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- 2017-07-10 10:17:31.255 - Thread: 1 -> Log Started
- 2017-07-10 10:17:31.256 - Thread: 1 -> Timezone (local - UTC): -4h
- 2017-07-10 10:17:31.256 - Thread: 1 -> App Version: 01_181_502
- 2017-07-10 10:17:31.256 - Thread: 1 -> Steam build: Always true
- 2017-07-10 10:17:31.256 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-07-10 10:17:31.256 - Thread: 1 -> Environment.ProcessorCount: 4
- 2017-07-10 10:17:31.292 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.15063.0)
- 2017-07-10 10:17:31.292 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2017-07-10 10:17:31.292 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-07-10 10:17:31.292 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-07-10 10:17:31.293 - Thread: 1 -> Environment.Version: 4.6.2 or later (460798)
- 2017-07-10 10:17:31.293 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-07-10 10:17:31.293 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2017-07-10 10:17:31.293 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2017-07-10 10:17:31.293 - Thread: 1 -> IntPtr.Size: 8
- 2017-07-10 10:17:31.293 - Thread: 1 -> Default Culture: en-US
- 2017-07-10 10:17:31.293 - Thread: 1 -> Default UI Culture: en-US
- 2017-07-10 10:17:31.293 - Thread: 1 -> IsAdmin: False
- 2017-07-10 10:17:31.297 - Thread: 1 -> MyConfig.Load() - START
- 2017-07-10 10:17:31.300 - Thread: 1 -> Path: C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-10 10:17:31.341 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-07-10 10:17:31.341 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-07-10 10:17:31.341 - Thread: 1 -> Language: 0
- 2017-07-10 10:17:31.341 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-10 10:17:31.341 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-10 10:17:31.341 - Thread: 1 -> NewsletterCurrentStatus: 2
- 2017-07-10 10:17:31.341 - Thread: 1 -> FirstTimeRun: False
- 2017-07-10 10:17:31.341 - Thread: 1 -> DisableUpdateDriverNotification: True
- 2017-07-10 10:17:31.341 - Thread: 1 -> GameVolume: 1
- 2017-07-10 10:17:31.341 - Thread: 1 -> MusicVolume: 0
- 2017-07-10 10:17:31.341 - Thread: 1 -> VoiceChatVolume: 1
- 2017-07-10 10:17:31.341 - Thread: 1 -> HudWarnings: True
- 2017-07-10 10:17:31.341 - Thread: 1 -> VoiceChat: True
- 2017-07-10 10:17:31.341 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-07-10 10:17:31.341 - Thread: 1 -> EnableReverb: True
- 2017-07-10 10:17:31.341 - Thread: 1 -> EnableDynamicMusic: True
- 2017-07-10 10:17:31.341 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2017-07-10 10:17:31.341 - Thread: 1 -> VideoAdapter: 0
- 2017-07-10 10:17:31.341 - Thread: 1 -> ScreenWidth: 1440
- 2017-07-10 10:17:31.341 - Thread: 1 -> ScreenHeight: 900
- 2017-07-10 10:17:31.341 - Thread: 1 -> RefreshRate: 59887
- 2017-07-10 10:17:31.341 - Thread: 1 -> WindowMode: 0
- 2017-07-10 10:17:31.341 - Thread: 1 -> VerticalSync: False
- 2017-07-10 10:17:31.341 - Thread: 1 -> RenderQuality: 3
- 2017-07-10 10:17:31.341 - Thread: 1 -> FieldOfView: 90.09158
- 2017-07-10 10:17:31.341 - Thread: 1 -> VegetationViewDistance: 10000
- 2017-07-10 10:17:31.341 - Thread: 1 -> GrassDensity: 10
- 2017-07-10 10:17:31.341 - Thread: 1 -> FlaresIntensity: 1
- 2017-07-10 10:17:31.341 - Thread: 1 -> AmbientOcclusionEnabled:
- 2017-07-10 10:17:31.341 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-07-10 10:17:31.341 - Thread: 1 -> CubeBuilderBuildingMode: 2
- 2017-07-10 10:17:31.341 - Thread: 1 -> ControlsHints: False
- 2017-07-10 10:17:31.341 - Thread: 1 -> RotationHints: False
- 2017-07-10 10:17:31.341 - Thread: 1 -> ShowCrosshair: True
- 2017-07-10 10:17:31.341 - Thread: 1 -> UiTransparency: 1
- 2017-07-10 10:17:31.341 - Thread: 1 -> UiBkTransparency: 1
- 2017-07-10 10:17:31.341 - Thread: 1 -> HUDBkTransparency: 0.6
- 2017-07-10 10:17:31.341 - Thread: 1 -> MinimalHud: False
- 2017-07-10 10:17:31.341 - Thread: 1 -> MutedPlayers:
- 2017-07-10 10:17:31.341 - Thread: 1 -> CubeBuilderUseSymmetry: False
- 2017-07-10 10:17:31.341 - Thread: 1 -> TextureQuality: 2
- 2017-07-10 10:17:31.341 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-07-10 10:17:31.341 - Thread: 1 -> FoliageDetails: 3
- 2017-07-10 10:17:31.341 - Thread: 1 -> CaptureMouse: False
- 2017-07-10 10:17:31.341 - Thread: 1 -> LastCheckedVersion: 1181500
- 2017-07-10 10:17:31.341 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-07-10 10:17:31.341 - Thread: 1 -> DontSendVoicePlayers:
- 2017-07-10 10:17:31.343 - Thread: 1 -> MyConfig.Load() - END
- 2017-07-10 10:17:31.344 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-07-10 10:17:33.186 - Thread: 1 -> AdapterInfo = {
- 2017-07-10 10:17:33.186 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY6
- 2017-07-10 10:17:33.186 - Thread: 1 -> Description = dev id: 7171, mem: 6339690496, shared mem: 8563118080, Luid: 1580829144, rev: 161, subsys id: 1633761346, vendor id: 4318
- 2017-07-10 10:17:33.186 - Thread: 1 -> Driver version = 22.21.13.8476
- 2017-07-10 10:17:33.186 - Thread: 1 -> Driver date = 20170627000000.000000-000
- 2017-07-10 10:17:33.186 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-07-10 10:17:33.186 - Thread: 1 -> Adapter id = 0
- 2017-07-10 10:17:33.186 - Thread: 1 -> Supported = True
- 2017-07-10 10:17:33.186 - Thread: 1 -> RAM = 6339690496
- 2017-07-10 10:17:33.186 - Thread: 1 -> Priority = 2
- 2017-07-10 10:17:33.186 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-07-10 10:17:33.186 - Thread: 1 -> Output is attached = True
- 2017-07-10 10:17:33.186 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1680 Height:1050}
- 2017-07-10 10:17:33.186 - Thread: 1 -> Display modes = {
- 2017-07-10 10:17:33.186 - Thread: 1 -> DXGIOutput id = 0
- 2017-07-10 10:17:33.186 - Thread: 1 -> 640x480@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 720x480@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 720x576@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 800x600@60.317Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1024x768@60.004Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1152x864@59.887Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1152x864@59.887Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1176x664@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1176x664@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1176x664@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1176x664@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x720@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x720@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x768@60.015Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x768@60.015Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x800@59.887Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x800@59.887Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x960@59.954Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x960@59.954Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x1024@59.954Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1280x1024@59.954Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1360x768@60.015Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1440x900@59.887Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1768x992@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1768x992@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1768x992@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1768x992@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1920x1080@23.97Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1920x1080@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1920x1080@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@23.97Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@23.97Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@50Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@59.94Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@59.94006Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@59.94006Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@59.94006Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> 3840x2160@59.94006Hz
