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- -----------------------------------------------------------
- *** il2ge.dll initialization ***
- Build: 148166663
- Debug: 0
- Commit: 9596f9cf2e2862d74754c0cc3650bed4b5b7a3d5
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hpi.dll
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\verify.dll
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\java.dll
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\zip.dll
- LoadLibrary: wrapper.dll
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2fb.exe
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\DT.dll
- *** Library **** DT **** Loaded *** 102
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\pathfind.dll
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2_corep4.dll
- *** il2_core wrapper initialisation ***
- IL2GE: enable dump: 0
- core wrapper library: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2ge.dll
- il2ge/cache/atmosphere_map is up to date.
- core wrapper library: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2ge.dll
- il2ge/cache/curvature_map is up to date.
- registerMetaClass: com.maddox.il2.engine.Renders
- method: PrePreRenders
- method: PostPreRenders
- method: PostRenders
- registerMetaClass: com.maddox.il2.engine.Render
- method: transform3f
- method: transform3fInv
- method: transformVirt3f
- method: prepareStates
- method: clearStates
- method: flush
- method: shadows
- method: drawBeginTriangleLists
- method: drawEnd
- method: drawTriangleList___3FIII_3II
- method: drawTriangleList___3F_3II_3II
- method: vertexArraysTransformAndLock
- method: vertexArraysUnLock
- registerMetaClass: com.maddox.il2.engine.Landscape
- method: cPreRender
- method: cRender0
- method: cRender1
- method: cLoadMap
- method: cUnloadMap
- registerMetaClass: com.maddox.il2.engine.Camera
- method: SetCameraPos
- method: SetOrtho2D
- method: SetViewportCrop
- method: SetFOV
- *** il2_core wrapper initialisation finished ***
- getExport: _JNI_OnLoad@8
- getExport: JNI_OnLoad
- getExport: _Java_com_maddox_il2_engine_GObj_setInterf@12
- RTS Version 2.2
- getExport: _Java_com_maddox_il2_engine_GObj_version@8
- Core Version 2.0
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2_usgs2.dll
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\mg_snd_sse.dll
- getExport: _Java_com_maddox_sound_BaseObject_libVersion@12
- getExport: _Java_com_maddox_sound_BaseObject_libInit@12
- getExport: _Java_com_maddox_sound_BaseObject_initRTS@12
- Sound: Native library (build 1.1, target - P IV) loaded.
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\jgl.dll
- LoadLibrary: dinput8.dll
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\net.dll
- LoadLibrary: ws2_32.dll
- LoadLibrary: C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\zip.dll
- getExport: _Java_com_maddox_sound_VGroup_jniCreate@20
- getExport: _Java_com_maddox_sound_AudioDevice_getControl@12
- getExport: _Java_com_maddox_opengl_Provider_nGLload@12
- jgl => LoadLibrary: Opengl32.dll
- jgl => GetProcAddress: glAccum
- jgl => GetProcAddress: glAlphaFunc
- jgl => GetProcAddress: glAreTexturesResident
- jgl => GetProcAddress: glArrayElement
- jgl => GetProcAddress: glBegin
- jgl => GetProcAddress: glBindTexture
- jgl => GetProcAddress: glBitmap
- jgl => GetProcAddress: glBlendFunc
- jgl => GetProcAddress: glCallList
- jgl => GetProcAddress: glCallLists
- jgl => GetProcAddress: glClear
- jgl => GetProcAddress: glClearAccum
- jgl => GetProcAddress: glClearColor
- jgl => GetProcAddress: glClearDepth
- jgl => GetProcAddress: glClearIndex
- jgl => GetProcAddress: glClearStencil
- jgl => GetProcAddress: glClipPlane
- jgl => GetProcAddress: glColor3b
- jgl => GetProcAddress: glColor3bv
- jgl => GetProcAddress: glColor3d
- jgl => GetProcAddress: glColor3dv
- jgl => GetProcAddress: glColor3f
- jgl => GetProcAddress: glColor3fv
- jgl => GetProcAddress: glColor3i
- jgl => GetProcAddress: glColor3iv
- jgl => GetProcAddress: glColor3s
- jgl => GetProcAddress: glColor3sv
- jgl => GetProcAddress: glColor3ub
- jgl => GetProcAddress: glColor3ubv
- jgl => GetProcAddress: glColor3ui
- jgl => GetProcAddress: glColor3uiv
- jgl => GetProcAddress: glColor3us
- jgl => GetProcAddress: glColor3usv
- jgl => GetProcAddress: glColor4b
- jgl => GetProcAddress: glColor4bv
- jgl => GetProcAddress: glColor4d
- jgl => GetProcAddress: glColor4dv
- jgl => GetProcAddress: glColor4f
- jgl => GetProcAddress: glColor4fv
- jgl => GetProcAddress: glColor4i
- jgl => GetProcAddress: glColor4iv
- jgl => GetProcAddress: glColor4s
- jgl => GetProcAddress: glColor4sv
- jgl => GetProcAddress: glColor4ub
- jgl => GetProcAddress: glColor4ubv
- jgl => GetProcAddress: glColor4ui
- jgl => GetProcAddress: glColor4uiv
- jgl => GetProcAddress: glColor4us
- jgl => GetProcAddress: glColor4usv
- jgl => GetProcAddress: glColorMask
- jgl => GetProcAddress: glColorMaterial
- jgl => GetProcAddress: glColorPointer
- jgl => GetProcAddress: glCopyPixels
- jgl => GetProcAddress: glCopyTexImage1D
- jgl => GetProcAddress: glCopyTexImage2D
- jgl => GetProcAddress: glCopyTexSubImage1D
- jgl => GetProcAddress: glCopyTexSubImage2D
- jgl => GetProcAddress: glCullFace
- jgl => GetProcAddress: glDeleteLists
- jgl => GetProcAddress: glDeleteTextures
- jgl => GetProcAddress: glDepthFunc
- jgl => GetProcAddress: glDepthMask
- jgl => GetProcAddress: glDepthRange
- jgl => GetProcAddress: glDisable
- jgl => GetProcAddress: glDisableClientState
- jgl => GetProcAddress: glDrawArrays
- jgl => GetProcAddress: glDrawBuffer
- jgl => GetProcAddress: glDrawElements
- jgl => GetProcAddress: glDrawPixels
- jgl => GetProcAddress: glEdgeFlag
- jgl => GetProcAddress: glEdgeFlagPointer
- jgl => GetProcAddress: glEdgeFlagv
- jgl => GetProcAddress: glEnable
- jgl => GetProcAddress: glEnableClientState
- jgl => GetProcAddress: glEnd
- jgl => GetProcAddress: glEndList
- jgl => GetProcAddress: glEvalCoord1d
- jgl => GetProcAddress: glEvalCoord1dv
- jgl => GetProcAddress: glEvalCoord1f
- jgl => GetProcAddress: glEvalCoord1fv
- jgl => GetProcAddress: glEvalCoord2d
- jgl => GetProcAddress: glEvalCoord2dv
- jgl => GetProcAddress: glEvalCoord2f
- jgl => GetProcAddress: glEvalCoord2fv
- jgl => GetProcAddress: glEvalMesh1
- jgl => GetProcAddress: glEvalMesh2
- jgl => GetProcAddress: glEvalPoint1
- jgl => GetProcAddress: glEvalPoint2
- jgl => GetProcAddress: glFeedbackBuffer
- jgl => GetProcAddress: glFinish
- jgl => GetProcAddress: glFlush
- jgl => GetProcAddress: glFogf
- jgl => GetProcAddress: glFogfv
- jgl => GetProcAddress: glFogi
- jgl => GetProcAddress: glFogiv
- jgl => GetProcAddress: glFrontFace
- jgl => GetProcAddress: glFrustum
- jgl => GetProcAddress: glGenLists
- jgl => GetProcAddress: glGenTextures
- jgl => GetProcAddress: glGetBooleanv
- jgl => GetProcAddress: glGetClipPlane
