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- 5 CHIMES: 25% slow (unchanged)
- 10 CHIMES: +25 damage ⇒ +1 meep (2 max)
- 15 CHIMES: +1 meep (2 max) ⇒ Meeps deal damage in a cone behind the target
- 20 CHIMES: +25 damage ⇒ 7-second meep respawn
- 25 CHIMES: Meep attacks deal damage in a cone behind the target ⇒ +10% slow (35% total)
- 30 CHIMES: +30 damage ⇒ +1 meep (3 max)
- 35 CHIMES: 7-second meep respawn ⇒ Damage cone size increased
- 40 CHIMES: +30 damage ⇒ 6-second meep respawn
- 45 CHIMES: +20% slow (45% total) ⇒ +10% slow (45% total)
- 50 CHIMES: +35 damage ⇒ +1 meep (4 max)
- 55 CHIMES: +1 meep (3 max) ⇒ 5-second meep respawn
- 60 CHIMES: +35 damage ⇒ +10% slow (55% total)
- 65 CHIMES: Damage cone size increased ⇒ +1 meep (5 max)
- 70 CHIMES: +35 damage ⇒ 4-second meep respawn
- 75 CHIMES: 6-second meep respawn ⇒ +10% slow (65% total)
- 80 CHIMES: +35 damage ⇒ +1 meep (6 max)
- 85 CHIMES: +15% slow (60% total) ⇒ +10% slow (75% total)
- 90 CHIMES: +30 damage ⇒ +1 meep (7 max)
- 95 CHIMES: +1 meep (4 max) ⇒ +1 meep (8 max)
- 100 CHIMES: +30 damage ⇒ +1 meep (9 max)
- 105 CHIMES: 5-second meep respawn ⇒ +15 damage
- 110 CHIMES: +30 damage ⇒ +15 damage
- 115 CHIMES: +10% slow (70% total) ⇒ +15 damage
- 120 CHIMES: +25 damage ⇒ +15 damage
- 125 CHIMES: 4-second meep respawn ⇒ +15 damage
- 130 CHIMES: +25 damage ⇒ +15 damage
- 135 CHIMES: +5% slow (75% total) ⇒ +15 damage
- 140 CHIMES: +20 damage ⇒ +15 damage
- 145 CHIMES: +5% slow (80% total) ⇒ +15 damage
- 150+ CHIMES: +20 damage ⇒ +15 damage
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