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Nyclix's ENB.ini

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Feb 27th, 2021
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  1. KeyAdaptiveSharpen=0,0,0,0
  2. KeyAdvancedCRT=0,0,0,0
  3. KeyAfter=0,0,0,0
  4. KeyAmbientLight=0,0,0,0
  5. KeyASCII=0,0,0,0
  6. KeyAspectRatioPS=0,0,0,0
  7. KeyBefore=0,0,0,0
  8. KeyBloom=0,0,0,0
  9. KeyBloomAndLensFlares=0,0,0,0
  10. KeyBorder=0,0,0,0
  11. KeyCA=0,0,0,0
  12. KeyCartoon=0,0,0,0
  13. KeyChromakey=0,0,0,0
  14. KeyChromaticAberration=0,0,0,0
  15. KeyCinematicDOF=0,0,0,0
  16. KeyClarity=0,0,0,0
  17. KeyColorMatrix=0,0,0,0
  18. KeyColourfulness=0,0,0,0
  19. KeyCurves=0,0,0,0
  20. KeyDaltonize=0,0,0,0
  21. KeyDeband=0,0,0,0
  22. KeyDepth3D=0,0,0,0
  23. KeyDepthHaze=0,0,0,0
  24. KeyDisplayDepth=0,0,0,0
  25. KeyDPX=0,0,0,0
  26. KeyEmphasize=0,0,0,0
  27. KeyEyeAdaption=0,0,0,0
  28. KeyFilmGrain=0,0,0,0
  29. KeyFilmGrain2=0,0,0,0
  30. KeyFilmicAnamorphSharpen=0,0,0,0
  31. KeyFilmicPass=0,0,0,0
  32. KeyFXAA=0,0,0,0
  33. KeyGaussianBlur=0,0,0,0
  34. KeyGlitchB=0,0,0,0
  35. KeyGP65CJ042DOF=0,0,0,0
  36. KeyHDR=0,0,0,0
  37. KeyHDR_Tech=0,0,0,0
  38. KeyHighPassSharp=0,0,0,0
  39. KeyHQ4X=0,0,0,0
  40. KeyHSLShift=0,0,0,0
  41. KeyKNearestNeighbors=0,0,0,0
  42. KeyLayer=0,0,0,0
  43. KeyLeiFx_Tech=0,0,0,0
  44. KeyLevels=0,0,0,0
  45. KeyLevelsPlus=0,0,0,0
  46. KeyLiftGammaGain=0,0,0,0
  47. KeyLightDoF_AutoFocus=0,0,0,0
  48. KeyLightDoF_Far=0,0,0,0
  49. KeyLightDoF_Near=0,0,0,0
  50. KeyLumaSharpen=0,0,0,0
  51. KeyLUT=0,0,0,0
  52. KeyMagicDOF=0,0,0,0
  53. KeyMartyMcFlyDOF=0,0,0,0
  54. KeyMatsoDOF=0,0,0,0
  55. KeyMode1=0,0,0,0
  56. KeyMode2=0,0,0,0
  57. KeyMode3=0,0,0,0
  58. KeyMonochrome=0,0,0,0
  59. KeyMotionBlur=0,0,0,0
  60. KeyMultiLUT=0,0,0,0
  61. KeyMXAO=0
  62. KeyNightvision=0,0,0,0
  63. KeyNonLocalMeans=0,0,0,0
  64. KeyNostalgia=0,0,0,0
  65. KeyPirate_Bloom=0,0,0,0
  66. KeyPPFXBloom=0,0,0,0
  67. KeyPPFXBloom@PPFX_Bloom.fx=0,0,0,0
  68. KeyPPFX_Godrays=0,0,0,0
  69. KeyPPFX_Godrays@PPFX_Godrays.fx=0,0,0,0
  70. Keyprod80_02_Bloom@PD80_02_Bloom.fx=0,0,0,0
  71. Keyprod80_06_FilmGrain=0,0,0,0
  72. KeyReflectiveBumpmapping=0,0,0,0
  73. KeyRingDOF=0,0,0,0
  74. KeySMAA=0,0,0,0
  75. KeyStageDepth=0,0,0,0
  76. KeySurfaceBlur=0,0,0,0
  77. KeyTechnicolor=0,0,0,0
  78. KeyTechnicolor2=0,0,0,0
  79. KeyTiltShift=0,0,0,0
  80. KeyTint=0,0,0,0
  81. KeyTonemap=0,0,0,0
  82. KeyTriDither=0,0,0,0
  83. KeyUIDetect=0,0,0,0
  84. KeyUIDetect_After=0,0,0,0
  85. KeyUIDetect_Before=0,0,0,0
  86. KeyUIMask_Bottom=0,0,0,0
  87. KeyUIMask_Top=0,0,0,0
  88. KeyVibrance=0,0,0,0
  89. KeyVignette=0,0,0,0
  90. PreprocessorDefinitions=
  91.  
  92. [3DFX.fx]
  93. DITHERAMOUNT=0.500000
  94. DITHERBIAS=-1.000000
  95. GAMMA_LEVEL=1.000000
  96. LEIFX_LINES=1.000000
  97. LEIFX_PIXELWIDTH=1.500000
  98.  
  99. [AdaptiveFog.fx]
  100. BloomPower=10.000000
  101. BloomThreshold=10.250000
  102. BloomWidth=0.200000
  103. FogColor=0.900000,0.900000,0.900000
  104. FogCurve=1.500000
  105. FogStart=0.050000
  106. MaxFogFactor=0.800000
  107.  
  108. [AdaptiveSharpen.fx]
  109. curveslope=0.500000
  110. curve_height=0.500000
  111. D_compr_high=0.500000
  112. D_compr_low=0.250000
  113. D_overshoot=0.009000
  114. L_compr_high=0.334000
  115. L_compr_low=0.167000
  116. L_overshoot=0.003000
  117. pm_p=0.700000
  118. scale_cs=0.056000
  119. scale_lim=0.100000
  120.  
  121. [AmbientLight.fx]
  122. alAdapt=0.780000
  123. alAdaptBaseBlackLvL=3
  124. alAdaptBaseMult=1.000000
  125. alDebug=0
  126. alDirtInt=0.300000
  127. alDirtOVInt=0.350000
  128. alInt=5.000000
  129. alLensInt=0.500000
  130. alLensThresh=1.000000
  131. alThreshold=15.000000
  132. AL_Adaptation=1
  133. AL_Adaptive=2
  134. AL_Dirt=2147483648
  135. AL_DirtTex=2147483648
  136. AL_Dither=1
  137. AL_Lens=0
  138. AL_Vibrance=1
  139.  
