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  1. ; version=2
  2. ; This is INI file: https://en.wikipedia.org/wiki/INI_file#Format
  3. ; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
  4. [path]
  5. read-data=__PATH__executable__/../../data
  6. write-data=__PATH__executable__/../..
  7.  
  8. [general]
  9. locale=
  10.  
  11. [other]
  12. ; Options: true, false
  13. ; verbose-logging=false
  14.  
  15. ; tooltip-delay=0.040000
  16.  
  17. ; output-console-delay=1200
  18.  
  19. ; autosave-interval=2
  20.  
  21. ; autosave-slots=3
  22.  
  23. ; minimum-latency-in-multiplayer=0
  24.  
  25. ; port=34197
  26.  
  27. ; proxy=
  28.  
  29. ; proxy-username=
  30.  
  31. ; proxy-password=
  32.  
  33. ; Options: true, false
  34. ; check-updates=true
  35.  
  36. ; Options: true, false
  37. ; enable-experimental-updates=false
  38.  
  39. ; Options: true, false
  40. ; force-default-logistic-filter-count-to-one=false
  41.  
  42. ; Options: true, false
  43. ; show-tips-and-tricks=true
  44.  
  45. ; Options: true, false
  46. ; show-tutorial-notifications=true
  47.  
  48. ; Options: true, false
  49. ; autosort-inventory=true
  50.  
  51. ; Options: true, false
  52. ; research-finished-stops-game=true
  53.  
  54. ; Options: true, false
  55. ; use-item-groups=true
  56.  
  57. ; Options: true, false
  58. ; use-item-subgroups=true
  59.  
  60. ; Options: true, false
  61. ; enable-new-mods=true
  62.  
  63. ; Options: true, false
  64. ; use-version-filter-in-browse-games-gui=true
  65.  
  66. ; Options: true, false
  67. ; use-mod-settings-per-save=true
  68.  
  69. ; Options: true, false
  70. ; disable-minimal-mode=false
  71.  
  72.  
  73. [sound]
  74. ; master-volume=0.600000
  75.  
  76. ; music-volume=0.400000
  77.  
  78. ; game-effects-volume=0.700000
  79.  
  80. ; gui-effects-volume=0.700000
  81.  
  82. ; walking-sound-volume=0.300000
  83.  
  84. ; environment-sounds-volume=0.450000
  85.  
  86. ; alerts-volume=0.550000
  87.  
  88. ; audible-distance=40.000000
  89.  
  90. ; environment-audible-distance=15.000000
  91.  
  92. ; maximum-environment-sounds=15
  93.  
  94. ; active-gui-volume-modifier=1.300000
  95.  
  96. ; active-gui-environment-volume-modifier=0.600000
  97.  
  98. ; ambient-music-pause-mean-seconds=45.000000
  99.  
  100. ; ambient-music-pause-variance-seconds=30.000000
  101.  
  102. ; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
  103. ; ambient-music-mode=interleave-main-tracks-with-interludes
  104.  
  105.  
  106. [map-view]
  107. ; Options: true, false
  108. ; show-logistic-network=false
  109.  
  110. ; Options: true, false
  111. ; show-electric-network=false
  112.  
  113. ; Options: true, false
  114. ; show-turret-range=false
  115.  
  116. ; Options: true, false
  117. ; show-pollution=true
  118.  
  119. ; Options: true, false
  120. ; show-train-station-names=true
  121.  
  122. ; Options: true, false
  123. ; show-player-names=true
  124.  
  125. ; Options: true, false
  126. ; show-networkless-logistic-members=false
  127.  
  128. ; Options: true, false
  129. ; show-non-standard-map-info=false
  130.  
  131.  
  132. [debug]
  133. ; force=enemy
  134.  
  135. ; Options: always, basic, detailed, full, never
  136. ; show-fps=basic
  137.  
  138. ; Options: always, basic, detailed, full, never
  139. ; show-detailed-info=basic
  140.  
  141. ; Options: always, basic, detailed, full, never
  142. ; show-time-usage=basic
  143.  
  144. ; Options: always, basic, detailed, full, never
  145. ; show-sprite-counts=detailed
  146.  
  147. ; Options: always, basic, detailed, full, never
  148. ; show-multiplayer-waiting-icon=basic
  149.  
