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May 26th, 2017
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  1. Initialize engine version: 5.4.4f1 (5a3967d8c55d)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon HD 7640G + HD 7600M Dual Graphics (ID=0x9903)
  6. Vendor: ATI
  7. VRAM: 1483 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless)
  40. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless)
  42. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless)
  44. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless)
  46. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless)
  48. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
  50. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  52. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  53. - Completed reload, in 5.025 seconds
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  55. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  56. OnLevelWasLoaded was found on OVRScreenFade
  57. This message has been deprecated and will be removed in a later version of Unity.
  58. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  59.  
  60. (Filename: Line: 375)
  61.  
  62. <RI> Initializing input.
  63.  
  64. <RI> Input initialized.
  65.  
  66. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  67. <RI> Initialized touch support.
  68.  
  69. UnloadTime: 2.720667 ms
  70. FMOD Studio: Creating runtime system instance
  71.  
  72. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  73.  
  74. Loading game settings
  75.  
  76. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  77.  
  78. Process name: Subnautica
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  81.  
  82. changeset 47282, QualityLevel = 0
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  85.  
  86. OK Running Win64
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  89.  
  90. Application version: 47282
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  93.  
  94. SystemInfo:
  95. deviceModel = 355V4C/355V4X/355V5C/355V5X/356V4C/356V4X/356V5C/356V5X/3445VC/3 (SAMSUNG ELECTRONICS CO., LTD.)
  96. deviceName = ALESSANDRO-PC
  97. deviceType = Desktop
  98. deviceUniqueIdentifier = 04536cb176d80a00adb3b65b75c55698209de79e
  99. graphicsDeviceID = 39171
  100. graphicsDeviceName = AMD Radeon HD 7640G + HD 7600M Dual Graphics
  101. graphicsDeviceType = Direct3D11
  102. graphicsDeviceVendor = ATI
  103. graphicsDeviceVendorID = 4098
  104. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  105. graphicsMemorySize = 1483
  106. graphicsShaderLevel = 50
  107. npotSupport = Full
  108. maxTextureSize = 16384
  109. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  110. processorCount = 4
  111. processorFrequency = 1896
  112. processorType = AMD A8-4500M APU with Radeon(tm) HD Graphics
  113. supportedRenderTargetCount = 8
  114. supports3DTextures = True
  115. supportsAccelerometer = False
  116. supportsComputeShaders = True
  117. supportsGyroscope = False
  118. supportsImageEffects = True
  119. supportsInstancing = True
  120. supportsLocationService = False
  121. supportsRawShadowDepthSampling = True
  122. supportsRenderTextures = True
  123. supportsRenderToCubemap = True
  124. supportsShadows = True
  125. supportsSparseTextures = False
  126. supportsStencil = 1
  127. supportsVibration = False
  128. systemMemorySize = 7646
  129.  
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  132.  
  133. Save / Load: Less than 5 save games detected. Hiding load panel scroll bar.
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  136.  
  137. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  138. UnloadTime: 13.615755 ms
  139. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  142.  
  143. L0: EstimateCompactOctreeBytes total ms: 0.8353 self ms: 0.8374
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  146.  
  147. Heartbeat CSV, time s,20.96, GC.GetTotalMemory MB,7.742188, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,19, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  148.  
  149. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  150.  
  151. Unloading asset bundle 'logos' because it is no longer referenced
  152.  
  153. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  154.  
  155.  
  156. Unloading 1961 unused Assets to reduce memory usage. Loaded Objects now: 9736.
  157. Total: 545.090820 ms (FindLiveObjects: 1.425394 ms CreateObjectMapping: 1.556595 ms MarkObjects: 537.817993 ms DeleteObjects: 4.290221 ms)
  158.  
  159. WARNING: Did not receive valid response from session request. Response text:
  160.  
  161. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  162.  
  163. PrefabListSpawner: Spawning prefab ConsoleCommands
  164.  
  165. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  166.  
