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MiaMyLove

SunShineSilver.mdA

Apr 14th, 2018
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  1. //  "PedData" >>
  2.         Outfit.WriteBoolToIni(XX, "PedData", "ClearDecalOverlays");
  3.         Outfit.WriteInt(XX, "PedData", "ModelHash");
  4.         Outfit.WriteString((XX), "PedData", "HashName");
  5.         Outfit.WriteInt(XX, "PedData", "Type");
  6.         Outfit.WriteBoolToIni(XX, "PedData", "Dynamic");
  7.         Outfit.WriteInt(XX, "PedData", "InitialHandle");
  8.         Outfit.WriteInt(XX, "PedData", "ShapeFatherId");
  9.         Outfit.WriteInt(XX, "PedData", "ShapeMotherId");
  10.         Outfit.WriteInt(XX, "PedData", "ShapeOverrideId");
  11.         Outfit.WriteInt(XX, "PedData", "ToneFatherId");
  12.         Outfit.WriteInt(XX, "PedData", "ToneMotherId");
  13.         Outfit.WriteInt(XX, "PedData", "ToneOverrideId");
  14.         Outfit.WriteFloat(XX, "PedData", "ShapeVal");
  15.         Outfit.WriteFloat(XX, "PedData", "ToneVal");
  16.         Outfit.WriteInt(XX, "PedData", "OverrideVal");
  17.         Outfit.WriteInt(XX, "PedData", "IsP");
  18.         Outfit.WriteBoolToIni(XX, "PedData", "RelationshipGroupAltered");
  19.         Outfit.WriteInt(XX, "PedData", "RelationshipGroup");
  20.         Outfit.WriteInt(XX, "PedData", "HairColour");
  21.         Outfit.WriteInt(XX, "PedData", "HairColourStreaks");
  22.         Outfit.WriteInt(XX, "PedData", "EyeColour");
  23.         //  "PedPosition" >>
  24.         Outfit.WriteFloat(XX, "PedPosition", "X");
  25.         Outfit.WriteFloat(XX, "PedPosition", "Y");
  26.         Outfit.WriteFloat(XX, "PedPosition", "Z");
  27.         Outfit.WriteFloat(XX, "PedPosition", "Pitch");
  28.         Outfit.WriteFloat(XX, "PedPosition", "Roll");
  29.         Outfit.WriteFloat(XX, "PedPosition", "Yaw");
  30.         //  "PedSettings" >>
  31.         Outfit.WriteBoolToIni(XX, "PedSettings", "IsStill");
  32.         Outfit.WriteBoolToIni(XX, "PedSettings", "CanRagdoll");
  33.         Outfit.WriteInt(XX, "PedSettings", "HasGravity");
  34.         Outfit.WriteBoolToIni(XX, "PedSettings", "HasShortHeight");
  35.         Outfit.WriteInt(XX, "PedSettings", "OpacityLevel");
  36.         Outfit.WriteInt(XX, "PedSettings", "LodDistance");
  37.         Outfit.WriteBoolToIni(XX, "PedSettings", "IsVisible");
  38.         Outfit.WriteBoolToIni(XX, "PedSettings", "IsInvincible");
  39.         Outfit.WriteInt(XX, "PedSettings", "MaxHealth");
  40.         Outfit.WriteInt(XX, "PedSettings", "Health");
  41.         Outfit.WriteInt(XX, "PedSettings", "Armor");
  42.         Outfit.WriteBoolToIni(XX, "PedSettings", "ScenarioActive");
  43.         Outfit.WriteBoolToIni(XX, "PedSettings", "AnimActive");
  44.         //  "PedFacial" >>
  45.         Outfit.WriteFloat(XX, "PedFacial", "fca_00");
  46.         Outfit.WriteFloat(XX, "PedFacial", "fca_01");
  47.         Outfit.WriteFloat(XX, "PedFacial", "fca_02");
  48.         Outfit.WriteFloat(XX, "PedFacial", "fca_03");
  49.         Outfit.WriteFloat(XX, "PedFacial", "fca_04");
  50.         Outfit.WriteFloat(XX, "PedFacial", "fca_05");
  51.         Outfit.WriteFloat(XX, "PedFacial", "fca_06");
  52.         Outfit.WriteFloat(XX, "PedFacial", "fca_07");
  53.         Outfit.WriteFloat(XX, "PedFacial", "fca_08");
  54.         Outfit.WriteFloat(XX, "PedFacial", "fca_09");
  55.         Outfit.WriteFloat(XX, "PedFacial", "fca_10");
  56.         Outfit.WriteFloat(XX, "PedFacial", "fca_11");
  57.         Outfit.WriteFloat(XX, "PedFacial", "fca_12");
  58.         Outfit.WriteFloat(XX, "PedFacial", "fca_13");
  59.         Outfit.WriteFloat(XX, "PedFacial", "fca_14");
  60.         Outfit.WriteFloat(XX, "PedFacial", "fca_15");
  61.         Outfit.WriteFloat(XX, "PedFacial", "fca_16");
  62.         Outfit.WriteFloat(XX, "PedFacial", "fca_17");
  63.         Outfit.WriteFloat(XX, "PedFacial", "fca_18");
  64.         Outfit.WriteFloat(XX, "PedFacial", "fca_19");
  65.         //  "PedOverlays" >>
  66.         Outfit.WriteInt(XX, "PedOverlays", "oID_0"); Outfit.WriteInt(XX, "PedOverlays", "oIX_0"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_0");
  67.         Outfit.WriteInt(XX, "PedOverlays", "oID_1"); Outfit.WriteInt(XX, "PedOverlays", "oIX_1"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_1");
  68.         Outfit.WriteInt(XX, "PedOverlays", "oID_2"); Outfit.WriteInt(XX, "PedOverlays", "oIX_2"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_2");
  69.         Outfit.WriteInt(XX, "PedOverlays", "oID_3"); Outfit.WriteInt(XX, "PedOverlays", "oIX_3"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_3");
  70.         Outfit.WriteInt(XX, "PedOverlays", "oID_4"); Outfit.WriteInt(XX, "PedOverlays", "oIX_4"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_4");