  140. [ASCII.fx]
  141. Ascii_background_color=0.000000,0.000000,0.000000
  142. Ascii_dithering=1.000000
  143. Ascii_dithering_debug_gradient=0.000000
  144. Ascii_dithering_intensity=2.000000
  145. Ascii_font=1.000000
  146. Ascii_font_color=1.000000,1.000000,1.000000
  147. Ascii_font_color_mode=1.000000
  148. Ascii_invert_brightness=0.000000
  149. Ascii_spacing=1.000000
  150. Ascii_swap_colors=0.000000
  151.  
  152. [AspectRatio.fx]
  153. A=0.000000
  154. Color=0.027000,0.027000,0.027000
  155. FitScreen=1.000000
  156. Zoom=1.000000
  157.  
  158. [BeforeAfter.fx]
  159. Blur=0.000000
  160. Color=0.337000,0.000000,0.118000
  161. Line=1
  162. Offset=0.500000
  163.  
  164. [BeforeAfterWithDepth.fx]
  165. Blur=0.000000
  166. Color=0.337000,0.000000,0.118000
  167. DepthBased=0
  168. FOV=90
  169. Line=1
  170. Offset=0.500000
  171. RadialX=0
  172. RadialY=0
  173.  
  174. [Bloom.fx]
  175. bAnamFlareEnable=0
  176. bChapFlareEnable=0
  177. bGodrayEnable=0
  178. bLensdirtEnable=0
  179. bLenzEnable=0
  180. BLOOM_AMOUNT=1.000000
  181. BLOOM_BLEND_MODE=2
  182. BLOOM_BLUR_MULT=0.000000
  183. BLOOM_CONTRAST=1.000000
  184. BLOOM_ECC_IN_BLACK=1.000000
  185. BLOOM_ECC_IN_WHITE=1.000000
  186. BLOOM_FOG_END=0.000000
  187. BLOOM_FOG_MULT=1.000000
  188. BLOOM_FOG_START=0.000000
  189. BLOOM_MULT_1024=0.000000
  190. BLOOM_MULT_128=0.000000
  191. BLOOM_MULT_256=50.000000
  192. BLOOM_MULT_32=0.000000
  193. BLOOM_MULT_512=0.000000
  194. BLOOM_MULT_64=0.000000
  195. BLOOM_SATURATION=1.000000
  196. fAnamFlareAmount=14.500000
  197. fAnamFlareColor=0.012000,0.313000,0.588000
  198. fAnamFlareCurve=1.200000
  199. fAnamFlareThreshold=0.900000
  200. fAnamFlareWideness=2.400000
  201. fBloomAmount=0.800000
  202. fBloomSaturation=0.800000
  203. fBloomThreshold=0.800000
  204. fBloomTint=0.700000,0.800000,1.000000
  205. fChapFlareCA=0.000000,0.010000,0.020000
  206. fChapFlareDispersal=0.250000
  207. fChapFlareIntensity=100.000000
  208. fChapFlareSize=0.450000
  209. fChapFlareTreshold=0.900000
  210. fFlareBlur=200.000000
  211. fFlareIntensity=2.070000
  212. fFlareLuminance=0.095000
  213. fFlareTint=0.137000,0.216000,1.000000
  214. fGodrayDecay=0.990000
  215. fGodrayDensity=1.000000
  216. fGodrayExposure=1.000000
  217. fGodrayThreshold=0.900000
  218. fGodrayWeight=1.250000
  219. fLensdirtIntensity=0.400000
  220. fLensdirtSaturation=2.000000
  221. fLensdirtTint=1.000000,1.000000,1.000000
  222. fLenzIntensity=1.000000
  223. fLenzThreshold=0.800000
  224. iBloomMixmode=2
  225. iChapFlareCount=15
  226. iGodraySamples=128
  227. iLensdirtMixmode=1
  228.  
  229. [Border.fx]
  230. border_color=0.000000,0.000000,0.000000
  231. border_ratio=2.350000
  232. border_width=0.000000,0.000000
  233.  
  234. [BulgePinch.fx]
  235. animate=0
  236. center_x=0.500000
  237. center_y=0.500000
  238. magnitude=0.000000
  239. radius=0.000000
  240.  
  241. [Cartoon.fx]
  242. EdgeSlope=1.500000
  243. Power=1.500000
  244.  
  245. [Checkerboard.fx]
  246. TileColorA=0.350000,0.350000,0.350000,1.000000
  247. TileColorB=0.650000,0.650000,0.650000,1.000000
  248. TileSize=20.000000
  249. _Help=0
  250.  
  251. [Chromakey.fx]
  252. AntiAliased=1.000000
  253. Color=1.000000
  254. CustomColor=1.000000,0.000000,0.000000
  255. FOV=90.000000
  256. Pass=0.000000
  257. RadialX=0.000000
  258. RadialY=0.000000
  259. Threshold=0.500000
  260.  
  261. [ChromaticAberration.fx]
  262. Shift=2.500000,-0.500000
  263. Strength=0.500000
  264.  
  265. [CinematicDOF.fx]
  266. AutoFocusPoint=0.500000,0.500000
  267. AutoFocusTransitionSpeed=0.200000
  268. BlurQuality=5.000000
  269. BokehBusyFactor=0.500000
  270. FarPlaneMaxBlur=1.000000
  271. FNumber=2.800000
  272. FocalLength=100.000000
  273. FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
  274. FocusPlaneColor=0.000000,0.000000,1.000000
  275. HighlightAnamorphicAlignmentFactor=0.000000
  276. HighlightAnamorphicFactor=1.000000
  277. HighlightAnamorphicSpreadFactor=0.000000
  278. HighlightGainFarPlane=0.500000
  279. HighlightGainNearPlane=0.200000
  280. HighlightThresholdFarPlane=0.000000
  281. HighlightThresholdNearPlane=0.000000
  282. ManualFocusPlane=10.000000
  283. NearPlaneMaxBlur=1.000000
  284. OutOfFocusPlaneColor=0.800000,0.800000,0.800000
  285. OutOfFocusPlaneColorTransparency=0.700000
  286. PostBlurSmoothing=0.000000
  287. ShowCoCValues=0
  288. ShowOutOfFocusPlaneOnMouseDown=1
  289. UseAutoFocus=1
  290. UseMouseDrivenAutoFocus=1
  291.  
  292. [Clarity.fx]
  293. ClarityBlendIfDark=50
  294. ClarityBlendIfLight=205
  295. ClarityBlendMode=2
  296. ClarityDarkIntensity=0.400000
  297. ClarityLightIntensity=0.000000
  298. ClarityOffset=2.000000
  299. ClarityRadius=3
  300. ClarityStrength=0.300000
  301. ClarityViewBlendIfMask=0
  302. ClarityViewMask=0
  303.  