- jgl => GetProcAddress: glGetDoublev
- jgl => GetProcAddress: glGetError
- jgl => GetProcAddress: glGetFloatv
- jgl => GetProcAddress: glGetIntegerv
- jgl => GetProcAddress: glGetLightfv
- jgl => GetProcAddress: glGetLightiv
- jgl => GetProcAddress: glGetMapdv
- jgl => GetProcAddress: glGetMapfv
- jgl => GetProcAddress: glGetMapiv
- jgl => GetProcAddress: glGetMaterialfv
- jgl => GetProcAddress: glGetMaterialiv
- jgl => GetProcAddress: glGetPixelMapfv
- jgl => GetProcAddress: glGetPixelMapuiv
- jgl => GetProcAddress: glGetPixelMapusv
- jgl => GetProcAddress: glGetPointerv
- jgl => GetProcAddress: glGetPolygonStipple
- jgl => GetProcAddress: glGetString
- jgl => GetProcAddress: glGetTexEnvfv
- jgl => GetProcAddress: glGetTexEnviv
- jgl => GetProcAddress: glGetTexGendv
- jgl => GetProcAddress: glGetTexGenfv
- jgl => GetProcAddress: glGetTexGeniv
- jgl => GetProcAddress: glGetTexImage
- jgl => GetProcAddress: glGetTexLevelParameterfv
- jgl => GetProcAddress: glGetTexLevelParameteriv
- jgl => GetProcAddress: glGetTexParameterfv
- jgl => GetProcAddress: glGetTexParameteriv
- jgl => GetProcAddress: glHint
- jgl => GetProcAddress: glIndexMask
- jgl => GetProcAddress: glIndexPointer
- jgl => GetProcAddress: glIndexd
- jgl => GetProcAddress: glIndexdv
- jgl => GetProcAddress: glIndexf
- jgl => GetProcAddress: glIndexfv
- jgl => GetProcAddress: glIndexi
- jgl => GetProcAddress: glIndexiv
- jgl => GetProcAddress: glIndexs
- jgl => GetProcAddress: glIndexsv
- jgl => GetProcAddress: glIndexub
- jgl => GetProcAddress: glIndexubv
- jgl => GetProcAddress: glInitNames
- jgl => GetProcAddress: glInterleavedArrays
- jgl => GetProcAddress: glIsEnabled
- jgl => GetProcAddress: glIsList
- jgl => GetProcAddress: glIsTexture
- jgl => GetProcAddress: glLightModelf
- jgl => GetProcAddress: glLightModelfv
- jgl => GetProcAddress: glLightModeli
- jgl => GetProcAddress: glLightModeliv
- jgl => GetProcAddress: glLightf
- jgl => GetProcAddress: glLightfv
- jgl => GetProcAddress: glLighti
- jgl => GetProcAddress: glLightiv
- jgl => GetProcAddress: glLineStipple
- jgl => GetProcAddress: glLineWidth
- jgl => GetProcAddress: glListBase
- jgl => GetProcAddress: glLoadIdentity
- jgl => GetProcAddress: glLoadMatrixd
- jgl => GetProcAddress: glLoadMatrixf
- jgl => GetProcAddress: glLoadName
- jgl => GetProcAddress: glLogicOp
- jgl => GetProcAddress: glMap1d
- jgl => GetProcAddress: glMap1f
- jgl => GetProcAddress: glMap2d
- jgl => GetProcAddress: glMap2f
- jgl => GetProcAddress: glMapGrid1d
- jgl => GetProcAddress: glMapGrid1f
- jgl => GetProcAddress: glMapGrid2d
- jgl => GetProcAddress: glMapGrid2f
- jgl => GetProcAddress: glMaterialf
- jgl => GetProcAddress: glMaterialfv
- jgl => GetProcAddress: glMateriali
- jgl => GetProcAddress: glMaterialiv
- jgl => GetProcAddress: glMatrixMode
- jgl => GetProcAddress: glMultMatrixd
- jgl => GetProcAddress: glMultMatrixf
- jgl => GetProcAddress: glNewList
- jgl => GetProcAddress: glNormal3b
- jgl => GetProcAddress: glNormal3bv
- jgl => GetProcAddress: glNormal3d
- jgl => GetProcAddress: glNormal3dv
- jgl => GetProcAddress: glNormal3f
- jgl => GetProcAddress: glNormal3fv
- jgl => GetProcAddress: glNormal3i
- jgl => GetProcAddress: glNormal3iv
- jgl => GetProcAddress: glNormal3s
- jgl => GetProcAddress: glNormal3sv
- jgl => GetProcAddress: glNormalPointer
- jgl => GetProcAddress: glOrtho
- jgl => GetProcAddress: glPassThrough
- jgl => GetProcAddress: glPixelMapfv
- jgl => GetProcAddress: glPixelMapuiv
- jgl => GetProcAddress: glPixelMapusv
- jgl => GetProcAddress: glPixelStoref
- jgl => GetProcAddress: glPixelStorei
- jgl => GetProcAddress: glPixelTransferf
- jgl => GetProcAddress: glPixelTransferi
- jgl => GetProcAddress: glPixelZoom
- jgl => GetProcAddress: glPointSize
- jgl => GetProcAddress: glPolygonMode
- jgl => GetProcAddress: glPolygonOffset
- jgl => GetProcAddress: glPolygonStipple
- jgl => GetProcAddress: glPopAttrib
- jgl => GetProcAddress: glPopClientAttrib
- jgl => GetProcAddress: glPopMatrix
- jgl => GetProcAddress: glPopName
- jgl => GetProcAddress: glPrioritizeTextures
- jgl => GetProcAddress: glPushAttrib
- jgl => GetProcAddress: glPushClientAttrib
- jgl => GetProcAddress: glPushMatrix
- jgl => GetProcAddress: glPushName
- jgl => GetProcAddress: glRasterPos2d
- jgl => GetProcAddress: glRasterPos2dv
- jgl => GetProcAddress: glRasterPos2f
- jgl => GetProcAddress: glRasterPos2fv
- jgl => GetProcAddress: glRasterPos2i
- jgl => GetProcAddress: glRasterPos2iv
- jgl => GetProcAddress: glRasterPos2s
- jgl => GetProcAddress: glRasterPos2sv
- jgl => GetProcAddress: glRasterPos3d
- jgl => GetProcAddress: glRasterPos3dv
- jgl => GetProcAddress: glRasterPos3f
- jgl => GetProcAddress: glRasterPos3fv
- jgl => GetProcAddress: glRasterPos3i
- jgl => GetProcAddress: glRasterPos3iv
- jgl => GetProcAddress: glRasterPos3s
- jgl => GetProcAddress: glRasterPos3sv
- jgl => GetProcAddress: glRasterPos4d
- jgl => GetProcAddress: glRasterPos4dv
- jgl => GetProcAddress: glRasterPos4f
- jgl => GetProcAddress: glRasterPos4fv
- jgl => GetProcAddress: glRasterPos4i
- jgl => GetProcAddress: glRasterPos4iv
- jgl => GetProcAddress: glRasterPos4s
- jgl => GetProcAddress: glRasterPos4sv
- jgl => GetProcAddress: glReadBuffer
- jgl => GetProcAddress: glReadPixels
- jgl => GetProcAddress: glRectd
- jgl => GetProcAddress: glRectdv
- jgl => GetProcAddress: glRectf
- jgl => GetProcAddress: glRectfv
- jgl => GetProcAddress: glRecti
- jgl => GetProcAddress: glRectiv
- jgl => GetProcAddress: glRects
- jgl => GetProcAddress: glRectsv
- jgl => GetProcAddress: glRenderMode
- jgl => GetProcAddress: glRotated
- jgl => GetProcAddress: glRotatef
- jgl => GetProcAddress: glScaled
- jgl => GetProcAddress: glScalef
- jgl => GetProcAddress: glScissor
- jgl => GetProcAddress: glSelectBuffer
- jgl => GetProcAddress: glShadeModel
- jgl => GetProcAddress: glStencilFunc
- jgl => GetProcAddress: glStencilMask
- jgl => GetProcAddress: glStencilOp
- jgl => GetProcAddress: glTexCoord1d
- jgl => GetProcAddress: glTexCoord1dv
- jgl => GetProcAddress: glTexCoord1f
- jgl => GetProcAddress: glTexCoord1fv
- jgl => GetProcAddress: glTexCoord1i
- jgl => GetProcAddress: glTexCoord1iv
- jgl => GetProcAddress: glTexCoord1s
- jgl => GetProcAddress: glTexCoord1sv
- jgl => GetProcAddress: glTexCoord2d
- jgl => GetProcAddress: glTexCoord2dv
- jgl => GetProcAddress: glTexCoord2f
- jgl => GetProcAddress: glTexCoord2fv
- jgl => GetProcAddress: glTexCoord2i
- jgl => GetProcAddress: glTexCoord2iv
- jgl => GetProcAddress: glTexCoord2s
- jgl => GetProcAddress: glTexCoord2sv
- jgl => GetProcAddress: glTexCoord3d
- jgl => GetProcAddress: glTexCoord3dv
- jgl => GetProcAddress: glTexCoord3f
- jgl => GetProcAddress: glTexCoord3fv
- jgl => GetProcAddress: glTexCoord3i
- jgl => GetProcAddress: glTexCoord3iv
- jgl => GetProcAddress: glTexCoord3s
