Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on *:text:!DM*:#: {
- if (%duel2 == active) {
- msg $chan a duel is already active please wait for it to end.
- }
- if (%duel == active) {
- set %player2 $nick
- msg $chan the match is set! %player1 vs %player2
- set %duel2 active
- set %p1hp 99
- set %p2hp 99
- set %spec1 0
- set %spec2 0
- set %turn 1
- }
- else {
- set %duel active
- set %player1 $nick
- msg $chan $nick has initiated a duel type !duel to fight them
- }
- }
- on *:text:!dds*:#: {
- if (%turn == 1) {
- if ($nick == %player1) {
- if (%spec2 < 4) {
- set %hit1 $rand(0,33)
- set %hit2 $rand(0,33)
- inc %spec1
- msg $chan %player1 has hit %hit1 and %hit2
- dec %p2hp %hit1
- dec %p2hp %hit2
- msg $chan %player2 has %p2hp hp left
- set %turn 2
- }
- if (%p2hp < 0) {
- msg $chan %player1 has defeated %player2
- unset %duel
- unset %player1
- unset %player2
- unset %duel2
- unset %p1hp
- unset %p2hp
- unset %spec1
- unset %spec2
- unset %turn
- unset %hit1
- unset %hit2
- }
- else {
- }
- }
- else {
- notice %player1 you are out of specials
- }
- }
- else {
- if (%turn == 2) {
- if ($nick == %player2) {
- if (%spec2 < 4) {
- set %hit1 $rand(0,33)
- set %hit2 $rand(0,33)
- inc %spec2
- msg $chan %player2 has hit %hit1 and %hit2
- dec %p1hp %hit1
- dec %p1hp %hit2
- msg $chan %player1 has %p1hp hp left
- set %turn 1
- if (%p2hp < 0) {
- msg $chan %player2 has defeated %player1
- unset %duel
- unset %player1
- unset %player2
- unset %duel2
- unset %p1hp
- unset %p2hp
- unset %spec1
- unset %spec2
- unset %turn
- unset %hit1
- unset %hit2
- }
- else {
- }
- }
- else if (%spec2 == 4) {
- notice %player2 you are out of specials.
- }
- }
- }
- }
- }
- on *:text:!flick*:#: {
- if (%turn == 1) {
- if ($nick == %player1) {
- set %turn 2
- set %hit $rand(0,45)
- msg $chan %player1 has hit a %hit
- dec %p2hp %hit
- msg $chan %player2 has %p2hp hp left
- if (%p2hp < 0) {
- msg $chan %player1 has defeated %player2
- unset %duel
- unset %player1
- unset %player2
- unset %duel2
- unset %p1hp
- unset %p2hp
- unset %spec1
- unset %spec2
- unset %turn
- unset %hit1
- unset %hit2
- }
- else {
- }
- }
- }
- else if (%turn == 2) {
- if ($nick == %player2) {
- set %turn 1
- set %hit $rand(0,45)
- msg $chan %player2 has hit a %hit
- dec %p1hp %hit
- msg $chan %player1 has %p1hp hp left
- if (%p1hp < 0) {
- msg $chan %player2 has defeated %player1
- unset %duel
- unset %player1
- unset %player2
- unset %duel2
- unset %p1hp
- unset %p2hp
- unset %spec1
- unset %spec2
- unset %turn
- unset %hit1
- unset %hit2
- }
- else {
- }
- }
- }
- }
- ON *:TEXT:!DM:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2) {
- notice $nick 10*** 02[10 DM 02]10 Sorry there is already a game for02 $chan 10 please wait for it to finish or expire.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON && $nick == $readini(dm.ini,$chan,Player1)) {
- .notice $nick 10*** 02[10 DM 02]10 You cant fight yourself.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON) {
- writeini dm.ini $chan HP2 99
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan Player2 $nick
- writeini dm.ini $chan Shark2 10
- writeini dm.ini $chan Status ON2
- writeini dm.ini $chan Spec2 100
- writeini dm.ini $chan b2 5
- writeini dm.ini $chan a2 1
- msg $chan 10*** 02[10 DM 02]10 The battle -02 $readini(dm.ini,$chan,Player1) 10Vs.02 $readini(dm.ini,$chan,Player2)
- .notice $nick 10You have02 1010 shark. Use 02!Eat10 to eat the sharks. Your hitpoint level will be noticed to you momentarily.
