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Apr 30th, 2018
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  1. Mission/sqm
  2. class Item8
  3. {
  4. position[]={8145.874,0,9014.1475};
  5. name="ContaminatedBunker";
  6. text="Contaminated Bunker";
  7. type="ExileContaminatedZone";
  8. markerType="ELLIPSE";
  9. colorName="ColorBlack";
  10. fillName="Border";
  11. a=250;
  12. b=250;
  13. drawBorder=1;
  14. };
  15. class Item9
  16. {
  17. position[]={8145.874,0,9014.1475};
  18. name="ContaminatedBunker";
  19. text="";
  20. type="ExileContaminatedZoneIcon";
  21. };
  22. //config.cpp
  23. class CfgExileEnvironment
  24. {
  25. class Chernarusredux
  26. {
  27. class FireFlies
  28. {
  29. // 1 = enabled, 0 = disabled
  30. enable = 1;
  31.  
  32. // At this hour fire flies begin to spawn
  33. startHour = 18;
  34.  
  35. // At this hour fire flies stop spawning
  36. endHour = 4;
  37. };
  38.  
  39. class Anomalies
  40. {
  41. // 1 = enabled, 0 = disabled
  42. enable = 1;
  43.  
  44. // At this hour anomalies begin to spawn
  45. startHour = 19;
  46.  
  47. // At this hour anomalies stop spawning
  48. endHour = 6;
  49. };
  50.  
  51. class Breathing
  52. {
  53. // 1 = enabled, 0 = disabled
  54. enable = 1;
  55. };
  56.  
  57. class Snow
  58. {
  59. // 1 = enabled, 0 = disabled
  60. enable = 0;
  61.  
  62. // https://community.bistudio.com/wiki/surfaceType
  63. surfaces[] = {};
  64. };
  65.  
  66. class Radiation
  67. {
  68. // 1 = enabled, 0 = disabled
  69. enable = 1;
  70. };
  71.  
  72. class Temperature
  73. {
  74. // Temperature in °C for the time of day, per hour
  75. // Add the first index to the last index, so it is 25 indizes!
  76. daytimeTemperature[] = {5.93,6.89,8.42,10.40,12.68,15.10,17.48,19.63,21.40,22.66,23.32,23.80,23.80,23.32,22.66,21.40,19.63,17.48,15.10,12.68,10.40,8.42,6.89,5.93,5.93}; //Taken 10 off everything
  77.  
  78. // Temperature change in °C when it is 100% overcast
  79. overcast = -2;
  80.  
  81. // Temperature change in °C when it is 100% raining
  82. rain = -5;
  83.  
  84. // Temperature change in °C when it is 100% windy
  85. wind = -1;
  86.  
  87. // Temperature change per 100m altitude in °C
  88. altitude = -0.5;
  89.  
  90. // Difference from the daytime temperature to the water temperature
  91. water = -5;
  92. };
  93. };
  94. };
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