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- ** Executing...
- ** Command: "J:\Steam\steamapps\common\Half-Life 2\bin\vbsp.exe"
- ** Parameters: -game "J:\Steam\steamapps\common\Half-Life 2\ep2" "C:\Users\Vincent\Desktop\lu_strange_place.vmf"
- Valve Software - vbsp.exe (May 15 2014)
- 4 threads
- materialPath: J:\Steam\steamapps\common\Half-Life 2\ep2\materials
- Loading C:\Users\Vincent\Desktop\lu_strange_place.vmf
- Can't find surfaceprop panel for material METAL/PRODVENTA, using default
- Could not locate 'GameData' key in j:\steam\steamapps\common\half-life 2\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- **** leaked ****
- Entity light_environment (-939.04 0.00 169.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -2048.0 -144.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1024.0 -1536.0 -144.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (2048.0 -1536.0 -144.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (1536.0 -1024.0 -144.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1536.0 -2048.0 -144.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1024.0 -1536.0 -144.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1540.0 -1024.0 -144.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-1028.0 -1024.0 -144.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (229854 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 346 texinfos to 221
- Reduced 45 texdatas to 45 (1175 bytes to 1175)
- Writing C:\Users\Vincent\Desktop\lu_strange_place.bsp
- 1 second elapsed
- ** Executing...
- ** Command: "J:\Steam\steamapps\common\Half-Life 2\bin\vvis.exe"
- ** Parameters: -game "J:\Steam\steamapps\common\Half-Life 2\ep2" "C:\Users\Vincent\Desktop\lu_strange_place"
- Valve Software - vvis.exe (May 15 2014)
- 4 threads
- reading c:\users\vincent\desktop\lu_strange_place.bsp
- reading c:\users\vincent\desktop\lu_strange_place.prt
- LoadPortals: couldn't read c:\users\vincent\desktop\lu_strange_place.prt
- ** Executing...
- ** Command: "J:\Steam\steamapps\common\Half-Life 2\bin\vrad.exe"
- ** Parameters: -both -game "J:\Steam\steamapps\common\Half-Life 2\ep2" "C:\Users\Vincent\Desktop\lu_strange_place"
- Valve Software - vrad.exe SSE (May 15 2014)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\vincent\desktop\lu_strange_place.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.64 seconds)
- 2203 faces
- 122748 square feet [17675828.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- sun extent from map=0.173648
- 44 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (4)
- Build Patch/Sample Hash Table(s).....Done<0.0070 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (2)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (3)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 20/1024 960/49152 ( 2.0%)
- brushes 643/8192 7716/98304 ( 7.8%)
- brushsides 3874/65536 30992/524288 ( 5.9%)
- planes 956/65536 19120/1310720 ( 1.5%)
- vertexes 4234/65536 50808/786432 ( 6.5%)
- nodes 1881/65536 60192/2097152 ( 2.9%)
- texinfos 221/12288 15912/884736 ( 1.8%)
- texdata 45/2048 1440/65536 ( 2.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2203/65536 123368/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1335/65536 74760/3670016 ( 2.0%)
- leaves 1902/65536 60864/2097152 ( 2.9%)
- leaffaces 2489/65536 4978/131072 ( 3.8%)
- leafbrushes 820/65536 1640/131072 ( 1.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 16085/512000 64340/2048000 ( 3.1%)
- edges 9749/256000 38996/1024000 ( 3.8%)
- LDR worldlights 44/8192 3872/720896 ( 0.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 314/32768 3140/327680 ( 1.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5580/65536 11160/131072 ( 8.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 846428/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 44317/393216 (11.3%)
- LDR ambient table 1902/65536 7608/262144 ( 2.9%)
- HDR ambient table 1902/65536 7608/262144 ( 2.9%)
- LDR leaf ambient 5625/65536 157500/1835008 ( 8.6%)
- HDR leaf ambient 1902/65536 53256/1835008 ( 2.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12698 ( 0.0%)
- pakfile [variable] 86774/0 ( 0.0%)
- physics [variable] 229854/4194304 ( 5.5%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 6339
- Writing c:\users\vincent\desktop\lu_strange_place.bsp
- 9 seconds elapsed
- Valve Software - vrad.exe SSE (May 15 2014)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\users\vincent\desktop\lu_strange_place.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (0.82 seconds)
- 2203 faces
- 122748 square feet [17675828.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- sun extent from map=0.173648
- 44 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (5)
- Build Patch/Sample Hash Table(s).....Done<0.0113 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (2)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (3)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 20/1024 960/49152 ( 2.0%)
- brushes 643/8192 7716/98304 ( 7.8%)
- brushsides 3874/65536 30992/524288 ( 5.9%)
- planes 956/65536 19120/1310720 ( 1.5%)
- vertexes 4234/65536 50808/786432 ( 6.5%)
- nodes 1881/65536 60192/2097152 ( 2.9%)
- texinfos 221/12288 15912/884736 ( 1.8%)
- texdata 45/2048 1440/65536 ( 2.2%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 2203/65536 123368/3670016 ( 3.4%)
- hdr faces 2203/65536 123368/3670016 ( 3.4%)
- origfaces 1335/65536 74760/3670016 ( 2.0%)
- leaves 1902/65536 60864/2097152 ( 2.9%)
- leaffaces 2489/65536 4978/131072 ( 3.8%)
- leafbrushes 820/65536 1640/131072 ( 1.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 16085/512000 64340/2048000 ( 3.1%)
- edges 9749/256000 38996/1024000 ( 3.8%)
- LDR worldlights 44/8192 3872/720896 ( 0.5%)
- HDR worldlights 44/8192 3872/720896 ( 0.5%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 314/32768 3140/327680 ( 1.0%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5580/65536 11160/131072 ( 8.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 846428/0 ( 0.0%)
- HDR lightdata [variable] 846428/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 44317/393216 (11.3%)
- LDR ambient table 1902/65536 7608/262144 ( 2.9%)
- HDR ambient table 1902/65536 7608/262144 ( 2.9%)
- LDR leaf ambient 5625/65536 157500/1835008 ( 8.6%)
- HDR leaf ambient 6027/65536 168756/1835008 ( 9.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12698 ( 0.0%)
- pakfile [variable] 86774/0 ( 0.0%)
- physics [variable] 229854/4194304 ( 5.5%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 6339
- Writing c:\users\vincent\desktop\lu_strange_place.bsp
- 10 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Vincent\Desktop\lu_strange_place.bsp" "J:\Steam\steamapps\common\Half-Life 2\ep2\maps\lu_strange_place.bsp"
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