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weapons

BiosNod May 19th, 2020 1,171 in 17 days
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  1. <?
  2.  
  3. Class Weapons
  4. {
  5.     const RIFLE_DISPOSABLE = 3;
  6.  
  7.     const UZI_DISPOSABLE = 6;
  8.  
  9.     const MORTAR_DISPOSABLE = 8;
  10.  
  11.     const SHOTGUN_DISPOSABLE = 13;
  12.  
  13.     const WATERMELON_DISPOSABLE = 15;
  14.  
  15.     const HOLY_GRENADE_DISPOSABLE = 18;
  16.  
  17.     const DYNAMITE_DISPOSABLE = 20;
  18.  
  19.     const BLOW_TORCH_DISPOSABLE = 21;
  20.  
  21.     const TELEPORT_DISPOSABLE = 22;
  22.  
  23.     const BAZOOKA = 1;
  24.  
  25.     const BAZOOKA_UPG_1 = 320;
  26.  
  27.     const CUMULATIVE_BAZOOKA = 321;
  28.  
  29.     const GRENADE = 2;
  30.  
  31.     const STUFFED_BOUNCING_GRENADE = 322;
  32.  
  33.     const GRENADE_UPG_2 = 323;
  34.  
  35.     const RIFLE = 4;
  36.  
  37.     const RIFLE_UPG_1 = 324;
  38.  
  39.     const CLUSTER_BOMB = 5;
  40.  
  41.     const CLUSTER_BOMB_UPG_1 = 301;
  42.  
  43.     const CLUSTER_BOMB_UPG_2A = 302;
  44.  
  45.     const CLUSTER_BOMB_UPG_2B = 303;
  46.  
  47.     const MORTAR = 9;
  48.  
  49.     const MORTAR_UPG_1 = 304;
  50.  
  51.     const MORTAR_RADIUS = 305;
  52.  
  53.     const MORTAR_DOUBLE_SHOT = 306;
  54.  
  55.     const SHURIKEN = 45;
  56.  
  57.     const SHURIKEN_UPG_1 = 307;
  58.  
  59.     const SHURIKEN_TRAJECTORY = 308;
  60.  
  61.     const SHURIKEN_SAW = 309;
  62.  
  63.     const STICKY_GRENADE = 29;
  64.  
  65.     const STICKY_GRENADE_UPG_1 = 310;
  66.  
  67.     const STICKY_GRENADE_POISON = 311;
  68.  
  69.     const STICKY_GRENADE_BOM_MINE = 312;
  70.  
  71.     const SNIPER_RIFLE = 23;
  72.  
  73.     const SNIPER_RIFLE_UPG_1 = 313;
  74.  
  75.     const SHOTGUN = 14;
  76.  
  77.     const SHOTGUN_UPG_1 = 314;
  78.  
  79.     const SHOTGUN_SLOWING = 315;
  80.  
  81.     const SHOTGUN_DOUBLE_SHOT = 316;
  82.  
  83.     const MINIGUN = 10;
  84.  
  85.     const MINIGUN_UPG_1 = 317;
  86.  
  87.     const MINIGUN_REDUCE_ARMOR = 318;
  88.  
  89.     const MINIGUN_ROCKET = 319;
  90.  
  91.     const CANNON = 46;
  92.  
  93.     const CANNON_UPG_1 = 340;
  94.  
  95.     const CANNON_UPG_2 = 341;
  96.  
  97.     const CARPET_BAZOOKA = 44;
  98.  
  99.     const CARPET_BAZOOKA_UPG_1 = 343;
  100.  
  101.     const CARPET_BAZOOKA_BOUNCE_PLUS = 344;
  102.  
  103.     const CARPET_BAZOOKA_FIRE = 345;
  104.  
  105.     const HOLY_GRENADE = 25;
  106.  
  107.     const HOLY_GRENADE_UPG_1 = 336;
  108.  
  109.     const AIR_STRIKE = 27;
  110.  
  111.     const AIR_STRIKE_UPG_1 = 362;
  112.  
  113.     const THUNDERBOLT = 74;
  114.  
  115.     const THUNDERBOLT_UPG_1 = 366;
  116.  
  117.     const DRILL_GUN = 12;
  118.  
