 0.01
  530. 75 = 2.6667
  531. 82 = 4.0000
  532. 89 = 0.01
  533. 90 = 8.0000
  534.  
  535. [SkillExpGainMults\BaseSkillLevel\Conjuration]
  536. 1 = 0.25
  537. 19 = 0.01
  538. 20 = 0.50
  539. 25 = 0.75
  540. 33 = 1.00
  541. 41 = 1.1429
  542. 49 = 0.01
  543. 50 = 1.3333
  544. 58 = 1.6000
  545. 66 = 2.0000
  546. 74 = 0.01
  547. 75 = 2.6667
  548. 82 = 4.0000
  549. 89 = 0.01
  550. 90 = 8.0000
  551.  
  552. [SkillExpGainMults\BaseSkillLevel\Destruction]
  553. 1 = 0.25
  554. 19 = 0.01
  555. 20 = 0.50
  556. 25 = 0.75
  557. 33 = 1.00
  558. 41 = 1.0526
  559. 49 = 0.01
  560. 50 = 1.1111
  561. 58 = 1.1765
  562. 66 = 1.2500
  563. 74 = 0.01
  564. 75 = 1.3333
  565. 82 = 1.4286
  566. 89 = 0.01
  567. 90 = 1.5385
  568.  
  569. [SkillExpGainMults\BaseSkillLevel\Illusion]
  570. 1 = 0.25
  571. 19 = 0.01
  572. 20 = 0.50
  573. 25 = 0.75
  574. 33 = 1.00
  575. 41 = 1.9429
  576. 49 = 0.01
  577. 50 = 2.2665
  578. 58 = 2.7203
  579. 66 = 3.4002
  580. 74 = 0.01
  581. 75 = 4.5331
  582. 82 = 6.7981
  583. 89 = 0.01
  584. 90 = 13.6054
  585.  
  586. [SkillExpGainMults\BaseSkillLevel\Restoration]
  587. 1 = 0.25
  588. 19 = 0.01
  589. 20 = 0.50
  590. 25 = 0.75
  591. 33 = 1.00
  592. 41 = 1.1429
  593. 49 = 0.01
  594. 50 = 1.3333
  595. 58 = 1.6000
  596. 66 = 2.0000
  597. 74 = 0.01
  598. 75 = 2.6667
  599. 82 = 4.0000
  600. 89 = 0.01
  601. 90 = 8.0000
  602.  
  603. [SkillExpGainMults\BaseSkillLevel\Enchanting]
  604. 1 = 0.25
  605. 19 = 0.01
  606. 20 = 0.50
  607. 25 = 0.75
  608. 33 = 1.00
  609. 41 = 2.3998
  610. 49 = 0.01
  611. 50 = 2.8003
  612. 58 = 3.3602
  613. 66 = 4.1999
  614. 74 = 0.01
  615. 75 = 5.5991
  616. 82 = 8.4034
  617. 89 = 0.01
  618. 90 = 16.8067
  619.  
  620. #Set the skill experience to PC experience multipliers. When you level up a skill, the PC experience you gained actually = Current base skill level * LevelSkillExpMults * Corresponding Sub-LevelSkillExpMults listed below.
  621. [LevelSkillExpMults]
  622. fOneHanded = 2.00
  623. fTwoHanded = 2.00
  624. fMarksman = 2.00
  625. fBlock = 2.00
  626. fSmithing = 2.00
  627. fHeavyArmor = 2.00
  628. fLightArmor = 2.00
  629. fPickpocket = 2.00
  630. fLockPicking = 2.00
  631. fSneak = 2.00
  632. fAlchemy = 2.00
  633. fSpeechCraft = 2.00
  634. fAlteration = 2.00
  635. fConjuration = 2.00
  636. fDestruction = 2.00
  637. fIllusion = 2.00
  638. fRestoration = 2.00
  639. fEnchanting = 2.00
  640.  
  641. #All the subsections of LevelSkillExpMults below allow to set an additional multipliers depending on CHARACTER LEVEL, independantly for each skill.
  642. [LevelSkillExpMults\CharacterLevel\OneHanded]
  643. 1 = 0.95
  644.  
  645. [LevelSkillExpMults\CharacterLevel\TwoHanded]
  646. 1 = 0.95
  647.  
  648. [LevelSkillExpMults\CharacterLevel\Marksman]
  649. 1 = 1.61
  650.  