- jgl => GetProcAddress: glTexCoord3sv
- jgl => GetProcAddress: glTexCoord4d
- jgl => GetProcAddress: glTexCoord4dv
- jgl => GetProcAddress: glTexCoord4f
- jgl => GetProcAddress: glTexCoord4fv
- jgl => GetProcAddress: glTexCoord4i
- jgl => GetProcAddress: glTexCoord4iv
- jgl => GetProcAddress: glTexCoord4s
- jgl => GetProcAddress: glTexCoord4sv
- jgl => GetProcAddress: glTexCoordPointer
- jgl => GetProcAddress: glTexEnvf
- jgl => GetProcAddress: glTexEnvfv
- jgl => GetProcAddress: glTexEnvi
- jgl => GetProcAddress: glTexEnviv
- jgl => GetProcAddress: glTexGend
- jgl => GetProcAddress: glTexGendv
- jgl => GetProcAddress: glTexGenf
- jgl => GetProcAddress: glTexGenfv
- jgl => GetProcAddress: glTexGeni
- jgl => GetProcAddress: glTexGeniv
- jgl => GetProcAddress: glTexImage1D
- jgl => GetProcAddress: glTexImage2D
- jgl => GetProcAddress: glTexParameterf
- jgl => GetProcAddress: glTexParameterfv
- jgl => GetProcAddress: glTexParameteri
- jgl => GetProcAddress: glTexParameteriv
- jgl => GetProcAddress: glTexSubImage1D
- jgl => GetProcAddress: glTexSubImage2D
- jgl => GetProcAddress: glTranslated
- jgl => GetProcAddress: glTranslatef
- jgl => GetProcAddress: glVertex2d
- jgl => GetProcAddress: glVertex2dv
- jgl => GetProcAddress: glVertex2f
- jgl => GetProcAddress: glVertex2fv
- jgl => GetProcAddress: glVertex2i
- jgl => GetProcAddress: glVertex2iv
- jgl => GetProcAddress: glVertex2s
- jgl => GetProcAddress: glVertex2sv
- jgl => GetProcAddress: glVertex3d
- jgl => GetProcAddress: glVertex3dv
- jgl => GetProcAddress: glVertex3f
- jgl => GetProcAddress: glVertex3fv
- jgl => GetProcAddress: glVertex3i
- jgl => GetProcAddress: glVertex3iv
- jgl => GetProcAddress: glVertex3s
- jgl => GetProcAddress: glVertex3sv
- jgl => GetProcAddress: glVertex4d
- jgl => GetProcAddress: glVertex4dv
- jgl => GetProcAddress: glVertex4f
- jgl => GetProcAddress: glVertex4fv
- jgl => GetProcAddress: glVertex4i
- jgl => GetProcAddress: glVertex4iv
- jgl => GetProcAddress: glVertex4s
- jgl => GetProcAddress: glVertex4sv
- jgl => GetProcAddress: glVertexPointer
- jgl => GetProcAddress: glViewport
- jgl => GetProcAddress: wglChoosePixelFormat
- jgl => GetProcAddress: wglCopyContext
- jgl => GetProcAddress: wglCreateContext
- jgl => GetProcAddress: wglCreateLayerContext
- jgl => GetProcAddress: wglDeleteContext
- jgl => GetProcAddress: wglDescribeLayerPlane
- jgl => GetProcAddress: wglDescribePixelFormat
- jgl => GetProcAddress: wglGetCurrentContext
- jgl => GetProcAddress: wglGetCurrentDC
- jgl => GetProcAddress: wglGetDefaultProcAddress
- jgl => GetProcAddress: wglGetLayerPaletteEntries
- jgl => GetProcAddress: wglGetPixelFormat
- jgl => GetProcAddress: wglGetProcAddress
- jgl => GetProcAddress: wglMakeCurrent
- jgl => GetProcAddress: wglRealizeLayerPalette
- jgl => GetProcAddress: wglSetLayerPaletteEntries
- jgl => GetProcAddress: wglSetPixelFormat
- jgl => GetProcAddress: wglShareLists
- jgl => GetProcAddress: wglSwapBuffers
- jgl => GetProcAddress: wglSwapLayerBuffers
- jgl => GetProcAddress: wglUseFontBitmapsA
- jgl => GetProcAddress: wglUseFontBitmapsW
- jgl => GetProcAddress: wglUseFontOutlinesA
- jgl => GetProcAddress: wglUseFontOutlinesW
- getExport: _Java_com_maddox_opengl_Provider_isGLloaded@8
- getExport: _Java_com_maddox_opengl_Provider_nGLname@8
- OpenGL provider: Opengl32.dll
- getExport: _Java_com_maddox_opengl_Provider_isGLUloaded@8
- getExport: _Java_com_maddox_rts_ScreenMode_EGetCurrent@12
- getExport: _Java_com_maddox_rts_ScreenMode_ESet@12
- getExport: _Java_com_maddox_rts_MainWin32_Create@20
- getExport: _Java_com_maddox_opengl_GLContext_CreateWin32@16
- getExport: _Java_com_maddox_opengl_GLContext_MakeCurrent@8
- getExport: _Java_com_maddox_opengl_gl_GetIntegerv@16
- OpenGL library:
- getExport: _Java_com_maddox_opengl_gl_GetString@12
- Vendor: NVIDIA Corporation
- Render: GeForce GTX 1050/PCIe/SSE2
- Version: 4.6.0 NVIDIA 398.36
- Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- Size: 1280x960
- ColorBits: 32
- DepthBits: 24
- StencilBits: 8
- isDoubleBuffered: true
- LoadLibrary: dinput8.dll
- getExport: _Java_com_maddox_rts_TrackIRWin_nCreateDT@16
- getExport: _Java_com_maddox_rts_TrackIRWin_nCreateDT__II@16
- getExport: _Java_com_maddox_sound_AudioDevice_isControlEnabled@12
- getExport: _Java_com_maddox_sound_AudioDevice_setControl@16
- getExport: _Java_com_maddox_sound_VGroup_jniSet@16
- getExport: _Java_com_maddox_sound_AudioDevice_initialize@16
- getExport: _Java_com_maddox_il2_engine_RenderContext_Begin@16
- *** Looking for Advanced CPU Instructions...
- [x] PentiumPro
- [x] Multimedia (MMX)
- [x] 3D (SSE)
- [x] 3D (SSE2)
- [-] 3D (3DNow)
- ColourBits 32, ABits 0, ZBits 24
- wrap_wglGetProcAddress: glMultiTexCoord2fARB
- wrap_wglGetProcAddress: glMultiTexCoord3fARB
- wrap_wglGetProcAddress: glMultiTexCoord4fARB
- wrap_wglGetProcAddress: glActiveTextureARB
- wrap_wglGetProcAddress: glClientActiveTextureARB
- wrap_wglGetProcAddress: glSecondaryColor3ubvEXT
- wrap_wglGetProcAddress: glSecondaryColorPointerEXT
- wrap_wglGetProcAddress: glBlendColorEXT
- wrap_wglGetProcAddress: glVertexArrayRangeNV
- wrap_wglGetProcAddress: glFlushVertexArrayRangeNV
- wrap_wglGetProcAddress: wglAllocateMemoryNV
- wrap_wglGetProcAddress: wglFreeMemoryNV
- wrap_wglGetProcAddress: wglGetExtensionsStringARB
- wrap_wglGetProcAddress: wglCreatePbufferARB
- wrap_wglGetProcAddress: wglGetPbufferDCARB
- wrap_wglGetProcAddress: wglQueryPbufferARB
- wrap_wglGetProcAddress: wglBindTexImageARB
- wrap_wglGetProcAddress: wglReleaseTexImageARB
- wrap_wglGetProcAddress: wglReleasePbufferDCARB
- wrap_wglGetProcAddress: wglDestroyPbufferARB
- wrap_wglGetProcAddress: wglMakeContextCurrentARB
- wrap_wglGetProcAddress: wglGetCurrentReadDCARB
- wrap_wglGetProcAddress: wglChoosePixelFormatARB
- wrap_wglGetProcAddress: wglGetPixelFormatAttribivARB
- wrap_wglGetProcAddress: wglGetPixelFormatAttribfvARB
- wrap_wglGetProcAddress: glDrawRangeElementsEXT
- wrap_wglGetProcAddress: glGenOcclusionQueriesNV
- wrap_wglGetProcAddress: glDeleteOcclusionQueriesNV
- wrap_wglGetProcAddress: glIsOcclusionQueryNV
- wrap_wglGetProcAddress: glBeginOcclusionQueryNV
- wrap_wglGetProcAddress: glEndOcclusionQueryNV
- wrap_wglGetProcAddress: glGetOcclusionQueryivNV
- wrap_wglGetProcAddress: glGetOcclusionQueryuivNV
- wrap_wglGetProcAddress: glAreProgramsResidentNV
- wrap_wglGetProcAddress: glBindProgramNV
- wrap_wglGetProcAddress: glDeleteProgramsNV
- wrap_wglGetProcAddress: glExecuteProgramNV
- wrap_wglGetProcAddress: glGenProgramsNV
- wrap_wglGetProcAddress: glGetProgramParameterdvNV
- wrap_wglGetProcAddress: glGetProgramParameterfvNV
- wrap_wglGetProcAddress: glGetProgramivNV
- wrap_wglGetProcAddress: glGetProgramStringNV
- wrap_wglGetProcAddress: glGetTrackMatrixivNV
- wrap_wglGetProcAddress: glGetVertexAttribdvNV
- wrap_wglGetProcAddress: glGetVertexAttribfvNV