  119.     const WATERMELON = 24;
  120.  
  121.     const FLAMETHROWER = 30;
  122.  
  123.     const MOLOTOV = 37;
  124.  
  125.     const AK_47 = 52;
  126.  
  127.     const FREEZING_BAZOOKA = 54;
  128.  
  129.     const CROSSBOW = 55;
  130.  
  131.     const ANTITOXIN = 80;
  132.  
  133.     const BANDAGE = 72;
  134.  
  135.     const METEOR = 28;
  136.  
  137.     const GROUND_BREAKER = 57;
  138.  
  139.     const BLIZZARD = 75;
  140.  
  141.     const DRILL = 16;
  142.  
  143.     const ROPE = 49;
  144.  
  145.     const SUPER_SHEEP = 41;
  146.  
  147.     const TELEPORT_THROWER = 34;
  148.  
  149.     const SWITCH_TURN = 42;
  150.  
  151.     const FIREWORK = 32;
  152.  
  153.     const BAT = 51;
  154.  
  155.     const NAPALM_STRIKE = 43;
  156.  
  157.     const SLEDGEHAMMER = 47;
  158.  
  159.     const TELEPORT = 26;
  160.  
  161.     const JETPACK = 35;
  162.  
  163.     const FREEZING_MINE = 56;
  164.  
  165.     const BUNKER_BUSTER = 58;
  166.  
  167.     const GUARDING_BOT = 60;
  168.  
  169.     const DISC_LAUNCHER = 62;
  170.  
  171.     const HOPPING_BAZOOKA = 63;
  172.  
  173.     const HELICOPTER = 64;
  174.  
  175.     const UFO = 65;
  176.  
  177.     const ANTIFREEZE = 66;
  178.  
  179.     const FORCE_FIELD = 67;
  180.  
  181.     const CIRCUS_CANNON = 68;
  182.  
  183.     const BOOMERANG = 69;
  184.  
  185.     const ANVIL = 70;
  186.  
  187.     const EMERGENCY_TELEPORT = 71;
  188.  
  189.     const GRAVITY_GUN = 73;
  190.  
  191.     const ATOM_BOMB = 77;
  192.  
  193.     const FROZEN_ORB = 78;
  194.  
  195.     const SENTRY_GUN = 79;
  196.  
  197.     const GAS_GRENADE = 81;
  198.  
  199.     const SUPER_BUNKER_BUSTER = 10059;
  200.  
  201.     const DRILL_GUN_FINITE = 11;
  202.  
  203.     const CARPET_STRIKE = 36;
  204.  
  205.     const HOMING_BAZOOKA = 38;
  206.  
  207.     const HOMING_BAZOOKA_UPG_1 = 325;
  208.  
  209.     const HOMING_BAZOOKA_UPG_2 = 326;
  210.  
  211.     const HARPOON = 50;
  212.  
  213.     const ELECTRIC_HARPOON_UPG_1 = 327;
  214.  
  215.     const ELECTRIC_HARPOON_BOOST_DMG = 328;
  216.  
  217.     const ENERGY_RIFLE = 329;
  218.  
  219.     const BLOW_TORCH = 17;
  220.  
  221.     const BLOW_TORCH_UPG_1 = 330;
  222.  
  223.     const BLOW_TORCH_UPG_2 = 331;
  224.  
  225.     const MINE = 39;
  226.  
  227.     const MINE_UPG_1 = 332;
  228.  
  229.     const MINE_UPG_2 = 333;
  230.  
  231.     const UZI = 7;
  232.  
  233.     const UZI_UPG_1 = 334;
  234.  
  235.     const LASER = 76;
  236.  
  237.     const LASER_UPG_1 = 335;
  238.  
  239.     const SPIDER = 48;
  240.  
  241.     const SPIDER_UPG_1 = 337;
  242.  
  243.     const DYNAMITE = 19;
  244.  
  245.     const DYNAMITE_BUNCH = 338;
  246.  
  247.     const DYNAMITE_KAMIKAZE = 339;
  248.  
  249.     const SHOCKER = 33;
  250.  
  251.     const SHOCKER_UPG_1 = 342;
  252.  
  253.     const SHEEP = 40;
  254.  
  255.     const CONTROLLED_SHEEP = 347;
  256.  