- 2017-07-10 10:17:33.186 - Thread: 1 -> }
- 2017-07-10 10:17:33.186 - Thread: 1 -> }
- 2017-07-10 10:17:33.187 - Thread: 1 -> AdapterInfo = {
- 2017-07-10 10:17:33.187 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY7
- 2017-07-10 10:17:33.187 - Thread: 1 -> Description = dev id: 7171, mem: 6339690496, shared mem: 8563118080, Luid: 1580829144, rev: 161, subsys id: 1633761346, vendor id: 4318
- 2017-07-10 10:17:33.187 - Thread: 1 -> Driver version = 22.21.13.8476
- 2017-07-10 10:17:33.187 - Thread: 1 -> Driver date = 20170627000000.000000-000
- 2017-07-10 10:17:33.187 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-07-10 10:17:33.187 - Thread: 1 -> Adapter id = 0
- 2017-07-10 10:17:33.187 - Thread: 1 -> Supported = True
- 2017-07-10 10:17:33.187 - Thread: 1 -> RAM = 6339690496
- 2017-07-10 10:17:33.187 - Thread: 1 -> Priority = 2
- 2017-07-10 10:17:33.187 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-07-10 10:17:33.187 - Thread: 1 -> Output is attached = True
- 2017-07-10 10:17:33.187 - Thread: 1 -> DesktopBounds = {X:-120 Y:1050 Width:1920 Height:1080}
- 2017-07-10 10:17:33.187 - Thread: 1 -> Display modes = {
- 2017-07-10 10:17:33.187 - Thread: 1 -> DXGIOutput id = 1
- 2017-07-10 10:17:33.188 - Thread: 1 -> 640x480@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 720x480@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 720x576@60.317Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 720x576@60.317Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 800x600@60.317Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1024x768@60.004Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1152x864@60Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1152x864@60Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1176x664@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1176x664@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1176x664@59.94006Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1280x720@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1280x768@59.87Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1280x800@60Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1280x800@60Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1280x960@60Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1360x768@60.015Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1440x900@59.887Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1768x992@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1768x992@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1768x992@59.94006Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1920x1080@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 3840x2160@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 3840x2160@59.94Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 3840x2160@59.94006Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> 3840x2160@59.94006Hz
- 2017-07-10 10:17:33.188 - Thread: 1 -> }
- 2017-07-10 10:17:33.188 - Thread: 1 -> }
- 2017-07-10 10:17:33.203 - Thread: 1 -> Steam.IsActive: True
- 2017-07-10 10:17:33.203 - Thread: 1 -> Steam.IsOnline: True
- 2017-07-10 10:17:33.203 - Thread: 1 -> Steam.OwnsGame: True
- 2017-07-10 10:17:33.203 - Thread: 1 -> Steam.UserId: 76561198047423694
- 2017-07-10 10:17:33.203 - Thread: 1 -> Steam.UserName: GUY
- 2017-07-10 10:17:33.203 - Thread: 1 -> Steam.Branch:
- 2017-07-10 10:17:33.203 - Thread: 1 -> Build date: 2017-07-09 11:47
- 2017-07-10 10:17:33.203 - Thread: 1 -> Build version: 0.1.6399.21227
- 2017-07-10 10:17:33.265 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-07-10 10:17:33.266 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-07-10 10:17:33.266 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
- 2017-07-10 10:17:33.266 - Thread: 1 -> Found processor count: 4
- 2017-07-10 10:17:33.266 - Thread: 1 -> Using processor count: 4
- 2017-07-10 10:17:34.840 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-10 10:17:34.852 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-07-10 10:17:35.242 - Thread: 1 -> Loading scenarios
- 2017-07-10 10:17:35.279 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-10 10:17:35.280 - Thread: 1 -> Preallocate - START
- 2017-07-10 10:17:35.281 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-07-10 10:17:35.281 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-07-10 10:17:35.281 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-07-10 10:17:35.289 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-07-10 10:17:35.289 - Thread: 1 -> MyEntities - START
- 2017-07-10 10:17:35.309 - Thread: 1 -> MyEntities - END
- 2017-07-10 10:17:35.309 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-07-10 10:17:35.309 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-07-10 10:17:35.309 - Thread: 1 -> MyTransparentGeometry - START
- 2017-07-10 10:17:35.314 - Thread: 1 -> MyTransparentGeometry - END
- 2017-07-10 10:17:35.314 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-07-10 10:17:35.321 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-07-10 10:17:35.321 - Thread: 1 -> MyMath - START
- 2017-07-10 10:17:35.321 - Thread: 1 -> MyMath - END
- 2017-07-10 10:17:35.321 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-07-10 10:17:35.322 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-07-10 10:17:35.330 - Thread: 1 -> MyDefinitionManager - START
- 2017-07-10 10:17:35.330 - Thread: 1 -> MyDefinitionManager - END
- 2017-07-10 10:17:35.330 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyAIActionsParser - START
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyAIActionsParser - END
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyMultiplayerBase - START
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyMultiplayerBase - END
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-07-10 10:17:35.368 - Thread: 1 -> MyServerDebugCommands - START
- 2017-07-10 10:17:35.373 - Thread: 1 -> MyServerDebugCommands - END
- 2017-07-10 10:17:35.373 - Thread: 1 -> MyClientDebugCommands - START
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyClientDebugCommands - END
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyMultiplayerClient - START
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyMultiplayerClient - END
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyDedicatedServer - START
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyDedicatedServer - END
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyAiTargetManager - START
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyAiTargetManager - END
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyChatHistory - START
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyChatHistory - END
- 2017-07-10 10:17:35.374 - Thread: 1 -> MySyncDestructions - START
- 2017-07-10 10:17:35.374 - Thread: 1 -> MySyncDestructions - END
- 2017-07-10 10:17:35.374 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-07-10 10:17:35.400 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-07-10 10:17:35.400 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-07-10 10:17:35.401 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-07-10 10:17:35.401 - Thread: 1 -> MyCommandCharacter - START
- 2017-07-10 10:17:35.402 - Thread: 1 -> MyCommandCharacter - END
- 2017-07-10 10:17:35.402 - Thread: 1 -> MyCommandConsole - START
