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- <size=15> Welcome to:</size>
- <size=35><color=red> SCP</color> Forever</size>
- <size=15> This server has gameplay changes via <color=#ff2626>Plugins.</color></size>
- <b>-=-Contact Info-=-</b>
- Email Contact: NoSkillJustJosh@gmail.com
- <color=#7289d9>Discord:</color> <u><link=discord.gg/qwusEn7WdZ><color=#cdf>Click here.</color></link></u>
- <b>-=-Rules-=-</b>
- 1) You cannot kill <color=orange>Class D</color>/<color=yellow>Scientist</color> on sight unless they're holding a gun.
- 2) You cannot kill any <color=orange>Class D</color>/<color=yellow>Scientist</color> that is disarmed unless they aren't obeying you.
- A) As <color=orange>Class D</color> or <color=yellow>Scientist</color> you are allowed to kill the opposite class with no repercussion. This does not apply if the Class-D or Scientist is disarmed.
- B) If a <color=orange>Class-D</color>/<color=yellow>Scientist</color> is known to have killed someone of your faction, you may kill them
- C) If <color=yellow>Scientists</color> or <color=orange>Class D</color> do something to potentially result in your death (i.e. Closing doors on you, Purposefully luring SCPs over to you, etc) then you may KOS them.
- D) If a Guard tells you to follow them but does not cuff you, you will still be considered KOS for not following orders.
- 3) Do as the admins say at all times. (You don't have to follow this rule if they're actually playing the round)
- 4) Do not micspam in Spectator chat or on Intercom. Doing either will result in a warn followed by a permanent mute if not followed the second time.
- 5) Discriminatory language (racism, sexism, etc.) and any form of bullying or harassment will be a swift and instant ban.
- 6) Ghosting is not allowed.
- 7) You may only team with classes you can win with. Only exceptions are any Disarmed people and temporary agreements (such as MTF and Chaos agreeing SCPs are a bigger threat). You may only team with revealed spies or spies holding their original team's card.
- 8) Hacking will result in a permanent ban.
- 9) These rules can be changed without notice.
- 10) Killing yourself as <color=red>SCPs</color> is not allowed unless you are stuck.
- 11) Stream sniping will result in a ban.
- 12) If Spies cuff <color=blue>MTF</color>/<color=green>Chaos</color> with the intention of converting them, the spy will receive punishment.
- 13) You cannot draw anything discriminatory. (Swastikas, N words, Any message going against rule 5)
- 14) Trolling will result in bigger punishments.
- <b>-=-Features-=-</b>
- All <color=red>SCPs</color> can talk in local chat. Press your Noclip keybinding (LeftAlt) to toggle it!
- All <color=red>SCPs</color>, <color=orange>Class D</color>, and <color=yellow>Scientists</color> can class change.
- You can teleport to a random room using the Coarse setting on <color=red>SCP-914</color>, this however will deal damage based on how far in the Facility you got teleported.
- All <color=blue>MTF</color> and <color=green>Chaos</color> can be disarmed and turned into the opposite class at the escape tunnel.
- Spies can spawn during Spawnwaves.
- <b>-=-=-Custom 914 upgrades-=-=-</b>
- <b>-=-Class Changes-=-</b>
- <color=orange>Class D</color>
- Rough - 50% Chance to Turn to <color=yellow>Scientist</color>
- <color=yellow>Scientist</color>
- Rough - 50% Chance to Turn to <color=orange>Class D</color>
- All <color=red>SCPs</color>
- Very Fine - Has a chance to become any other <color=red>SCP</color> other than itself. 049-2 are exempt from this. Nor can you turn into 173, as it breaks other 173s' blink timers.
- <b>-=-Items-=-</b>
- Coin
- Fine - Janitor Card
- Coin
- Very Fine - Chance to become anything
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