  257.     const BURNING_SHEEP = 348;
  258.  
  259.     const GIRDER = 53;
  260.  
  261.     const ELASTIC_GIRDER = 346;
  262.  
  263.     const TITANIUM_GIRDER = 10061;
  264.  
  265.     const EMERGENCY_TELEPORT_UPG_1 = 349;
  266.  
  267.     const EMERGENCY_TELEPORT_UPG_2 = 350;
  268.  
  269.     const BOOMERANG_UPG_1 = 351;
  270.  
  271.     const BOOMERANG_UPG_2 = 352;
  272.  
  273.     const TELEPORT_THROWER_UPG_1 = 353;
  274.  
  275.     const ANTIFREEZE_POISON_CURE = 354;
  276.  
  277.     const ANTIFREEZE_BOOST_ATTACK = 355;
  278.  
  279.     const ANTIFREEZE_BOOST_ARMOR = 356;
  280.  
  281.     const BLOCKER = 82;
  282.  
  283.     const BLOCKER_UPG_1 = 363;
  284.  
  285.     const BLOCKER_DARK = 364;
  286.  
  287.     const BLOCKER_LIGHT = 365;
  288.  
  289.     const PARASITE = 83;
  290.  
  291.     const DRILL_UPG1 = 357;
  292.  
  293.     const PARASITE_UPG1 = 358;
  294.  
  295.     const RIFLE_UPG_2 = 359;
  296.  
  297.     const SNIPER_RIFLE_UPG_2A = 360;
  298.  
  299.     const SNIPER_RIFLE_UPG_2B = 361;
  300.  
  301.     const BOSS_ASSASSIN_KNIFE = 201;
  302.  
  303.     const BOSS_FAN_OF_KNIVES = 202;
  304.  
  305.     const VILE_PUMPKIN = 84;
  306.  
  307.     const DARK_ELIXIR = 85;
  308.  
  309.     const SOUL_GUN = 86;
  310.  
  311.     const SNOWBALL = 87;
  312.  
  313.     const DEEP_FREEZE = 88;
  314.  
  315.     const FIREWORK_BARREL = 89;
  316.  
  317.     const GIFT_BOX = 90;
  318.  
  319.     const BOSS_CHAIN_GUN = 203;
  320.  
  321.     const ARTILLERY = 91;
  322.  
  323.     const STICKY_MINE = 92;
  324.  
  325.     const NAIL_GRENADE = 93;
  326.  
  327.     const BOSS_SACRIFICE = 204;
  328.  
  329.     const BOSS_FIRE_MINIGUN = 205;
  330.  
  331.     const BOSS_METEOR_VOLLEY = 206;
  332.  
  333.     const GAS_GRENADE_UPG1 = 367;
  334.  
  335.     const SHOCKER_UPG_2 = 368;
  336.  
  337.     const BUNKER_BUSTER_UPG1 = 369;
  338.  
  339.     const METEOR_UPG1 = 370;
  340.  
  341.     const TELEPORT_UPG1 = 371;
  342.  
  343.     const LASER_GUN = 94;
  344.  
  345.     const BOULDER = 95;
  346.  
  347.     const VACUUM_GRENADE = 96;
  348.  
  349.     const MOLOTOV_UPG1 = 372;
  350.  
  351.     const AK_47_UPG_1 = 373;
  352.  
  353.     const CARPET_STRIKE_UPG_1 = 374;
  354.  
  355.     const LASER_GUN_UPG_1 = 375;
  356.  
  357.     const LASER_GUN_UPG_2A = 376;
  358.  
  359.     const LASER_GUN_UPG_2B = 377;
  360.  
  361.     const NAPALM_STRIKE_UPG_1 = 378;
  362.  
  363.     const ROPE_UPG_1 = 379;
  364.  
  365.     const QIWI_DEFENDER = 98;
  366.  
  367.     const GRAVITY_GUN_UPG_1 = 380;
  368.  
  369.     const DOCTOR_BAG = 99;
  370.  
  371.     const UNDERWATER_BREATH_POTION = 100;
  372.  
  373.     const UFO_UPG_1 = 381;
  374.  
  375.     const UFO_UPG_2 = 382;
  376.  
  377.     const SUPER_SHEEP_UPG_1 = 383;
  378.  