- wrap_wglGetProcAddress: glGetVertexAttribivNV
- wrap_wglGetProcAddress: glGetVertexAttribPointervNV
- wrap_wglGetProcAddress: glIsProgramNV
- wrap_wglGetProcAddress: glLoadProgramNV
- wrap_wglGetProcAddress: glProgramParameter4dNV
- wrap_wglGetProcAddress: glProgramParameter4dvNV
- wrap_wglGetProcAddress: glProgramParameter4fNV
- wrap_wglGetProcAddress: glProgramParameter4fvNV
- wrap_wglGetProcAddress: glProgramParameters4dvNV
- wrap_wglGetProcAddress: glProgramParameters4fvNV
- wrap_wglGetProcAddress: glRequestResidentProgramsNV
- wrap_wglGetProcAddress: glTrackMatrixNV
- wrap_wglGetProcAddress: glVertexAttribPointerNV
- wrap_wglGetProcAddress: glVertexAttrib1dNV
- wrap_wglGetProcAddress: glVertexAttrib1dvNV
- wrap_wglGetProcAddress: glVertexAttrib1fNV
- wrap_wglGetProcAddress: glVertexAttrib1fvNV
- wrap_wglGetProcAddress: glVertexAttrib1sNV
- wrap_wglGetProcAddress: glVertexAttrib1svNV
- wrap_wglGetProcAddress: glVertexAttrib2dNV
- wrap_wglGetProcAddress: glVertexAttrib2dvNV
- wrap_wglGetProcAddress: glVertexAttrib2fNV
- wrap_wglGetProcAddress: glVertexAttrib2fvNV
- wrap_wglGetProcAddress: glVertexAttrib2sNV
- wrap_wglGetProcAddress: glVertexAttrib2svNV
- wrap_wglGetProcAddress: glVertexAttrib3dNV
- wrap_wglGetProcAddress: glVertexAttrib3dvNV
- wrap_wglGetProcAddress: glVertexAttrib3fNV
- wrap_wglGetProcAddress: glVertexAttrib3fvNV
- wrap_wglGetProcAddress: glVertexAttrib3sNV
- wrap_wglGetProcAddress: glVertexAttrib3svNV
- wrap_wglGetProcAddress: glVertexAttrib4dNV
- wrap_wglGetProcAddress: glVertexAttrib4dvNV
- wrap_wglGetProcAddress: glVertexAttrib4fNV
- wrap_wglGetProcAddress: glVertexAttrib4fvNV
- wrap_wglGetProcAddress: glVertexAttrib4sNV
- wrap_wglGetProcAddress: glVertexAttrib4svNV
- wrap_wglGetProcAddress: glVertexAttrib4ubvNV
- wrap_wglGetProcAddress: glVertexAttribs1dvNV
- wrap_wglGetProcAddress: glVertexAttribs1fvNV
- wrap_wglGetProcAddress: glVertexAttribs1svNV
- wrap_wglGetProcAddress: glVertexAttribs2dvNV
- wrap_wglGetProcAddress: glVertexAttribs2fvNV
- wrap_wglGetProcAddress: glVertexAttribs2svNV
- wrap_wglGetProcAddress: glVertexAttribs3dvNV
- wrap_wglGetProcAddress: glVertexAttribs3fvNV
- wrap_wglGetProcAddress: glVertexAttribs3svNV
- wrap_wglGetProcAddress: glVertexAttribs4dvNV
- wrap_wglGetProcAddress: glVertexAttribs4fvNV
- wrap_wglGetProcAddress: glVertexAttribs4svNV
- wrap_wglGetProcAddress: glVertexAttribs4ubvNV
- wrap_wglGetProcAddress: glVertexAttrib1sARB
- wrap_wglGetProcAddress: glVertexAttrib1fARB
- wrap_wglGetProcAddress: glVertexAttrib1dARB
- wrap_wglGetProcAddress: glVertexAttrib2sARB
- wrap_wglGetProcAddress: glVertexAttrib2fARB
- wrap_wglGetProcAddress: glVertexAttrib2dARB
- wrap_wglGetProcAddress: glVertexAttrib3sARB
- wrap_wglGetProcAddress: glVertexAttrib3fARB
- wrap_wglGetProcAddress: glVertexAttrib3dARB
- wrap_wglGetProcAddress: glVertexAttrib4sARB
- wrap_wglGetProcAddress: glVertexAttrib4fARB
- wrap_wglGetProcAddress: glVertexAttrib4dARB
- wrap_wglGetProcAddress: glVertexAttrib4NubARB
- wrap_wglGetProcAddress: glVertexAttrib1svARB
- wrap_wglGetProcAddress: glVertexAttrib1fvARB
- wrap_wglGetProcAddress: glVertexAttrib1dvARB
- wrap_wglGetProcAddress: glVertexAttrib2svARB
- wrap_wglGetProcAddress: glVertexAttrib2fvARB
- wrap_wglGetProcAddress: glVertexAttrib2dvARB
- wrap_wglGetProcAddress: glVertexAttrib3svARB
- wrap_wglGetProcAddress: glVertexAttrib3fvARB
- wrap_wglGetProcAddress: glVertexAttrib3dvARB
- wrap_wglGetProcAddress: glVertexAttrib4svARB
- wrap_wglGetProcAddress: glVertexAttrib4fvARB
- wrap_wglGetProcAddress: glVertexAttrib4dvARB
- wrap_wglGetProcAddress: glVertexAttrib4ivARB
- wrap_wglGetProcAddress: glVertexAttrib4bvARB
- wrap_wglGetProcAddress: glVertexAttrib4usvARB
- wrap_wglGetProcAddress: glVertexAttrib4ubvARB
- wrap_wglGetProcAddress: glVertexAttrib4uivARB
- wrap_wglGetProcAddress: glVertexAttrib4NbvARB
- wrap_wglGetProcAddress: glVertexAttrib4NsvARB
- wrap_wglGetProcAddress: glVertexAttrib4NivARB
- wrap_wglGetProcAddress: glVertexAttrib4NubvARB
- wrap_wglGetProcAddress: glVertexAttrib4NusvARB
- wrap_wglGetProcAddress: glVertexAttrib4NuivARB
- wrap_wglGetProcAddress: glVertexAttribPointerARB
- wrap_wglGetProcAddress: glEnableVertexAttribArrayARB
- wrap_wglGetProcAddress: glDisableVertexAttribArrayARB
- wrap_wglGetProcAddress: glProgramStringARB
- wrap_wglGetProcAddress: glBindProgramARB
- wrap_wglGetProcAddress: glDeleteProgramsARB
- wrap_wglGetProcAddress: glGenProgramsARB
- wrap_wglGetProcAddress: glProgramEnvParameter4dARB
- wrap_wglGetProcAddress: glProgramEnvParameter4dvARB
- wrap_wglGetProcAddress: glProgramEnvParameter4fARB
- wrap_wglGetProcAddress: glProgramEnvParameter4fvARB
- wrap_wglGetProcAddress: glProgramLocalParameter4dARB
- wrap_wglGetProcAddress: glProgramLocalParameter4dvARB
- wrap_wglGetProcAddress: glProgramLocalParameter4fARB
- wrap_wglGetProcAddress: glProgramLocalParameter4fvARB
- wrap_wglGetProcAddress: glGetProgramEnvParameterdvARB
- wrap_wglGetProcAddress: glGetProgramEnvParameterfvARB
- wrap_wglGetProcAddress: glGetProgramLocalParameterdvARB
- wrap_wglGetProcAddress: glGetProgramLocalParameterfvARB
- wrap_wglGetProcAddress: glGetProgramivARB
- wrap_wglGetProcAddress: glGetProgramStringARB
- wrap_wglGetProcAddress: glGetVertexAttribdvARB
- wrap_wglGetProcAddress: glGetVertexAttribfvARB
- wrap_wglGetProcAddress: glGetVertexAttribivARB
- wrap_wglGetProcAddress: glGetVertexAttribPointervARB
- wrap_wglGetProcAddress: glIsProgramARB
- wrap_wglGetProcAddress: glProgramNamedParameter4fNV
- wrap_wglGetProcAddress: glBindBufferARB
- wrap_wglGetProcAddress: glDeleteBuffersARB
- wrap_wglGetProcAddress: glGenBuffersARB
- wrap_wglGetProcAddress: glIsBufferARB
- wrap_wglGetProcAddress: glBufferDataARB
- wrap_wglGetProcAddress: glBufferSubDataARB
- wrap_wglGetProcAddress: glGetBufferSubDataARB
- wrap_wglGetProcAddress: glMapBufferARB
- wrap_wglGetProcAddress: glUnmapBufferARB
- wrap_wglGetProcAddress: glGetBufferParameterivARB
- wrap_wglGetProcAddress: glGetBufferPointervARB
- wrap_wglGetProcAddress: glCombinerParameterfvNV
- wrap_wglGetProcAddress: glCombinerParameterfNV
- wrap_wglGetProcAddress: glCombinerParameterivNV
- wrap_wglGetProcAddress: glCombinerParameteriNV
- wrap_wglGetProcAddress: glCombinerInputNV
- wrap_wglGetProcAddress: glCombinerOutputNV
- wrap_wglGetProcAddress: glFinalCombinerInputNV
- wrap_wglGetProcAddress: glGetCombinerInputParameterfvNV
- wrap_wglGetProcAddress: glGetCombinerInputParameterivNV
- wrap_wglGetProcAddress: glGetCombinerOutputParameterfvNV
- wrap_wglGetProcAddress: glGetCombinerOutputParameterivNV
- wrap_wglGetProcAddress: glGetFinalCombinerInputParameterfvNV
- wrap_wglGetProcAddress: glGetFinalCombinerInputParameterivNV
- wrap_wglGetProcAddress: glCombinerStageParameterfvNV
- wrap_wglGetProcAddress: glGetCombinerStageParameterfvNV
- *** Looking for Render API Extensions ...
