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- on break of sponge:
- cancel event
- set event-block to air
- set {luckyblock.%player%} to a random integer between 1 and 30
- if {luckyblock.%player%} is 1:
- give a gold sword of sharpness 5 named "&e&lFlam's Klinge" to the player
- send "&6&lLucky&e&lBlock &a- &7Du hast &e&lFlam's Klinge gewonnen!" to player
- stop
- if {luckyblock.%player%} is 2:
- give a bow of power 5 named "&e&lFlam's Bogen" to the player
- send "&6&lLucky&e&lBlock &a- &7Du hast &4&lFlam's Bogen &7gezogen! !" to player
- stop
- if {luckyblock.%player%} is 3:
- spawn 10 sheep at the event-block
- send "&6&lLucky&e&lBlock &a- &7Du hast &e&l&lx10 Schafe &7gewonnen!" to player
- stop
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