  304. [ColorMatrix.fx]
  305. ColorMatrix_Blue=0.000000,0.125000,0.875000
  306. ColorMatrix_Green=0.333000,0.667000,0.000000
  307. ColorMatrix_Red=0.817000,0.183000,0.000000
  308. Strength=1.000000
  309.  
  310. [Colourfulness.fx]
  311. backbuffer_bits=8.000000
  312. colourfulness=0.400000
  313. col_noise=1.000000
  314. enable_dither=0.000000
  315. lim_luma=0.700000
  316.  
  317. [CRT.fx]
  318. Amount=1.000000
  319. Angle=0.000000,0.000000
  320. Brightness=0.900000
  321. CornerSize=0.010000
  322. Curvature=0.000000
  323. CurvatureRadius=1.500000
  324. Gamma=2.400000
  325. MonitorGamma=2.200000
  326. Oversample=1.000000
  327. Overscan=1.010000
  328. Resolution=1.150000
  329. ScanlineGaussian=1.000000
  330. ScanlineIntensity=2.000000
  331. ViewerDistance=2.000000
  332.  
  333. [Curves.fx]
  334. Contrast=0.300000
  335. Formula=0
  336. Mode=2
  337.  
  338. [Daltonize.fx]
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  340.  
  341. [Deband.fx]
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  343. custom_maxdiff=4.000000
  344. custom_middiff=2.000000
  345. debug_output=0.000000
  346. iterations=1.000000
  347. range=24.000000
  348. threshold_preset=0.000000
  349.  
  350. [Denoise.fx]
  351. CounterThreshold=0.050000
  352. GaussianSigma=50.000000
  353. LerpCoefficeint=0.800000
  354. NoiseLevel=0.150000
  355. WeightThreshold=0.030000
  356.  
  357. [Depth3D.fx]
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  359. Cursor_Lock=0.000000
  360. Cursor_SC=1.000000,2.000000
  361. Cursor_Type=0.000000
  362. Custom_Sidebars=1.000000
  363. Depth_Detection=0.000000
  364. Depth_Map=0.000000
  365. Depth_Map_Adjust=7.500000
  366. Depth_Map_Flip=0.000000
  367. Depth_View=0.000000
  368. Divergence=0.000000
  369. Eye_Fade_Reduction_n_Power=0.000000,0.000000
  370. Eye_Swap=0.000000
  371. FPSDFIO=0.000000
  372. HUD_Adjust=0.000000,0.500000
  373. Offset=0.000000
  374. Performance_Mode=0.000000
  375. Perspective=0.000000
  376. Stereoscopic_Mode=0.000000
  377. Theater_Mode=0.000000
  378. View_Mode=0.000000
  379. Weapon_Adjust=0.000000,0.000000,0.000000
  380. Weapon_ZPD_Boundary=0.000000
  381. WP=0.000000
  382. ZPD=0.025000
  383. ZPD_Boundary=0.000000
  384.  
  385. [DepthHaze.fx]
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  387. FogColor=0.800000,0.800000,0.800000
  388. FogFactor=0.200000
  389. FogStart=0.200000
  390.  
  391. [DisplayDepth.fx]
  392. bUIShowOffset=0.000000
  393. bUIUsePreprocessorDefs=0.000000
  394. fUIDepthMultiplier=1.000000
  395. fUIFarPlane=1000.000000
  396. fUIOffset=0.000000,0.000000
  397. fUIScale=1.000000,1.000000
  398. iUILogarithmic=0.000000
  399. iUIPresentType=2.000000
  400. iUIReversed=0.000000
  401. iUIUpsideDown=0.000000
  402.  
  403. [DOF.fx]
  404. bADOF_ImageChromaEnable=0
  405. bADOF_RotAnimationEnable=0
  406. bADOF_ShapeAnamorphEnable=0
  407. bADOF_ShapeApertureEnable=0
  408. bADOF_ShapeChromaEnable=0
  409. bADOF_ShapeCurvatureEnable=0
  410. bADOF_ShapeDiffusionEnable=0
  411. bADOF_ShapeDistortEnable=0
  412. bADOF_ShapeWeightEnable=0
  413. bGPDOFPolygonalBokeh=1
  414. bMatsoDOFChromaEnable=1
  415. DOF_AUTOFOCUS=1
  416. DOF_BLURRADIUS=15.000000
  417. DOF_FARBLURCURVE=2.000000
  418. DOF_FOCUSPOINT=0.500000,0.500000
  419. DOF_FOCUSRADIUS=0.050000
  420. DOF_FOCUSSAMPLES=6
  421. DOF_INFINITEFOCUS=1.000000
  422. DOF_MANUALFOCUSDEPTH=0.020000
  423. DOF_MOUSEDRIVEN_AF=0
  424. DOF_NEARBLURCURVE=1.600000
  425. fADOF_BokehCurve=4.000000
  426. fADOF_ImageChromaAmount=3.000000
  427. fADOF_ImageChromaCurve=1.000000
  428. fADOF_RotAnimationSpeed=2.000000
  429. fADOF_ShapeAnamorphRatio=0.200000
  430. fADOF_ShapeApertureAmount=0.010000
  431. fADOF_ShapeChromaAmount=0.125000
  432. fADOF_ShapeCurvatureAmount=0.300000
  433. fADOF_ShapeDiffusionAmount=0.100000
  434. fADOF_ShapeDistortAmount=0.200000
  435. fADOF_ShapeRotation=15.000000
  436. fADOF_ShapeWeightAmount=1.000000
  437. fADOF_ShapeWeightCurve=4.000000
  438. fADOF_SmootheningAmount=1.000000
  439. fGPDOFBias=10.000000
  440. fGPDOFBiasCurve=2.000000
  441. fGPDOFBrightnessMultiplier=2.000000
  442. fGPDOFBrightnessThreshold=0.500000
  443. fGPDOFChromaAmount=0.150000
  444. fMagicDOFColorCurve=4.000000
  445. fMatsoDOFBokehAngle=0.000000
  446. fMatsoDOFBokehCurve=8.000000
  447. fMatsoDOFChromaPow=1.400000
  448. fRingDOFBias=0.000000
  449. fRingDOFFringe=0.500000
  450. fRingDOFGain=27.000000
  451. fRingDOFThreshold=0.700000
  452. iADOF_ImageChromaHues=5
  453. iADOF_ShapeChromaMode=3
  454. iADOF_ShapeQuality=17
  455. iGPDOFPolygonCount=5
  456. iGPDOFQuality=6
  457. iMagicDOFBlurQuality=8
  458. iMatsoDOFBokehQuality=2
  459. iRingDOFRings=4
  460. iRingDOFSamples=6
  461.  
