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  1. Mono path[0] = 'N:/UnityProjects/HAWGameJam5/Builds/Windows/Cuddle Waddle_Data/Managed'
  2. Mono config path = 'N:/UnityProjects/HAWGameJam5/Builds/Windows/MonoBleedingEdge/etc'
  3. PlayerConnection initialized from N:/UnityProjects/HAWGameJam5/Builds/Windows/Cuddle Waddle_Data (debug = 0)
  4. PlayerConnection initialized network socket : 0.0.0.0 55158
  5. Multi-casting "[IP] 192.168.178.20 [Port] 55158 [Flags] 2 [Guid] 314015783 [EditorId] 1797452703 [Version] 1048832 [Id] WindowsPlayer(Gaming) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Cuddle Waddle" to [225.0.0.222:54997]...
  6. Started listening to [0.0.0.0:55158]
  7. PlayerConnection already initialized - listening to [0.0.0.0:55158]
  8. Initialize engine version: 2019.3.7f1 (6437fd74d35d)
  9. [Subsystems] Discovering subsystems at path N:/UnityProjects/HAWGameJam5/Builds/Windows/Cuddle Waddle_Data/UnitySubsystems
  10. GfxDevice: creating device client; threaded=1
  11. Direct3D:
  12.     Version:  Direct3D 11.0 [level 11.1]
  13.     Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  14.     Vendor:  
  15.     VRAM:     6052 MB
  16.     Driver:   26.21.14.4219
  17. Begin MonoManager ReloadAssembly
  18. - Completed reload, in  0.234 seconds
  19. D3D11 device created for Microsoft Media Foundation video decoding.
  20. <RI> Initializing input.
  21.  
  22. New input system (experimental) initialized
  23. <RI> Input initialized.
  24.  
  25. <RI> Initialized touch support.
  26.  
  27. UnloadTime: 0.862153 ms
  28. UnityException: get_gameObject can only be called from the main thread.
  29. Constructors and field initializers will be executed from the loading thread when loading a scene.
  30. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  31.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  32.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  33.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  34.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  35.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  36.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  37.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  38.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  39.  
  40. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  41.  
  42. UnityException: get_gameObject can only be called from the main thread.
  43. Constructors and field initializers will be executed from the loading thread when loading a scene.
  44. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  45.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  46.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  47.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  48.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  49.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  50.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  51.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  52.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  53.  
  54. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  55.  
  56. UnityException: get_gameObject can only be called from the main thread.
  57. Constructors and field initializers will be executed from the loading thread when loading a scene.
  58. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  59.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  60.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  61.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  62.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  63.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  64.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  65.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  66.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  67.  
  68. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  69.  
  70. UnityException: get_gameObject can only be called from the main thread.
  71. Constructors and field initializers will be executed from the loading thread when loading a scene.
  72. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  73.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  74.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  75.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  76.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  77.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  78.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  79.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  80.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  81.  
  82. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  83.  
  84. UnityException: get_gameObject can only be called from the main thread.
  85. Constructors and field initializers will be executed from the loading thread when loading a scene.
  86. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  87.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  88.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  89.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  90.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  91.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  92.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  93.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  94.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  95.  
  96. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  97.  
  98. UnityException: get_gameObject can only be called from the main thread.
  99. Constructors and field initializers will be executed from the loading thread when loading a scene.
  100. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  101.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  102.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  103.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  104.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  105.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  106.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  107.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  108.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  109.  
  110. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  111.  
  112. UnityException: get_gameObject can only be called from the main thread.
  113. Constructors and field initializers will be executed from the loading thread when loading a scene.
  114. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  115.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  116.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  117.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  118.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  119.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  120.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  121.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  122.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  123.  
  124. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  125.  
  126. UnityException: get_gameObject can only be called from the main thread.
  127. Constructors and field initializers will be executed from the loading thread when loading a scene.
  128. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  129.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  130.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  131.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  132.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  133.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  134.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  135.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  136.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  137.  
  138. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  139.  
  140. UnityException: get_gameObject can only be called from the main thread.
  141. Constructors and field initializers will be executed from the loading thread when loading a scene.
  142. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  143.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  144.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  145.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  146.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  147.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  148.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  149.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  150.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  151.  
  152. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  153.  
  154. UnityException: get_gameObject can only be called from the main thread.
  155. Constructors and field initializers will be executed from the loading thread when loading a scene.
  156. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  157.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  158.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  159.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  160.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  161.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  162.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  163.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  164.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  165.  
  166. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  167.  
  168. UnityException: get_gameObject can only be called from the main thread.
  169. Constructors and field initializers will be executed from the loading thread when loading a scene.
  170. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  171.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  172.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  173.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  174.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  175.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  176.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  177.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  178.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  179.  
  180. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  181.  
  182. UnityException: get_gameObject can only be called from the main thread.
  183. Constructors and field initializers will be executed from the loading thread when loading a scene.
  184. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  185.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  186.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  187.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  188.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  189.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  190.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  191.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  192.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  193.  
  194. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  195.  
  196. UnityException: get_gameObject can only be called from the main thread.
  197. Constructors and field initializers will be executed from the loading thread when loading a scene.
  198. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  199.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  200.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  201.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  202.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  203.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  204.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  205.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  206.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  207.  
  208. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  209.  
  210. UnityException: get_gameObject can only be called from the main thread.
  211. Constructors and field initializers will be executed from the loading thread when loading a scene.
  212. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  213.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  214.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  215.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  216.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  217.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  218.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  219.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  220.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  221.  
  222. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  223.  
