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- DWORD Protocol48()
- {
- static DWORD HwDll = NULL;
- static bool CheckProtocol = false;
- if (!CheckProtocol)
- {
- HwDll = (DWORD)GetModuleHandle("hw.dll");
- CheckProtocol = true;
- }
- return HwDll;
- }
- void APIENTRY Hooked_glBegin(GLenum mode)
- {
- if (mode == GL_QUADS && cvar.misc_vgui_back)
- {
- GLint last_texture;
- glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture);
- if (Protocol48()?last_texture == 76 || last_texture == 5835: last_texture == 5845)
- glBindTexture(GL_TEXTURE_2D, texture_id[218]);
- if (Protocol48() ? last_texture == 77 || last_texture == 5836 : last_texture == 5846)
- glBindTexture(GL_TEXTURE_2D, texture_id[219]);
- if (Protocol48() ? last_texture == 78 || last_texture == 5837 : last_texture == 5847)
- glBindTexture(GL_TEXTURE_2D, texture_id[220]);
- if (Protocol48() ? last_texture == 79 || last_texture == 5838 : last_texture == 5848)
- glBindTexture(GL_TEXTURE_2D, texture_id[221]);
- if (Protocol48() ? last_texture == 80 || last_texture == 5839 : last_texture == 5849)
- glBindTexture(GL_TEXTURE_2D, texture_id[222]);
- if (Protocol48() ? last_texture == 81 || last_texture == 5840 : last_texture == 5850)
- glBindTexture(GL_TEXTURE_2D, texture_id[223]);
- if (Protocol48() ? last_texture == 82 || last_texture == 5841 : last_texture == 5851)
- glBindTexture(GL_TEXTURE_2D, texture_id[224]);
- if (Protocol48() ? last_texture == 83 || last_texture == 5842 : last_texture == 5852)
- glBindTexture(GL_TEXTURE_2D, texture_id[225]);
- if (Protocol48() ? last_texture == 84 || last_texture == 5843 : last_texture == 5853)
- glBindTexture(GL_TEXTURE_2D, texture_id[226]);
- if (Protocol48() ? last_texture == 85 || last_texture == 5844 : last_texture == 5854)
- glBindTexture(GL_TEXTURE_2D, texture_id[227]);
- if (Protocol48() ? last_texture == 86 || last_texture == 5845 : last_texture == 5855)
- glBindTexture(GL_TEXTURE_2D, texture_id[228]);
- if (Protocol48() ? last_texture == 87 || last_texture == 5856 : last_texture == 5856)
- glBindTexture(GL_TEXTURE_2D, texture_id[229]);
- }
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