  167. PrefabListSpawner: Spawning prefab TechTree
  168.  
  169. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  170.  
  171. PrefabListSpawner: Spawning prefab EcoManager
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  174.  
  175. PrefabListSpawner: Spawning prefab FPSCounter
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  178.  
  179. PrefabListSpawner: Spawning prefab IngameMenu
  180.  
  181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  182.  
  183. PrefabListSpawner: Spawning prefab WorldArrowManager
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  186.  
  187. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  188.  
  189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  190.  
  191. PrefabListSpawner: Spawning prefab x_Clouds
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  194.  
  195. PrefabListSpawner: Spawning prefab MonitorLauncher
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  198.  
  199. PrefabListSpawner: Spawning prefab DNADatabase
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  202.  
  203. PrefabListSpawner: Spawning prefab Exploder
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  206.  
  207. PrefabListSpawner: Spawning prefab GUI
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  210.  
  211. PrefabListSpawner: Spawning prefab LootSpawner
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  214.  
  215. PrefabListSpawner: Spawning prefab TelemetryManager
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  218.  
  219. PrefabListSpawner: Spawning prefab SteamEconomy
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  222.  
  223. PrefabListSpawner: Spawning prefab RandomStart
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  226.  
  227. PrefabListSpawner: Spawning prefab SchoolFishManager
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  230.  
  231. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  234.  
  235. PrefabListSpawner: Spawning prefab WaterTemperatureSimulation
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  238.  
  239. PrefabListSpawner: Spawning prefab PrisonManager
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  242.  
  243. PrefabListSpawner: Spawning prefab TeleporterManager
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  246.  
  247. PrefabListSpawner: Spawning prefab VFXStoryEventsManager
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  250.  
  251. PrefabListSpawner: Spawning prefab VirtualEntitiesManager
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  254.  
  255. The referenced script on this Behaviour (Game Object 'MoonpoolTrigger') is missing!
  256.  
  257. (Filename: Line: 1656)
  258.  
  259. Cyclops::Awake frame 1494
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  262.  
  263. L0: Loading lightmapped prefab scene Cyclops total ms: 23005.69 self ms: 23005.69
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  266.  
  267. Streamer not ready for __LIGHTMAPPED_PREFAB__
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  270.  
  271. Caching tech types for 2934 prefabs
  272.  
  273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  274.  
  275. Loaded lightmapped prefab Cyclops frame 1494
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  278.  
  279. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  282.  
  283. L0: Loading lightmapped prefab scene EscapePod total ms: 8220.112 self ms: 8220.112
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  286.  
  287. Loaded lightmapped prefab EscapePod frame 1828
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  290.  
  291. L0: Loading lightmapped prefab scene Aurora total ms: 10480.18 self ms: 10480.18
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  294.  
  295. Loaded lightmapped prefab Aurora frame 2221
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  298.  
  299. PAXTerrainController::Initialize called - frame = 2221
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  302.  
  303. PAXTerrainController::MountWorld frame 3947
  304.  
  305. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  306.  
  307. builders ready, building world..
  308.  
  309. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  310.  
  311. loading static world at 'SNUnmanagedData\Build18'.
  312.  
  313. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  314.  
  315. World in SNUnmanagedData\Build18 is from version 39
  316.  
  317. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  318.  
  319. LargeWorld: Loading world. Frame 3948.
  320.  
  321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  322.  
  323. LargeWorld land 'Voxeland (Voxeland)'
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  326.  
  327. LargeWorldStreamer::Deinitialize called, frame 3948
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  330.  
  331. LargeWorldStreamer::Initialize frame 3948
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  334.  
  335. Read streaming settings:
  336. max frame ms 10, skip ents False, budget 200
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  339.  
  340. LargeWorldStreamer allocated space for 26,20,26 octree batches
  341.  
  342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  343.  
  344. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  347.  
  348. Calling LoadPrefabDatabase frame 3948
  349.  
  350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  351.  