- [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
- [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
- [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
- [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
- [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
- [x] 'GL_ARB_multitexture' extension - Multitexturing.
- [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
- [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
- [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
- [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
- [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
- [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
- [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
- Maximum texture size : 32768
- Maximum simultaneous textures :4
- MaxAnisotropic (1.0 = none) : 16.000000
- getExport: _Java_com_maddox_il2_engine_RenderContext_SetPolygonOffset@16
- getExport: _Java_com_maddox_il2_engine_RenderContext_GetPolygonOffset@12
- getExport: _Java_com_maddox_il2_engine_CfgGObj_FindByName@12
- getExport: _Java_com_maddox_il2_engine_CfgIntEngine_DefaultState@12
- getExport: _Java_com_maddox_il2_engine_CfgIntEngine_Name@12
- getExport: _Java_com_maddox_il2_engine_CfgFlagsEngine_FirstFlag@12
- getExport: _Java_com_maddox_il2_engine_CfgFlagsEngine_CountFlags@12
- getExport: _Java_com_maddox_il2_engine_CfgFlagsEngine_IsEnabledFlag@16
- getExport: _Java_com_maddox_il2_engine_CfgFlagsEngine_GetDefaultFlag@16
- getExport: _Java_com_maddox_il2_engine_CfgFlagsEngine_Name@12
- getExport: _Java_com_maddox_il2_engine_CfgFlagsEngine_Get@16
- getExport: _Java_com_maddox_il2_engine_CfgIntEngine_FirstState@12
- getExport: _Java_com_maddox_il2_engine_CfgIntEngine_CountStates@12
- getExport: _Java_com_maddox_il2_engine_CfgFlagsEngine_NameFlag@16
- getExport: _Java_com_maddox_il2_engine_CfgIntEngine_GetStateStatus@16
- getExport: _Java_com_maddox_il2_engine_CfgIntEngine_GetState@12
- getExport: _Java_com_maddox_il2_engine_CfgIntEngine_SetState@16
- getExport: _Java_com_maddox_il2_engine_CfgFlagsEngine_GetFlagStatus@16
- getExport: _Java_com_maddox_il2_engine_CfgFlagsEngine_Set@20
- getExport: _Java_com_maddox_il2_engine_Render_prepareStates@8
- getExport: _Java_com_maddox_il2_engine_TTFont_setContextWidth@12
- getExport: _Java_com_maddox_il2_engine_TTFont_reloadAllOnResize@8
- getExport: _Java_com_maddox_il2_engine_TTFont_get@12
- 15 Splashscreens available.
- getExport: _Java_com_maddox_il2_engine_FObj_GetFObj@12
- getExport: _Java_com_maddox_il2_engine_FObj_GetFObj__Ljava_lang_String_2@12
- getExport: _Java_com_maddox_il2_engine_GObj_getJavaObject@12
- getExport: _Java_com_maddox_il2_engine_GObj_Unlink@12
- getExport: _Java_com_maddox_il2_engine_GObj_DeleteCppObjects@8
- getExport: _Java_com_maddox_il2_engine_Renders_PrePreRenders@8
- TEXUNIT_NUM: 27
- highest_unit: 30
- getExport: _Java_com_maddox_il2_engine_Camera_SetViewportCrop@52
- getExport: _Java_com_maddox_il2_engine_Camera_SetOrtho2D@32
- getExport: _Java_com_maddox_il2_engine_Camera_SetCameraPos@12
- getExport: _Java_com_maddox_il2_engine_Camera_GetVirtOrigin@12
- getExport: _Java_com_maddox_il2_engine_Renders_PostPreRenders@8
- getExport: _Java_com_maddox_opengl_gl_ClearColor@24
- getExport: _Java_com_maddox_opengl_gl_ClearDepth@16
- getExport: _Java_com_maddox_opengl_gl_Clear@12
- getExport: _Java_com_maddox_il2_engine_Render_DrawTile@52
- getExport: _Java_com_maddox_il2_engine_Render_flush@8
- getExport: _Java_com_maddox_il2_engine_Renders_PostRenders@8
- getExport: _Java_com_maddox_opengl_GLContext_SwapBuffers@8
- getExport: _Java_com_maddox_il2_engine_TTFont_Output@40
- getExport: _Java_com_maddox_il2_engine_TTFont_Output__IIFFFLjava_lang_String_2II@40
- getExport: _Java_com_maddox_il2_engine_TTFont_Height@12
- getExport: _Java_com_maddox_il2_engine_TTFont_Descender@12
- getExport: _Java_com_maddox_sound_Preset_jniGet@12
- getExport: _Java_com_maddox_sound_SoundPreset_jniCreate@12
- getExport: _Java_com_maddox_sound_SoundPreset_jniSetMutable@16
- getExport: _Java_com_maddox_sound_SoundPreset_jniSetProperties@24
- getExport: _Java_com_maddox_sound_SoundPreset_jniSetEAX@36
- getExport: _Java_com_maddox_sound_SoundPreset_jniSetVGroup@16
- getExport: _Java_com_maddox_sound_SoundPreset_jniForceControl@16
- getExport: _Java_com_maddox_sound_Preset_jniGetFreeObject@16
- getExport: _Java_com_maddox_sound_Preset_jniCreateObject@16
- AutoMounting SFS files from folder SFS_AUTO now...
- Trying to AutoMount SFS_AUTO\sasup_decals_01.sfs... mounted successfully!
- Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!
- Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!
- Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!
- Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!
- AutoMounting SFS files from folder SFS_AUTO finished.
- getExport: _Java_com_maddox_il2_engine_Mesh_Load@12
- getExport: _Java_com_maddox_il2_engine_Mesh_CollisionR@12
- getExport: _Java_com_maddox_il2_engine_Mesh_VisibilityR@12
- getExport: _Java_com_maddox_il2_engine_Mesh_IsAllowsSimpleRendering@12
- INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
- INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
- getExport: _Java_com_maddox_sound_Sample_jniCreate@16
- getExport: _Java_com_maddox_sound_Sample_jniSet@44
- getExport: _Java_com_maddox_sound_SoundPreset_jniAddSample@16
- getExport: _Java_com_maddox_sound_SoundPreset_jniSetSPL@24
- getExport: _Java_com_maddox_sound_Sample_jniGetControlList@12
- getExport: _Java_com_maddox_sound_SoundControl_jniCreate@20
- getExport: _Java_com_maddox_sound_BoundsControl_jniSet@40
- getExport: _Java_com_maddox_sound_Acoustics_jniCreate@8
- getExport: _Java_com_maddox_sound_Acoustics_jniSetup@16
- getExport: _Java_com_maddox_sound_Acoustics_jniSetEAX@36
- getExport: _Java_com_maddox_sound_Reverb_jniCreate@12
- getExport: _Java_com_maddox_sound_Reverb_jniSetType@16
- getExport: _Java_com_maddox_sound_Reverb_jniSet@20
- getExport: _Java_com_maddox_sound_SoundListener_jniSetAcoustics@12
- getExport: _Java_com_maddox_sound_SoundFX_jniSetAcoustics@16
- getExport: _Java_com_maddox_il2_engine_TTFont_Width@24
- getExport: _Java_com_maddox_il2_engine_TTFont_Width__ILjava_lang_String_2II@24
- getExport: _Java_com_maddox_il2_engine_Mesh_SetScale@16
- getExport: _Java_com_maddox_il2_engine_Mat_SetLayer@16
- getExport: _Java_com_maddox_il2_engine_Mat_Get@16
- getExport: _Java_com_maddox_il2_engine_Mat_Get__IB@16
- getExport: _Java_com_maddox_rts_ScreenMode_EGet@16
- getExport: _Java_com_maddox_il2_engine_CfgIntEngine_NameState@16
- getExport: _Java_com_maddox_il2_engine_TTFont_Len@32
- getExport: _Java_com_maddox_il2_engine_TTFont_Len__ILjava_lang_String_2IIFI@32
- getExport: _Java_com_maddox_il2_engine_Mesh_Frames@12
- getExport: _Java_com_maddox_il2_engine_Mesh_GetBoundBox@16
- getExport: _Java_com_maddox_sound_Sample_jniCreateStream@12
- getExport: _Java_com_maddox_sound_AudioStream_jniSetControl@20
- getExport: _Java_com_maddox_sound_AudioStream_jniPlay@20
- getExport: _Java_com_maddox_sound_SoundFX_jniAdd@16
- getExport: _Java_com_maddox_sound_AudioStream_jniCancel@12
- getExport: _Java_com_maddox_il2_engine_Sun_setNative@44
- getExport: _Java_com_maddox_il2_engine_Mat_PreRender@12
- getExport: _Java_com_maddox_il2_engine_Mat_PreRender__I@12
- getExport: _Java_com_maddox_il2_engine_TTFont_OutputClip@56
- getExport: _Java_com_maddox_sound_AudioDevice_jniFlush@8
- Initializing DirectSound playback device...