- 2017-07-10 10:17:35.403 - Thread: 1 -> MyCommandConsole - END
- 2017-07-10 10:17:35.403 - Thread: 1 -> MyCommandEntity - START
- 2017-07-10 10:17:35.404 - Thread: 1 -> MyCommandEntity - END
- 2017-07-10 10:17:35.404 - Thread: 1 -> MySyncScenario - START
- 2017-07-10 10:17:35.404 - Thread: 1 -> MySyncScenario - END
- 2017-07-10 10:17:35.404 - Thread: 1 -> MySyncEntity - START
- 2017-07-10 10:17:35.404 - Thread: 1 -> MySyncEntity - END
- 2017-07-10 10:17:35.404 - Thread: 1 -> Preallocate - END
- 2017-07-10 10:17:35.412 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-07-10 10:17:35.471 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-07-10 10:17:35.471 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-07-10 10:17:35.473 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-07-10 10:17:35.474 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6399.21227, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:17:35.474 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6399.21227, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:17:35.474 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-07-10 10:17:35.474 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-07-10 10:17:35.474 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-07-10 10:17:35.475 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-07-10 10:17:35.491 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
- 2017-07-10 10:17:35.491 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7850
- 2017-07-10 10:17:35.491 - Thread: 1 -> Virtualized: False
- 2017-07-10 10:17:35.494 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
- 2017-07-10 10:17:35.495 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,126,236,160 bytes
- 2017-07-10 10:17:35.495 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-07-10 10:17:35.495 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,282,400,768 bytes
- 2017-07-10 10:17:35.495 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,356,110,336 bytes
- 2017-07-10 10:17:35.498 - Thread: 1 -> Drive C: | Capacity: 999,609,593,856 bytes | Free space: 750,102,212,608 bytes
- 2017-07-10 10:17:35.498 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 524,368,539,648 bytes
- 2017-07-10 10:17:35.498 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-07-10 10:17:35.499 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-07-10 10:17:35.602 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-07-10 10:17:35.705 - Thread: 1 -> Havok: Physics.Init
- 2017-07-10 10:17:35.705 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-07-10 10:17:35.709 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-07-10 10:17:35.727 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-07-10 10:17:35.728 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-10 10:17:36.446 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-10 10:17:36.446 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-10 10:17:36.448 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:17:36.461 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-10 10:17:36.469 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-10 10:17:36.510 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Z) - Channel #: 6 - Sample rate: 44100
- 2017-07-10 10:17:37.485 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-10 10:17:37.488 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-10 10:17:37.488 - Thread: 1 -> Path: C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-10 10:17:37.519 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-10 10:17:37.529 - Thread: 1 -> MyGuiManager()
- 2017-07-10 10:17:37.625 - Thread: 1 -> MyScreenManager()
- 2017-07-10 10:17:37.684 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-10 10:17:37.684 - Thread: 1 -> Path: C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-10 10:17:37.708 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-10 10:17:37.716 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-07-10 10:17:38.091 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-07-10 10:17:40.597 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-07-10 10:17:45.351 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-07-10 10:17:45.351 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-07-10 10:17:45.351 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-07-10 10:17:45.423 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-07-10 10:17:46.567 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-07-10 10:17:46.573 - Thread: 1 -> Timer Frequency: 3417981
- 2017-07-10 10:17:46.573 - Thread: 1 -> Ticks per frame: 57205
- 2017-07-10 10:17:48.000 - Thread: 1 -> Analytics helper process start reported
- 2017-07-10 10:18:04.910 - Thread: 11 -> Loading available saves - START
- 2017-07-10 10:18:04.911 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694'
- 2017-07-10 10:18:05.607 - Thread: 11 -> Loading available saves - END
- 2017-07-10 10:18:05.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:18:05.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:18:07.314 - Thread: 1 -> LoadSandbox() - Start
- 2017-07-10 10:18:07.314 - Thread: 1 -> LoadSession() - Start
- 2017-07-10 10:18:07.314 - Thread: 1 -> C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival
- 2017-07-10 10:18:07.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:18:07.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:18:07.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:18:07.498 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:18:07.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:18:07.499 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:18:07.511 - Thread: 1 -> LoadSession() - End
- 2017-07-10 10:18:07.511 - Thread: 1 -> LoadSandbox() - End
- 2017-07-10 10:18:07.512 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-10 10:18:07.512 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-10 10:18:07.749 - Thread: 1 -> RunLoadingAction - START
- 2017-07-10 10:18:07.753 - Thread: 1 -> Loading session: C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival
- 2017-07-10 10:18:08.741 - Thread: 1 -> GC Memory: 80,487,736 B
- 2017-07-10 10:18:08.745 - Thread: 1 -> Process Memory: 819,212,288 B
- 2017-07-10 10:18:09.299 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-10 10:18:11.391 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:18:11.391 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-10 10:18:11.396 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-10 10:18:11.396 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-10 10:18:11.397 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-07-10 10:18:11.524 - Thread: 1 -> Loading scenarios
- 2017-07-10 10:18:11.524 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-10 10:18:11.529 - Thread: 1 -> Loading transparent material properties
- 2017-07-10 10:18:11.531 - Thread: 1 -> Loading grid creators
- 2017-07-10 10:18:11.532 - Thread: 1 -> Loading stat definitions
- 2017-07-10 10:18:11.533 - Thread: 1 -> Loading sound categories
- 2017-07-10 10:18:11.535 - Thread: 1 -> Loading ship sound groups
- 2017-07-10 10:18:11.541 - Thread: 1 -> Could not find any sound for 'ShipSmallRunSlow'
- 2017-07-10 10:18:11.543 - Thread: 1 -> Could not find any sound for 'ShipSmallRunMedium'
- 2017-07-10 10:18:11.543 - Thread: 1 -> Could not find any sound for 'ShipSmallRunFast'