  352. L1: Initialize prefab database (WorldEntities) total ms: 11.2104 self ms: 11.211
  353.  
  354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  355.  
  356. L1: Initialize protobuf serializer total ms: 0.0426 self ms: 0.0432
  357.  
  358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  359.  
  360. L1: SaveLoadManager.Initialize total ms: 2.1408 self ms: 2.1414
  361.  
  362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  363.  
  364. L1: Create octree compiler total ms: 39.5331 self ms: 39.5336
  365.  
  366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  367.  
  368. L1: Create batch thread total ms: 1.8693 self ms: 1.8693
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  371.  
  372. L0: Streamer initialize total ms: 495.2225 self ms: 428.3154
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  375.  
  376. L0: cellManager.ResetEntityDistributions total ms: 121.6909 self ms: 121.6909
  377.  
  378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  379.  
  380. Read clip map settings from SNUnmanagedData\clipmaps-minimum.json:
  381. {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":true,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  382.  
  383. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  384.  
  385. Prewarming all workspaces for res = 16
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  388.  
  389. Growing ChunkWorkspace to meshRes = 16
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  392.  
  393. Growing ChunkWorkspace to meshRes = 16
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  396.  
  397. ClipMapManager initialize done
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  400.  
  401. Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  404.  
  405. L0: LoadSceneObjects total ms: 20357.43 self ms: 20357.43
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  408.  
  409. Cyclops::Awake frame 3950
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  412.  
  413. L0: LoadGlobalRoot total ms: 5859.995 self ms: 5859.995
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  416.  
  417. Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  420.  
  421. L0: RefreshExistingBatchesForPlayMode total ms: 33534.14 self ms: 33534.14
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  424.  
  425. loading palette for LargeWorld at 'BlockPrefabs'.
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  428.  
  429. L0: Loading palette total ms: 12027.91 self ms: 12027.91
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  432.  
  433. L0: Loading heightmap total ms: 735.6946 self ms: 735.6952
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  436.  
  437. biome map downsample factor: 4
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  440.  
  441. L0: Loading biome map total ms: 115.6886 self ms: 115.6892
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  444.  
  445. LargeWorld: calling land.Rebuild frame 3955
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  448.  
  449. L0: Rebuilding land total ms: 58.7959 self ms: 58.7965
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  452.  
  453. L0: Refresh signal database total ms: 52.3465 self ms: 52.3465
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  456.  
  457. OK world mounted: SNUnmanagedData\Build18
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  460.  
  461. LOADING FINISHED
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  464.  
  465. LightmappedPrefabs all loaded, maybe starting intro vignette frame 4646
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  468.  
  469. L0: CellManager::EstimateBytes total ms: 10.6224 self ms: 10.6229
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  472.  
  473. L0: EstimateCompactOctreeBytes total ms: 3.4091 self ms: 3.4091
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  476.  
  477. Heartbeat CSV, time s,80.95467, GC.GetTotalMemory MB,377.8047, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41752, ClipMapManager MB,5.071086, GCCount,29, PlayerPos,-140.3481,-9.657188,-96.0628, WorkingSet MB,0
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  480.  
  481. L0: CellManager::EstimateBytes total ms: 8.0907 self ms: 8.0913
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  484.  
  485. L0: EstimateCompactOctreeBytes total ms: 2.4005 self ms: 2.4011
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  488.  
  489. Heartbeat CSV, time s,140.9579, GC.GetTotalMemory MB,379.8125, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41752, ClipMapManager MB,5.071086, GCCount,30, PlayerPos,-140.3481,-9.657188,-96.0628, WorkingSet MB,0
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  492.  
  493. L0: CellManager::EstimateBytes total ms: 9.7839 self ms: 9.7844
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  496.  
  497. L0: EstimateCompactOctreeBytes total ms: 3.4128 self ms: 3.4128
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  500.  
  501. Heartbeat CSV, time s,200.9524, GC.GetTotalMemory MB,381.3633, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41752, ClipMapManager MB,5.071086, GCCount,31, PlayerPos,-140.3481,-9.657188,-96.0628, WorkingSet MB,0
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  504.  