  462. [DPX.fx]
  463. Colorfulness=2.500000
  464. Contrast=0.100000
  465. RGB_C=0.360000,0.360000,0.359000
  466. RGB_Curve=8.000000,8.000000,8.000000
  467. Saturation=0.999997
  468. Strength=0.100000
  469.  
  470. [Emphasize.fx]
  471. BlendColor=0.000000,0.000000,0.000000
  472. BlendFactor=0.000000
  473. EffectFactor=0.900000
  474. FocusDepth=0.026000
  475. FocusEdgeDepth=0.050000
  476. FocusRangeDepth=0.001000
  477. Sphere_FieldOfView=75
  478. Sphere_FocusHorizontal=0.500000
  479. Sphere_FocusVertical=0.500000
  480. Spherical=0
  481.  
  482. [EyeAdaption.fx]
  483. fAdp_BrightenHighlights=0.100000
  484. fAdp_BrightenMidtones=0.200000
  485. fAdp_BrightenShadows=0.100000
  486. fAdp_DarkenHighlights=0.100000
  487. fAdp_DarkenMidtones=0.200000
  488. fAdp_DarkenShadows=0.100000
  489. fAdp_Delay=1.600000
  490. fAdp_Equilibrium=0.500000
  491. fAdp_Strength=1.000000
  492. fAdp_TriggerRadius=6.000000
  493. fAdp_YAxisFocalPoint=0.500000
  494.  
  495. [FakeHDR.fx]
  496. HDRPower=1.100000
  497. radius1=0.800000
  498. radius2=0.800000
  499.  
  500. [FakeMotionBlur.fx]
  501. mbRecall=0.400000
  502. mbSoftness=1.000000
  503.  
  504. [FilmGrain.fx]
  505. Intensity=0.500000
  506. Mean=0.500000
  507. SignalToNoiseRatio=6
  508. Variance=0.400000
  509.  
  510. [FilmGrain2.fx]
  511. coloramount=0.600000
  512. grainamount=0.050000
  513. grainsize=1.600000
  514. lumamount=1.000000
  515.  
  516. [FilmicAnamorphSharpen.fx]
  517. Clamp=0.650000
  518. Coefficient=0
  519. DepthMask=0
  520. DepthMaskContrast=128
  521. Offset=0.100000
  522. Preview=0
  523. Strength=60.000000
  524. UseMask=0
  525.  
  526. [FilmicBloom.fx]
  527. BlurRadius=6.000000
  528. BlurSamples=6
  529.  
  530. [FilmicGrade.fx]
  531. Coefficients=0
  532. LightControl=0.000000,0.000000
  533.  
  534. [FilmicPass.fx]
  535. BaseCurve=1.500000
  536. BaseGamma=1.000000
  537. Bleach=0.000000
  538. BlueCurve=1.000000
  539. Contrast=1.000000
  540. EffectGamma=0.650000
  541. EffectGammaB=1.000000
  542. EffectGammaG=1.000000
  543. EffectGammaR=1.000000
  544. Fade=0.400000
  545. GreenCurve=1.000000
  546. Linearization=0.500000
  547. LumCoeff=0.212656,0.715158,0.072186
  548. RedCurve=1.000000
  549. Saturation=-0.150000
  550. Strength=0.850000
  551.  
  552. [FineSharp.fx]
  553. cstr=0.900000
  554. lstr=1.490000
  555. pstr=1.272000
  556. sstr=2.000000
  557. xrep=0.250000
  558. xstr=0.190000
  559.  
  560. [FXAA.fx]
  561. EdgeThreshold=0.125000
  562. EdgeThresholdMin=0.000000
  563. Subpix=0.250000
  564.  
  565. [GaussianBlur.fx]
  566. GaussianBlurOffset=1.000000
  567. GaussianBlurRadius=1
  568. GaussianBlurStrength=0.250000
  569.  
  570. [Glitch.fx]
  571. Amount=1.000000
  572. bUseUV=0.000000
  573.  
  574. [GrainSpread.fx]
  575. BlendMode=0
  576. GlobalGrain=0.500000
  577. Opacity=0.500000
  578. Speed=1.000000
  579. Spread=1.000000
  580.  
  581. [HDR.fx]
  582. HDRPower=1.200000
  583. radius2=0.800000
  584.  
  585. [HighPassSharpen.fx]
  586. HighPassBlendIfDark=0
  587. HighPassBlendIfLight=255
  588. HighPassBlendMode=1
  589. HighPassDarkIntensity=1.000000
  590. HighPassLightIntensity=1.000000
  591. HighPassSharpOffset=1.000000
  592. HighPassSharpRadius=1
  593. HighPassSharpStrength=0.750000
  594. HighPassViewBlendIfMask=0
  595. HighPassViewSharpMask=0
  596.  
  597. [HQ4X.fx]
  598. k=-1.100000
  599. lum_add=0.330000
  600. max_w=0.750000
  601. min_w=0.030000
  602. mx=1.000000
  603. s=1.500000
  604.  
  605. [HSLShift.fx]
  606. HUEBlue=0.250000,0.250000,0.750000
  607. HUECyan=0.250000,0.750000,0.750000
  608. HUEGreen=0.250000,0.750000,0.250000
  609. HUEMagenta=0.750000,0.250000,0.750000
  610. HUEOrange=0.750000,0.500000,0.250000
  611. HUEPurple=0.500000,0.250000,0.750000
  612. HUERed=0.750000,0.250000,0.250000
  613. HUEYellow=0.750000,0.750000,0.250000
  614.  
  615. [Layer.fx]
  616. Layer_Blend=1.000000
  617. Layer_Pos=0.500000,0.500000
  618. Layer_Scale=1.000000
  619.  
  620. [Levels.fx]
  621. BlackPoint=16
  622. HighlightClipping=0
  623. WhitePoint=235
  624.  
  625. [LevelsPlus.fx]
  626. ACESLuminancePercentage=100,100,100
  627. ColorRangeShift=0.000000,0.000000,0.000000
  628. ColorRangeShiftSwitch=0
  629. enableACESFilmRec2020=0
  630. enableACESFilmRec2020old=0
  631. enableACESFitted=0
  632. EnableLevels=1
  633. HighlightClipping=0
  634. InputBlackPoint=0.062745,0.070588,0.078431
  635. InputGamma=1.000000,1.000000,1.000000
  636. InputWhitePoint=0.913725,0.870588,0.827451
  637. OutputBlackPoint=0.000000,0.000000,0.000000
  638. OutputWhitePoint=1.000000,1.000000,1.000000
  639.  
