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Jun 12th, 2019
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --This plugin does not remove things
  4. --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
  5. --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
  6. --Thank you for using my plugin and enjoy :)
  7. --It is free to use
  8. --If you use this plugin to create your own, please give me credit
  9. --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
  10. --Errors: Camera,Terrain
  11. local mess_handle=Instance.new("Message",workspace)
  12. mess_handle.Text = "Inserting map, please wait"
  13. wait(0.5)
  14. for i,w in pairs(workspace:GetChildren()) do
  15. if w.className~="Terrain" then
  16. if (w~=mess_handle)and(w~=script) then
  17. ypcall(function() w:Destroy() end)
  18. end
  19. end
  20. end
  21.  
  22. local runDummyScript = function(f,scri)
  23. local oldenv = getfenv(f)
  24. local newenv = setmetatable({}, {
  25. __index = function(_, k)
  26. if k:lower() == 'script' then
  27. return scri
  28. else
  29. return oldenv[k]
  30. end
  31. end
  32. })
  33. setfenv(f, newenv)
  34. ypcall(function() f() end)
  35. end
  36. cors = {}
  37. mas = Instance.new("Model",game:GetService("Lighting"))
  38. mas.Name = "CompiledModel"
  39. o2 = Instance.new("Part")
  40. o2.Name = "Baseplate"
  41. o2.Parent = mas
  42. o2.BrickColor = BrickColor.new("Dark stone grey")
  43. o2.Position = Vector3.new(0, -10, 0)
  44. o2.Anchored = true
  45. o2.Locked = true
  46. o2.FormFactor = Enum.FormFactor.Symmetric
  47. o2.Size = Vector3.new(512, 20, 512)
  48. o2.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  49. o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  50. o2.Position = Vector3.new(0, -10, 0)
  51. mas.Parent = workspace
  52. mas:MakeJoints()
  53. local mas1 = mas:GetChildren()
  54. for i=1,#mas1 do
  55. mas1[i].Parent = game:GetService("Lighting")
  56. ypcall(function() mas1[i]:MakeJoints() end)
  57. end
  58. mas:Destroy()
  59. for i=1,#cors do
  60. coroutine.resume(cors[i])
  61. end
  62. mess_handle.Text = "Resetting"
  63. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  64. v:LoadCharacter()
  65. end
  66. wait(1)
  67. mess_handle:Remove()
  68.  
  69. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  70. game:GetService("Lighting").Brightness = 2
  71. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  72. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  73. game:GetService("Lighting").GlobalShadows = true
  74. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
  75. game:GetService("Lighting").Outlines = false
  76. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  77. game:GetService("Lighting").TimeOfDay = "14:00:00"
  78. game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
  79. game:GetService("Lighting").FogEnd = 100000
  80. game:GetService("Lighting").FogStart = 0
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