  505. L0: CellManager::EstimateBytes total ms: 14.7361 self ms: 14.7366
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  508.  
  509. L0: EstimateCompactOctreeBytes total ms: 7.5427 self ms: 7.5432
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  512.  
  513. Heartbeat CSV, time s,260.9542, GC.GetTotalMemory MB,373.3047, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41752, ClipMapManager MB,5.071086, GCCount,33, PlayerPos,-140.3481,-9.657188,-96.0628, WorkingSet MB,0
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  516.  
  517. L0: CellManager::EstimateBytes total ms: 14.6503 self ms: 14.6508
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  520.  
  521. L0: EstimateCompactOctreeBytes total ms: 2.8875 self ms: 2.888
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  524.  
  525. Heartbeat CSV, time s,320.9509, GC.GetTotalMemory MB,374.0781, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41752, ClipMapManager MB,5.071086, GCCount,34, PlayerPos,-140.3481,-9.657188,-96.0628, WorkingSet MB,0
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  528.  
  529. L0: CellManager::EstimateBytes total ms: 14.1557 self ms: 14.1563
  530.  
  531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  532.  
  533. L0: EstimateCompactOctreeBytes total ms: 3.4965 self ms: 3.497
  534.  
  535. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  536.  
  537. Heartbeat CSV, time s,380.9414, GC.GetTotalMemory MB,375.043, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41752, ClipMapManager MB,5.071086, GCCount,35, PlayerPos,-140.3481,-9.657188,-96.0628, WorkingSet MB,0
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  540.  
  541. L0: CellManager::EstimateBytes total ms: 13.3777 self ms: 13.3777
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  544.  
  545. L0: EstimateCompactOctreeBytes total ms: 2.9393 self ms: 2.9399
  546.  
  547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  548.  
  549. Heartbeat CSV, time s,440.9418, GC.GetTotalMemory MB,378.1055, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41752, ClipMapManager MB,5.071086, GCCount,36, PlayerPos,-140.3481,-9.657188,-96.0628, WorkingSet MB,0
  550.  
  551. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  552.  
  553. L0: CellManager::EstimateBytes total ms: 16.6517 self ms: 16.6522
  554.  
  555. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  556.  
  557. L0: EstimateCompactOctreeBytes total ms: 3.7055 self ms: 3.7061
  558.  
  559. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  560.  
  561. Heartbeat CSV, time s,500.941, GC.GetTotalMemory MB,393.9297, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41752, ClipMapManager MB,5.550879, GCCount,36, PlayerPos,-140.3481,-9.657188,-96.0628, WorkingSet MB,0
  562.  
  563. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  564.  
  565. d3d11: failed to create vertex buffer of size 22880 [0x887A0005]
  566. L0: CellManager::EstimateBytes total ms: 7.8639 self ms: 7.8645
  567.  
  568. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  569.  
  570. L0: EstimateCompactOctreeBytes total ms: 2.4134 self ms: 2.414
  571.  
  572. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  573.  
  574. Heartbeat CSV, time s,560.9404, GC.GetTotalMemory MB,392.4688, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,37, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  575.  
  576. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  577.  
  578. PerformGarbageAndAssetCollection, Time.time=620.9438, Time.frameCount=37043, DateTime.Now=5/15/2017 3:32:09 PM
  579.  
  580. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  581.  
  582. L0: PerformGarbageCollection -> GC.Collect total ms: 163.4965 self ms: 163.4965
  583.  
  584. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  585.  
  586. Unloading 7 Unused Serialized files (Serialized files now loaded: 2)
  587. L0: CellManager::EstimateBytes total ms: 10.4961 self ms: 10.4961
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  590.  
  591. L0: EstimateCompactOctreeBytes total ms: 3.0549 self ms: 3.0549
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  594.  
