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- Mission/sqm
- class Item8
- {
- position[]={8145.874,0,9014.1475};
- name="ContaminatedBunker";
- text="Contaminated Bunker";
- type="ExileContaminatedZone";
- markerType="ELLIPSE";
- colorName="ColorBlack";
- fillName="Border";
- a=250;
- b=250;
- drawBorder=1;
- };
- class Item9
- {
- position[]={8145.874,0,9014.1475};
- name="ContaminatedBunker";
- text="";
- type="ExileContaminatedZoneIcon";
- };
- //config.cpp
- class CfgExileEnvironment
- {
- class Chernarusredux
- {
- class FireFlies
- {
- // 1 = enabled, 0 = disabled
- enable = 1;
- // At this hour fire flies begin to spawn
- startHour = 18;
- // At this hour fire flies stop spawning
- endHour = 4;
- };
- class Anomalies
- {
- // 1 = enabled, 0 = disabled
- enable = 1;
- // At this hour anomalies begin to spawn
- startHour = 19;
- // At this hour anomalies stop spawning
- endHour = 6;
- };
- class Breathing
- {
- // 1 = enabled, 0 = disabled
- enable = 1;
- };
- class Snow
- {
- // 1 = enabled, 0 = disabled
- enable = 0;
- // https://community.bistudio.com/wiki/surfaceType
- surfaces[] = {};
- };
- class Radiation
- {
- // 1 = enabled, 0 = disabled
- enable = 1;
- };
- class Temperature
- {
- // Temperature in °C for the time of day, per hour
- // Add the first index to the last index, so it is 25 indizes!
- daytimeTemperature[] = {5.93,6.89,8.42,10.40,12.68,15.10,17.48,19.63,21.40,22.66,23.32,23.80,23.80,23.32,22.66,21.40,19.63,17.48,15.10,12.68,10.40,8.42,6.89,5.93,5.93}; //Taken 10 off everything
- // Temperature change in °C when it is 100% overcast
- overcast = -2;
- // Temperature change in °C when it is 100% raining
- rain = -5;
- // Temperature change in °C when it is 100% windy
- wind = -1;
- // Temperature change per 100m altitude in °C
- altitude = -0.5;
- // Difference from the daytime temperature to the water temperature
- water = -5;
- };
- };
- };
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