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Any% Mana

Hocky Mar 14th, 2015 (edited) 952 Never
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  1. Virrward's Any% Tutorial: https://www.youtube.com/watch?v=bmqZsANJ9fU
  2. Current WR is 34:11.90 by http://www.twitch.tv/mrwalrus3451 (what a guy)
  3. Youtube WR link: https://www.youtube.com/watch?v=WbdD9MbaJF8
  4. MANA FOR ANY% - IF YOU ARE JUST LEARNING THE RUN DON'T WORRY ABOUT THE MANA JUST YET, LEARN THE CLIP FIRST AND THE GENERAL ROUTE.
  5. This guide is recommended for beginner to intermediate runners, starter runners don't even look at this. Learn the run and get a few attempts out, maybe wait till sub 40 till you can incorporate a proper mana route :D.
  6. The wall of text at the bottom is just why this guide would be useful and its purpose, it doesn't need to be read.
  7.  
  8. DREAM (BEGINNER)
  9. End the dream with no mana and 2 potions
  10. When you wake up you start with full mana
  11. Talk to Sam with one blink used, it will regen to full going into Campbell, and end with 2 potions
  12.  
  13. CAMPBELL (BEGINNER)
  14. Start with 2 potions
  15. Mana is carried over however you should be starting with a full bar of mana
  16. End with 2 blinks for the intermission and 2 potions
  17.  
  18. DREAM (ADVANCED) https://www.youtube.com/watch?v=4rvQ6z9Z5v0
  19. End the dream with no leftover blinks and 1 potion
  20. When you wake up you start with full mana
  21. Talk to Sam with one blink used, it will regen to full going into Campbell, 1 potion
  22.  
  23. CAMPBELL (ADVANCED) https://www.youtube.com/watch?v=C0LIOnV49kw
  24. Start with 1 potion
  25. Mana is carried over however you should be starting with a full bar of mana
  26. End with 2 blinks for the intermission and 1 potion
  27.  
  28. WEEPERS (intermission, both routes end with the same mana)
  29. Will start with full mana.
  30. End with 2 blinks and 1 potion
  31.  
  32. GOLDEN CAT (BEGINNER)
  33. Start with 2 potions
  34. Mana is carried over
  35. End with no leftover blinks, 3 potions
  36.  
  37. GOLDEN CAT (ADVANCED, WELL NOT REALLY YOU JUST PICK UP ANOTHER POT) https://www.youtube.com/watch?v=TIkNoyP8ygc
  38. Start with 1 potion
  39. Mana is carried over
  40. Remember to pick up the extra potion in the brothel
  41. End with no leftover blinks and 3 potions
  42.  
  43. INTERMISSION BEFORE BRIDGE C A N I S E E I T
  44. Do not use a potion
  45. End with no leftover blinks, 3 potions
  46.  
  47. KALDWIN'S BRIDGE
  48. Will start with full mana
  49. End with no leftover blinks and 1 potion
  50.  
  51. INTERMISSION BEFORE BOYLE
  52. Will start with full mana
  53. End with as few blinks as possible without the use of a potion
  54.  
  55. BOYLE (if you're doing yolo strats why're you reading this shit)
  56. Will start with full mana
  57. No matter the luck end with no leftover blinks and one potion
  58.  
  59. INTERMISSION BEFORE TOWER
  60. End with two blinks leftover and 1 potion
  61.  
  62. TOWER
  63. Mana is carried over
  64. Blink like your life depended on it, you lose all your potions at Flooded anyway
  65.  
  66. INTERMISSION BEFORE FLOODED
  67. see above
  68.  
  69. FLOODED (OH BABY) https://youtu.be/WbdD9MbaJF8?t=31m12s
  70. Area 1: End with room for 1 regen, end with 1 potion
  71. Area 2: End with 2 potions
  72. Area 3: End with no potions
  73. Area 4: End with no blinks and no potions
  74. Area 51: here you find out Corvo's some freak of nature who's just a pair of floating arms
  75.  
  76. LOYALISTS
  77. Mana is carried over
  78. End with no leftover blinks and 1 potion
  79.  
  80. KINGSPARROW, last level
  81. Will start with full mana
  82. End with... https://www.youtube.com/watch?v=p0NFGgl7Cqs
  83.  
  84. OBITER:
  85. - This is useful in that if you mess up a blink on a level and your mana route gets screwed up then you will realize where you can regen in order to end the mission with the correct mana. Runners learning the route where they probably will have too much mana will also be able to realize where they can blink more before constant regens become muscle memory. Of course, experience will be a better teacher than this wall of text.
  86. - Many new runners get confused about how much mana they should end each level with. They often end with too much mana not only because they take things slow and get multiple unnecessary regens (which is fine when learning). But because they also assume wrongly (but reasonably) that they have less mana than they really do, this paste is meant to alleviate that problem.
  87. - I realize this is a lot to remember but that's the nature of it unfortunately
  88. - Do advanced Dream and Campbell only if you good consistency in your slip clips
  89. - Flooded is hard which is why I divided it up into the separate areas
  90. - If we change the ANY% route the mana we end each level with may change as well, if it does I will try my best to update this asap
  91. - Any problems then pm me on twitch at twitch.tv/Hockytt and I will do my best to help to clear up any issues
  92. - Here is my youtube where I upload updated strats https://www.youtube.com/channel/UCLJSCsrOIu2Zzia_zcfzMEQ
  93.  
  94. Helpful vids
  95. https://www.youtube.com/watch?v=Yzw6TBEMExM - easy sloth jump (janmumrik)
  96. https://www.youtube.com/watch?v=awwuKQNpzBc - slip clip (Weird Beard)
  97. https://www.youtube.com/watch?v=dyJsgnVpWvw - ez everytim safe clip (Walrus)
  98. https://www.youtube.com/watch?v=VPYzSuxdR50 - brickless at flooded (Walrus)
  99. https://www.youtube.com/watch?v=WCGuDiO-D6M - LPlover's prison elevator (strat by LP, vid by Walrus)
  100. ~ HockyT
  101. http://www.speedrun.com/Dishonored
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