  379.     const SUPER_SHEEP_UPG_2 = 384;
  380.  
  381.     const AK_47_UPG_2 = 385;
  382.  
  383.     const ALCHEMIST_FLASK = 101;
  384.  
  385.     const FIERY_PUMPKIN = 102;
  386.  
  387.     const FOUL_WATERMELON = 103;
  388.  
  389.     const ZOMBIE_MARCH = 104;
  390.  
  391.     const DRILL_UPG2 = 386;
  392.  
  393.     const LASER_UPG_2 = 387;
  394.  
  395.     const BUNKER_BUSTER_UPG2 = 388;
  396.  
  397.     const HOLY_GRENADE_UPG_2 = 389;
  398.  
  399.     const SNOWFLAKE_STRIKE = 105;
  400.  
  401.     const REINFORCEMENT_CALL = 106;
  402.  
  403.     const GRAVITY_GUN_UPG_2 = 390;
  404.  
  405.     const FREEZING_BAZOOKA_UPG1 = 391;
  406.  
  407.     const AIR_BLOCKER = 107;
  408.  
  409.     const GLAZED_DONUT = 108;
  410.  
  411.     const PUSHING_MINE = 109;
  412.  
  413.     const REVERSE_GRAVITY_BAZOOKA = 110;
  414.  
  415.     const PUSHING_MINE_UPG1 = 392;
  416.  
  417.     const SLEDGEHAMMER_UPG1 = 393;
  418.  
  419.     const BAT_UPG1 = 394;
  420.  
  421.     const WATERMELON_UPG1 = 395;
  422.  
  423.     const EMERGENCY_TELEPORT_UPG_3 = 396;
  424.  
  425.     const RESURRECTION_FLASK = 111;
  426.  
  427.     const RADIO_MAST = 112;
  428.  
  429.     const ANTIDOTE = 113;
  430.  
  431.     const FIRE_INJECTION = 114;
  432.  
  433.     const BOSS_ARCTIC_TORCH = 207;
  434.  
  435.     const BOSS_ELECTROMAGNETIC_GUN = 208;
  436.  
  437.     const FAKE_ATOM_BOMB = 115;
  438.  
  439.     const TELEPORT_ANCHOR = 116;
  440.  
  441.     const GIRDER_GUN = 117;
  442.  
  443.     const GIRDER_UPG_2 = 397;
  444.  
  445.     const ROPE_UPG_2 = 398;
  446.  
  447.     const SLEDGEHAMMER_UPG_1B = 399;
  448.  
  449.     const SUPER_SHEEP_UPG_2B = 400;
  450.  
  451.     const SNOWFLAKE_STRIKE_UPG_1 = 401;
  452.  
  453.     const SNOWFLAKE_STRIKE_UPG_2A = 402;
  454.  
  455.     const SNOWFLAKE_STRIKE_UPG_2B = 403;
  456.  
  457.     const FROST_STASIS = 118;
  458.  
  459.     const ELECTROMAGNETIC_BAZOOKA = 119;
  460.  
  461.     const COOLDOWN_RESET_DEVICE = 120;
  462.  
  463.     const INTERFERENCE_GENERATOR = 121;
  464.  
  465.     const GRENADE_BUNCH = 122;
  466.  
  467.     const TELEPORT_ANCHOR_UPG_1 = 404;
  468.  
  469.     const TELEPORT_ANCHOR_UPG_2 = 405;
  470.  
  471.     const GIRDER_GUN_UPG_1 = 406;
  472.  
  473.     const FLAMETHROWER_UPG_1 = 407;
  474.  
  475.     const DRILL_GUN_UPG_1 = 408;
  476.  
  477.     const DRILL_GUN_UPG_2 = 409;
  478.  
  479.     const PARASITE_UPG_2 = 410;
  480.  
  481.     const BOULDER_UPG_1 = 411;
  482.  
  483.     const TELEPORT_UPG_1B = 412;
  484.  
  485.     const DOUBLE_BAZOOKA = 123;
  486.  
  487.     const MESSY_BOMBARDMENT = 124;
  488.  
  489.     const MORTAR_TURRET = 125;
  490.  
  491.     const FIREARM_TURRET = 126;
  492.  
  493.     const MOLE = 127;
  494.  