  651. [LevelSkillExpMults\CharacterLevel\Block]
  652. 1 = 0.95
  653.  
  654. [LevelSkillExpMults\CharacterLevel\Smithing]
  655. 1 = 1.99
  656.  
  657. [LevelSkillExpMults\CharacterLevel\HeavyArmor]
  658. 1 = 0.56
  659.  
  660. [LevelSkillExpMults\CharacterLevel\LightArmor]
  661. 1 = 0.56
  662.  
  663. [LevelSkillExpMults\CharacterLevel\Pickpocket]
  664. 1 = 0.00
  665.  
  666. [LevelSkillExpMults\CharacterLevel\LockPicking]
  667. 1 = 0.00
  668.  
  669. [LevelSkillExpMults\CharacterLevel\Sneak]
  670. 1 = 1.61
  671.  
  672. [LevelSkillExpMults\CharacterLevel\Alchemy]
  673. 1 = 1.99
  674.  
  675. [LevelSkillExpMults\CharacterLevel\SpeechCraft]
  676. 1 = 0.00
  677.  
  678. [LevelSkillExpMults\CharacterLevel\Alteration]
  679. 1 = 0.95
  680.  
  681. [LevelSkillExpMults\CharacterLevel\Conjuration]
  682. 1 = 0.95
  683.  
  684. [LevelSkillExpMults\CharacterLevel\Destruction]
  685. 1 = 0.56
  686.  
  687. [LevelSkillExpMults\CharacterLevel\Illusion]
  688. 1 = 1.61
  689.  
  690. [LevelSkillExpMults\CharacterLevel\Restoration]
  691. 1 = 0.95
  692.  
  693. [LevelSkillExpMults\CharacterLevel\Enchanting]
  694. 1 = 1.99
  695.  
  696. #All the subsections of LevelSkillExpMults below allow to set an additional multipliers depending on BASE SKILL LEVEL, independantly for each skill.
  697. [LevelSkillExpMults\BaseSkillLevel\OneHanded]
  698. 1 = 0.00
  699. 26 = 1.04
  700. 41 = 1.03
  701. 51 = 1.02
  702.  
  703. [LevelSkillExpMults\BaseSkillLevel\TwoHanded]
  704. 1 = 0.00
  705. 26 = 1.04
  706. 41 = 1.03
  707. 51 = 1.02
  708.  
  709. [LevelSkillExpMults\BaseSkillLevel\Marksman]
  710. 1 = 0.00
  711. 26 = 0.59
  712. 31 = 0.69
  713. 41 = 0.78
  714. 51 = 0.88
  715. 61 = 0.98
  716. 71 = 1.07
  717. 81 = 1.17
  718. 91 = 1.27
  719.  
  720. [LevelSkillExpMults\BaseSkillLevel\Block]
  721. 1 = 0.00
  722. 26 = 1.04
  723. 41 = 1.03
  724. 51 = 1.02
  725.  
  726. [LevelSkillExpMults\BaseSkillLevel\Smithing]
  727. 1 = 0.00
  728. 26 = 0.32
  729. 31 = 0.41
  730. 41 = 0.51
  731. 51 = 0.65
  732. 61 = 0.83
  733. 71 = 1.05
  734. 81 = 1.32
  735. 91 = 1.66
  736.  
  737. [LevelSkillExpMults\BaseSkillLevel\HeavyArmor]
  738. 1 = 0.00
  739. 26 = 1.04
  740. 41 = 1.03
  741. 51 = 1.02
  742.  
  743. [LevelSkillExpMults\BaseSkillLevel\LightArmor]
  744. 1 = 0.00
  745. 26 = 1.04
  746. 41 = 1.03
  747. 51 = 1.02
  748.  
  749. [LevelSkillExpMults\BaseSkillLevel\Pickpocket]
  750. 1 = 0.00
  751.  
  752. [LevelSkillExpMults\BaseSkillLevel\LockPicking]
  753. 1 = 0.00
  754.  
  755. [LevelSkillExpMults\BaseSkillLevel\Sneak]
  756. 1 = 0.00
  757. 26 = 0.59
  758. 31 = 0.69
  759. 41 = 0.78
  760. 51 = 0.88
  761. 61 = 0.98
  762. 71 = 1.07
  763. 81 = 1.17
  764. 91 = 1.27
  765.  