  640. [LiftGammaGain.fx]
  641. RGB_Gain=1.000000,1.000000,1.000000
  642. RGB_Gamma=1.000000,1.000000,1.000000
  643. RGB_Lift=1.000000,1.000000,1.000000
  644.  
  645. [LightDoF.fx]
  646. bLightDoF_AutoFocus=1
  647. bLightDoF_UseCA=0
  648. bLightDoF_UseMouseFocus=0
  649. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  650. f2LightDoF_CA=0.000000,1.000000
  651. fLightDoF_Amount=10.000000
  652. fLightDoF_AutoFocusSpeed=0.100000
  653. fLightDoF_ManualFocus=0.000000
  654. fLightDoF_Width=5.000000
  655.  
  656. [LumaSharpen.fx]
  657. offset_bias=1.000000
  658. pattern=2
  659. sharp_clamp=0.400000
  660. sharp_strength=0.680000
  661. show_sharpen=0
  662.  
  663. [LUT.fx]
  664. fLUT_AmountChroma=1.000000
  665. fLUT_AmountLuma=1.000000
  666.  
  667. [LUTTools.fx]
  668. LutChromaLuma=1.000000,1.000000
  669. LutRes=32
  670. VerticalOrietation=0
  671.  
  672. [MagicBloom.fx]
  673. f2Adapt_Clip=0.000000,1.000000
  674. fAdapt_Sensitivity=1.000000
  675. fAdapt_Speed=0.100000
  676. fBloom_Intensity=1.000000
  677. fBloom_Threshold=2.000000
  678. fDirt_Intensity=0.000000
  679. fExposure=0.500000
  680. iAdapt_Precision=2
  681. iDebug=0
  682.  
  683. [Monochrome.fx]
  684. Monochrome_color_saturation=0.000000
  685. Monochrome_conversion_values=0.210000,0.720000,0.070000
  686. Monochrome_preset=0.000000
  687.  
  688. [MultiLUT.fx]
  689. fLUT_AmountChroma=1.000000
  690. fLUT_AmountLuma=1.000000
  691. fLUT_LutSelector=0.000000
  692.  
  693. [MXAO.fx]
  694. MXAO_BLEND_TYPE=0
  695. MXAO_DEBUG_VIEW_ENABLE=0
  696. MXAO_FADE_DEPTH_END=0.400000
  697. MXAO_FADE_DEPTH_START=0.050000
  698. MXAO_GAMMA=1.000000
  699. MXAO_GLOBAL_RENDER_SCALE=1.000000
  700. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
  701. MXAO_SAMPLE_NORMAL_BIAS=0.200000
  702. MXAO_SAMPLE_RADIUS=2.500000
  703. MXAO_SSAO_AMOUNT=1.000000
  704.  
  705. [NeoBloom.fx]
  706. ColorFilter=1.000000,1.000000,1.000000
  707. Intensity=0.113000
  708. MaxBrightness=100.000000
  709. Mean=0.000000
  710. NormalizeBrightness=1
  711. Padding=0.100000
  712. Saturation=1.075000
  713. Sigma=2.000000
  714. Variance=5.000000
  715. _Help=0
  716.  
  717. [Nostalgia.fx]
  718. Nostalgia_color_0=0.000000,0.000000,0.000000
  719. Nostalgia_color_1=1.000000,1.000000,1.000000
  720. Nostalgia_color_10=1.000000,0.466667,0.466667
  721. Nostalgia_color_11=0.200000,0.200000,0.200000
  722. Nostalgia_color_12=0.466667,0.466667,0.466667
  723. Nostalgia_color_13=0.666667,1.000000,0.400000
  724. Nostalgia_color_14=0.000000,0.533333,1.000000
  725. Nostalgia_color_15=0.733333,0.733333,0.733333
  726. Nostalgia_color_2=0.533333,0.000000,0.000000
  727. Nostalgia_color_3=0.666667,1.000000,0.933333
  728. Nostalgia_color_4=0.800000,0.266667,0.800000
  729. Nostalgia_color_5=0.000000,0.800000,0.333333
  730. Nostalgia_color_6=0.000000,0.000000,0.666667
  731. Nostalgia_color_7=0.933333,0.933333,0.466667
  732. Nostalgia_color_8=0.866667,0.533333,0.333333
  733. Nostalgia_color_9=0.400000,0.266667,0.000000
  734. Nostalgia_color_reduction=1.000000
  735. Nostalgia_dither=0.000000
  736. Nostalgia_palette=0.000000
  737. Nostalgia_scanlines=1.000000
  738.  
  739. [NyclixBloom.fx]
  740. BLOOM_AMOUNT=0.100000
  741. BLOOM_BLEND_MODE=1
  742. BLOOM_BLUR_MULT=1.000000
  743. BLOOM_CONTRAST=1.000000
  744. BLOOM_ECC_IN_BLACK=1.057000
  745. BLOOM_ECC_IN_WHITE=1.000000
  746. BLOOM_FOG_END=1.000000
  747. BLOOM_FOG_MULT=1.000000
  748. BLOOM_FOG_START=0.400000
  749. BLOOM_MULT_1024=0.000000
  750. BLOOM_MULT_128=1.000000
  751. BLOOM_MULT_256=1.000000
  752. BLOOM_MULT_32=1.000000
  753. BLOOM_MULT_512=0.000000
  754. BLOOM_MULT_64=1.000000
  755. BLOOM_SATURATION=1.000000
  756.  
  757. [PandaFX.fx]
  758. Bleach_Bypass_Amount=0.500000
  759. Blend_Amount=0.500000
  760. Contrast_B=0.800000
  761. Contrast_G=0.800000
  762. Contrast_R=0.900000
  763. Diffusion_1_Amount=0.300000
  764. Diffusion_1_Gamma=0.700000
  765. Diffusion_1_Quality=2.000000
  766. Diffusion_1_Radius=8.000000
  767. Diffusion_2_Amount=0.200000
  768. Diffusion_2_Gamma=0.500000
  769. Diffusion_2_Quality=16.000000
  770. Diffusion_2_Radius=5.000000
  771. Diffusion_3_Amount=1.000000
  772. Diffusion_3_Gamma=5.000000
  773. Diffusion_3_Quality=3.000000
  774. Diffusion_3_Radius=7.400000
  775. Enable_Bleach_Bypass=1
  776. Enable_Diffusion=1
  777. Enable_Dither=0
  778. Enable_Static_Dither=1
  779. Gamma_B=0.990000
  780. Gamma_G=1.000000
  781. Gamma_R=1.000000
  782.  