  595. Heartbeat CSV, time s,620.9438, GC.GetTotalMemory MB,378.5234, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,39, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  598.  
  599.  
  600. Unloading 4380 unused Assets to reduce memory usage. Loaded Objects now: 81987.
  601. Total: 792.992249 ms (FindLiveObjects: 11.395056 ms CreateObjectMapping: 6.934759 ms MarkObjects: 766.957764 ms DeleteObjects: 7.703068 ms)
  602.  
  603. L0: CellManager::EstimateBytes total ms: 8.3057 self ms: 8.3062
  604.  
  605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  606.  
  607. L0: EstimateCompactOctreeBytes total ms: 2.5101 self ms: 2.5101
  608.  
  609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  610.  
  611. Heartbeat CSV, time s,680.9432, GC.GetTotalMemory MB,397.3203, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,39, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  612.  
  613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  614.  
  615. L0: CellManager::EstimateBytes total ms: 10.4475 self ms: 10.448
  616.  
  617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  618.  
  619. L0: EstimateCompactOctreeBytes total ms: 3.2309 self ms: 3.2314
  620.  
  621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  622.  
  623. Heartbeat CSV, time s,740.9408, GC.GetTotalMemory MB,397.0234, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,40, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  624.  
  625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  626.  
  627. L0: CellManager::EstimateBytes total ms: 13.5326 self ms: 13.5326
  628.  
  629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  630.  
  631. L0: EstimateCompactOctreeBytes total ms: 3.192 self ms: 3.1926
  632.  
  633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  634.  
  635. Heartbeat CSV, time s,800.9416, GC.GetTotalMemory MB,396.7695, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,41, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  636.  
  637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  638.  
  639. L0: CellManager::EstimateBytes total ms: 12.5505 self ms: 12.551
  640.  
  641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  642.  
  643. L0: EstimateCompactOctreeBytes total ms: 2.8718 self ms: 2.8718
  644.  
  645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  646.  
  647. Heartbeat CSV, time s,860.947, GC.GetTotalMemory MB,396.3242, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,42, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  648.  
  649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  650.  
  651. L0: CellManager::EstimateBytes total ms: 9.6845 self ms: 9.6845
  652.  
  653. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  654.  
  655. L0: EstimateCompactOctreeBytes total ms: 3.0872 self ms: 3.0878
  656.  
  657. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  658.  
  659. Heartbeat CSV, time s,920.9514, GC.GetTotalMemory MB,395.957, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,43, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  660.  
  661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  662.  
  663. L0: CellManager::EstimateBytes total ms: 9.4761 self ms: 9.4767
  664.  
  665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  666.  
  667. L0: EstimateCompactOctreeBytes total ms: 2.5409 self ms: 2.5414
  668.  
  669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  670.  
  671. Heartbeat CSV, time s,980.9457, GC.GetTotalMemory MB,395.5703, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,44, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  672.  
  673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  674.  
  675. L0: CellManager::EstimateBytes total ms: 11.1354 self ms: 11.1359
  676.  
  677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  678.  
  679. L0: EstimateCompactOctreeBytes total ms: 3.1353 self ms: 3.1359
  680.  
  681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  682.  
  683. Heartbeat CSV, time s,1040.945, GC.GetTotalMemory MB,396.168, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,45, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  684.  
  685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  686.  
  687. L0: CellManager::EstimateBytes total ms: 8.8763 self ms: 8.8763
  688.  
  689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  690.  
  691. L0: EstimateCompactOctreeBytes total ms: 2.3973 self ms: 2.3973
  692.  
  693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  694.  
  695. Heartbeat CSV, time s,1100.946, GC.GetTotalMemory MB,380.0273, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,47, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  696.  
  697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  698.  
  699. L0: CellManager::EstimateBytes total ms: 14.4591 self ms: 14.4591
  700.  
  701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  702.  
  703. L0: EstimateCompactOctreeBytes total ms: 3.0425 self ms: 3.0425
  704.  
  705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  706.  