- 2017-07-10 10:18:11.543 - Thread: 1 -> Could not find any sound for 'ShipSmallStart'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallEnd'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedUp'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedDown'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallEngine'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIon'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIonIdle'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogen'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogenIdle'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericFast'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericIdle'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsRun'
- 2017-07-10 10:18:11.544 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsGround'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeStart'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeEnd'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedUp'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedDown'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeEngine'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeIdle'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIon'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIonIdle'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogen'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogenIdle'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-07-10 10:18:11.549 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericFast'
- 2017-07-10 10:18:11.550 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericIdle'
- 2017-07-10 10:18:11.550 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsRun'
- 2017-07-10 10:18:11.550 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsGround'
- 2017-07-10 10:18:11.550 - Thread: 1 -> Loading ship sound groups
- 2017-07-10 10:18:11.550 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-10 10:18:11.550 - Thread: 1 -> Loading resource distribution groups
- 2017-07-10 10:18:11.556 - Thread: 1 -> Loading pirate antennas
- 2017-07-10 10:18:11.558 - Thread: 1 -> Loading physical material properties
- 2017-07-10 10:18:11.563 - Thread: 1 -> Loading physical items
- 2017-07-10 10:18:11.566 - Thread: 1 -> Loading LCD texture categories
- 2017-07-10 10:18:11.577 - Thread: 1 -> Loading physical items
- 2017-07-10 10:18:11.581 - Thread: 1 -> Loading event definitions
- 2017-07-10 10:18:11.582 - Thread: 1 -> Loading gas property definitions
- 2017-07-10 10:18:11.582 - Thread: 1 -> Loading flare definitions
- 2017-07-10 10:18:11.584 - Thread: 1 -> Loading factions
- 2017-07-10 10:18:11.585 - Thread: 1 -> Loading environment items entries
- 2017-07-10 10:18:11.587 - Thread: 1 -> Loading component containers
- 2017-07-10 10:18:11.589 - Thread: 1 -> Loading entity components
- 2017-07-10 10:18:11.593 - Thread: 1 -> Loading emissive color definitions
- 2017-07-10 10:18:11.598 - Thread: 1 -> Loading emissive color default states
- 2017-07-10 10:18:11.600 - Thread: 1 -> Loading edges
- 2017-07-10 10:18:11.601 - Thread: 1 -> Loading drone behaviors
- 2017-07-10 10:18:11.604 - Thread: 1 -> Loading decal global definitions
- 2017-07-10 10:18:11.604 - Thread: 1 -> Loading decal definitions
- 2017-07-10 10:18:11.607 - Thread: 1 -> Loading environment items entries
- 2017-07-10 10:18:11.607 - Thread: 1 -> Loading debris
- 2017-07-10 10:18:11.608 - Thread: 1 -> Loading curve definitions
- 2017-07-10 10:18:11.610 - Thread: 1 -> Loading block positions
- 2017-07-10 10:18:11.614 - Thread: 1 -> Loading container types
- 2017-07-10 10:18:11.615 - Thread: 1 -> Loading configuration
- 2017-07-10 10:18:11.616 - Thread: 1 -> Loading components
- 2017-07-10 10:18:11.618 - Thread: 1 -> Loading character definitions
- 2017-07-10 10:18:11.628 - Thread: 1 -> Loading character definitions
- 2017-07-10 10:18:11.631 - Thread: 1 -> Loading agent definitions
- 2017-07-10 10:18:11.633 - Thread: 1 -> Loading blueprints
- 2017-07-10 10:18:11.634 - Thread: 1 -> Loading blueprint classes
- 2017-07-10 10:18:11.636 - Thread: 1 -> Loading blueprint class entries
- 2017-07-10 10:18:11.637 - Thread: 1 -> Loading category classes
- 2017-07-10 10:18:11.638 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:18:11.638 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:18:11.638 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:18:11.638 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:18:11.638 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:18:11.638 - Thread: 1 -> Loading animations
- 2017-07-10 10:18:11.640 - Thread: 1 -> Loading animations
- 2017-07-10 10:18:11.640 - Thread: 1 -> Loading ammo definitions
- 2017-07-10 10:18:11.642 - Thread: 1 -> Loading ammo magazines
- 2017-07-10 10:18:11.643 - Thread: 1 -> Loading behaviors
- 2017-07-10 10:18:11.661 - Thread: 1 -> Loading voxel material definitions
- 2017-07-10 10:18:11.664 - Thread: 1 -> Loading voxel material definitions
- 2017-07-10 10:18:11.664 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-10 10:18:11.668 - Thread: 1 -> Loading environment item definitions
- 2017-07-10 10:18:11.672 - Thread: 1 -> Loading particle effect definitions
- 2017-07-10 10:18:11.757 - Thread: 1 -> Loading physical material properties
- 2017-07-10 10:18:11.763 - Thread: 1 -> Loading environment items definitions
- 2017-07-10 10:18:11.765 - Thread: 1 -> Loading environment items definitions
- 2017-07-10 10:18:11.765 - Thread: 1 -> Audio effects definitions
- 2017-07-10 10:18:11.768 - Thread: 1 -> Loading weapon definitions
- 2017-07-10 10:18:11.774 - Thread: 1 -> Loading cube blocks
- 2017-07-10 10:18:11.890 - Thread: 1 -> Created block definitions
- 2017-07-10 10:18:11.901 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-07-10 10:18:11.902 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
- 2017-07-10 10:18:11.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
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- 2017-07-10 10:18:11.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
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- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
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- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
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- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
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- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
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- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
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- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-07-10 10:18:11.906 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
- 2017-07-10 10:18:11.911 - Thread: 1 -> Loading spawn groups
- 2017-07-10 10:18:11.916 - Thread: 1 -> Loading respawn ships
- 2017-07-10 10:18:11.918 - Thread: 1 -> List of used mods (0) - START
- 2017-07-10 10:18:11.919 - Thread: 1 -> List of used mods - END
- 2017-07-10 10:18:11.958 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-10 10:18:11.963 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-10 10:18:11.963 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-10 10:18:11.977 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Z) - Channel #: 6 - Sample rate: 44100
- 2017-07-10 10:18:16.592 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-10 10:18:16.643 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-10 10:18:16.649 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:18:16.663 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6399.21225, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:18:16.664 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:18:16.666 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:18:16.666 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:18:16.676 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6399.21227, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:18:16.777 - Thread: 19 -> External debugger: listening...