  783. [PD80_03_Curved_Levels.fx]
  784. black_in_grey=0.000000
  785. black_out_grey=0.000000
  786. dither_strength=1.000000
  787. enable_dither=1
  788. pos0_shoulder_grey=0.750000
  789. pos0_toe_grey=0.250000
  790. pos1_shoulder_grey=0.750000
  791. pos1_toe_grey=0.250000
  792. white_in_grey=255.000000
  793. white_out_grey=255.000000
  794.  
  795. [PD80_03_Filmic_Adaptation.fx]
  796. adj_linear=1.000000
  797. adj_shoulder=1.000000
  798. adj_toe=1.000000
  799.  
  800. [PD80_04_Contrast_Brightness_Saturation.fx]
  801. brightness=0.000000
  802. brightnessD=0.000000
  803. contrast=0.000000
  804. contrastD=0.000000
  805. depthCurve=1.000000
  806. depthEnd=0.100000
  807. depthStart=0.000000
  808. display_depth=0
  809. dither_strength=1.000000
  810. enable_depth=0
  811. enable_dither=1
  812. exposureD=0.000000
  813. exposureN=0.000000
  814. huemid=0.000000
  815. huerange=0.167000
  816. saturation=0.000000
  817. saturationD=0.000000
  818. sat_a=0.000000
  819. sat_b=0.000000
  820. sat_custom=0.000000
  821. sat_g=0.000000
  822. sat_m=0.000000
  823. sat_o=0.000000
  824. sat_p=0.000000
  825. sat_r=0.000000
  826. sat_y=0.000000
  827. tint=0.000000
  828. vibrance=0.000000
  829. vibranceD=0.000000
  830.  
  831. [PD80_04_Technicolor.fx]
  832. Brightness=1.000000
  833. colorKey=1.000000,1.000000,1.000000
  834. ColorStrength=0.200000,0.200000,0.200000
  835. Cyan2strip=0.000000,0.988000,1.000000
  836. enable3strip=0
  837. Red2strip=1.000000,0.098000,0.000000
  838. Saturation=1.000000
  839. Saturation2=1.500000
  840. Strength=1.000000
  841.  
  842. [PD80_05_Sharpening.fx]
  843. BlurSigma=0.450000
  844. depthCurve=1.000000
  845. depthEnd=0.100000
  846. depthStart=0.000000
  847. display_depth=0
  848. enableShowEdges=0
  849. enable_depth=0
  850. enable_reverse=0
  851. limiter=0.030000
  852. Sharpening=1.700000
  853. Threshold=0.000000
  854.  
  855. [PD80_06_Depth_Slicer.fx]
  856. blendmode_1=0
  857. depthpos=0.015000
  858. depth_far=0.000000
  859. depth_near=0.000000
  860. depth_smoothing=0.005000
  861. hue=0.083000
  862. intensity=0.000000
  863. opacity=1.000000
  864. saturation=0.000000
  865.  
  866. [PD80_06_Film_Grain.fx]
  867. depthCurve=1.000000
  868. depthEnd=0.100000
  869. depthStart=0.000000
  870. display_depth=0
  871. enable_depth=0
  872. enable_test=0
  873. grainAdjust=2.000000
  874. grainAmount=0.349999
  875. grainColor=1.000000
  876. grainDensity=10.000000
  877. grainIntensity=0.650000
  878. grainIntHigh=1.000000
  879. grainIntLow=1.000000
  880. grainMotion=1
  881. grainOrigColor=1
  882. grainSize=1
  883. use_negnoise=0
  884.  
  885. [Pirate_Bloom.fx]
  886. BLOOM_BLEND=1
  887. BLOOM_DEBUG=0
  888. BLOOM_RADIUS=5.000000
  889. BLOOM_SATURATION=0.000000
  890. BLOOM_STRENGTH=0.350000
  891. BLOOM_THRESHOLD=0.508000
  892.  
  893. [Pirate_Curve.fx]
  894. CURVE_METHOD=2
  895. CURVE_STRENGTH=0.050000
  896. LUMA_MODE=1
  897.  
  898. [Pirate_Depth.fx]
  899. DEPTH_AO_ALCHEMY_ANGLE=-0.000300
  900. DEPTH_AO_ALCHEMY_DISTANCE=0.000020
  901. DEPTH_AO_ALCHEMY_STRENGTH=0.005000
  902. DEPTH_AO_BLEND_MODE=1
  903. DEPTH_AO_BLUR_NOISE=0.000000
  904. DEPTH_AO_BLUR_RADIUS=1.000000
  905. DEPTH_AO_BLUR_WEIGHT=1.000000
  906. DEPTH_AO_CULL_HALO=0.000000
  907. DEPTH_AO_CURVE_MODE=1
  908. DEPTH_AO_DEBUG=0
  909. DEPTH_AO_DEBUG_IMAGE=0.100000
  910. DEPTH_AO_MANUAL_CURVE=1.000000
  911. DEPTH_AO_MANUAL_FAR=500.000000
  912. DEPTH_AO_MANUAL_NEAR=1.000000
  913. DEPTH_AO_RADIUS=50.000000
  914. DEPTH_AO_STRENGTH=5.000000
  915. DEPTH_DEBUG=0
  916. DEPTH_FARPLANE=200.000000
  917. DEPTH_INVERT=0
  918. DEPTH_INVERT_Y=0
  919. DEPTH_USE_FARPLANE=0
  920. DOF_BLEND=0.300000
  921. DOF_BOKEH_BIAS=1.000000
  922. DOF_BOKEH_CONTRAST=0.040000
  923. DOF_DEBUG=0
  924. DOF_FAR_STRENGTH=1.000000
  925. DOF_FOCAL_CURVE=1.000000
  926. DOF_FOCAL_RANGE=0.000000
  927. DOF_FOCUS_SPEED=0.500000
  928. DOF_FOCUS_SPREAD=0.050000
  929. DOF_FOCUS_X=0.500000
  930. DOF_FOCUS_Y=0.500000
  931. DOF_HYPERFOCAL=0.900000
  932. DOF_MANUAL_FOCUS=0.500000
  933. DOF_NEAR_STRENGTH=0.500000
  934. DOF_RADIUS=1.000000
  935. DOF_SCRATCHES_STRENGTH=0.150000
  936. FOV=75
  937. FOV_DEBUG=0
  938. GI_DIFFUSE_BLEND_MODE=2
  939. GI_DIFFUSE_CURVE_MODE=4
  940. GI_DIFFUSE_DEBUG=0
  941. GI_DIFFUSE_RADIUS=1.000000
  942. GI_DIFFUSE_STRENGTH=4.000000
  943. GI_REFLECT_RADIUS=1.000000
  944. LUMA_MODE=3
  945.  
