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Apr 24th, 2018
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  1. EVENT_SAY
  2. {
  3. if($1- =~ "hail" && $flag(14255) == 0) {
  4. msgtext (An enormous goblin, layered in filth and fat squats before you.);
  5. dialog (*stare at Gobbles*);
  6. dialog (*poke Gobbles*);
  7. dialog (*pinch Gobbles*);
  8. dialog (*place your hand inside your bag*);
  9. }
  10.  
  11. if($1- =~ "stare at Gobbles") {
  12. msgtext (He really is quite disgusting...);}
  13.  
  14. if($1- =~ "poke Gobbles") {
  15. msgtext (An enormous belch erupts from the belly of Gobbles. He appears content in your revulsion.);}
  16.  
  17. if($1- =~ "pinch Gobbles") {
  18. msgtext (Gobbles squeels, flailing his stubby little arms. This was most satisfying.);}
  19.  
  20. if($1- =~ "place your hand inside your bag") {
  21. msgtext (Gobbles'eyes suddenly lock onto your hand as you reach for your pouch. He seems quite curious as to what your next action may be.);
  22. setflag(14255,1);}
  23.  
  24. if($1- =~ "hail" && $flag(14255) == 1) {
  25. msgtext (Gobbles' stares at you, unblinking.);
  26. dialog (*pull nothing from your bag*);
  27. dialog (*pull a coin from your bag*);
  28. dialog (*pull a knife from your bag*);
  29. dialog (*pull a ration from your bag*);}
  30.  
  31. if($1- =~ "pull nothing from your bag") {
  32. msgtext (Gobbles sighs, pounding the ground with his knobby feet. He is clearly disappointed.);}
  33.  
  34. if($1- =~ "pull a coin from your bag") {
  35. msgtext (Gobbles snatches the coin from your fingers and chomps down on the hard metal. He licks the coin once more before grunting and throwing it back at your feet. You feel no desire to pick the coin back up.);}
  36.  
  37. if($1- =~ "pull a knife from your bag") {
  38. msgtext (Gobbles squeels! His tiny legs and arms flail wildly as he attempts to flee but is unable to move. How pathetic.);}
  39. msgtext (Your faction standing with Gobbles the Glutton has decreased!);
  40.  
  41. if($1- =~ "pull a ration from your bag") {
  42. msgtext (Gobbles' nostrils flare as he begins to sniff the air. Like a dog, his eyes follow the food within your hands. Drool begins to run down the goblin's face. As you look down you notice a grubby hand outstretched before you...);
  43. setflag(14255,2);}
  44.  
  45. if($1- =~ "hail" && $flag(14255) == 2) {
  46. msgtext (Gobbles sniffs the air, his greedy palm still open before you.);
  47. dialog (*eat the ration*);
  48. dialog (*give Gobbles the ration*);}
  49.  
  50. if($1- =~ "eat the ration") {
  51. msgtext (Gobbles cries.);}
  52.  
  53. if($1- =~ "give Gobbles the ration") {
  54. msgtext (Gobbles lurches forward, rolling over onto his belly. Like a slug he crawls to you, mouth open, his chubby cheeks smooshed in a craving grin. He crams the entire ration into his mouth and then rolls backwards away from you. Chew your food Gobbles...);
  55. msgtext (Your faction standing with Gobbles the Glutton has increased!);
  56. setflag(14255,3);}
  57.  
  58. if($1- =~ "hail" && $flag(14255) == 3) {
  59. msgtext (Gobbles looks up at you eagerly. 'Does the $race bring more tasty treats for Gobbles?!'. The goblin burps loudly at you as he awaits your reply.);
  60. dialog (I think you've had enough Gobbles);
  61.  
  62. if($1- =~ "I think you've had enough Gobbles") {
  63. msgtext (Gobbles glares at you. 'NO Gobbles has NOT. Gobbles want MORE. Gobbles NEED more. YOU get for Gobbles. Friend of Gobbles. You plan let Gobbles starve? Gobbles so hungry...);}
  64. setflag(14255,4);}
  65.  
  66. if($1- =~ "hail" && $flag(14255) == 4) {
  67. msgtext (Gobbles clearly has been doing his best to avoid this horrible fate.);
  68. dialog (I don't think you're in any danger of starvation);
  69. dialog (err um well no I suppose I don t want you to starve what can I get for you Gobbles);
  70.  
  71. if($1- =~ "I don't think you're in any danger of starvation.") {
  72. msgtext (AM SO! Gobbles is FAMISHED. Gobbles going to DIE. Gobbles never be able to eat again. A sad day for Gobbles. Very sad... You bring this upon Gobbles. You want this! Gobbles death all your fault!);}
  73.  
  74. if($1- =~ "err um well no I suppose I don t want you to starve what can I get for you Gobbles") {
  75. msgtext (The goblins eyes light up. Meats! Tasty, tasty meats... Has been long time since Gobbles have meat... The goblin glances at the ground where the remains of a rat lay. You think the mice have probably learned to stay away from Gobbles, much to his dismay.);}
  76.  
  77. }
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