  766. [LevelSkillExpMults\BaseSkillLevel\Alchemy]
  767. 1 = 0.00
  768. 26 = 0.32
  769. 31 = 0.41
  770. 41 = 0.51
  771. 51 = 0.65
  772. 61 = 0.83
  773. 71 = 1.05
  774. 81 = 1.32
  775. 91 = 1.66
  776.  
  777. [LevelSkillExpMults\BaseSkillLevel\SpeechCraft]
  778. 1 = 0.00
  779.  
  780. [LevelSkillExpMults\BaseSkillLevel\Alteration]
  781. 1 = 0.00
  782. 26 = 1.04
  783. 41 = 1.03
  784. 51 = 1.02
  785.  
  786. [LevelSkillExpMults\BaseSkillLevel\Conjuration]
  787. 1 = 0.00
  788. 26 = 1.04
  789. 41 = 1.03
  790. 51 = 1.02
  791.  
  792. [LevelSkillExpMults\BaseSkillLevel\Destruction]
  793. 1 = 0.00
  794. 26 = 1.04
  795. 41 = 1.03
  796. 51 = 1.02
  797.  
  798. [LevelSkillExpMults\BaseSkillLevel\Illusion]
  799. 1 = 0.00
  800. 26 = 0.59
  801. 31 = 0.69
  802. 41 = 0.78
  803. 51 = 0.88
  804. 61 = 0.98
  805. 71 = 1.07
  806. 81 = 1.17
  807. 91 = 1.27
  808.  
  809. [LevelSkillExpMults\BaseSkillLevel\Restoration]
  810. 1 = 0.00
  811. 26 = 1.04
  812. 41 = 1.03
  813. 51 = 1.02
  814.  
  815. [LevelSkillExpMults\BaseSkillLevel\Enchanting]
  816. 1 = 0.00
  817. 26 = 0.32
  818. 31 = 0.41
  819. 41 = 0.51
  820. 51 = 0.65
  821. 61 = 0.83
  822. 71 = 1.05
  823. 81 = 1.32
  824. 91 = 1.66
  825.  
  826. #Set the number of perks gained at each level up. If a specific level is not specified then the closest lower level setting is used.
  827. [PerksAtLevelUp]
  828. 1 = 1.00
  829.  
  830. #Set the number of health gained at each level up. If a specific level is not specified then the closest lower level setting is used.
  831. [HealthAtLevelUp]
  832. 1 = 10
  833.  
  834. #Set the number of magicka gained at each level up. If a specific level is not specified then the closest lower level setting is used.
  835. [MagickaAtLevelUp]
  836. 1 = 10
  837.  
  838. #Set the number of Stamina gained at each level up. If a specific level is not specified then the closest lower level setting is used.
  839. [StaminaAtLevelUp]
  840. 1 = 10
  841.  
  842. #Set the number of carryweight gained at each health level up. If a specific level is not specified then the closest lower level setting is used.
  843. [CarryWeightAtHealthLevelUp]
  844. 1 = 0
  845.  
  846. #Set the number of carryweight gained at each magicka level up. If a specific level is not specified then the closest lower level setting is used.
  847. [CarryWeightAtMagickaLevelUp]
  848. 1 = 0
  849.  
  850. #Set the number of carryweight gained at each stamina level up. If a specific level is not specified then the closest lower level setting is used.
  851. [CarryWeightAtStaminaLevelUp]
  852. 1 = 5
  853.  
  854. #These options determine what happens to skills when they become legendary.
  855. [LegendarySkill]
  856.  
  857. #This option determines whether the legendary feature will reset the skill level. Set this option to true will make option "iSkillLevelAfterLegendary" have no effect.
  858. bLegendaryKeepSkillLevel = true
  859.  
  860. #This option determines whether to hide the legendary button in StatsMenu when you meet the requirements of legendary skills. If you set "iSkillLevelEnableLegendary" to below 100, the lengedary button will not show up, but you can make skills lengedary normally by pressing SPACE.
  861. bHideLegendaryButton = true
  862.  
  863. #This option determines the skill level required to make a skill legendary.
  864. iSkillLevelEnableLegendary = 1
  865.  
  866. #This option determines the level of a skill after making this skill legendary. Set this option to 0 will reset the skill level to default level.
  867. iSkillLevelAfterLegendary = 25
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