  707. Heartbeat CSV, time s,1160.948, GC.GetTotalMemory MB,382.4141, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,48, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  708.  
  709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  710.  
  711. PerformGarbageAndAssetCollection, Time.time=1220.947, Time.frameCount=90230, DateTime.Now=5/15/2017 3:42:10 PM
  712.  
  713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  714.  
  715. L0: PerformGarbageCollection -> GC.Collect total ms: 118.9475 self ms: 118.9475
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  718.  
  719. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  720. L0: CellManager::EstimateBytes total ms: 10.9739 self ms: 10.9745
  721.  
  722. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  723.  
  724. L0: EstimateCompactOctreeBytes total ms: 2.2612 self ms: 2.2612
  725.  
  726. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  727.  
  728. Heartbeat CSV, time s,1220.947, GC.GetTotalMemory MB,375.7461, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,50, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  729.  
  730. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  731.  
  732.  
  733. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 81946.
  734. Total: 781.795349 ms (FindLiveObjects: 9.883274 ms CreateObjectMapping: 4.354471 ms MarkObjects: 767.273071 ms DeleteObjects: 0.283999 ms)
  735.  
  736. L0: CellManager::EstimateBytes total ms: 8.5681 self ms: 8.5686
  737.  
  738. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  739.  
  740. L0: EstimateCompactOctreeBytes total ms: 2.9987 self ms: 2.9998
  741.  
  742. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  743.  
  744. Heartbeat CSV, time s,1280.945, GC.GetTotalMemory MB,395.0313, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,50, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  745.  
  746. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  747.  
  748. L0: CellManager::EstimateBytes total ms: 11.2164 self ms: 11.2169
  749.  
  750. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  751.  
  752. L0: EstimateCompactOctreeBytes total ms: 2.2526 self ms: 2.2531
  753.  
  754. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  755.  
  756. Heartbeat CSV, time s,1340.943, GC.GetTotalMemory MB,398.0117, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,51, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  757.  
  758. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  759.  
  760. L0: CellManager::EstimateBytes total ms: 8.2738 self ms: 8.2743
  761.  
  762. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  763.  
  764. L0: EstimateCompactOctreeBytes total ms: 2.8368 self ms: 2.8368
  765.  
  766. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  767.  
  768. Heartbeat CSV, time s,1400.944, GC.GetTotalMemory MB,380.8203, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,53, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  769.  
  770. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  771.  
  772. L0: CellManager::EstimateBytes total ms: 13.6692 self ms: 13.6692
  773.  
  774. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  775.  
  776. L0: EstimateCompactOctreeBytes total ms: 2.915 self ms: 2.9156
  777.  
  778. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  779.  
  780. Heartbeat CSV, time s,1460.954, GC.GetTotalMemory MB,380.2773, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,54, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  781.  
  782. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  783.  
  784. L0: CellManager::EstimateBytes total ms: 10.5355 self ms: 10.5355
  785.  
  786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  787.  
  788. L0: EstimateCompactOctreeBytes total ms: 3.0797 self ms: 3.0797
  789.  
  790. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  791.  
  792. Heartbeat CSV, time s,1520.943, GC.GetTotalMemory MB,397.5859, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,54, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  793.  
  794. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  795.  
  796. L0: CellManager::EstimateBytes total ms: 14.9536 self ms: 14.9542
  797.  
  798. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  799.  
  800. L0: EstimateCompactOctreeBytes total ms: 3.2541 self ms: 3.2547
  801.  
  802. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  803.  
  804. Heartbeat CSV, time s,1580.945, GC.GetTotalMemory MB,397.8594, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,55, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  805.  
  806. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  807.  
  808. L0: CellManager::EstimateBytes total ms: 14.0628 self ms: 14.0628
  809.  
  810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  811.  
  812. L0: EstimateCompactOctreeBytes total ms: 3.3696 self ms: 3.3702
  813.  
  814. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  815.  
  816. Heartbeat CSV, time s,1640.944, GC.GetTotalMemory MB,396.9219, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,56, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  817.  