  946. [Pirate_FXAA.fx]
  947. FXAA_DEBUG=0
  948. FXAA_RADIUS=1.000000
  949. FXAA_STRENGTH=1.000000
  950.  
  951. [Pirate_LightAdaptation.fx]
  952. LIGHTADAPT_CURVE=0.254000
  953. LIGHTADAPT_DEBUG=0
  954. LIGHTADAPT_EXPOSURE=0.000000
  955. LIGHTADAPT_LEVELS=0.000000
  956. LIGHTADAPT_SPEED=0.004000
  957. LIGHTADAPT_SPREAD=1.000000
  958. LUMA_MODE=3
  959.  
  960. [Pirate_Lumasharpen.fx]
  961. LUMASHARPEN_DEBUG=0
  962. LUMASHARPEN_RADIUS=0.500000
  963. LUMASHARPEN_STRENGTH=0.500000
  964. LUMA_MODE=3
  965.  
  966. [Pirate_Tonemap.fx]
  967. TONEMAP_MODE=1
  968. TONEMAP_STRENGTH=0.200000
  969.  
  970. [Pirate_Vibrance.fx]
  971. LUMA_MODE=2
  972. VIBRANCE_STRENGTH=0.300000
  973.  
  974. [PPFX_Bloom.fx]
  975. pBloomBlendMode=0
  976. pBloomCurve=2.000000
  977. pBloomIntensity=0.500000
  978. pBloomRadius=250.000000
  979. pBloomSaturation=0.000000
  980. pBloomThreshold=0.400000
  981. pEnableHDR=0
  982. pEnableLensdirt=0
  983. pLensdirtCurve=1.200000
  984. pLensdirtIntensity=1.000000
  985. pTonemapContrast=1.020000
  986. pTonemapCurve=3.000000
  987. pTonemapExposure=1.200000
  988. pTonemapMode=0
  989. pTonemapSaturateBlacks=0.000000
  990.  
  991. [PPFX_Godrays.fx]
  992. pGodraysExposure=0.100000
  993. pGodraysFalloff=1.060000
  994. pGodraysFreq=1.200000
  995. pGodraysSampleAmount=64
  996. pGodraysSource=0.500000,0.400000
  997. pGodraysThreshold=0.650000
  998.  
  999. [PPFX_SSDO.fx]
  1000. pSSDOAmount=0.290000
  1001. pSSDOAngleThreshold=0.125000
  1002. pSSDOBounceLOD=3
  1003. pSSDOBounceMultiplier=0.800000
  1004. pSSDOBounceSaturation=1.000000
  1005. pSSDODebugMode=0
  1006. pSSDOFadeEnd=0.950000
  1007. pSSDOFadeStart=0.900000
  1008. pSSDOFilterRadius=8.000000
  1009. pSSDOIntensity=1.201000
  1010. pSSDOSampleAmount=10
  1011. pSSDOSampleRange=70.000000
  1012. pSSDOSourceLOD=2
  1013.  
  1014. [Prism.fx]
  1015. Aberration=6.000000
  1016. Automatic=1.000000
  1017. Curve=1.000000
  1018. SampleCount=8.000000
  1019.  
  1020. [qUINT_bloom.fx]
  1021. BLOOM_ADAPT_EXPOSURE=0.003000
  1022. BLOOM_ADAPT_SPEED=2.000000
  1023. BLOOM_ADAPT_STRENGTH=0.500000
  1024. BLOOM_CURVE=1.548000
  1025. BLOOM_INTENSITY=0.988000
  1026. BLOOM_LAYER_MULT_1=0.247000
  1027. BLOOM_LAYER_MULT_2=0.312000
  1028. BLOOM_LAYER_MULT_3=0.000000
  1029. BLOOM_LAYER_MULT_4=0.382000
  1030. BLOOM_LAYER_MULT_5=0.500000
  1031. BLOOM_LAYER_MULT_6=0.010000
  1032. BLOOM_LAYER_MULT_7=0.010000
  1033. BLOOM_SAT=1.000000
  1034. BLOOM_TONEMAP_COMPRESSION=4.000000
  1035.  
  1036. [qUINT_dof.fx]
  1037. bADOF_AutofocusEnable=1
  1038. fADOF_AutofocusCenter=0.500000,0.500000
  1039. fADOF_AutofocusRadius=0.600000
  1040. fADOF_AutofocusSpeed=0.100000
  1041. fADOF_BokehIntensity=0.300000
  1042. fADOF_FarBlurCurve=1.500000
  1043. fADOF_HyperFocus=0.100000
  1044. fADOF_ManualfocusDepth=0.001000
  1045. fADOF_NearBlurCurve=6.000000
  1046. fADOF_RenderResolutionMult=0.500000
  1047. fADOF_ShapeAnamorphRatio=1.000000
  1048. fADOF_ShapeChromaAmount=-0.100000
  1049. fADOF_ShapeCurvatureAmount=1.000000
  1050. fADOF_ShapeRadius=20.500000
  1051. fADOF_ShapeRotation=0.000000
  1052. fADOF_SmootheningAmount=4.000000
  1053. iADOF_BokehMode=2
  1054. iADOF_ShapeChromaMode=2
  1055. iADOF_ShapeQuality=5
  1056. iADOF_ShapeVertices=6
  1057.  