  150. ; Options: always, basic, detailed, full, never
  151. ; show-multiplayer-statistics=basic
  152.  
  153. ; Options: always, basic, detailed, full, never
  154. ; show-tile-grid=full
  155.  
  156. ; Options: always, basic, detailed, full, never
  157. ; show-collision-rectangles=detailed
  158.  
  159. ; Options: always, basic, detailed, full, never
  160. ; show-selection-rectangles=detailed
  161.  
  162. ; Options: always, basic, detailed, full, never
  163. ; show-paths=full
  164.  
  165. ; Options: always, basic, detailed, full, never
  166. ; show-next-waypoint-bb=full
  167.  
  168. ; Options: always, basic, detailed, full, never
  169. ; show-target=full
  170.  
  171. ; Options: always, basic, detailed, full, never
  172. ; show-unit-group-info=full
  173.  
  174. ; Options: always, basic, detailed, full, never
  175. ; show-unit-behavior-info=full
  176.  
  177. ; Options: always, basic, detailed, full, never
  178. ; show-last-path-detail=full
  179.  
  180. ; Options: always, basic, detailed, full, never
  181. ; show-path-cache=full
  182.  
  183. ; Options: always, basic, detailed, full, never
  184. ; show-path-cache-paths=full
  185.  
  186. ; Options: always, basic, detailed, full, never
  187. ; show-rail-paths=full
  188.  
  189. ; Options: always, basic, detailed, full, never
  190. ; show-rolling-stock-count=full
  191.  
  192. ; Options: always, basic, detailed, full, never
  193. ; show-rail-connections=detailed
  194.  
  195. ; Options: always, basic, detailed, full, never
  196. ; show-rail-segments=detailed
  197.  
  198. ; Options: always, basic, detailed, full, never
  199. ; show-rail-blocks=detailed
  200.  
  201. ; Options: always, basic, detailed, full, never
  202. ; show-rail-joints=detailed
  203.  
  204. ; Options: always, basic, detailed, full, never
  205. ; show-train-stop-point=detailed
  206.  
  207. ; Options: always, basic, detailed, full, never
  208. ; show-train-braking-distance=full
  209.  
  210. ; Options: always, basic, detailed, full, never
  211. ; show-train-signals=full
  212.  
  213. ; Options: always, basic, detailed, full, never
  214. ; show-network-connected-entities=detailed
  215.  
  216. ; Options: always, basic, detailed, full, never
  217. ; show-circuit-network-numbers=detailed
  218.  
  219. ; Options: always, basic, detailed, full, never
  220. ; show-energy-sources-networks=detailed
  221.  
  222. ; Options: always, basic, detailed, full, never
  223. ; show-active-state=detailed
  224.  
  225. ; Options: always, basic, detailed, full, never
  226. ; show-wakeup-lists=detailed
  227.  
  228. ; Options: always, basic, detailed, full, never
  229. ; show-pollution-values=full
  230.  
  231. ; Options: always, basic, detailed, full, never
  232. ; show-active-entities-on-chunk-counts=full
  233.  
  234. ; Options: always, basic, detailed, full, never
  235. ; show-active-chunks=full
  236.  
  237. ; Options: always, basic, detailed, full, never
  238. ; show-polluted-chunks=full
  239.  
  240. ; Options: always, basic, detailed, full, never
  241. ; show-enemy-expansion-candidate-chunks=full
  242.  
  243. ; Options: always, basic, detailed, full, never
  244. ; show-enemy-expansion-candidate-chunk-values=full
  245.  
  246. ; Options: always, basic, detailed, full, never
  247. ; show-bad-attack-chunks=full
  248.  
  249. ; Options: always, basic, detailed, full, never
  250. ; show-tile-variations=full
  251.  
  252. ; Options: always, basic, detailed, full, never
  253. ; show-raw-tile-transitions=never
  254.  
  255. ; Options: always, basic, detailed, full, never
  256. ; show-tile-correction-previews=never
  257.  
  258. ; Options: always, basic, detailed, full, never
  259. ; show-fluid-box-fluid-info=basic
  260.  
  261. ; Options: always, basic, detailed, full, never
  262. ; show-environment-sound-info=basic
  263.  
  264. ; Options: always, basic, detailed, full, never
  265. ; show-logistic-robot-targets=full
  266.  
