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Feb 21st, 2018
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  1. light1 = CreateLight(2)
  2.                         range# = 20
  3.                         light1 = New Light
  4.                         light1\EN = CreateLight(2)
  5.                         LightColor(light1, 0, 0, 255)
  6.                         LightRange light1,range
  7.                         HideEntity(light1\EN)
  8.                         NameEntity(light1\EN, Handle(light1))
  9.                         PointEntity(light1,S\EN)
  10.                         ShadowLight light1
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