  1058. [qUINT_lightroom.fx]
  1059. LIGHTROOM_AQUA_EXPOSURE=0.000000
  1060. LIGHTROOM_AQUA_HUESHIFT=0.000000
  1061. LIGHTROOM_AQUA_SATURATION=0.000000
  1062. LIGHTROOM_BLUE_EXPOSURE=0.000000
  1063. LIGHTROOM_BLUE_HUESHIFT=0.000000
  1064. LIGHTROOM_BLUE_SATURATION=0.000000
  1065. LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
  1066. LIGHTROOM_ENABLE_CURVE_DISPLAY=0
  1067. LIGHTROOM_ENABLE_LUT=0
  1068. LIGHTROOM_ENABLE_VIGNETTE=0
  1069. LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
  1070. LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
  1071. LIGHTROOM_GLOBAL_CONTRAST=0.000000
  1072. LIGHTROOM_GLOBAL_EXPOSURE=0.000000
  1073. LIGHTROOM_GLOBAL_GAMMA=0.000000
  1074. LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000
  1075. LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000
  1076. LIGHTROOM_GLOBAL_SATURATION=0.000000
  1077. LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000
  1078. LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
  1079. LIGHTROOM_GLOBAL_TINT=0.000000
  1080. LIGHTROOM_GLOBAL_VIBRANCE=0.000000
  1081. LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
  1082. LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
  1083. LIGHTROOM_GREEN_EXPOSURE=0.000000
  1084. LIGHTROOM_GREEN_HUESHIFT=0.000000
  1085. LIGHTROOM_GREEN_SATURATION=0.000000
  1086. LIGHTROOM_LUT_SCROLL=0
  1087. LIGHTROOM_LUT_TILE_COUNT=16
  1088. LIGHTROOM_LUT_TILE_SIZE=16
  1089. LIGHTROOM_MAGENTA_EXPOSURE=0.000000
  1090. LIGHTROOM_MAGENTA_HUESHIFT=0.000000
  1091. LIGHTROOM_MAGENTA_SATURATION=0.000000
  1092. LIGHTROOM_ORANGE_EXPOSURE=0.000000
  1093. LIGHTROOM_ORANGE_HUESHIFT=0.000000
  1094. LIGHTROOM_ORANGE_SATURATION=0.000000
  1095. LIGHTROOM_RED_EXPOSURE=0.000000
  1096. LIGHTROOM_RED_HUESHIFT=0.000000
  1097. LIGHTROOM_RED_SATURATION=0.000000
  1098. LIGHTROOM_VIGNETTE_AMOUNT=1.000000
  1099. LIGHTROOM_VIGNETTE_BLEND_MODE=1
  1100. LIGHTROOM_VIGNETTE_CURVE=1.000000
  1101. LIGHTROOM_VIGNETTE_HEIGHT=0.000000
  1102. LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
  1103. LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
  1104. LIGHTROOM_VIGNETTE_SHOW_RADII=0
  1105. LIGHTROOM_VIGNETTE_WIDTH=0.000000
  1106. LIGHTROOM_YELLOW_EXPOSURE=0.000000
  1107. LIGHTROOM_YELLOW_HUESHIFT=0.000000
  1108. LIGHTROOM_YELLOW_SATURATION=0.000000
  1109.  
  1110. [qUINT_mxao.fx]
  1111. MXAO_BLEND_TYPE=0
  1112. MXAO_DEBUG_VIEW_ENABLE=0
  1113. MXAO_FADE_DEPTH_END=0.400000
  1114. MXAO_FADE_DEPTH_START=0.050000
  1115. MXAO_GLOBAL_RENDER_SCALE=1.000000
  1116. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
  1117. MXAO_SAMPLE_NORMAL_BIAS=0.200000
  1118. MXAO_SAMPLE_RADIUS=2.500000
  1119. MXAO_SSAO_AMOUNT=1.000000
  1120.  
  1121. [ReflectiveBumpMapping.fx]
  1122. fRBM_BlurWidthPixels=100.000000
  1123. fRBM_ColorMask_Blue=1.000000
  1124. fRBM_ColorMask_Cyan=1.000000
  1125. fRBM_ColorMask_Green=1.000000
  1126. fRBM_ColorMask_Magenta=1.000000
  1127. fRBM_ColorMask_Orange=1.000000
  1128. fRBM_ColorMask_Red=1.000000
  1129. fRBM_ColorMask_Yellow=1.000000
  1130. fRBM_FresnelMult=0.500000
  1131. fRBM_FresnelReflectance=0.300000
  1132. fRBM_LowerThreshold=0.100000
  1133. fRBM_ReliefHeight=0.300000
  1134. fRBM_UpperThreshold=0.200000
  1135. iRBM_SampleCount=32
  1136.  
  1137. [ScreenShake.fx]
  1138. FalloffTime=0.070000
  1139. K0=-0.070000
  1140.  
  1141. [Sepia.fx]
  1142. Strength=0.580000
  1143. Tint=0.550000,0.430000,0.420000
  1144.  
  1145. [SimpleBloom.fx]
  1146. Blend=0.000000,0.800000
  1147. BlurMultiplier=1.230000
  1148. Debug=0
  1149.  
  1150. [SMAA.fx]
  1151. CornerRounding=25.000000
  1152. DebugOutput=0.000000
  1153. DepthEdgeDetectionThreshold=0.010000
  1154. EdgeDetectionThreshold=0.100000
  1155. EdgeDetectionType=1.000000
  1156. MaxSearchSteps=32.000000
  1157. MaxSearchStepsDiagonal=16.000000
  1158. PredicationEnabled=0.000000
  1159. PredicationScale=2.000000
  1160. PredicationStrength=0.400000
  1161. PredicationThreshold=0.010000
  1162.  
  1163. [Splitscreen.fx]
  1164. splitscreen_mode=0
  1165.  
  1166. [StageDepth.fx]
  1167. Stage_depth=0.970000
  1168. Stage_Opacity=1.000000
  1169.  
  1170. [SurfaceBlur.fx]
  1171. BlurEdge=0.500000
  1172. BlurOffset=1.000000
  1173. BlurRadius=1.000000
  1174. BlurStrength=1.000000
  1175. DebugMode=0.000000
  1176.  
  1177. [Technicolor.fx]
  1178. Power=4.000000
  1179. RGBNegativeAmount=0.880000,0.880000,0.880000
  1180. Strength=0.400000
  1181.  
  1182. [Technicolor2.fx]
  1183. Brightness=1.000000
  1184. ColorStrength=0.200000,0.200000,0.200000
  1185. Saturation=1.000000
  1186. Strength=1.000000
  1187.  
  1188. [ThinFilm.fx]
  1189. BlendingAmount=1.000000
  1190. BlendingMode=2
  1191. FarPlane=1000.000000
  1192. FOV=90
  1193. LumaBlending=1
  1194. nfilm=1.500000
  1195. ninternal=3.500000
  1196. nmedium=1.000000
  1197. Skip4Background=1
  1198. thick=350
  1199.  
  1200. [TiltShift.fx]
  1201. Axis=0
  1202. BlurCurve=1.000000
  1203. BlurMultiplier=6.000000
  1204. BlurSamples=11
  1205. Line=0
  1206. Offset=0.050000
  1207.  
  1208. [Tonemap.fx]
  1209. Bleach=0.000000
  1210. Defog=0.000000
  1211. Exposure=0.000000
  1212. FogColor=0.000000,0.000000,1.000000
  1213. Gamma=1.000000
  1214. Saturation=0.000000
  1215.  
  1216. [UIMask.fx]
  1217. bDisplayMask=0.000000
  1218. fMask_Intensity=1.000000
  1219.  
  1220. [Vibrance.fx]
  1221. Vibrance=0.250000
  1222. VibranceRGBBalance=1.000000,1.000000,1.000000
  1223.  
  1224. [Vignette.fx]
  1225. Amount=-1.000000
  1226. Center=0.500000,0.500000
  1227. Radius=2.000000
  1228. Ratio=1.000000
  1229. Slope=2.000000
  1230. Type=0.000000
  1231.  
  1232.  
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