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- We lost 1 thief in the operation.
- Early indications show that our operation was a success.
- Our thieves listen in on a report from the Military Elders of ReallyNoTheme (6:21)...
- Military Affairs of ReallyNoTheme
- The Conniving Viscount Khenez, we have 4 generals available to lead our armies. One must always stay here to lead our forces in defense, but you may send the others out to combat at any time.
- Our Generals' current activities and our military strength is detailed below.
- Wage Rate
- Our military effectiveness is determined by the wage rates of our armed forces. Higher wages can drive up productivity. Any changes to pay will take time to change our efficiency.
- At this time, approximately 85.6% of our maximum population is allocated to non-peasant roles. Our wage rate is 198.1% of normal levels, and our military is functioning at 101.6% efficiency.
- Military Strength
- In addition, our military strength is affected by a number of other factors including buildings, honor, spells, and more. Our net military effectiveness is as follows:
- Offensive Military Effectiveness 130.9%
- Defensive Military Effectiveness 106.8%
- Net Offensive Points at Home 354,228
- Net Defensive Points at Home 158,776
- Army Availability
- Standing Army Undeployed Army Undeployed Army Undeployed Army Undeployed Army
- Generals 4
- Soldiers 12
- Skeletons 15,963
- Zombies 16,592
- Ghouls 19,328
- War Horses 16,124
- Captured Land -
- Military Training Estimates
- The Conniving Viscount Khenez, the table below shows our training estimates for the next 24 days.
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
- Skeletons
- Zombies
- Ghouls
- Thieves
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