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- Initialize engine version: 5.4.0f3 (a6d8d714de6f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
- Vendor: NVIDIA
- VRAM: 3072 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\DynamicText.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\DynamicText.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\GameAnalytics.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\GameAnalytics.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\NATTraversalForUNET.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\NATTraversalForUNET.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\Open.Nat.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\Open.Nat.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\RakNetSwig.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\RakNetSwig.dll into Unity Child Domain
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\System.Threading.dll (this message is harmless)
- Loading D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\System.Threading.dll into Unity Child Domain
- - Completed reload, in 0.070 seconds
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\System.Configuration.dll (this message is harmless)
- Platform assembly: D:\SteamLibrary\steamapps\common\Besiege\Besiege_Data\Managed\System.Xml.dll (this message is harmless)
- WARNING: Shader Unsupported: 'LoadingSkin' - Pass '' has no vertex shader
- UnloadTime: 1.212361 ms
- Using startup arguments: D:\SteamLibrary\steamapps\common\Besiege\Besiege.exe
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.997379 ms
- Currently running version is 0.66.0-7835
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 27530.
- Total: 16.899035 ms (FindLiveObjects: 1.158554 ms CreateObjectMapping: 0.815498 ms MarkObjects: 14.591257 ms DeleteObjects: 0.332481 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
- WARNING: Shader Unsupported: 'Selfmade/for-2sided/FlagWave Advanced Custom Time' - Pass 'SHADOWCASTER' has no vertex shader
- WARNING: Shader Unsupported: 'Selfmade/for-2sided/FlagWave Advanced Custom Time' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Selfmade/for-2sided/FlagWave Advanced Custom Time' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Selfmade/for-2sided/FlagWave Advanced Custom Time' - All passes removed
- UnloadTime: 2.008887 ms
- Initializing SteamConnection
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 57746.
- Total: 34.472988 ms (FindLiveObjects: 2.845223 ms CreateObjectMapping: 2.627197 ms MarkObjects: 25.068010 ms DeleteObjects: 3.930377 ms)
- Clicked on a friend to join lobby: 109775244933706362
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Disconnected => JoiningLobby
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: JoiningLobby => LobbyJoined
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Connecting to serverId: 90114721954272257
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: LobbyJoined => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Reconnecting attempt 2/5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Reconnecting attempt 3/5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Reconnecting attempt 4/5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Reconnecting attempt 5/5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Disconnecting from server '90114721954272257'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Disconnected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Disconnected => JoiningLobby
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: JoiningLobby => LobbyJoined
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Connecting to serverId: 90114721954272257
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: LobbyJoined => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Reconnecting attempt 2/5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Disconnecting from server '90114721954272257'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Disconnected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Clicked on a friend to join lobby: 109775244933706362
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Disconnected => JoiningLobby
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: JoiningLobby => LobbyJoined
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Connecting to serverId: 90114721954272257
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: LobbyJoined => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Reconnecting attempt 2/5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Reconnecting attempt 3/5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Reconnecting attempt 4/5
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Connecting
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Disconnecting from server '90114721954272257'
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- ClientStateChanged: Connecting => Disconnected
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 18.016848 ms
- Unloading 1935 unused Assets to reduce memory usage. Loaded Objects now: 28530.
- Total: 55.866905 ms (FindLiveObjects: 1.305356 ms CreateObjectMapping: 0.738364 ms MarkObjects: 16.616005 ms DeleteObjects: 37.205933 ms)
- Setting up 3 worker threads for Enlighten.
- Thread -> id: 22d8 -> priority: 1
- Thread -> id: 24a0 -> priority: 1
- Thread -> id: 311c -> priority: 1
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