- Primary buffer created.
- Playback format is set : sampling rate = 44100, num channels = 2.
- Not enought hardware buffers (0), hardware disabled
- Buffer caps : Transfer rate = 0, CPU overhead = 0.
- Default speaker config is : 1310724.
- Direct sound audio device initialized successfully :
- DX Version : 7
- Hardware - disabled [buffers : 0]
- Extensions - enabled :
- EAX ver. 1 [ ] - disabled
- EAX ver. 2 [ ] - disabled
- EAX ver. 3 [ ] - disabled
- I3D ver. 2 [ ] - disabled
- ZoomFX [ ] - disabled
- MacroFX [ ] - disabled
- SIMD render [X]
- num channels 16
- getExport: _Java_com_maddox_il2_engine_Landscape_cHQ@16
- getExport: _Java_com_maddox_sound_AudioDevice_getAcousticsCaps@8
- getExport: _Java_com_maddox_sound_SoundFX_jniAddSample@28
- getExport: _Java_com_maddox_il2_engine_GObj_Finalize@12
- getExport: _Java_com_maddox_sound_Preset_jniDestroy@12
- Loading mission Quick/Smolensk/SmolenskRedScramble01.mis...
- getExport: _Java_com_maddox_il2_engine_Landscape_setAstronomic@28
- getExport: _Java_com_maddox_il2_engine_Landscape_cLoadMap@24
- load map: Smolensk/load.ini
- unloadMap()
- SFS wrapper: clearing 0 redirections.
- reading load.ini
- done reading load.ini
- parsing load.ini
- done parsing load.ini
- reading maps/Smolensk/map_h.tga
- loading type map ...
- reading maps/Smolensk/map_T.tga
- loading water textures...
- loading WaterNoise00Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise00Dot3.tga
- loading WaterNoiseFoam00.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam00.tga
- loading WaterNoise01Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise01Dot3.tga
- loading WaterNoiseFoam01.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam01.tga
- loading WaterNoise02Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise02Dot3.tga
- loading WaterNoiseFoam02.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam02.tga
- loading WaterNoise03Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise03Dot3.tga
- loading WaterNoiseFoam03.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam03.tga
- loading WaterNoise04Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise04Dot3.tga
- loading WaterNoiseFoam04.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam04.tga
- loading WaterNoise05Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise05Dot3.tga
- loading WaterNoiseFoam05.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam05.tga
- loading WaterNoise06Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise06Dot3.tga
- loading WaterNoiseFoam06.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam06.tga
- loading WaterNoise07Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise07Dot3.tga
- loading WaterNoiseFoam07.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam07.tga
- loading WaterNoise08Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise08Dot3.tga
- loading WaterNoiseFoam08.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam08.tga
- loading WaterNoise09Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise09Dot3.tga
- loading WaterNoiseFoam09.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam09.tga
- loading WaterNoise10Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise10Dot3.tga
- loading WaterNoiseFoam10.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam10.tga
- loading WaterNoise11Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise11Dot3.tga
- loading WaterNoiseFoam11.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam11.tga
- loading WaterNoise12Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise12Dot3.tga
- loading WaterNoiseFoam12.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam12.tga
- loading WaterNoise13Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise13Dot3.tga
- loading WaterNoiseFoam13.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam13.tga
- loading WaterNoise14Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise14Dot3.tga
- loading WaterNoiseFoam14.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam14.tga
- loading WaterNoise15Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise15Dot3.tga
- loading WaterNoiseFoam15.tga
- reading maps/_Tex/Water/Animated/WaterNoiseFoam15.tga
- loading WaterNoise16Dot3.tga
- reading maps/_Tex/Water/Animated/WaterNoise16Dot3.tga
- max_levels: 2048
- num_textures: 16
- texture_size: 262144
- texture_width: 256
- bytes_per_pixel: 4
- texture_array_data.size(): 4 MB
- max_levels: 2048
- num_textures: 16
- texture_size: 65536
- texture_width: 256
- bytes_per_pixel: 1
- texture_array_data.size(): 1 MB
- creating water map ...
- reading maps/Smolensk/map_c.tga
- creating water map done.
- max_levels: 2048
- num_textures: 615
- texture_size: 16384
- texture_width: 128
- bytes_per_pixel: 1
- texture_array_data.size(): 9.60938 MB
- reading maps/_Tex/land/Noise.tga
- reading maps/_Tex/water/CoastLine.tga
- reading maps/_Tex/water/Foam.tga
- reading maps/_Tex/water/BeachSurf.tga
- reading maps/_Tex/water/RiverLand.tga
- resampling textures ...
- resampling textures ... done.
- max_levels: 2048
- num_textures: 3
- texture_size: 4194304
- texture_width: 1024
- bytes_per_pixel: 4
- texture_array_data.size(): 12 MB
- loading texture: LowLand0 ...
- reading maps/_Tex/land/summer/LowLand_1.tga
- scale: 2
- loading texture: LowLand1 ...
- reading maps/_Tex/land/summer/LowLand_2.tga
- scale: 1
- loading texture: LowLand2 ...
- loading texture: LowLand3 ...
- loading texture: MidLand0 ...
- reading maps/_Tex/land/summer/midland.tga
- scale: 1
- loading texture: MidLand1 ...
- loading texture: MidLand2 ...
- loading texture: MidLand3 ...
- loading texture: Mount0 ...
- reading maps/_Tex/land/summer/midland.tga
- scale: 1
- loading texture: Mount1 ...
- loading texture: Mount2 ...
- loading texture: Mount3 ...
- loading texture: Country0 ...
- reading maps/_Tex/land/summer/bigcountry.tga
- scale: 1
- loading texture: Country1 ...
- reading maps/_Tex/land/summer/countries.tga
- scale: 1
- loading texture: Country2 ...
- reading maps/_Tex/land/summer/factory.tga
- scale: 1
- loading texture: Country3 ...
- reading maps/_Tex/land/summer/factoryC.tga
- scale: 1
- loading texture: City0 ...
- reading maps/_Tex/land/summer/DownCity.tga
- scale: 1
- loading texture: City1 ...
- reading maps/_Tex/land/summer/MidCity.tga
- scale: 1
- loading texture: City2 ...
- reading maps/_Tex/land/summer/CenterCity.tga
- scale: 1
- loading texture: City3 ...
- loading texture: AirField0 ...
- reading maps/_Tex/land/summer/airfieldGr.tga
- scale: 1
- loading texture: AirField1 ...
- loading texture: AirField2 ...
- loading texture: AirField3 ...
- loading texture: Wood0 ...
- reading maps/_Tex/forest/summer/forestGr.tga
- scale: 1
- loading texture: Wood1 ...
- loading texture: Wood2 ...
- reading maps/_Tex/forest/summer/ForestFar.tga
- scale: 1
- loading texture: Wood3 ...
- loading texture: Water0 ...
- reading maps/_Tex/water/water.tga
- scale: 1
- loading texture: Water1 ...
- reading maps/_Tex/water/water.tga
- scale: 1
- loading texture: Water2 ...
- reading maps/_Tex/water/CoastLine.tga
- scale: 1
- loading texture: Water3 ...
- reading maps/_Tex/water/Beach.tga
- scale: 1
- uploading textures ...
- resampling textures ...
- resampling textures ... done.
- max_levels: 2048
- num_textures: 18
- texture_size: 4194304
- texture_width: 1024
- bytes_per_pixel: 4
- texture_array_data.size(): 72 MB
- uploading textures ... done.
- generating far texture ...
- generating far texture...
- generating map texture finished.
- loading forest texture ...
- reading maps/_Tex/forest/summer/Wood1.tga
- getForestTexture() - layer 0
- reading maps/_Tex/forest/summer/Wood0.tga
- getForestTexture() - layer 1
- reading maps/_Tex/forest/summer/Wood1.tga
- getForestTexture() - layer 2
- reading maps/_Tex/forest/summer/Wood2.tga
- getForestTexture() - layer 3
- reading maps/_Tex/forest/summer/Wood3.tga
- getForestTexture() - layer 4
- reading maps/_Tex/forest/summer/Wood4.tga
- max_levels: 2048
- num_textures: 5
- texture_size: 262144
- texture_width: 256
- bytes_per_pixel: 4
- texture_array_data.size(): 1.25 MB
- loading forest texture done.
- creating map textures done.