- .notice $readini(dm.ini,$chan,Player1) 10You have02 1010 shark. Use 02!Eat10 to eat the sharks. Your hitpoint level will be noticed to you momentarily.
- set %dm.turn. $+ $chan $rand(1,2)
- if (%dm.turn. [ $+ [ $chan ] ] == 2) {
- writeini dm.ini $chan Turn P2
- msg $chan 10*** 02[10 DM 02]10 $nick it is your turn to go. Use02 !DmCommands10 to see all the weapons you can use.
- halt
- }
- if (%dm.turn. [ $+ [ $chan ] ] == 1) {
- writeini dm.ini $chan Turn P1
- msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) it is your turn to go. Use02 !DmCommands10 to see all the weapons you can use.
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == $null) {
- writeini dm.ini $chan HP1 99
- writeini dm.ini $chan Status ON
- writeini dm.ini $chan Player1 $nick
- writeini dm.ini $chan Shark1 10
- writeini dm.ini $chan Spec1 100
- writeini dm.ini $chan b1 5
- writeini dm.ini $chan a1 1
- msg $chan 10*** 02[10 DM 02]10 You have02 6010 seconds to death match $nick $+ . Type02 !DM 10if you have the balls!
- .timer $+ $chan $+ 1 1 60 msg $chan 10*** 02[10 DM 02]10 The time for this02 DM10 has been halted. - .ini file deleted.
- .timer $+ $chan $+ 2 1 60 remini dm.ini $chan
- halt
- }
- }
- ON *:TEXT:!Whip:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(0,25)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(0,25)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!Flick:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(0,15)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(0,15)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!dds:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick && $readini(dm.ini,$chan,Spec2) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick && $readini(dm.ini,$chan,Spec1) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(0,20)
- writeini dm.ini $chan Hit2 $rand(0,20)
- if ($calc($readini(dm.ini,$chan,HP2) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit2))) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) & 0 $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit2)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) & $readini(dm.ini,$chan,Hit2) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- writeini dm.ini $chan Spec1 $calc($readini(dm.ini,$chan,Spec1) - 25)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec1) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(0,20)
- writeini dm.ini $chan Hit2 $rand(0,20)
- if ($calc($readini(dm.ini,$chan,HP1) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit2))) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) & 0 $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit2)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) & $readini(dm.ini,$chan,Hit2) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- writeini dm.ini $chan Spec2 $calc($readini(dm.ini,$chan,Spec2) - 25)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec2) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!GMaul:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick && $readini(dm.ini,$chan,Spec2) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick && $readini(dm.ini,$chan,Spec1) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(0,30)
- writeini dm.ini $chan Hit2 $rand(0,20)
- writeini dm.ini $chan Hit3 $rand(0,15)
- if ($calc($readini(dm.ini,$chan,HP2) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit2) + $readini(dm.ini,$chan,Hit3))) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) & 0 & 0 $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit2) + $readini(dm.ini,$chan,Hit3)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) & $readini(dm.ini,$chan,Hit2) & $readini(dm.ini,$chan,Hit3) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- writeini dm.ini $chan Spec1 $calc($readini(dm.ini,$chan,Spec1) - 50)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec1) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(0,30)
- writeini dm.ini $chan Hit2 $rand(0,20)
- writeini dm.ini $chan Hit3 $rand(0,15)
- if ($calc($readini(dm.ini,$chan,HP1) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit))) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) & 0 & 0 $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit2)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) & $readini(dm.ini,$chan,Hit2) & $readini(dm.ini,$chan,Hit3) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- writeini dm.ini $chan Spec2 $calc($readini(dm.ini,$chan,Spec2) - 50)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec2) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!cBow:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(0,25)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick aims at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick aims at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(0,25)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick aims at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick aims at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!DScimmy:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(0,30)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick slashes at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick slashes at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(0,30)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick slashes at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick slashes at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!DLong:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick && $readini(dm.ini,$chan,Spec2) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick && $readini(dm.ini,$chan,Spec1) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(0,45)
- if ($calc($readini(dm.ini,$chan,HP2) - $calc($readini(dm.ini,$chan,Hit) + 0 )) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- writeini dm.ini $chan Spec1 $calc($readini(dm.ini,$chan,Spec1) - 25)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec1) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(0,45)
- if ($calc($readini(dm.ini,$chan,HP1) - $calc($readini(dm.ini,$chan,Hit) + 0 )) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- writeini dm.ini $chan Spec2 $calc($readini(dm.ini,$chan,Spec2) - 25)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec2) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!DMace:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick && $readini(dm.ini,$chan,Spec2) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!. You cant Special!