  71.         Outfit.WriteInt(XX, "PedOverlays", "oID_5"); Outfit.WriteInt(XX, "PedOverlays", "oIX_5"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_5");
  72.         Outfit.WriteInt(XX, "PedOverlays", "oID_6"); Outfit.WriteInt(XX, "PedOverlays", "oIX_6"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_6");
  73.         Outfit.WriteInt(XX, "PedOverlays", "oID_7"); Outfit.WriteInt(XX, "PedOverlays", "oIX_7"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_7");
  74.         Outfit.WriteInt(XX, "PedOverlays", "oID_8"); Outfit.WriteInt(XX, "PedOverlays", "oIX_8"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_8");
  75.         Outfit.WriteInt(XX, "PedOverlays", "oID_9"); Outfit.WriteInt(XX, "PedOverlays", "oIX_9"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_9");
  76.         Outfit.WriteInt(XX, "PedOverlays", "oID_10"); Outfit.WriteInt(XX, "PedOverlays", "oIX_10"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_10");
  77.         Outfit.WriteInt(XX, "PedOverlays", "oID_11"); Outfit.WriteInt(XX, "PedOverlays", "oIX_11"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_11");
  78.         Outfit.WriteInt(XX, "PedOverlays", "oID_12"); Outfit.WriteInt(XX, "PedOverlays", "oIX_12"); Outfit.WriteFloat(XX, "PedOverlays", "oOP_12");
  79.         //  "TattooLogoDecals" >>
  80.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_1");
  81.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_1");
  82.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_2");
  83.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_2");
  84.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_3");
  85.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_3");
  86.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_4");
  87.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_4");
  88.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_5");
  89.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_5");
  90.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_6");
  91.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_6");
  92.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_7");
  93.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_7");
  94.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_8");
  95.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_8");
  96.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_9");
  97.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_9");
  98.         Outfit.WriteInt(XX, "TattooLogoDecals", "collection_10");
  99.         Outfit.WriteInt(XX, "TattooLogoDecals", "value_10");
  100.         //  "PedProps" >>
  101.         Outfit.WriteInt(XX, "PedProps", "dwP_0"); Outfit.WriteInt(XX, "PedProps", "txP_0");
  102.         Outfit.WriteInt(XX, "PedProps", "dwP_1"); Outfit.WriteInt(XX, "PedProps", "txP_1");
  103.         Outfit.WriteInt(XX, "PedProps", "dwP_2"); Outfit.WriteInt(XX, "PedProps", "txP_2");
  104.         Outfit.WriteInt(XX, "PedProps", "dwP_3"); Outfit.WriteInt(XX, "PedProps", "txP_3");
  105.         Outfit.WriteInt(XX, "PedProps", "dwP_4"); Outfit.WriteInt(XX, "PedProps", "txP_4");
  106.         Outfit.WriteInt(XX, "PedProps", "dwP_5"); Outfit.WriteInt(XX, "PedProps", "txP_5");
  107.         Outfit.WriteInt(XX, "PedProps", "dwP_6"); Outfit.WriteInt(XX, "PedProps", "txP_6");
  108.         Outfit.WriteInt(XX, "PedProps", "dwP_7"); Outfit.WriteInt(XX, "PedProps", "txP_7");
  109.         Outfit.WriteInt(XX, "PedProps", "dwP_8"); Outfit.WriteInt(XX, "PedProps", "txP_8");
  110.         Outfit.WriteInt(XX, "PedProps", "dwP_9"); Outfit.WriteInt(XX, "PedProps", "txP_9");
  111.         //  "PedComps" >>
  112.         Outfit.WriteInt(XX, "PedComps", "dwC_0"); Outfit.WriteInt(XX, "PedComps", "txC_0");
  113.         Outfit.WriteInt(XX, "PedComps", "dwC_1"); Outfit.WriteInt(XX, "PedComps", "txC_1");
  114.         Outfit.WriteInt(XX, "PedComps", "dwC_2"); Outfit.WriteInt(XX, "PedComps", "txC_2");
  115.         Outfit.WriteInt(XX, "PedComps", "dwC_3"); Outfit.WriteInt(XX, "PedComps", "txC_3");
  116.         Outfit.WriteInt(XX, "PedComps", "dwC_4"); Outfit.WriteInt(XX, "PedComps", "txC_4");
  117.         Outfit.WriteInt(XX, "PedComps", "dwC_5"); Outfit.WriteInt(XX, "PedComps", "txC_5");
  118.         Outfit.WriteInt(XX, "PedComps", "dwC_6"); Outfit.WriteInt(XX, "PedComps", "txC_6");
  119.         Outfit.WriteInt(XX, "PedComps", "dwC_7"); Outfit.WriteInt(XX, "PedComps", "txC_7");
  120.         Outfit.WriteInt(XX, "PedComps", "dwC_8"); Outfit.WriteInt(XX, "PedComps", "txC_8");
  121.         Outfit.WriteInt(XX, "PedComps", "dwC_9"); Outfit.WriteInt(XX, "PedComps", "txC_9");
  122.         Outfit.WriteInt(XX, "PedComps", "dwC_10"); Outfit.WriteInt(XX, "PedComps", "txC_10");
  123.         Outfit.WriteInt(XX, "PedComps", "dwC_11"); Outfit.WriteInt(XX, "PedComps", "txC_11");
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