- 2017-07-10 10:18:16.778 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-10 10:18:16.825 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35
- 2017-07-10 10:18:16.864 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-10 10:18:16.871 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-10 10:18:16.872 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-10 10:18:16.872 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-10 10:18:16.878 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-10 10:18:16.878 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-10 10:18:16.879 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-10 10:18:16.880 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-10 10:18:16.934 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-10 10:18:17.012 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2017-07-10 10:18:17.012 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
- 2017-07-10 10:18:17.015 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival\Moon-1353915701d19000.vx2'
- 2017-07-10 10:18:17.016 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival\EarthLike-1779144428d120000.vx2'
- 2017-07-10 10:18:18.648 - Thread: 11 -> Info: Planet generator name: Moon
- 2017-07-10 10:18:18.654 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:18:18.675 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2017-07-10 10:18:18.676 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival\Alien-291759539d120000.vx2'
- 2017-07-10 10:18:20.814 - Thread: 10 -> Info: Planet generator name: EarthLike
- 2017-07-10 10:18:20.814 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:18:20.814 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2017-07-10 10:18:20.815 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival\Titan-2124704365d19000.vx2'
- 2017-07-10 10:18:22.445 - Thread: 11 -> Info: Planet generator name: Alien
- 2017-07-10 10:18:22.446 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:18:22.446 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
- 2017-07-10 10:18:22.446 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival\Mars-2044023682d120000.vx2'
- 2017-07-10 10:18:23.563 - Thread: 10 -> Info: Planet generator name: Titan
- 2017-07-10 10:18:23.563 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:18:23.564 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2017-07-10 10:18:23.564 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival\Europa-595048092d19000.vx2'
- 2017-07-10 10:18:24.908 - Thread: 11 -> Info: Planet generator name: Mars
- 2017-07-10 10:18:24.908 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:18:26.306 - Thread: 10 -> Info: Planet generator name: Europa
- 2017-07-10 10:18:26.306 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:18:29.738 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2017-07-10 10:18:29.755 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-10 10:18:29.755 - Thread: 1 -> Name = Survival
- 2017-07-10 10:18:29.755 - Thread: 1 -> Description =
- 2017-07-10 10:18:29.755 - Thread: 1 -> GameDateTime = 01/01/2081 00:12:57
- 2017-07-10 10:18:29.755 - Thread: 1 -> Password =
- 2017-07-10 10:18:29.755 - Thread: 1 -> CurrentPath = C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival
- 2017-07-10 10:18:29.755 - Thread: 1 -> WorkshopId =
- 2017-07-10 10:18:29.755 - Thread: 1 -> CameraController = MyCockpit {1B7C360D409D6B7} Flight Seat
- 2017-07-10 10:18:29.755 - Thread: 1 -> ThumbPath = C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Survival\thumb.jpg
- 2017-07-10 10:18:29.757 - Thread: 1 -> Settings:
- 2017-07-10 10:18:29.758 - Thread: 1 -> GameMode = Survival
- 2017-07-10 10:18:29.758 - Thread: 1 -> MaxPlayers = 4
- 2017-07-10 10:18:29.758 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-07-10 10:18:29.758 - Thread: 1 -> AutoHealing = False
- 2017-07-10 10:18:29.758 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-10 10:18:29.758 - Thread: 1 -> ThrusterDamage = True
- 2017-07-10 10:18:29.758 - Thread: 1 -> EnableSpectator = False
- 2017-07-10 10:18:29.758 - Thread: 1 -> EnableCopyPaste = False
- 2017-07-10 10:18:29.758 - Thread: 1 -> MaxFloatingObjects = 229
- 2017-07-10 10:18:29.758 - Thread: 1 -> MaxGridSize = 0
- 2017-07-10 10:18:29.758 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2017-07-10 10:18:29.758 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-10 10:18:29.758 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2017-07-10 10:18:29.758 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-10 10:18:29.758 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-10 10:18:29.758 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-07-10 10:18:29.758 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-07-10 10:18:29.758 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-07-10 10:18:29.758 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-10 10:18:29.758 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-10 10:18:29.758 - Thread: 1 -> ClientCanSave = False
- 2017-07-10 10:18:29.758 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-10 10:18:29.758 - Thread: 1 -> PermanentDeath = False
- 2017-07-10 10:18:29.758 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-10 10:18:29.758 - Thread: 1 -> EnableScripts = True
- 2017-07-10 10:18:29.758 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-10 10:18:29.758 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-07-10 10:18:29.758 - Thread: 1 -> ProceduralDensity = 0.35
- 2017-07-10 10:18:29.758 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-10 10:18:29.758 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-10 10:18:29.758 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-10 10:18:29.758 - Thread: 1 -> ViewDistance = 15000
- 2017-07-10 10:18:29.758 - Thread: 1 -> Voxel destruction = True
- 2017-07-10 10:18:29.758 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-10 10:18:29.758 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-10 10:18:29.758 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-10 10:18:29.949 - Thread: 1 -> Session loaded
- 2017-07-10 10:18:29.949 - Thread: 1 -> RunLoadingAction - END
- 2017-07-10 10:18:29.950 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-10 10:18:30.332 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-10 10:18:30.332 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-10 10:18:30.332 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-10 10:18:30.347 - Thread: 1 -> Updating continues.
- 2017-07-10 10:18:30.494 - Thread: 1 -> GC Memory: 1,828,904,800 B
- 2017-07-10 10:19:00.724 - Thread: 1 -> GC Memory: 4,132,707,048 B
- 2017-07-10 10:19:00.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:19:00.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:19:02.596 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:19:02.653 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:19:02.654 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:19:02.655 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:19:02.657 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:19:02.659 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:19:02.661 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:19:02.663 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:19:30.738 - Thread: 1 -> GC Memory: 2,171,913,560 B
- 2017-07-10 10:19:40.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:19:40.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:20:02.316 - Thread: 1 -> GC Memory: 2,390,785,776 B
- 2017-07-10 10:20:02.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:20:02.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:20:02.349 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:20:02.350 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:20:03.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:20:03.354 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:20:32.326 - Thread: 1 -> GC Memory: 2,424,631,784 B
- 2017-07-10 10:21:05.013 - Thread: 1 -> GC Memory: 2,983,735,992 B
- 2017-07-10 10:21:05.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:21:05.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:21:06.302 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:21:06.303 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:21:35.024 - Thread: 1 -> GC Memory: 2,202,128,864 B
- 2017-07-10 10:22:05.041 - Thread: 1 -> GC Memory: 2,250,657,040 B
- 2017-07-10 10:22:35.042 - Thread: 1 -> GC Memory: 2,252,110,520 B
- 2017-07-10 10:22:37.602 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:22:37.603 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:22:50.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:22:50.004 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:03.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:23:03.351 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:05.058 - Thread: 1 -> GC Memory: 2,395,898,928 B
- 2017-07-10 10:23:07.552 - Thread: 1 -> Autosave initiated
- 2017-07-10 10:23:07.552 - Thread: 1 -> Character state: True
- 2017-07-10 10:23:07.552 - Thread: 1 -> IsServer: True
- 2017-07-10 10:23:07.552 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-10 10:23:07.552 - Thread: 1 -> Autosave
- 2017-07-10 10:23:07.554 - Thread: 1 -> Saving world - START
- 2017-07-10 10:23:07.554 - Thread: 1 -> Making world state snapshot.
- 2017-07-10 10:23:07.555 - Thread: 1 -> Before snapshot.: GC Memory: 2,392,728,720 B
- 2017-07-10 10:23:07.613 - Thread: 1 -> After snapshot.: GC Memory: 2,393,464,864 B
- 2017-07-10 10:23:07.615 - Thread: 1 -> Directory cleanup: GC Memory: 2,393,479,808 B
- 2017-07-10 10:23:07.615 - Thread: 1 -> Saving world - END
- 2017-07-10 10:23:07.620 - Thread: 10 -> Session snapshot save - START
- 2017-07-10 10:23:07.620 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-10 10:23:07.789 - Thread: 10 -> Session snapshot save - END
- 2017-07-10 10:23:14.799 - Thread: 1 -> Saving world - START
- 2017-07-10 10:23:14.799 - Thread: 1 -> Making world state snapshot.