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick && $readini(dm.ini,$chan,Spec1) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!. You cant Special!
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(0,50)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- writeini dm.ini $chan Spec1 $calc($readini(dm.ini,$chan,Spec1) - 25)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec1) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(0,50)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- writeini dm.ini $chan Spec2 $calc($readini(dm.ini,$chan,Spec2) - 25)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec2) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!DAxe:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick && $readini(dm.ini,$chan,Spec2) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick && $readini(dm.ini,$chan,Spec1) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have 02010% special left!.
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(0,15)
- if ($calc($readini(dm.ini,$chan,HP2) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit))) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- writeini dm.ini $chan Spec1 $calc($readini(dm.ini,$chan,Spec1) - 25)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec1) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(0,15)
- if ($calc($readini(dm.ini,$chan,HP1) - $calc($readini(dm.ini,$chan,Hit) + $readini(dm.ini,$chan,Hit))) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)))
- msg $chan 10*** 02[10 DM 02]10 $nick specials at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- writeini dm.ini $chan Spec2 $calc($readini(dm.ini,$chan,Spec2) - 25)
- .notice $nick 10*** 02[10 DM 02]10 You now have02 $readini(dm.ini,$chan,Spec2) $+ 10% of special left.
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!Eat:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick && $readini(dm.ini,$chan,Shark1) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have no shark left!
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick && $readini(dm.ini,$chan,Shark2) <= 0) {
- .notice $nick 10*** 02[10 DM 02]10 You have no shark left!
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick && $readini(dm.ini,$chan,Shark1) >= 0) {
- writeini dm.ini $chan Shark1 $calc($readini(dm.ini,$chan,Shark1) - 1 )
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) + 18)
- msg $chan 10*** 02[10 DM 02]10 $nick eats a shark $HPLevel($readini(dm.ini,$chan,HP1))
- .notice $nick 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Shark1) shark left.
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick && $readini(dm.ini,$chan,Shark2) >= 0) {
- writeini dm.ini $chan Shark2 $calc($readini(dm.ini,$chan,Shark2) - 1 )
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) + 18)
- msg $chan 10*** 02[10 DM 02]10 $nick eats a shark $HPLevel($readini(dm.ini,$chan,HP2))
- .notice $nick 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Shark2) shark left.
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- on *:TEXT:!admin:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($nick ishop #ZetaAdmins) || ($nick isop #ZetaAdmins) {
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- if ($readini(dm.ini,$chan,a1) >= 1) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan a1 0
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- writeini dm.ini $chan Hit $rand(60,70)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick Uses Admin Privliges at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- notice $nick 10*** 02[10 DM 02]10 You cant use !admin anymore
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick Uses Admin Privliges at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- notice $nick 10*** 02[10 DM 02]10 You cant use !admin anymore
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- else {
- notice $nick 10*** 02[10 DM 02]10 You have already used admin!
- halt
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- if ($readini(dm.ini,$chan,a2) >= 1) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan a2 0
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- writeini dm.ini $chan Hit $rand(60,70)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick Uses Admin Privliges at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- notice $nick 10*** 02[10 DM 02]10 You cant use !admin anymore
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick Uses Admin Privliges at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- notice $nick 10*** 02[10 DM 02]10 You cant use !admin anymore
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- else {
- notice $nick 10*** 02[10 DM 02]10 You have already used admin!