- creating shader program: terrain_cdlod
- terrain_cdlod: num fragment shaders: 8
- terrain_cdlod: num vertex shaders: 3
- creating shader program: terrain_cdlod
- terrain_cdlod: num fragment shaders: 8
- terrain_cdlod: num vertex shaders: 3
- GridMesh::createTriangleDataIndexed()
- GridMesh::createVertexData()
- numVertices: 4225
- triangles_size: 0.09375 MB
- vertices_size: 0.0483513 MB
- terrain data size total: 0.142101 MB
- TerrainCDLOD: creating normal map ...
- TerrainCDLOD: creating normal map done.
- TerrainCDLOD: creating normal map texture done.
- TerrainCDLOD: creating nodes ...
- TerrainCDLOD: creating nodes done.
- TerrainCDLOD: creating height map texture ...
- TerrainCDLOD: creating height map texture ...
- TerrainCDLOD: done buildding terrain.
- Detected Vertex Shaders 3.0.
- *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
- Vertex texture units: 32
- PBuffer: suitable formats: 12
- Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
- Depth = 24, stencil = 8
- PBuffer: suitable formats: 12
- Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
- Depth = 24, stencil = 8
- Loading vertex/fragment programs: *752939040*
- *** Loading: [vpFogFar2Tex2D]
- *** Loading: [vpFog2Tex2DBlend]
- *** Loading: [vpFogFar4Tex2D]
- *** Loading: [vpFogFar8Tex2D]
- *** Loading: [vpFogNoTex]
- *** Loading: [vpFog4Tex2D]
- *** Loading: [vpFog4Tex2D_UV2]
- *** Loading: [vp4Tex2D]
- *** Loading: [vp6Tex2D]
- *** Loading: [vpTexUVTex2D]
- *** Loading: [vpWaterGrid_NV]
- *** Loading: [vpWaterSunLight_NV]
- *** Loading: [vpWaterSunLight_ATI]
- *** Loading: [vpWaterSunLight_FP]
- *** Loading: [vpTreeSprite]
- *** Loading: [vpTreeTrunk]
- *** Loading: [vpVAObjectsN]
- *** Loading: [vpVAObjectsL0]
- *** Loading: [vpSprites]
- *** Loading: [vpSimpleGL]
- *** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
- *** Loading: [fpWaterSunLight] -> NV3X Optimized!
- *** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
- *** Loading: [fpCoastBump] -> NV3X Optimized!
- *** Loading: [fpCoastFoam] -> NV3X Optimized!
- *** Loading: [fpCoastFoamFast] -> NV3X Optimized!
- *** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
- *** Loading: [fpCausticSimple] -> NV3X Optimized!
- *** Loading: [fpCaustic] -> NV3X Optimized!
- *** Loading: [fpSprites] -> NV3X Optimized!
- *** Loading: [fpObjectsL0] -> NV3X Optimized!
- *** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
- *** Loading: [fpSimpleGL]
- *** Loading: [fpNearLandFog] -> NV3X Optimized!
- *** Loading: [fpFarLandFog] -> NV3X Optimized!
- *** Loading: [fpRiverCoastAA]
- *** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
- *** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
- *** Loading: [fpCoastFoam8800] -> NV5X Optimized!
- *** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
- *** Loading: [fpCoastBump8800] -> NV5X Optimized!
- *** Loading: [vpWaterDM_CPU]
- *** Loading: [fpWaterNearDM] -> NV4X Optimized!
- *** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
- *** Loading: [fpWaterFarDM] -> NV4X Optimized!
- *** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
- *** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
- *** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
- *** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
- *** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
- *** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
- *** Loading: [fpWaterLFogDM]
- *** Loading: [fpIceWater] -> NV3X Optimized!
- *** Loading: [fpNearNoBlend] -> NV3X Optimized!
- *** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
- *** Loading: [fpNearBlend] -> NV3X Optimized!
- *** Loading: [fpNearBlendNoise] -> NV3X Optimized!
- *** Loading: [fpFarBlend] -> NV3X Optimized!
- *** Loading: [fpForestPlane] -> NV3X Optimized!
- *** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
- *** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
- *** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
- createProgram: 1, 34336
- createProgram: 2, 34336
- createProgram: 3, 34336
- createProgram: 4, 34336
- createProgram: 5, 34336
- createProgram: 6, 34336
- createProgram: 7, 34336
- createProgram: 8, 34336
- createProgram: 9, 34336
- createProgram: 10, 34336
- createProgram: 11, 34336
- createProgram: 12, 34336
- createProgram: 13, 34336
- createProgram: 14, 34336
- createProgram: 15, 34336
- createProgram: 16, 34336
- createProgram: 17, 34336
- createProgram: 18, 34336
- createProgram: 19, 34336
- createProgram: 20, 34336
- createProgram: 21, 34820
- createProgram: 22, 34820
- createProgram: 23, 34820
- createProgram: 24, 34820
- createProgram: 25, 34820
- createProgram: 26, 34820
- createProgram: 27, 34820
- createProgram: 28, 34820
- createProgram: 29, 34820
- createProgram: 30, 34820
- createProgram: 31, 34820
- createProgram: 32, 34820
- createProgram: 33, 34820
- createProgram: 34, 34820
- createProgram: 35, 34820
- createProgram: 36, 34820
- createProgram: 37, 34336
- createProgram: 38, 34336
- createProgram: 39, 34820
- createProgram: 40, 34820
- createProgram: 41, 34820
- createProgram: 42, 34336
- createProgram: 43, 34820
- createProgram: 44, 34820
- createProgram: 45, 34820
- createProgram: 46, 34820
- createProgram: 47, 34820
- createProgram: 48, 34820
- createProgram: 49, 34820
- createProgram: 50, 34820
- createProgram: 51, 34820
- createProgram: 52, 34820
- createProgram: 53, 34820
- createProgram: 54, 34820
- createProgram: 55, 34820
- createProgram: 56, 34820
- createProgram: 57, 34820
- createProgram: 58, 34820
- createProgram: 59, 34820
- createProgram: 60, 34820
- createProgram: 61, 34820
- createProgram: 62, 34820
- getExport: _Java_com_maddox_il2_engine_Landscape_getSizeXpix@8
- getExport: _Java_com_maddox_il2_engine_Landscape_getSizeYpix@8
- getExport: _Java_com_maddox_il2_engine_Mat_LoadTextureAsArrayFromTga@32
- Load bridges
- getExport: _Java_com_maddox_il2_engine_Mesh_HookFind@16
- getExport: _Java_com_maddox_il2_engine_Mesh_HookMatrix@20
- Load static objects
- getExport: _Java_com_maddox_il2_engine_Mesh_SetFastShadowVisibility@16
- getExport: _Java_com_maddox_il2_engine_Mesh_GetUniformMaxDist@12
- getExport: _Java_com_maddox_il2_engine_Landscape_cEQN@12
- getExport: _Java_com_maddox_il2_engine_Landscape_cH@16
- getExport: _Java_com_maddox_il2_engine_Landscape_MarkStaticActorsCells@32
- getExport: _Java_com_maddox_il2_engine_Landscape_MarkActorCellWithTrees@28
- getExport: _Java_com_maddox_il2_engine_Landscape_isWater@16
- getExport: _Java_com_maddox_il2_engine_EffClouds_Load@16
- getExport: _Java_com_maddox_il2_fm_Wind_SetWind@28
- getExport: _Java_com_maddox_il2_fm_Wind_SetWind__FFFFF@28
- getExport: _Java_com_maddox_il2_engine_HierMesh_Load@12
- getExport: _Java_com_maddox_il2_engine_HierMesh_CollisionR@12
- getExport: _Java_com_maddox_il2_engine_HierMesh_VisibilityR@12
- getExport: _Java_com_maddox_il2_engine_HierMesh_MaterialFind@24
- getExport: _Java_com_maddox_il2_engine_HierMesh_Material@16
- getExport: _Java_com_maddox_il2_engine_Mat_IsValidLayer@16
- getExport: _Java_com_maddox_il2_engine_Mat_Get@16
- getExport: _Java_com_maddox_il2_engine_Mat_Get__IC@16
- getExport: _Java_com_maddox_il2_engine_FObj_Exist@12
- getExport: _Java_com_maddox_il2_engine_FObj_Exist__Ljava_lang_String_2@12
- getExport: _Java_com_maddox_il2_engine_GObj_Clone@12
- getExport: _Java_com_maddox_il2_engine_FObj_Rename@16
- getExport: _Java_com_maddox_il2_engine_Mat_Set@20
