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Praça Texturizada

HTSk_Jao Feb 18th, 2017 416 Never
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  1.  
  2. //Remove Buildings
  3. RemoveBuildingForPlayer(playerid, 4057, 1479.554, -1693.140, 19.578, 0.250);
  4. RemoveBuildingForPlayer(playerid, 4210, 1479.562, -1631.453, 12.078, 0.250);
  5. RemoveBuildingForPlayer(playerid, 4186, 1479.554, -1693.140, 19.578, 0.250);
  6. RemoveBuildingForPlayer(playerid, 3985, 1479.562, -1631.453, 12.078, 0.250);
  7.  
  8. //Objetos
  9. new tmpobjid;
  10. tmpobjid = CreateDynamicObject(3985, 1479.562500, -1631.453125, 12.078100, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00);
  11. SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "grassdry_128HV", 0x00000000);
  12. SetDynamicObjectMaterial(tmpobjid, 1, 14815, "whore_main", "WH_Wall", 0x00000000);
  13. SetDynamicObjectMaterial(tmpobjid, 2, 14714, "vghss1int2", "HS2_2Wall5", 0x00000000);
  14. SetDynamicObjectMaterial(tmpobjid, 3, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  15. tmpobjid = CreateDynamicObject(4186, 1479.554687, -1693.140625, 19.578100, 0.000000, 0.000000, 0.000000, -1, -1, -1, 300.00);
  16. SetDynamicObjectMaterial(tmpobjid, 0, 4835, "airoads_las", "grassdry_128HV", 0x00000000);
  17. SetDynamicObjectMaterial(tmpobjid, 1, 14815, "whore_main", "WH_Wall", 0x00000000);
  18. SetDynamicObjectMaterial(tmpobjid, 2, 14714, "vghss1int2", "HS2_2Wall5", 0x00000000);
  19. SetDynamicObjectMaterial(tmpobjid, 3, 18065, "ab_sfammumain", "gun_floor2", 0x00000000);
  20. SetDynamicObjectMaterial(tmpobjid, 4, 4835, "airoads_las", "grassdry_128HV", 0x00000000);
  21. SetDynamicObjectMaterial(tmpobjid, 5, 4835, "airoads_las", "grassdry_128HV", 0x00000000);
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