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- Name: Morgana Physical Stats:
- Str: 13 Agi: 5 Vit: 6
- Mystical Stats:
- Mag: 8 Lck: 3
- Vitals:
- Wounds: 12 Mana: 8 Fortune: 3 Soak: 5
- Appearance:
- http://safebooru.org//images/1521/45cfbbab2aa158c0cf9627160cc45a3ca7ac21ee.jpg
- -------------------
- Age:
- 16 years old
- Body:
- Overdeveloped
- Specialization:
- Corrupted Specialization: Reinforcement
- Weapon:
- Fists
- ! Forced Holster: When attempting to Disarm a target, you gain +1 dice.
- In addition you penetrate a point of the target's Soak.
- Outfit:
- Uniform
- ! Defender: Grants +1 die to defense rolls that use STR.
- Powers:
- Power of Friendship
- ! Aid action grants +4 dice to an ally's next action.
- ! Allies who use an Aid action on you give you +4 dice to your next action.
- ! By expending 1 mana, you can transfer a successful wound on you onto an ally. Can be done for up to 3
- wounds these do not penetrate soak.
- ! Can now be used to transfer wounds from an ally onto yourself using the same mechanics as transferring a
- wound onto an ally
- Perks:
- Blood Magic
- ! You can choose to forgo spending mana to use Magic, instead taking one wound per mana you would have
- spent.
- Flexibility
- ! Gain +1 dice to escaping grapples.
- Twin Soul
- Big Damn Hero
- ! You are aware of any danger occurring or about to occur near that person or place so long as your token
- is intact.
- ! While defending the person or place you have designated, you gain +1 attack dice and +1 defense dice.
- ! If the person is another mahou shoujo, your aid actions cast on them now grant +3 dice.
- Eternal Style
- ! + 1 Soak
- ! Allows you to spend an action changing your outfit Enhancement. This change is only for those
- enhancements granted by your style of outfit.
- Astral Projection
- ! If you are attacked, you will merely wake up as if from a nightmare.
- Monster Girl Perks:
- Prehensile
- ! +1 dice on Physical Grapple rolls.
- Lure
- ! Aiding and being Aided now grants you and your aider/aidee +1 mana.
- Reverence
- Drifter
- ! Wings grant you free flight when undisguised.
- ! +1 bonus die to dodge and disengage rolls.
- -------------------
- Weakness:
- Stone
- ! Take -1 defense dice against Stone Specialization magic.
- ! Stone enemies gain an additional +1 offense dice when using their Specialization against you.
- ! You will take 1 unavoidable bonus damage when wounded by a Stone attack.
- -------------------
- Rolls:
- Attack: 7d10 (with Weapon) | (4d10 with Spec)
- Flurry: 7d10
- Disarm: 8d10
- Dash: 3d10
- Parry: 8d10
- Sunder: 8d10 (7d10 versus Stone)
- Luck Out: 2d10 (1d10 versus Stone)
- Dodge: 4d10
- Disengage: 4d10
- Shield: 4d10 (3d10 versus Stone)
- Knock Back: 7d10 (With Weapon)
- Cover: 7d10 for melee/unarmed | 4d10 for dodge | 2d10 for luck | 4d10 for shielding
- Grapple: 8d10 (Physical)
- Escape Grapple: 9d10 (If Physical) | 5d10 (If Magical) (4d10 if Stone magic) | 4d10 (If Supressing Fire)
- -------------------
- Coins:
- 1 Gold Coin:
- -> 0 (+ STR)
- 3 Silver Coins:
- -> 2 (Water -> DMG -> Corruption: Reinforcement)
- -> 1 (+ STR)
- -> 0 (+ MAG/VIT)
- 4 Bronze Coins:
- -> 3 (Changed Age: 11->16)
- -> 2 (Empathic -> Water)
- -> 1 (+ STR)
- -> 0 (+ VIT)
- -------------------
- Physical Stats:
- STR: 13 { + 1 (Overdeveloped) + 2 (Fists) - 1 (Twin Soul) + 4 [Gold] + 2 [Silver x 1] + 1 [Bronze x 1]}
- AGI: 5 { + 1 (Flexibility) - 1 (Twin Soul) + 1 (Prehensile)}
- VIT: 6 { + 1 (Uniform) + 1 (Blood Magic) - 2 (Twin Soul) + 1 [Silver x .5] + 1 [Bronze x 1]}
- Mystical Stats:
- MAG: 8 { + 1 (Power of Friendship) - 1 (Twin Soul) + 1 (Big Damn Hero) + 1 (Astral Projection) + 1 (Reverence) + 1 [Silver x .5]}
- LCK: 3 { - 1 (Twin Soul)}
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