- getExport: _Java_com_maddox_il2_engine_Mat_Set__ICLjava_lang_String_2@20
- getExport: _Java_com_maddox_il2_engine_HierMesh_MaterialReplace@20
- getExport: _Java_com_maddox_il2_engine_HierMesh_MaterialReplace__ILjava_lang_String_2I@20
- getExport: _Java_com_maddox_il2_engine_HierMesh_HookFind@16
- getExport: _Java_com_maddox_il2_engine_HierMesh_ChunkByHookNamed@16
- getExport: _Java_com_maddox_il2_engine_HierMesh_SetCurChunk@16
- getExport: _Java_com_maddox_il2_engine_HierMesh_ChunkName@12
- getExport: _Java_com_maddox_il2_engine_HierMesh_HookMatrix@20
- getExport: _Java_com_maddox_il2_engine_LightPoint_New@8
- getExport: _Java_com_maddox_il2_engine_LightPoint_setPos@24
- getExport: _Java_com_maddox_il2_engine_LightPoint_setColor@24
- getExport: _Java_com_maddox_il2_engine_LightPoint_setEmit@20
- getExport: _Java_com_maddox_il2_engine_HierMesh_ChunkFindCheck@16
- getExport: _Java_com_maddox_il2_engine_HierMesh_ChunkFind@16
- getExport: _Java_com_maddox_il2_engine_HierMesh_GetChunkVisibility@12
- getExport: _Java_com_maddox_il2_engine_HierMesh_GetChunkLTM@16
- getExport: _Java_com_maddox_il2_engine_HierMesh_SetChunkAngles@16
- getExport: _Java_com_maddox_sound_SamplePool_jniCreate@8
- getExport: _Java_com_maddox_sound_SamplePool_jniAddSample@16
- getExport: _Java_com_maddox_sound_SoundFX_jniSetParent@16
- getExport: _Java_com_maddox_sound_SoundFX_jniSetPosition@36
- getExport: _Java_com_maddox_sound_EnvControl_jniSet@20
- getExport: _Java_com_maddox_il2_fm_FlightModel_nCreateSubSkills@12
- getExport: _Java_com_maddox_il2_fm_FlightModel_nCreateSubSkills__I@12
- getExport: _Java_com_maddox_il2_engine_Eff3D_initSetPos@20
- getExport: _Java_com_maddox_il2_engine_Eff3D_initSetAnglesATK@20
- getExport: _Java_com_maddox_il2_engine_Eff3D_initSetSize@12
- getExport: _Java_com_maddox_il2_engine_Eff3D_initSetParamFileName@12
- getExport: _Java_com_maddox_il2_engine_Eff3D_initSetProcessTime@12
- getExport: _Java_com_maddox_il2_engine_Eff3D_New@8
- getExport: _Java_com_maddox_il2_engine_Eff3D_TimeLife@12
- getExport: _Java_com_maddox_il2_engine_Eff3D_IsTimeReal@12
- getExport: _Java_com_maddox_il2_engine_Eff3D_SetIntesity@16
- getExport: _Java_com_maddox_il2_engine_Eff3D_TimeFinish@12
- getExport: _Java_com_maddox_sound_Acoustics_jniSetParent@16
- getExport: _Java_com_maddox_il2_engine_Mat_Set@20
- getExport: _Java_com_maddox_il2_engine_Mat_Set__ISZ@20
- getExport: _Java_com_maddox_sound_AudioStream_jniRelease@12
- getExport: _Java_com_maddox_il2_engine_Mat_Set@20
- getExport: _Java_com_maddox_il2_engine_Mat_Set__IBF@20
- getExport: _Java_com_maddox_il2_engine_HierMesh_SetChunkVisibility@16
- getExport: _Java_com_maddox_il2_engine_Landscape_cPreRender@20
- ERROR file: File users/doe/Icons not found
- Mission: Quick/Smolensk/SmolenskRedScramble01.mis is Playing
- getExport: _Java_com_maddox_il2_engine_Landscape_cRefBeg@12
- getExport: _Java_com_maddox_il2_engine_Camera_SetZOrder@12
- getExport: _Java_com_maddox_il2_engine_Camera_SetFOV@20
- getExport: _Java_com_maddox_il2_engine_Mesh_SetPosXYZATK@48
- getExport: _Java_com_maddox_sound_SoundFX_jniGetCaps@12
- getExport: _Java_com_maddox_sound_SoundFX_jniSetVelocity@24
- getExport: _Java_com_maddox_il2_engine_Mesh_PreRender@12
- getExport: _Java_com_maddox_il2_engine_HierMesh_SetPosXYZATK@48
- getExport: _Java_com_maddox_sound_SoundFX_jniSetOrientation@24
- getExport: _Java_com_maddox_sound_SoundFX_jniSetTop@24
- getExport: _Java_com_maddox_il2_engine_HierMesh_PreRender@12
- getExport: _Java_com_maddox_il2_engine_Camera_GetUniformDistParams@12
- getExport: _Java_com_maddox_il2_engine_Landscape_Compute2DBoundBoxOfVisibleLand@24
- getExport: _Java_com_maddox_il2_engine_Landscape_ComputeVisibilityOfLandCells@48
- getExport: _Java_com_maddox_il2_engine_Mesh_PreRenderXYZ@36
- getExport: _Java_com_maddox_il2_engine_Eff3D_SetXYZATK@36
- getExport: _Java_com_maddox_il2_engine_Eff3D_PreRender@12
- getExport: _Java_com_maddox_il2_engine_Landscape_cRefEnd@8
- getExport: _Java_com_maddox_il2_engine_RenderContext_TexGetFlags@8
- getExport: _Java_com_maddox_il2_engine_Camera_SetTargetSpeed@20
- getExport: _Java_com_maddox_il2_engine_Render_enableFog@12
- getExport: _Java_com_maddox_il2_engine_EffClouds_PreRender@12
- getExport: _Java_com_maddox_il2_engine_Landscape_cIsCubeUpdated@8
- getExport: _Java_com_maddox_il2_engine_Camera_isSphereVisibleD@36
- getExport: _Java_com_maddox_opengl_gl_Enable@12
- getExport: _Java_com_maddox_opengl_gl_GenTextures@16
- getExport: _Java_com_maddox_opengl_gl_BindTexture@16
- getExport: _Java_com_maddox_opengl_gl_TexParameteri@20
- getExport: _Java_com_maddox_opengl_gl_TexImage2D@44
- getExport: _Java_com_maddox_opengl_gl_TexImage2D__IIIIIIII_3B@44
- getExport: _Java_com_maddox_opengl_gl_DepthMask@12
- getExport: _Java_com_maddox_opengl_gl_ClearStencil@12
- getExport: _Java_com_maddox_il2_engine_Render_clearStates@8
- getExport: _Java_com_maddox_opengl_gl_Disable@12
- getExport: _Java_com_maddox_opengl_gl_Viewport@24
- getExport: _Java_com_maddox_opengl_gl_MatrixMode@12
- getExport: _Java_com_maddox_opengl_gl_LoadIdentity@8
- getExport: _Java_com_maddox_opengl_gl_Ortho@56
- getExport: _Java_com_maddox_opengl_gl_Color4f@24
- getExport: _Java_com_maddox_opengl_gl_StencilFunc@20
- getExport: _Java_com_maddox_opengl_gl_StencilOp@20
- getExport: _Java_com_maddox_opengl_gl_Begin@12
- getExport: _Java_com_maddox_opengl_gl_Vertex3f@20
- getExport: _Java_com_maddox_opengl_gl_End@8
- getExport: _Java_com_maddox_il2_engine_HierMesh_Render@12
- -----------------------------------------------------------
- Assertion failed: current_context == g_data.m_main_context
- File: /builds/vrresto/il2ge/core_wrapper/main/wgl_wrapper.cpp:348
- -----------------------------------------------------------
- Aborted.
- current thread: 0x958
- waiting for backtrace thread to finish ...
- target thread: 0x958
- -----------------------------------------------------------
- Error occurred on Thursday, January 31, 2019 at 21:23:49.
- Registers:
- eax=00000000 ebx=02632520 ecx=00000000 edx=00000000 esi=00000000 edi=00000000
- eip=77dc1d0d esp=0018f238 ebp=0018f2a8 iopl=0 nv up ei pl zr na po nc
- cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200246
- AddrPC Params
- 77DC1D0D 000000C0 00000948 FFFFFFFF C:\Windows\SysWOW64\ntdll.dll!ZwSignalAndWaitForSingleObject
- 025C6F83 026F26C0 0018F32E 00000001 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2ge.dll!abort [/builds/vrresto/il2ge/common/exception_handler.cpp @ 221]
- 025C72C5 026F361C 026F34B4 0000015C C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2ge.dll!_assert [/builds/vrresto/il2ge/common/exception_handler.cpp @ 340]
- 025B4307 2C9F195C 0018F480 0018F418 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2ge.dll!getContext [/builds/vrresto/il2ge/core_wrapper/main/wgl_wrapper.cpp @ 348]
- 025BFFDB 0018F3CC 00000001 00000000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2ge.dll!?? [/builds/vrresto/il2ge/core_wrapper/gl_wrapper/gl_wrapper_main.cpp @ 712]
- 025C60DE 00008620 00000012 2FD00040 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2ge.dll!wrap_BindProgramARB [/builds/vrresto/il2ge/core_wrapper/gl_wrapper/arb_program.cpp @ 460]
- 29E8BDD7 00000000 00000000 00000000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2_corep4.dll!Java_com_maddox_il2_engine_CfgFlagsEngine_Set
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