- 2017-07-10 10:23:14.799 - Thread: 1 -> Before snapshot.: GC Memory: 2,400,114,376 B
- 2017-07-10 10:23:14.804 - Thread: 1 -> After snapshot.: GC Memory: 2,400,601,088 B
- 2017-07-10 10:23:14.804 - Thread: 1 -> Directory cleanup: GC Memory: 2,400,601,088 B
- 2017-07-10 10:23:14.804 - Thread: 1 -> Saving world - END
- 2017-07-10 10:23:14.804 - Thread: 10 -> Session snapshot save - START
- 2017-07-10 10:23:14.805 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-10 10:23:14.823 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:23:14.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:14.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:23:14.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:14.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:23:14.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:14.876 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-07-10 10:23:14.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:23:14.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:14.877 - Thread: 10 -> Session snapshot save - END
- 2017-07-10 10:23:15.121 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-07-10 10:23:15.121 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-07-10 10:23:15.122 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-07-10 10:23:15.124 - Thread: 1 -> Used namespaces in scripts:
- 2017-07-10 10:23:15.128 - Thread: 1 -> MySession::Unload START
- 2017-07-10 10:23:15.128 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-07-10 10:23:15.128 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-07-10 10:23:15.128 - Thread: 1 -> IsServer: True
- 2017-07-10 10:23:15.335 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-10 10:23:15.335 - Thread: 1 -> Path: C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-10 10:23:15.362 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-10 10:23:15.484 - Thread: 1 -> Unloading Procedural World Generator
- 2017-07-10 10:23:15.508 - Thread: 1 -> Network readers disposed
- 2017-07-10 10:23:15.511 - Thread: 1 -> Network readers disposed
- 2017-07-10 10:23:15.513 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-10 10:23:15.597 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:23:15.597 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-10 10:23:15.597 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-10 10:23:16.668 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-10 10:23:16.668 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-10 10:23:16.671 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-10 10:23:16.671 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-10 10:23:16.687 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Z) - Channel #: 6 - Sample rate: 44100
- 2017-07-10 10:23:16.876 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-10 10:23:16.998 - Thread: 1 -> MySession::Unload END
- 2017-07-10 10:23:19.320 - Thread: 10 -> Loading available saves - START
- 2017-07-10 10:23:19.320 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694'
- 2017-07-10 10:23:19.325 - Thread: 10 -> Loading available saves - END
- 2017-07-10 10:23:19.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:23:19.738 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:20.794 - Thread: 1 -> LoadSandbox() - Start
- 2017-07-10 10:23:20.794 - Thread: 1 -> LoadSession() - Start
- 2017-07-10 10:23:20.794 - Thread: 1 -> C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival
- 2017-07-10 10:23:20.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:23:20.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:20.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:23:20.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:20.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:23:20.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:23:20.826 - Thread: 1 -> LoadSession() - End
- 2017-07-10 10:23:20.826 - Thread: 1 -> LoadSandbox() - End
- 2017-07-10 10:23:20.826 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-10 10:23:20.826 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-10 10:23:21.211 - Thread: 1 -> RunLoadingAction - START
- 2017-07-10 10:23:21.211 - Thread: 1 -> Loading session: C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival
- 2017-07-10 10:23:24.115 - Thread: 1 -> GC Memory: 1,257,998,504 B
- 2017-07-10 10:23:24.118 - Thread: 1 -> Process Memory: 4,616,073,216 B
- 2017-07-10 10:23:24.560 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-10 10:23:24.591 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:23:24.591 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-10 10:23:24.591 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-10 10:23:24.593 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-10 10:23:24.594 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
- 2017-07-10 10:23:24.714 - Thread: 1 -> Loading scenarios
- 2017-07-10 10:23:24.714 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-10 10:23:24.718 - Thread: 1 -> Loading transparent material properties
- 2017-07-10 10:23:24.718 - Thread: 1 -> Loading grid creators
- 2017-07-10 10:23:24.718 - Thread: 1 -> Loading stat definitions
- 2017-07-10 10:23:24.718 - Thread: 1 -> Loading sound categories
- 2017-07-10 10:23:24.718 - Thread: 1 -> Loading ship sound groups
- 2017-07-10 10:23:24.718 - Thread: 1 -> Loading ship sound groups
- 2017-07-10 10:23:24.718 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-10 10:23:24.718 - Thread: 1 -> Loading resource distribution groups
- 2017-07-10 10:23:24.719 - Thread: 1 -> Loading pirate antennas
- 2017-07-10 10:23:24.719 - Thread: 1 -> Loading physical material properties
- 2017-07-10 10:23:24.719 - Thread: 1 -> Loading physical items
- 2017-07-10 10:23:24.719 - Thread: 1 -> Loading LCD texture categories
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading physical items
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading event definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading gas property definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading flare definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading factions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading environment items entries
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading component containers
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading entity components
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading emissive color definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading emissive color default states
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading edges
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading drone behaviors
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading decal global definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading decal definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading environment items entries
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading debris
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading curve definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading block positions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading container types
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading configuration
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading components
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading character definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading character definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading agent definitions
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading blueprints
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading blueprint classes
- 2017-07-10 10:23:24.726 - Thread: 1 -> Loading blueprint class entries
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading category classes
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading sound definitions
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading animations
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading animations
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading ammo definitions
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading ammo magazines
- 2017-07-10 10:23:24.727 - Thread: 1 -> Loading behaviors
- 2017-07-10 10:23:24.728 - Thread: 1 -> Loading voxel material definitions
- 2017-07-10 10:23:24.728 - Thread: 1 -> Loading voxel material definitions
- 2017-07-10 10:23:24.728 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-10 10:23:24.728 - Thread: 1 -> Loading environment item definitions
- 2017-07-10 10:23:24.728 - Thread: 1 -> Loading particle effect definitions
- 2017-07-10 10:23:24.739 - Thread: 1 -> Loading physical material properties
- 2017-07-10 10:23:24.740 - Thread: 1 -> Loading environment items definitions
- 2017-07-10 10:23:24.740 - Thread: 1 -> Loading environment items definitions
- 2017-07-10 10:23:24.740 - Thread: 1 -> Audio effects definitions
- 2017-07-10 10:23:24.740 - Thread: 1 -> Loading weapon definitions
- 2017-07-10 10:23:24.741 - Thread: 1 -> Loading cube blocks
- 2017-07-10 10:23:24.761 - Thread: 1 -> Created block definitions
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-07-10 10:23:24.763 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
