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  1.  
  2. IMPULSE DRAFT
  3.  
  4. Impulse Drafting is a booster draft format that allows for smaller groups of players to simulate the draft process of large-table drafts. It is ideal for 2-4 player events, and allows a larger percentage of the cube pool to get used, so that fewer cards get left behind and each archetype has a chance to get its support cards seen.
  5.  
  6. • Each player gets 9 packs of 20 random cube cards each.
  7. • Open the first cube pack.
  8. • Pick 1 card from the pack to add to your pool.
  9. • Then "Burn" 3 cards from the pack (remove them from the draft pool completely).
  10. • Pass the pack to the next drafter at the table.
  11. • Repeat the process until you've picked 5 cards and "burned" 15 cards from the pack.
  12. • Complete the same process for each pack in the draft, alternating the direction each pack is passed.
  13. • Each player should have a pool of 45 cards to build from, just like a traditional booster draft.
  14.  
  15. GLIMPSE DRAFT
  16.  
  17. Glimpse Drafting is a booster draft format that allows for smaller groups of players to simulate the draft process of large-table drafts. It is ideal for 3-5 player events, and allows a larger percentage of the cube pool to get used, so that fewer cards get left behind and each archetype has a chance to get its support cards seen.
  18.  
  19. • Each player gets 9 packs of 15 random cube cards each.
  20. • Open the first cube pack.
  21. • Pick 1 card from the pack to add to your pool.
  22. • Then "Burn" 2 cards from the pack (remove them from the draft pool completely).
  23. • Pass the pack to the next drafter at the table.
  24. • Repeat the process until you've picked 5 cards and "burned" 10 cards from the pack.
  25. • Complete the same process for each pack in the draft, alternating the direction each pack is passed.
  26. • Each player should have a pool of 45 cards to build from, just like a traditional booster draft.
  27.  
  28. SIGHT DRAFT
  29.  
  30. Sight Drafting is a booster draft format that allows for medium-sized groups of players to simulate the draft process of large-table drafts. It is ideal for 6-8 player events, and allows a larger percentage of the cube pool to get used, so that fewer cards get left behind and each archetype has a chance to get its support cards seen.
  31.  
  32. • Each player gets 5 packs of 18 random cube cards each.
  33. • Open the first cube pack.
  34. • Pick 1 card from the pack to add to your pool.
  35. • Then "Burn" 1 card from the pack (remove them from the draft pool completely).
  36. • Pass the pack to the next drafter at the table.
  37. • Repeat the process until you've picked 9 cards and "burned" 9 cards from the pack.
  38. • Complete the same process for each pack in the draft, alternating the direction the pack is passed.
  39. • Each player should have a pool of 45 cards to build from, just like a traditional booster draft.
  40.  
  41. ..........
  42.  
  43. Future Event Structures (at 720 cards):
  44.  
  45. 2-player: Impulse Draft (50% of the cube pool)
  46. 3-player: Impulse Draft (75% of the cube pool)
  47. 4-player: Impulse Draft (100% of the cube pool)
  48. 5-player: Glimpse Draft (94% of the cube pool)
  49. 6-player: Sight Draft (75% of the cube pool)
  50. 7-player: Sight Draft (88% of the cube pool)
  51. 8-player: Sight Draft (100% of the cube pool)
  52.  
  53. [2-4 Player Event Average: 75.00%]
  54. [Total Event Average: 83.14%]
  55.  
  56. Current Event Structures (at 630 cards):
  57.  
  58. 2-player: Impulse Draft (57% of the cube pool)
  59. 3-player: Impulse Draft (86% of the cube pool)
  60. 4-player: Glimpse Draft (86% of the cube pool)
  61. 5-player: Sight Draft (71% of the cube pool)
  62. 6-player: Sight Draft (86% of the cube pool)
  63. 7-player: Sight Draft (100% of the cube pool)
  64. 8-player: Booster Draft (57% of the cube pool)
  65.  
  66. [2-4 Player Event Average: 76.30%]
  67. [Total Event Average: 77.5%]
  68.  
  69. Old Event Structures (at 540 cards):
  70.  
  71. 2-player: Glimpse Draft (50% of the cube pool)
  72. 3-player: Glimpse Draft (75% of the cube pool)
  73. 4-player: Glimpse Draft (100% of the cube pool)
  74. 5-player: Sight Draft (83% of the cube pool)
  75. 6-player: Sight Draft (100% of the cube pool)
  76. 7-player: Booster Draft (58% of the cube pool)
  77. 8-player: Booster Draft (67% of the cube pool)
  78.  
  79. [2-4 Player Event Average: 75.00%]
  80. [Total Event Average: 76.14%]
  81.  
  82. Old Event Structures (at 450 cards):
  83.  
  84. 2-player: Glimpse Draft (60% of the cube pool)
  85. 3-player: Glimpse Draft (90% of the cube pool)
  86. 4-player: Sight Draft (80% of the cube pool)
  87. 5-player: Sight Draft (100% of the cube pool)
  88. 6-player: Booster Draft (60% of the cube pool)
  89. 7-player: Booster Draft (70% of the cube pool)
  90. 8-player: Booster Draft (80% of the cube pool)
  91.  
  92. [2-4 Player Event Average: 76.67%]
  93. [Total Event Average: 77.14%]
  94.  
  95. Old Event Structures (at 405 cards):
  96.  
  97. 2-player: Glimpse Draft (67% of the cube pool)
  98. 3-player: Glimpse Draft (100% of the cube pool)
  99. 4-player: Sight Draft (89% of the cube pool)
  100. 5-player: Booster Draft (56% of the cube pool)
  101. 6-player: Booster Draft (67% of the cube pool)
  102. 7-player: Booster Draft (78% of the cube pool)
  103. 8-player: Booster Draft (89% of the cube pool)
  104.  
  105. [2-4 Player Event Average: 85.33%]
  106. [Total Event Average: 78.00%]
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