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  1. Initialize engine version: 5.4.0f3 (923eaec5d9ec)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4.     Version:  Direct3D 11.0 [level 11.0]
  5.     Renderer: NVIDIA GeForce GTX 1660 (ID=0x2184)
  6.     Vendor:   NVIDIA
  7.     VRAM:     3072 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.dll (this message is harmless)
  10. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  14. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  16. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  17. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  18. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  19. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  20. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  21. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/GameAnalytics.dll (this message is harmless)
  22. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/GameAnalytics.dll into Unity Child Domain
  23. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/DynamicText.dll (this message is harmless)
  24. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/DynamicText.dll into Unity Child Domain
  25. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/mcs.dll (this message is harmless)
  26. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/mcs.dll into Unity Child Domain
  27. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/System.Threading.dll (this message is harmless)
  28. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/System.Threading.dll into Unity Child Domain
  29. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/RakNetSwig.dll (this message is harmless)
  30. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/RakNetSwig.dll into Unity Child Domain
  31. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Open.Nat.dll (this message is harmless)
  32. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Open.Nat.dll into Unity Child Domain
  33. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/NATTraversalForUNET.dll (this message is harmless)
  34. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/NATTraversalForUNET.dll into Unity Child Domain
  35. Platform assembly: C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Mono.Cecil.dll (this message is harmless)
  36. Loading C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/Managed/Mono.Cecil.dll into Unity Child Domain
  37. - Completed reload, in  0.316 seconds
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Core.dll (this message is harmless)
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.dll (this message is harmless)
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Xml.dll (this message is harmless)
  41. <RI> Initializing input.
  42.  
  43. <RI> Input initialized.
  44.  
  45. desktop: 1920x1080 60Hz; virtual: 3520x1461 at 0,-381
  46. <RI> Initialized touch support.
  47.  
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Configuration.dll (this message is harmless)
  49. WARNING: Shader Unsupported: 'LoadingSkin' - Pass '' has no vertex shader
  50. UnloadTime: 0.890000 ms
  51. [Besiege] version: 0.75-9199
  52. , using startup arguments:
  53.  
  54. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  55.  
  56. [LocalisationManager] Loading language file: EnglishSpiderling.txt
  57.  
  58. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  59.  
  60. [LocalisationManager] initialised successfully, current language: English
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  63.  
  64. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Besiege\Besiege_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
  65. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Data.dll (this message is harmless)
  66. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Transactions.dll (this message is harmless)
  67. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Besiege\Besiege_Data\Managed\Mono.Security.dll (this message is harmless)
  68. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Besiege\Besiege_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  69. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  70. UnloadTime: 1.469200 ms
  71. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\workshop\content\346010\1475193159\VelocityMeter\VelocityCounter.dll (this message is harmless)
  72.  
  73. Unloading 3582 unused Assets to reduce memory usage. Loaded Objects now: 30353.
  74. Total: 16.287601 ms (FindLiveObjects: 1.031100 ms CreateObjectMapping: 0.776900 ms MarkObjects: 12.747100 ms  DeleteObjects: 1.732100 ms)
  75.  
  76. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  77. UnloadTime: 2.428400 ms
  78.  
  79. Unloading 740 unused Assets to reduce memory usage. Loaded Objects now: 30368.
  80. Total: 19.294901 ms (FindLiveObjects: 0.897000 ms CreateObjectMapping: 0.595200 ms MarkObjects: 11.582000 ms  DeleteObjects: 6.220200 ms)
  81.  
  82. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  83. UnloadTime: 1.914900 ms
  84. Non platform assembly: C:\Program Files (x86)\Steam\steamapps\workshop\content\346010\1475552730\Return2Center\C#.dll (this message is harmless)
  85.  
  86. Unloading 386 unused Assets to reduce memory usage. Loaded Objects now: 54214.
  87. Total: 23.337500 ms (FindLiveObjects: 1.571400 ms CreateObjectMapping: 1.256000 ms MarkObjects: 17.424799 ms  DeleteObjects: 3.084300 ms)
  88.  
  89. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  90. UnloadTime: 11.479799 ms
  91.  
  92. Unloading 1591 unused Assets to reduce memory usage. Loaded Objects now: 32268.
  93. Total: 32.859898 ms (FindLiveObjects: 0.982800 ms CreateObjectMapping: 0.649300 ms MarkObjects: 12.603600 ms  DeleteObjects: 18.623701 ms)
  94.  
  95. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  96. UnloadTime: 1.660300 ms
  97.  
  98. Unloading 438 unused Assets to reduce memory usage. Loaded Objects now: 53840.
  99. Total: 23.244400 ms (FindLiveObjects: 1.543000 ms CreateObjectMapping: 1.041900 ms MarkObjects: 17.511002 ms  DeleteObjects: 3.148000 ms)
  100.  
  101. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  102.  
  103. Unloading 462 unused Assets to reduce memory usage. Loaded Objects now: 56420.
  104. Total: 24.389099 ms (FindLiveObjects: 3.463700 ms CreateObjectMapping: 1.176900 ms MarkObjects: 19.274000 ms  DeleteObjects: 0.474100 ms)
  105.  
  106. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  107.  
  108. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 56411.
  109. Total: 24.580599 ms (FindLiveObjects: 3.066100 ms CreateObjectMapping: 1.166500 ms MarkObjects: 20.230499 ms  DeleteObjects: 0.117200 ms)
  110.  
  111. Shader 'Custom/Stencil/VertixLit (front)': fallback shader 'Legacy/VertixLit' not found
  112. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
  113.  
  114. Unloading 630 unused Assets to reduce memory usage. Loaded Objects now: 57932.
  115. Total: 24.830799 ms (FindLiveObjects: 3.313100 ms CreateObjectMapping: 1.325100 ms MarkObjects: 19.772900 ms  DeleteObjects: 0.419200 ms)
  116.  
  117. Uploading: 'C:/Program Files (x86)/Steam/steamapps/common/Besiege/Besiege_Data/SavedMachines/example.bsg' tags: Vehicle,Other,Basic
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  120.  
  121. Item workshop id: 1773077950
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  124.  
  125. Setting up 1 worker threads for Enlighten.
  126.   Thread -> id: 45bc -> priority: 1
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