- 2017-07-10 10:23:24.764 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
- 2017-07-10 10:23:24.765 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
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- 2017-07-10 10:23:24.767 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-07-10 10:23:24.767 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
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- 2017-07-10 10:23:24.767 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-07-10 10:23:24.767 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-07-10 10:23:24.768 - Thread: 1 -> Loading spawn groups
- 2017-07-10 10:23:24.768 - Thread: 1 -> Loading respawn ships
- 2017-07-10 10:23:24.768 - Thread: 1 -> List of used mods (0) - START
- 2017-07-10 10:23:24.769 - Thread: 1 -> List of used mods - END
- 2017-07-10 10:23:24.771 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-10 10:23:24.772 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-10 10:23:24.772 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-10 10:23:24.786 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Z) - Channel #: 6 - Sample rate: 44100
- 2017-07-10 10:23:25.262 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-10 10:23:25.263 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-10 10:23:25.263 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:23:25.266 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6399.21225, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:23:25.267 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:23:25.267 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:23:25.267 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:23:25.268 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6399.21227, Culture=neutral, PublicKeyToken=null
- 2017-07-10 10:23:25.275 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-10 10:23:25.276 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-07-10 10:23:25.278 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-10 10:23:25.278 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-10 10:23:25.278 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-10 10:23:25.278 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-10 10:23:25.279 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-10 10:23:25.279 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-10 10:23:25.279 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-10 10:23:25.283 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-10 10:23:25.284 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-10 10:23:25.629 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
- 2017-07-10 10:23:25.629 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\EarthLike-1779144428d120000.vx2'
- 2017-07-10 10:23:26.751 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2017-07-10 10:23:26.792 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\Moon-1353915701d19000.vx2'
- 2017-07-10 10:23:27.715 - Thread: 11 -> Info: Planet generator name: EarthLike
- 2017-07-10 10:23:27.715 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-1779144428d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:23:27.716 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2017-07-10 10:23:27.716 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\Alien-291759539d120000.vx2'
- 2017-07-10 10:23:29.049 - Thread: 10 -> Info: Planet generator name: Moon
- 2017-07-10 10:23:29.049 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1353915701d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:23:29.049 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2017-07-10 10:23:29.049 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\Titan-2124704365d19000.vx2'
- 2017-07-10 10:23:30.858 - Thread: 11 -> Info: Planet generator name: Alien
- 2017-07-10 10:23:30.859 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-291759539d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:23:30.859 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000-11 storage?:False
- 2017-07-10 10:23:30.859 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\Mars-2044023682d120000-11.vx2'
- 2017-07-10 10:23:32.018 - Thread: 10 -> Info: Planet generator name: Titan
- 2017-07-10 10:23:32.018 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-2124704365d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:23:32.018 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2017-07-10 10:23:32.018 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\Europa-595048092d19000.vx2'
- 2017-07-10 10:23:34.096 - Thread: 11 -> Info: Planet generator name: Mars
- 2017-07-10 10:23:34.097 - Thread: 11 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-2044023682d120000-11
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:23:34.097 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\P(Mars-2044023682d120000)S(562950825836550)A(G(StoneCoverageIronCore)M(Mars)__2)-0.vx2'
- 2017-07-10 10:23:35.376 - Thread: 10 -> Info: Planet generator name: Europa
- 2017-07-10 10:23:35.376 - Thread: 10 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-595048092d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-10 10:23:35.376 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\P(Mars-2044023682d120000)S(838860926)A(G(StoneCoverageIronCore)M(Mars)__0)-0.vx2'
- 2017-07-10 10:23:35.397 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\P(Mars-2044023682d120000)S(562950859390977)A(G(StoneCoverageIronCore)M(Mars)__0)-0.vx2'
- 2017-07-10 10:23:35.877 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0
- 2017-07-10 10:23:35.879 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-10 10:23:35.880 - Thread: 1 -> Name = Mars Survival
- 2017-07-10 10:23:35.880 - Thread: 1 -> Description =
- 2017-07-10 10:23:35.880 - Thread: 1 -> GameDateTime = 01/02/2081 02:18:24
- 2017-07-10 10:23:35.880 - Thread: 1 -> Password =
- 2017-07-10 10:23:35.880 - Thread: 1 -> CurrentPath = C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival
- 2017-07-10 10:23:35.880 - Thread: 1 -> WorkshopId = 962446944
- 2017-07-10 10:23:35.880 - Thread: 1 -> CameraController = MyCockpit {12246EF17E3FF97} Cockpit
- 2017-07-10 10:23:35.880 - Thread: 1 -> ThumbPath = C:\Users\Umank Grauger\AppData\Roaming\SpaceEngineers\Saves\76561198047423694\Mars Survival\thumb.jpg
- 2017-07-10 10:23:35.880 - Thread: 1 -> Settings:
- 2017-07-10 10:23:35.880 - Thread: 1 -> GameMode = Survival
- 2017-07-10 10:23:35.880 - Thread: 1 -> MaxPlayers = 4
- 2017-07-10 10:23:35.880 - Thread: 1 -> OnlineMode = FRIENDS
- 2017-07-10 10:23:35.880 - Thread: 1 -> AutoHealing = False
- 2017-07-10 10:23:35.880 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-10 10:23:35.880 - Thread: 1 -> ThrusterDamage = True
- 2017-07-10 10:23:35.880 - Thread: 1 -> EnableSpectator = False
- 2017-07-10 10:23:35.880 - Thread: 1 -> EnableCopyPaste = False
- 2017-07-10 10:23:35.880 - Thread: 1 -> MaxFloatingObjects = 187
- 2017-07-10 10:23:35.880 - Thread: 1 -> MaxGridSize = 0
- 2017-07-10 10:23:35.880 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2017-07-10 10:23:35.880 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-10 10:23:35.880 - Thread: 1 -> EnvironmentHostility = NORMAL
- 2017-07-10 10:23:35.880 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-10 10:23:35.880 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-10 10:23:35.880 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-07-10 10:23:35.880 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-07-10 10:23:35.880 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-07-10 10:23:35.880 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-10 10:23:35.880 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-10 10:23:35.880 - Thread: 1 -> ClientCanSave = False
- 2017-07-10 10:23:35.880 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-10 10:23:35.880 - Thread: 1 -> PermanentDeath = False
- 2017-07-10 10:23:35.880 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-10 10:23:35.880 - Thread: 1 -> EnableScripts = True
- 2017-07-10 10:23:35.880 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-10 10:23:35.880 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-07-10 10:23:35.880 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-07-10 10:23:35.880 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-10 10:23:35.880 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-10 10:23:35.880 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-10 10:23:35.880 - Thread: 1 -> ViewDistance = 15000
- 2017-07-10 10:23:35.880 - Thread: 1 -> Voxel destruction = True
- 2017-07-10 10:23:35.880 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-10 10:23:35.880 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-10 10:23:35.880 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-10 10:23:35.881 - Thread: 1 -> Session loaded
- 2017-07-10 10:23:35.881 - Thread: 1 -> RunLoadingAction - END
- 2017-07-10 10:23:35.881 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-10 10:23:35.882 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-10 10:23:35.882 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-10 10:23:35.882 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-10 10:23:35.882 - Thread: 1 -> Updating continues.