  818. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  819.  
  820. L0: CellManager::EstimateBytes total ms: 10.6618 self ms: 10.6624
  821.  
  822. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  823.  
  824. L0: EstimateCompactOctreeBytes total ms: 2.2466 self ms: 2.2466
  825.  
  826. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  827.  
  828. Heartbeat CSV, time s,1700.941, GC.GetTotalMemory MB,396.1914, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,57, PlayerPos,-142.8384,-8.804938,-106.5644, WorkingSet MB,0
  829.  
  830. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  831.  
  832. L0: CellManager::EstimateBytes total ms: 9.5366 self ms: 9.5372
  833.  
  834. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  835.  
  836. L0: EstimateCompactOctreeBytes total ms: 3.0619 self ms: 3.0619
  837.  
  838. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  839.  
  840. Heartbeat CSV, time s,1760.96, GC.GetTotalMemory MB,380.0938, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,59, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  841.  
  842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  843.  
  844. PerformGarbageAndAssetCollection, Time.time=1820.945, Time.frameCount=142465, DateTime.Now=5/15/2017 3:52:10 PM
  845.  
  846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  847.  
  848. L0: PerformGarbageCollection -> GC.Collect total ms: 116.9633 self ms: 116.9633
  849.  
  850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  851.  
  852. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  853. L0: CellManager::EstimateBytes total ms: 10.4405 self ms: 10.4405
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  856.  
  857. L0: EstimateCompactOctreeBytes total ms: 2.5587 self ms: 2.5587
  858.  
  859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  860.  
  861. Heartbeat CSV, time s,1820.945, GC.GetTotalMemory MB,373.8828, OctNodes MB,7.247925, CompactOctrees MB,109.2695, CellManager MB,12.41701, ClipMapManager MB,6.457633, GCCount,61, PlayerPos,-142.8384,-8.804939,-106.5644, WorkingSet MB,0
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  864.  
  865.  
  866. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 82037.
  867. Total: 796.107056 ms (FindLiveObjects: 11.068943 ms CreateObjectMapping: 4.663307 ms MarkObjects: 780.057861 ms DeleteObjects: 0.315314 ms)
  868.  
  869. Telemetry Manager: SendEndSession called, sessionId = 59199c927409ef1b81348d52
  870.  
  871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  872.  
  873. Telemetry Manager: Sent endsession
  874.  
  875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  876.  
  877. Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."}
  878.  
  879. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  880.  
  881. Setting up 1 worker threads for Enlighten.
  882. Thread -> id: 13c4 -> priority: 1
  883. LargeWorldStreamer::Deinitialize called, frame 143602
  884.  
  885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  886.  
  887. LargeWorldOctreeCompiler::MainLoop abort requested
  888.  
  889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  890.  
  891. MainLoop aborted
  892.  
  893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  894.  
  895. Deleting tmp folder 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0001\tmp'
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  898.  
  899. DirectoryNotFoundException: Directory 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0001\tmp' not found.
  900. at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0
  901. at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0
  902. at System.IO.Directory.GetDirectories (System.String path) [0x00000] in <filename unknown>:0
  903. at System.IO.Directory.RecursiveDelete (System.String path) [0x00000] in <filename unknown>:0
  904. at System.IO.Directory.Delete (System.String path, Boolean recursive) [0x00000] in <filename unknown>:0
  905. at LargeWorldStreamer.Deinitialize () [0x00000] in <filename unknown>:0
  906. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  907. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  908. UnityEngine.Logger:LogException(Exception, Object)
  909. UnityEngine.Debug:LogException(Exception, Object)
  910. LargeWorldStreamer:Deinitialize()
  911. LargeWorldStreamer:OnDestroy()
  912.  
  913. (Filename: Line: -1)
  914.  
  915. FMOD Studio: Destroying runtime system instance
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  918.  
  919. LargeWorldOctreeCompiler deconstructed
  920.  
  921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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