  224. UnityException: get_gameObject can only be called from the main thread.
  225. Constructors and field initializers will be executed from the loading thread when loading a scene.
  226. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  227.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  228.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  229.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  230.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  231.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  232.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  233.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  234.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  235.  
  236. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  237.  
  238. UnityException: get_gameObject can only be called from the main thread.
  239. Constructors and field initializers will be executed from the loading thread when loading a scene.
  240. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  241.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  242.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  243.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  244.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  245.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  246.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  247.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  248.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  249.  
  250. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  251.  
  252. UnityException: get_gameObject can only be called from the main thread.
  253. Constructors and field initializers will be executed from the loading thread when loading a scene.
  254. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  255.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  256.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  257.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  258.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  259.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  260.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  261.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  262.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  263.  
  264. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  265.  
  266. UnityException: get_gameObject can only be called from the main thread.
  267. Constructors and field initializers will be executed from the loading thread when loading a scene.
  268. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  269.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  270.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  271.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  272.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  273.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  274.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  275.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  276.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  277.  
  278. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  279.  
  280. UnityException: get_gameObject can only be called from the main thread.
  281. Constructors and field initializers will be executed from the loading thread when loading a scene.
  282. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  283.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  284.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  285.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  286.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  287.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  288.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  289.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  290.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  291.  
  292. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  293.  
  294. UnityException: get_gameObject can only be called from the main thread.
  295. Constructors and field initializers will be executed from the loading thread when loading a scene.
  296. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  297.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  298.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  299.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  300.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  301.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  302.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  303.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  304.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  305.  
  306. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  307.  
  308. UnityException: get_gameObject can only be called from the main thread.
  309. Constructors and field initializers will be executed from the loading thread when loading a scene.
  310. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  311.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  312.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  313.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  314.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  315.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  316.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  317.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  318.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  319.  
  320. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  321.  
  322. UnityException: get_gameObject can only be called from the main thread.
  323. Constructors and field initializers will be executed from the loading thread when loading a scene.
  324. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  325.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  326.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  327.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  328.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  329.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  330.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  331.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  332.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  333.  
  334. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  335.  
  336. UnityException: get_gameObject can only be called from the main thread.
  337. Constructors and field initializers will be executed from the loading thread when loading a scene.
  338. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  339.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  340.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  341.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  342.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  343.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  344.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  345.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  346.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  347.  
  348. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  349.  
  350. UnityException: get_gameObject can only be called from the main thread.
  351. Constructors and field initializers will be executed from the loading thread when loading a scene.
  352. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  353.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  354.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  355.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  356.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  357.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  358.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  359.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  360.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  361.  
  362. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  363.  
  364. UnityException: get_gameObject can only be called from the main thread.
  365. Constructors and field initializers will be executed from the loading thread when loading a scene.
  366. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  367.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  368.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  369.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  370.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  371.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  372.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  373.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  374.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  375.  
  376. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  377.  
  378. UnityException: get_gameObject can only be called from the main thread.
  379. Constructors and field initializers will be executed from the loading thread when loading a scene.
  380. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  381.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  382.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  383.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  384.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  385.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  386.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  387.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  388.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  389.  
  390. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  391.  
  392. UnityException: get_gameObject can only be called from the main thread.
  393. Constructors and field initializers will be executed from the loading thread when loading a scene.
  394. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  395.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  396.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  397.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  398.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  399.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  400.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  401.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  402.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  403.  
  404. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  405.  
  406. UnityException: get_gameObject can only be called from the main thread.
  407. Constructors and field initializers will be executed from the loading thread when loading a scene.
  408. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  409.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  410.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  411.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  412.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  413.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  414.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  415.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  416.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  417.  
  418. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  419.  
  420. UnityException: get_gameObject can only be called from the main thread.
  421. Constructors and field initializers will be executed from the loading thread when loading a scene.
  422. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  423.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  424.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  425.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  426.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  427.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  428.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  429.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  430.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  431.  
  432. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  433.  
  434. UnityException: get_gameObject can only be called from the main thread.
  435. Constructors and field initializers will be executed from the loading thread when loading a scene.
  436. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  437.   at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  438.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  439.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  440.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  441.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  442.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  443.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  444.   at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  445.  
  446. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
  447.  
  448. UnityException: get_gameObject can only be called from the main thread.
  449. Constructors and field initializers will be executed from the loading thread when loading a scene.
  450. Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function.
  451.  at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
  452.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.get_GameObject () [0x00000] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:17
  453.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.GenericVarProperty.CreateScriptableVarAutoBinding (Sigtrap.Relays.IRelayBinding relayBinding, System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\GenericVarProperty.cs:28
  454.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.AutoBindListener (System.Action listener, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+AutoBindingMode bindingMode, Plugins.ScriptableVariables.Runtime.Utils.ScriptableVarUtils+CallMode callMode) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:29
  455.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.Setup () [0x00001] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:41
  456.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.Setup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x00014] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:70
  457.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.PropertySetupHelper.RequestSetup (Plugins.ScriptableVariables.Runtime.VarPropertys.Helper.BindData bindData) [0x0000b] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\Utils\Helper\PropertySetupHelper.cs:21
  458.  at Plugins.ScriptableVariables.Runtime.VarPropertys.Base.BaseEventProperty.OnAfterDeserialize () [0x00011] in N:\UnityProjects\HAWGameJam5\Assets\Plugins\ScriptableVariables\Runtime\VarPropertys\Base\BaseEventProperty.cs:49
  459.  
  460. (Filename: N:/UnityProjects/HAWGameJam5/Assets/Plugins/ScriptableVariables/Runtime/VarPropertys/Base/GenericVarProperty.cs Line: 17)
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