  495.     const BAG_HACK_DEVICE = 128;
  496.  
  497.     const FIREBALL = 129;
  498.  
  499.     const POISONOUS_HEAL_FLASK = 130;
  500.  
  501.     const GUARDING_BOT_UPG_1A = 413;
  502.  
  503.     const AIR_BLOCKER_UPG_1 = 414;
  504.  
  505.     const GUARDING_BOT_UPG_1B = 415;
  506.  
  507.     const BOULDER_UPG_2 = 416;
  508.  
  509.     const FREEZING_BAZOOKA_UPG2A = 417;
  510.  
  511.     const FREEZING_BAZOOKA_UPG1B = 418;
  512.  
  513.     const FREEZING_BAZOOKA_UPG2B = 419;
  514.  
  515.     const GAS_GRENADE_UPG_1B = 420;
  516.  
  517.     const SPIDER_UPG_1B = 421;
  518.  
  519.     const HOLY_GRENADE_UPG_2B = 422;
  520.  
  521.     const AIR_BLOCKER_UPG_1B = 423;
  522.  
  523.     const SOUL_GUN_UPG_1 = 424;
  524.  
  525.     const SOUL_GUN_UPG_2A = 425;
  526.  
  527.     const SOUL_GUN_UPG_2B = 426;
  528.  
  529.     const BAT_UPG_2A = 427;
  530.  
  531.     const BAT_UPG_2B = 428;
  532.  
  533.     const PUPPET = 131;
  534.  
  535.     const LULLABY_ELIXIR = 132;
  536.  
  537.     const HUNGRY_GARY = 133;
  538.  
  539.     const SWAP_TELEPORT = 134;
  540.  
  541.     const ROBO_PIRANHA = 135;
  542.  
  543.     const THEIF_ATTACK = 136;
  544.  
  545.     const AK_47_UPG_1B = 429;
  546.  
  547.     const AK_47_UPG_2B = 430;
  548.  
  549.     const GRAVITY_GUN_UPG_3 = 431;
  550.  
  551.     const EMERGENCY_TELEPORT_UPG_3B = 432;
  552.  
  553.     const UNKNOWN_1 = 433;
  554.  
  555.     const BOULDER_UPG_3 = 434;
  556.  
  557.     # TODO: разобраться в какой версии внезапно 329 сменился на 31
  558.     #const ENERGY_RIFLE = 31;
  559.  
  560.     const ENERGY_RIFLE_UPG_1 = 435;
  561.  
  562.     const ENERGY_RIFLE_UPG_2 = 436;
  563.  
  564.     const ENERGY_RIFLE_UPG_3 = 437;
  565.  
  566.     const SNIPER_RIFLE_UPG_3A = 438;
  567.  
  568.     const SNIPER_RIFLE_UPG_3B = 439;
  569.  
  570.     const HANDICRAFTED_RIFLE = 140;
  571.  
  572.     const GAS_GRENADE_SHOCK = 141;
  573.  
  574.     const GAS_GRENADE_UPG_2A = 440;
  575.  
  576.     const GAS_GRENADE_UPG_2B = 441;
  577.  
  578.     const FIREWORK_UPG_1 = 442;
  579.  
  580.     const FIREWORK_UPG_2 = 443;
  581.  
  582.     const BARRIERS_LAUNCHER = 149;
  583.  
  584.     const PUPPET_U1 = 444;
  585.  
  586.     const PUPPET_U2A = 445;
  587.  
  588.     const PUPPET_U2B = 446;
  589.  
  590.     const THEIF_ATTACK_U1 = 447;
  591.  
  592.     const THEIF_ATTACK_U2A = 448;
  593.  
  594.     const THEIF_ATTACK_U2B = 449;
  595.  
  596.     const ION_CANNON = 22;
  597.  
  598.     const PUPPET_MECH = 21;
  599.  
  600.     const UNKNOWN_2 = 450;
  601.  
  602.     const UNKNOWN_3 = 451;
  603.  
  604.     const ELECTRO_BUOY = 3;
  605.  
  606.     const POISON_BOBBER = 6;
  607.  
  608.     const UNKNOWN_4 = 901;
  609.  
  610.     const UNKNOWN_5 = 902;
  611. }
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