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  1. Mono path[0] = 'E:/Program Files/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/Program Files/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.266 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 46.041117 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 2:41:48 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 2488 -> priority: 1
  32. Thread -> id: 1b20 -> priority: 1
  33. Thread -> id: 233c -> priority: 1
  34. Thread -> id: e7c -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library E:/Program Files/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library E:/Program Files/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library E:/Program Files/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174435.
  41. Total: 426.728676 ms (FindLiveObjects: 13.134491 ms CreateObjectMapping: 12.776624 ms MarkObjects: 400.050984 ms DeleteObjects: 0.757778 ms)
  42.  
  43. Joystick connected ("Controller (XBOX 360 For Windows)").
  44.  
  45. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  46.  
  47. Tamer ID: 53755
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52.  
  53. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175370.
  54. Total: 432.481922 ms (FindLiveObjects: 13.095868 ms CreateObjectMapping: 11.000979 ms MarkObjects: 407.638541 ms DeleteObjects: 0.740667 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 7)
  57.  
  58. Unloading 1686 unused Assets to reduce memory usage. Loaded Objects now: 190194.
  59. Total: 436.157389 ms (FindLiveObjects: 14.778135 ms CreateObjectMapping: 11.484001 ms MarkObjects: 407.484541 ms DeleteObjects: 2.402889 ms)
  60.  
  61. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  62.  
  63. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 190222.
  64. Total: 442.022101 ms (FindLiveObjects: 14.097113 ms CreateObjectMapping: 11.330001 ms MarkObjects: 415.893919 ms DeleteObjects: 0.694711 ms)
  65.  
  66. Unloading 0 Unused Serialized files (Serialized files now loaded: 8)
  67.  
  68. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 190222.
  69. Total: 435.390322 ms (FindLiveObjects: 14.038935 ms CreateObjectMapping: 11.020046 ms MarkObjects: 409.593119 ms DeleteObjects: 0.730400 ms)
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