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a guest Aug 19th, 2019 68 Never
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  1.  
  2. local Player = game.Players.LocalPlayer
  3. local Character = Player.Character or Player.CharacterAdded:Wait()
  4. local Humanoid = Character:WaitForChild("Humanoid")
  5.  
  6. local UserInputService = game:GetService("UserInputService")
  7.  
  8. local IsNocliping = true
  9.  
  10. local FirstClick = 0
  11.  
  12. UserInputService.InputBegan:Connect(function(Input, gameProc)
  13.    
  14.     if gameProc then
  15.         return
  16.     end
  17.    
  18.     if Input.KeyCode == Enum.KeyCode.F then
  19.        
  20. --      if FirstClick == 1 and IsNocliping == true then
  21. --          IsNocliping = false
  22. --          FirstClick = 0
  23. --      end
  24.        
  25.         if FirstClick >= 2 then
  26.             FirstClick = 0
  27.         end
  28.        
  29.         FirstClick = FirstClick + 1
  30.         if IsNocliping then
  31.             IsNocliping = false
  32.             while true do
  33.                 print(FirstClick)
  34.                 print(IsNocliping)
  35.                 if IsNocliping == false and FirstClick == 1 then
  36.                     for _, v in pairs(Character:GetChildren()) do
  37.                         pcall(function()
  38.                             if v.className == "Part" then
  39.                                 v.CanCollide = false
  40.                             elseif v.ClassName == "Model" then
  41.                                 v.Head.CanCollide = false
  42.                             end
  43.                         end)
  44.                     end
  45.                 elseif IsNocliping == true and FirstClick == 2 then
  46.                     for _, v in pairs(Character:GetChildren()) do
  47.                         pcall(function()
  48.                             if v.className == "Part" then
  49.                                 v.CanCollide = true
  50.                             elseif v.ClassName == "Model" then
  51.                                 v.Head.CanCollide = true
  52.                             end
  53.                         end)
  54.                     end                
  55.                 end
  56.                 game:GetService("RunService").Stepped:Wait()
  57.             end
  58.         end
  59.        
  60.     end
  61.    
  62. end)
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