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Oct 19th, 2017
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  1. if (Inventory.isFull()) {
  2. if(atVarrockBank()) {
  3. if(!dropLogs) {
  4. if (Bank.isOpen()) {
  5. bankLogs();
  6. status = "Depositing logs";
  7.  
  8. } else if
  9.  
  10. (!Bank.isOpen()) {
  11. Bank.open();
  12. status = "Opening bank";
  13. }
  14. }
  15.  
  16. if(!Inventory.isFull()) {
  17. if(atVarrockBank()) {
  18. if(!dropLogs) {
  19. if (Bank.isOpen()) {
  20. Bank.close();
  21. status = "closing bank";
  22.  
  23. } else if
  24.  
  25. (!Bank.isOpen()) {
  26. if (!Players.getLocal().isMoving()) {
  27. walkToMyTile();
  28. status = "Walking to trees";
  29. }
  30. }
  31. }
  32. }
  33.  
  34. if (Inventory.isFull() && !atVarrockBank() && bankLogs) {
  35. if (!Players.getLocal().isMoving()) {
  36. walkToVarrockBank();
  37.  
  38. }
  39. }
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