  267. ; Options: always, basic, detailed, full, never
  268. ; show-fire-info=full
  269.  
  270. ; Options: always, basic, detailed, full, never
  271. ; show-sticker-info=full
  272.  
  273. ; Options: always, basic, detailed, full, never
  274. ; show-map-generator-info=full
  275.  
  276.  
  277. [multiplayer-lobby]
  278. ; name=
  279.  
  280. ; description=
  281.  
  282. ; Options: true, false
  283. ; visibility-public=true
  284.  
  285. ; Options: true, false
  286. ; visibility-lan=true
  287.  
  288. ; max-players=0
  289.  
  290. ; Options: true, false
  291. ; ignore-player-limit-when-returning=false
  292.  
  293. ; max-upload-in-kilobytes-per-second=0
  294.  
  295. ; password=
  296.  
  297. ; tag-list=
  298.  
  299. ; afk-auto-kick=0
  300.  
  301. ; Options: true, false, admins-only
  302. ; allowed-commands=admins-only
  303.  
  304. ; Options: true, false
  305. ; only-admins-can-pause=true
  306.  
  307. ; Options: true, false
  308. ; autosave-only-on-server=true
  309.  
  310. ; Options: true, false
  311. ; verify-user-identity=true
  312.  
  313.  
  314. [graphics]
  315. ; lights-render-quality=0.250000
  316.  
  317. ; custom-ui-scale=1.000000
  318.  
  319. ; multisampling-level=0
  320.  
  321. ; preferred-screen-index=255
  322.  
  323. ; screenshots-queue-size=10
  324.  
  325. ; screenshots-threads-count=1
  326.  
  327. ; debug-font-size=18
  328.  
  329. ; max-texture-size=0
  330.  
  331. ; max-threads=2
  332.  
  333. ; Options: high, normal, low, very-low
  334. ; graphics-quality=normal
  335.  
  336. ; Options: true, false
  337. ; full-screen=true
  338.  
  339. ; Options: true, false
  340. ; system-ui-scale=true
  341.  
  342. ; Options: true, false
  343. ; show-minimap=true
  344.  
  345. ; Options: true, false
  346. ; show-turret-radius-when-blueprinting=false
  347.  
  348. ; Options: true, false
  349. ; show-item-labels-in-cursor=true
  350.  
  351. ; Options: true, false
  352. ; show-grid-when-paused=true
  353.  
  354. ; Options: true, false
  355. ; show-smoke=true
  356.  
  357. ; Options: true, false
  358. ; show-clouds=true
  359.  
  360. ; Options: true, false
  361. ; show-decoratives=true
  362.  
  363. ; Options: true, false
  364. ; show-item-shadows=true
  365.  
  366. ; Options: true, false
  367. ; show-inserter-shadows=true
  368.  
  369. ; Options: true, false
  370. ; show-inserter-arrows-when-selected=true
  371.  
  372. ; Options: true, false
  373. ; show-inserter-arrows-when-detailed-info-is-on=false
  374.  
  375. ; Options: true, false
  376. ; show-pump-arrows-when-detailed-info-is-on=true
  377.  
  378. ; Options: true, false
  379. ; show-mining-drill-arrows-when-detailed-info-is-on=true
  380.  
  381. ; Options: true, false
  382. ; show-combinator-settings-when-detailed-info-is-on=false
  383.  
  384. ; Options: true, false
  385. ; force-opengl=false
  386.  
  387. ; Options: true, false
  388. ; cache-sprite-atlas=false
  389.  
  390. ; Options: true, false
  391. ; v-sync=true
  392.  
  393. ; Options: true, false
  394. ; tree-sprite-mipmaps=true
  395.  
  396. ; Options: true, false
  397. ; trilinear-filtering=true
  398.  
  399. ; Options: true, false
  400. ; shader-enabled=true
  401.  
  402. ; Options: true, false
  403. ; atlas-specialization=true
  404.  
  405. ; Options: true, false
  406. ; skip-vram-detection=false
  407.  
  408. ; Options: true, false
  409. ; runtime-sprite-reload=false
  410.  
  411. ; Options: all, high, medium, low
  412. ; video-memory-usage=high
  413.  
  414. ; Options: false, true, auto
  415. ; texture-compression=false
  416.  
  417. ; Options: false, true, auto
  418. ; disable-fma3=auto
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