- 2017-07-10 10:23:35.916 - Thread: 1 -> GC Memory: 3,156,271,856 B
- 2017-07-10 10:24:05.926 - Thread: 1 -> GC Memory: 5,607,113,864 B
- 2017-07-10 10:24:19.419 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:24:19.420 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:24:21.127 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:24:21.144 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:24:21.146 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:24:21.147 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:24:21.148 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:24:21.150 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:24:21.152 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:24:21.158 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2017-07-10 10:24:34.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:24:34.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:24:35.931 - Thread: 1 -> GC Memory: 6,593,610,400 B
- 2017-07-10 10:24:37.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:24:37.854 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:24:38.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:24:38.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:25:05.940 - Thread: 1 -> GC Memory: 6,663,481,032 B
- 2017-07-10 10:25:11.943 - Thread: 1 -> Player character died. Id : 76561198047423694
- 2017-07-10 10:25:16.941 - Thread: 1 -> RequestRespawn
- 2017-07-10 10:25:19.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:25:19.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:25:35.952 - Thread: 1 -> GC Memory: 3,375,340,688 B
- 2017-07-10 10:25:38.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:25:38.946 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:25:58.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:25:58.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:26:05.960 - Thread: 1 -> GC Memory: 3,502,942,192 B
- 2017-07-10 10:26:14.427 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:26:14.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:26:27.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:26:27.298 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:26:35.969 - Thread: 1 -> GC Memory: 3,500,295,080 B
- 2017-07-10 10:26:44.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:26:44.202 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:26:56.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:26:56.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:27:05.978 - Thread: 1 -> GC Memory: 3,308,608,936 B
- 2017-07-10 10:27:32.019 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-07-10 10:27:35.986 - Thread: 1 -> GC Memory: 3,738,120,304 B
- 2017-07-10 10:27:36.035 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-07-10 10:27:40.052 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-07-10 10:28:05.997 - Thread: 1 -> GC Memory: 3,884,868,816 B
- 2017-07-10 10:28:21.034 - Thread: 1 -> Autosave initiated
- 2017-07-10 10:28:21.034 - Thread: 1 -> Character state: True
- 2017-07-10 10:28:21.034 - Thread: 1 -> IsServer: True
- 2017-07-10 10:28:21.034 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-10 10:28:21.034 - Thread: 1 -> Autosave
- 2017-07-10 10:28:21.034 - Thread: 1 -> Saving world - START
- 2017-07-10 10:28:21.034 - Thread: 1 -> Making world state snapshot.
- 2017-07-10 10:28:21.034 - Thread: 1 -> Before snapshot.: GC Memory: 3,318,385,008 B
- 2017-07-10 10:28:22.673 - Thread: 1 -> After snapshot.: GC Memory: 3,367,411,440 B
- 2017-07-10 10:28:22.673 - Thread: 1 -> Directory cleanup: GC Memory: 3,367,411,440 B
- 2017-07-10 10:28:22.673 - Thread: 1 -> Saving world - END
- 2017-07-10 10:28:22.674 - Thread: 10 -> Session snapshot save - START
- 2017-07-10 10:28:22.674 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-10 10:28:23.834 - Thread: 10 -> Session snapshot save - END
- 2017-07-10 10:28:36.001 - Thread: 1 -> GC Memory: 3,478,115,832 B
- 2017-07-10 10:29:06.017 - Thread: 1 -> GC Memory: 3,508,913,288 B
- 2017-07-10 10:29:36.018 - Thread: 1 -> GC Memory: 3,436,142,472 B
- 2017-07-10 10:30:06.027 - Thread: 1 -> GC Memory: 3,476,210,384 B
- 2017-07-10 10:30:36.035 - Thread: 1 -> GC Memory: 3,510,239,560 B
- 2017-07-10 10:30:44.786 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:30:44.787 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:30:47.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:30:47.548 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:31:06.044 - Thread: 1 -> GC Memory: 3,515,014,520 B
- 2017-07-10 10:31:22.041 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:31:22.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:31:23.129 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-10 10:31:23.130 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-10 10:31:36.052 - Thread: 1 -> GC Memory: 3,347,242,344 B
- 2017-07-10 10:32:06.060 - Thread: 1 -> GC Memory: 3,347,053,368 B
- 2017-07-10 10:32:07.616 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-07-10 10:32:13.641 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-07-10 10:32:17.658 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-07-10 10:32:36.069 - Thread: 1 -> GC Memory: 3,359,672,888 B
- 2017-07-10 10:33:06.078 - Thread: 1 -> GC Memory: 3,356,644,872 B
- 2017-07-10 10:33:21.040 - Thread: 1 -> Autosave initiated
- 2017-07-10 10:33:21.040 - Thread: 1 -> Character state: True
- 2017-07-10 10:33:21.040 - Thread: 1 -> IsServer: True
- 2017-07-10 10:33:21.040 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-07-10 10:33:21.040 - Thread: 1 -> Autosave
- 2017-07-10 10:33:21.040 - Thread: 1 -> Saving world - START
- 2017-07-10 10:33:21.041 - Thread: 1 -> Making world state snapshot.
- 2017-07-10 10:33:21.041 - Thread: 1 -> Before snapshot.: GC Memory: 3,340,609,936 B
- 2017-07-10 10:33:22.664 - Thread: 1 -> After snapshot.: GC Memory: 3,384,807,208 B
- 2017-07-10 10:33:22.665 - Thread: 1 -> Directory cleanup: GC Memory: 3,384,807,208 B
- 2017-07-10 10:33:22.665 - Thread: 1 -> Saving world - END
- 2017-07-10 10:33:22.665 - Thread: 10 -> Session snapshot save - START
- 2017-07-10 10:33:22.665 - Thread: 10 -> Checking file access for files in target dir.
- 2017-07-10 10:33:22.819 - Thread: 10 -> Session snapshot save - END
- 2017-07-10 10:33:36.091 - Thread: 1 -> GC Memory: 3,350,363,256 B
- 2017-07-10 10:34:06.112 - Thread: 1 -> GC Memory: 3,468,866,632 B
- 2017-07-10 10:34:36.118 - Thread: 1 -> GC Memory: 3,388,440,104 B
- 2017-07-10 10:35:06.127 - Thread: 1 -> GC Memory: 3,534,767,256 B
- 2017-07-10 10:35:36.136 - Thread: 1 -> GC Memory: 3,358,343,320 B
- 2017-07-10 10:36:06.153 - Thread: 1 -> GC Memory: 3,491,176,920 B
- 2017-07-10 10:36:36.160 - Thread: 1 -> GC Memory: 3,457,503,528 B
- 2017-07-10 10:36:43.523 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-07-10 10:36:49.548 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-07-10 10:36:55.573 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
- 2017-07-10 10:37:06.170 - Thread: 1 -> GC Memory: 3,545,847,104 B
- 2017-07-10 10:37:09.632 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-10 10:37:09.812 - Thread: 1 -> Could not spawn event. Try 1 of 3
- 2017-07-10 10:37:19.672 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-10 10:37:20.194 - Thread: 1 -> Could not spawn event. Try 2 of 3
- 2017-07-10 10:37:29.724 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
- 2017-07-10 10:37:29.724 - Thread: 1 -> Could not spawn event. Try 3 of 3
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