- halt
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- }
- ON *:TEXT:!GAxe:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P1 && $readini(dm.ini,$chan,Player1) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP2 $readini(dm.ini,$chan,HP2)
- if ($readini(dm.ini,$chan,HP1) <= 10) {
- writeini dm.ini $chan Hit $rand(0,100)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,HP1) <= 20) {
- writeini dm.ini $chan Hit $rand(0,60)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,HP1) <= 50) {
- writeini dm.ini $chan Hit $rand(0,45)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,HP1) <= 70) {
- writeini dm.ini $chan Hit $rand(0,25)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,HP1) <= 70) {
- writeini dm.ini $chan Hit $rand(0,25)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- if ($readini(dm.ini,$chan,HP1) <= 99) {
- writeini dm.ini $chan Hit $rand(0,25)
- if ($calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP2) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player2) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP2))
- writeini dm.ini $chan Turn P2
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player2) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P1
- halt
- }
- }
- }
- if ($readini(dm.ini,$chan,Status) == ON2 && $readini(dm.ini,$chan,Turn) == P2 && $readini(dm.ini,$chan,Player2) == $nick) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- writeini dm.ini $chan OLDHP1 $readini(dm.ini,$chan,HP1)
- if ($readini(dm.ini,$chan,HP2) <= 10) {
- writeini dm.ini $chan Hit $rand(0,100)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- if ($readini(dm.ini,$chan,HP2) <= 20) {
- writeini dm.ini $chan Hit $rand(0,60)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- if ($readini(dm.ini,$chan,HP2) <= 50) {
- writeini dm.ini $chan Hit $rand(0,45)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP1 $calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- if ($readini(dm.ini,$chan,HP2) <= 70) {
- writeini dm.ini $chan Hit $rand(0,25)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- if ($readini(dm.ini,$chan,HP2) <= 99) {
- writeini dm.ini $chan Hit $rand(0,25)
- if ($calc($readini(dm.ini,$chan,HP1) - $readini(dm.ini,$chan,Hit)) <= 0) {
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,OLDHP1) $+ 10] $HPLevel(0)
- msg $chan 10*** 02[10 DM 02]10 $nick is the winner!
- remini dm.ini $chan
- halt
- }
- else {
- writeini dm.ini $chan HP2 $calc($readini(dm.ini,$chan,HP2) - $readini(dm.ini,$chan,Hit))
- msg $chan 10*** 02[10 DM 02]10 $nick swings at02 $readini(dm.ini,$chan,Player1) 10hitting a [02 $+ $readini(dm.ini,$chan,Hit) $+ 10] $HPLevel($readini(dm.ini,$chan,HP1))
- writeini dm.ini $chan Turn P1
- .timer $+ $chan $+ 1 1 20 msg $chan 10*** 02[10 DM 02]10 $readini(dm.ini,$chan,Player1) has missed his turn.
- .timer $+ $chan $+ 2 1 20 writeini dm.ini $chan Turn P2
- halt
- }
- }
- }
- else {
- .notice $nick 10*** 02[10 DM 02]10 Its not your turn 02or10 your not in this game.
- }
- }
- ON *:TEXT:!DMCommands:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- msg $nick 10!GAxe 02-10 !Whip 02-10 !DAxe 02-10 !DDS 02-10 !DLong 02-10 !DMace 02-10 !Flick 02-10 !CBow 02-10 !DScimmy 02-10 !GMaul
- }
- ON *:TEXT:!StopDM:#:{
- if ($readini(Status.ini,$me,$chan) == DChan) { halt }
- if ($nick isop $chan || $nick ishop $chan) {
- .timer $+ $chan $+ 1 off
- .timer $+ $chan $+ 2 off
- remini dm.ini $chan
- .notice $nick 10*** 02[10 DM 02]10 Game Over
- msg $chan 10*** 02[10 DM 02]10 I'll be back ~ Arnold.
- }
- }
- ON *:START:{
- remove dm.ini
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement