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- ** Executing...
- ** Command: "e:\program files\steam\steamapps\odd_balls05\sourcesdk\bin\source2009\bin\vbsp.exe"
- ** Parameters: -game "e:\program files\steam\steamapps\odd_balls05\half-life 2\hl2" "E:\Program Files\Steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.vmf"
- Valve Software - vbsp.exe (Sep 15 2011)
- 4 threads
- materialPath: e:\program files\steam\steamapps\odd_balls05\half-life 2\hl2\materials
- Loading E:\Program Files\Steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in e:\program files\steam\steamapps\odd_balls05\half-life 2\hl2\gameinfo.txt
- Patching WVT material: maps/sdk_d1_trainstation_01/nature/red_grass_thin_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 890 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing E:\Program Files\Steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.prt...Building visibility clusters...
- done (0)
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1020662 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 6608 texinfos to 2846
- Reduced 682 texdatas to 466 (38255 bytes to 25404)
- Writing E:\Program Files\Steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.bsp
- 5 seconds elapsed
- ** Executing...
- ** Command: "e:\program files\steam\steamapps\odd_balls05\sourcesdk\bin\source2009\bin\vvis.exe"
- ** Parameters: -game "e:\program files\steam\steamapps\odd_balls05\half-life 2\hl2" "E:\Program Files\Steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01"
- Valve Software - vvis.exe (Sep 15 2011)
- 4 threads
- reading e:\program files\steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.bsp
- reading e:\program files\steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.prt
- 1082 portalclusters
- 2946 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (9)
- Optimized: 379 visible clusters (0.00%)
- Total clusters visible: 122985
- Average clusters visible: 113
- Building PAS...
- Average clusters audible: 201
- visdatasize:85580 compressed from 294304
- writing e:\program files\steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.bsp
- 9 seconds elapsed
- ** Executing...
- ** Command: "e:\program files\steam\steamapps\odd_balls05\sourcesdk\bin\source2009\bin\vrad.exe"
- ** Parameters: -game "e:\program files\steam\steamapps\odd_balls05\half-life 2\hl2" "E:\Program Files\Steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01"
- Valve Software - vrad.exe SSE (Sep 15 2011)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading e:\program files\steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.bsp
- Setting up ray-trace acceleration structure... Done (1.76 seconds)
- 9090 faces
- 12 degenerate faces
- 3185452 square feet [458705184.00 square inches]
- 3 Displacements
- 23751 Square Feet [3420160.00 Square Inches]
- 9078 patches before subdivision
- 87166 patches after subdivision
- 535 direct lights
- BuildFacelights: 0...1..
- WARNING: Too many light styles on a face at (-12225.415039, -10904.909180, -1522.000000)
- WARNING: Too many light styles on a face at (-12157.089844, -11339.415039, -1522.000000)
- WARNING: Too many light styles on a face at (-11722.584961, -11271.090820, -1522.000000)
- WARNING: Too many light styles on a face at (-11790.910156, -10836.583984, -1522.000000)
- .2...3
- WARNING: Too many light styles on a face at (-11798.880859, -11292.846680, -1524.668823)
- .
- WARNING: Too many light styles on a face at (-11797.401367, -11294.299805, -1524.000000)
- WARNING: Too many light styles on a face at (-12184.302734, -11260.593750, -1524.000000)
- WARNING: Too many light styles on a face at (-12188.824219, -10919.927734, -1524.000000)
- WARNING: Too many light styles on a face at (-11798.533203, -10880.567383, -1524.000000)
- WARNING: Too many light styles on a face at (-11810.501953, -11278.801758, -1537.753540)
- WARNING: Too many light styles on a face at (-11812.793945, -11283.591797, -1537.288086)
- WARNING: Too many light styles on a face at (-11771.144531, -11248.869141, -1534.067749)
- WARNING: Too many light styles on a face at (-11773.299805, -11243.175781, -1536.076294)
- WARNING: Too many light styles on a face at (-11813.168945, -11278.542969, -1538.163818)
- WARNING: Too many light styles on a face at (-11815.041992, -11284.916992, -1536.029053)
- WARNING: Too many light styles on a face at (-12182.847656, -11259.112305, -1524.669800)
- WARNING: Too many light styles on a face at (-12171.068359, -11249.756836, -1535.631104)
- WARNING: Too many light styles on a face at (-12174.733398, -11246.347656, -1536.208618)
- WARNING: Too many light styles on a face at (-12135.418945, -11283.404297, -1537.322021)
- WARNING: Too many light styles on a face at (-12133.175781, -11284.698242, -1536.077148)
- WARNING: Too many light styles on a face at (-12168.547852, -11244.827148, -1538.163086)
- WARNING: Too many light styles on a face at (-12174.916992, -11242.957031, -1536.029541)
- WARNING: Too many light styles on a face at (-12187.368164, -10921.410156, -1524.671875)
- WARNING: Too many light styles on a face at (-12172.196289, -10925.108398, -1534.571533)
- WARNING: Too many light styles on a face at (-12177.035156, -10927.350586, -1534.039917)
- WARNING: Too many light styles on a face at (-12137.715820, -10890.300781, -1535.155396)
- WARNING: Too many light styles on a face at (-12134.304688, -10890.166992, -1535.007202)
- WARNING: Too many light styles on a face at (-12173.075195, -10935.687500, -1538.157104)
- WARNING: Too many light styles on a face at (-12176.476563, -10932.328125, -1534.964600)
- WARNING: Too many light styles on a face at (-11800.012695, -10882.022461, -1524.669312)
- WARNING: Too many light styles on a face at (-11807.103516, -10893.799805, -1534.567749)
- WARNING: Too many light styles on a face at (-11810.500977, -10890.115234, -1535.123291)
- WARNING: Too many light styles on a face at (-11773.450195, -10929.435547, -1536.239136)
- WARNING: Too many light styles on a face at (-11771.970703, -10929.641602, -1533.964478)
- WARNING: Too many light styles on a face at (-11814.299805, -10896.323242, -1538.162354)
- WARNING: Too many light styles on a face at (-11812.777344, -10888.812500, -1533.886475)
- ..4...5...6...
- WARNING: Too many light styles on a face at (-12135.676758, -10691.282227, -1539.000000)
- WARNING: Too many light styles on a face at (-12030.000000, -10820.000000, -1539.000000)
- WARNING: Too many light styles on a face at (-11902.000000, -11012.000000, -1539.000000)
- WARNING: Too many light styles on a face at (-11902.848633, -11122.649414, -1539.000000)
- WARNING: Too many light styles on a face at (-12055.599609, -11111.384766, -1539.000000)
- WARNING: Too many light styles on a face at (-11962.000000, -11168.000000, -1539.000000)
- WARNING: Too many light styles on a face at (-12286.443359, -11161.111328, -1539.000000)
- WARNING: Too many light styles on a face at (-12040.666016, -10773.333984, -1539.000000)
- WARNING: Too many light styles on a face at (-11962.000000, -10820.000000, -1539.000000)
- WARNING: Too many light styles on a face at (-11902.000000, -10692.000000, -1539.000000)
- WARNING: Too many light styles on a face at (-12283.474609, -10964.285156, -1539.000000)
- WARNING: Too many light styles on a face at (-12287.000000, -11016.500000, -1539.000000)
- WARNING: Too many light styles on a face at (-12139.333008, -11024.512695, -1539.000000)
- WARNING: Too many light styles on a face at (-12281.522461, -11160.952148, -1539.000000)
- WARNING: Too many light styles on a face at (-12287.000000, -11156.500000, -1539.000000)
- WARNING: Too many light styles on a face at (-11594.953125, -10933.960938, -1539.000000)
- WARNING: Too many light styles on a face at (-11902.000000, -11088.000000, -1539.000000)
- WARNING: Too many light styles on a face at (-12054.721680, -10914.444336, -885.000000)
- WARNING: Too many light styles on a face at (-12150.774414, -11170.273438, -883.172913)
- WARNING: Too many light styles on a face at (-11888.055664, -11262.704102, -881.971313)
- WARNING: Too many light styles on a face at (-12170.065430, -10977.075195, -847.215088)
- WARNING: Too many light styles on a face at (-11874.681641, -10873.410156, -842.026550)
- WARNING: Too many light styles on a face at (-12178.707031, -11114.000000, -856.707092)
- WARNING: Too many light styles on a face at (-12058.000000, -10867.291992, -840.706116)
- WARNING: Too many light styles on a face at (-11737.292969, -11048.000000, -824.707092)
- 7
- WARNING: Too many light styles on a face at (-12187.291016, -11257.292969, -1532.000000)
- WARNING: Too many light styles on a face at (-12192.460938, -11260.470703, -1523.000000)
- WARNING: Too many light styles on a face at (-12283.386719, -11214.584961, -1531.000000)
- WARNING: Too many light styles on a face at (-11708.707031, -11205.291016, -1531.999756)
- WARNING: Too many light styles on a face at (-11605.065430, -11240.224609, -1523.000000)
- WARNING: Too many light styles on a face at (-11575.000000, -11246.500000, -1514.000000)
- WARNING: Too many light styles on a face at (-11575.000000, -11246.352539, -1531.000000)
- WARNING: Too many light styles on a face at (-11577.619141, -11250.133789, -1532.000000)
- WARNING: Too many light styles on a face at (-11856.708984, -10822.706055, -1531.999390)
- WARNING: Too many light styles on a face at (-11902.000000, -10689.000000, -1531.000000)
- WARNING: Too many light styles on a face at (-11575.000000, -11067.999023, -1514.000000)
- WARNING: Too many light styles on a face at (-11822.000000, -10689.000000, -1498.000000)
- WARNING: Too many light styles on a face at (-11809.281250, -10688.090820, -1523.000000)
- WARNING: Too many light styles on a face at (-11811.866211, -10691.619141, -1532.000000)
- WARNING: Too many light styles on a face at (-11574.935547, -10923.478516, -1531.000000)
- WARNING: Too many light styles on a face at (-11576.207031, -10922.207031, -1513.999878)
- WARNING: Too many light styles on a face at (-12046.000000, -10689.000000, -1514.000000)
- WARNING: Too many light styles on a face at (-12030.000000, -10726.447266, -1494.105591)
- WARNING: Too many light styles on a face at (-12268.531250, -10965.035156, -1523.000000)
- WARNING: Too many light styles on a face at (-12239.292969, -10970.707031, -1532.000122)
- WARNING: Too many light styles on a face at (-12030.000000, -11009.000000, -1544.000000)
- WARNING: Too many light styles on a face at (-12030.000000, -11159.000000, -1544.000000)
- WARNING: Too many light styles on a face at (-12037.000000, -11136.000000, -1572.000000)
- WARNING: Too many light styles on a face at (-12037.000000, -11056.000000, -1544.000000)
- WARNING: Too many light styles on a face at (-12037.000000, -11152.000000, -1572.000000)
- WARNING: Too many light styles on a face at (-12037.000000, -11152.000000, -1544.000000)
- WARNING: Too many light styles on a face at (-12037.000000, -11020.000000, -1544.000000)
- WARNING: Too many light styles on a face at (-12031.000000, -11009.000000, -1643.000000)
- WARNING: Too many light styles on a face at (-11911.000000, -11152.000000, -1544.000000)
- WARNING: Too many light styles on a face at (-12287.500000, -11138.000000, -1563.000000)
- WARNING: Too many light styles on a face at (-12283.500000, -11143.000000, -1561.000000)
- WARNING: Too many light styles on a face at (-12283.000000, -11025.000000, -1544.000000)
- WARNING: Too many light styles on a face at (-12138.359375, -11026.471680, -1544.000000)
- WARNING: Too many light styles on a face at (-12134.359375, -11139.990234, -1556.000000)
- WARNING: Too many light styles on a face at (-12347.713867, -10935.059570, -1539.000000)
- WARNING: Too many light styles on a face at (-12406.000000, -11016.500000, -1539.000000)
- WARNING: Too many light styles on a face at (-12406.000000, -11156.500000, -1539.000000)
- WARNING: Too many light styles on a face at (-12352.000000, -11000.799805, -1539.000000)
- WARNING: Too many light styles on a face at (-12346.000000, -11161.000000, -1539.000000)
- WARNING: Too many light styles on a face at (-12368.115234, -11250.389648, -1539.000000)
- WARNING: Too many light styles on a face at (-12394.738281, -11261.254883, -1530.999756)
- WARNING: Too many light styles on a face at (-12453.178711, -10862.242188, -1523.000000)
- WARNING: Too many light styles on a face at (-12289.259766, -11262.695313, -1523.000000)
- WARNING: Too many light styles on a face at (-12414.000000, -11025.000000, -1544.000000)
- WARNING: Too many light styles on a face at (-12463.000000, -11143.000000, -1550.000000)
- WARNING: Too many light styles on a face at (-12310.000000, -11138.000000, -1563.000000)
- WARNING: Too many light styles on a face at (-12470.405273, -11024.509766, -1563.000000)
- .
- WARNING: Too many light styles on a face at (-12171.876953, -11268.242188, -1539.000000)
- WARNING: Too many light styles on a face at (-11962.000000, -11268.000000, -1539.000000)
- WARNING: Too many light styles on a face at (-12043.332031, -11269.326172, -1539.000000)
- WARNING: Too many light styles on a face at (-11864.667969, -11365.333008, -1539.000000)
- WARNING: Too many light styles on a face at (-11934.000000, -11268.000000, -1539.000000)
- WARNING: Too many light styles on a face at (-11850.000000, -11545.599609, -1539.000000)
- WARNING: Too many light styles on a face at (-12053.361328, -11266.874023, -882.539490)
- WARNING: Too many light styles on a face at (-11772.707031, -11269.291016, -1531.999756)
- WARNING: Too many light styles on a face at (-11535.071289, -11341.609375, -1523.000000)
- WARNING: Too many light styles on a face at (-12116.638672, -11430.458984, -1523.000000)
- WARNING: Too many light styles on a face at (-12091.291992, -11353.291992, -1532.000000)
- WARNING: Too many light styles on a face at (-12369.698242, -11425.302734, -1523.000000)
- ..8...9..
- WARNING: Too many light styles on a face at (-11758.000000, -11076.000000, -853.000000)
- WARNING: Too many light styles on a face at (-11982.000000, -10868.000000, -853.000000)
- .10 (26)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (11)
- transfers 11696542, max 941
- transfer lists: 89.2 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #1 added RGB(203784, 234395, 174448)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(45563, 41366, 21958)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(11188, 8150, 3065)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #4 added RGB(3036, 1801, 482)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(851, 411, 78)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #6 added RGB(246, 97, 13)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(73, 24, 2)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #8 added RGB(22, 6, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(7, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #10 added RGB(2, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0239 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (5)
- FinalLightFace Done
- Computing detail prop lighting : 0...1...2...3...4...5...6...7...8...9...10
- 304 of 465 (65% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (30)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 163/1024 7824/49152 (15.9%)
- brushes 2673/8192 32076/98304 (32.6%)
- brushsides 21747/65536 173976/524288 (33.2%)
- planes 18362/65536 367240/1310720 (28.0%)
- vertexes 15737/65536 188844/786432 (24.0%)
- nodes 5296/65536 169472/2097152 ( 8.1%)
- texinfos 2846/12288 204912/884736 (23.2%)
- texdata 466/2048 14912/65536 (22.8%)
- dispinfos 3/0 528/0 ( 0.0%)
- disp_verts 243/0 4860/0 ( 0.0%)
- disp_tris 384/0 768/0 ( 0.0%)
- disp_lmsamples 17324/0 17324/0 ( 0.0%)
- faces 9090/65536 509040/3670016 (13.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 6834/65536 382704/3670016 (10.4%)
- leaves 5460/65536 174720/2097152 ( 8.3%)
- leaffaces 11211/65536 22422/131072 (17.1%)
- leafbrushes 5889/65536 11778/131072 ( 9.0%)
- areas 12/256 96/2048 ( 4.7%)
- surfedges 70863/512000 283452/2048000 (13.8%)
- edges 43789/256000 175156/1024000 (17.1%)
- LDR worldlights 530/8192 46640/720896 ( 6.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 751/32768 7510/327680 ( 2.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 14769/65536 29538/131072 (22.5%)
- cubemapsamples 76/1024 1216/16384 ( 7.4%)
- overlays 29/512 10208/180224 ( 5.7%)
- LDR lightdata [variable] 4364740/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 85580/16777216 ( 0.5%)
- entdata [variable] 373554/393216 (95.0%) VERY FULL!
- LDR ambient table 5460/65536 21840/262144 ( 8.3%)
- HDR ambient table 5460/65536 21840/262144 ( 8.3%)
- LDR leaf ambient 13229/65536 370412/1835008 (20.2%)
- HDR leaf ambient 5460/65536 152880/1835008 ( 8.3%)
- occluders 3/0 120/0 ( 0.0%)
- occluder polygons 3/0 36/0 ( 0.0%)
- occluder vert ind 12/0 48/0 ( 0.0%)
- detail props [variable] 1/18176 ( 0.0%)
- dtl prp lght [variable] 1/4 (25.0%)
- HDR dtl prp lght [variable] 1/4 (25.0%)
- static props [variable] 1/31948 ( 0.0%)
- pakfile [variable] 8321676/0 ( 0.0%)
- physics [variable] 1020662/4194304 (24.3%)
- physics terrain [variable] 203/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 24961
- Writing e:\program files\steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.bsp
- 1 minute, 24 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "E:\Program Files\Steam\steamapps\odd_balls05\sourcesdk_content\hl2\mapsrc\sdk_d1_trainstation_01.bsp" "e:\program files\steam\steamapps\odd_balls05\half-life 2\hl2\maps\sdk_d1_trainstation_01.bsp"
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