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- on rightclick on a chest:
- if player is holding a prismarine shard named "&3Crate Key":
- if {crate.%location of block%} is set:
- cancel event
- remove 1 prismarine shard named "&3Crate Key" from player
- chance of 30%:
- give player 1 gold nugget named "&eGold Ingot"
- chance of 20%:
- give player 1 gold ingot named "&eGold Bar"
- chance of 15%:
- give player 3 gold nugget named "&eGold Ingot"
- chance of 12%:
- give player 8 gold nugget named "&eGold Ingot"
- chance of 10%:
- give player 12 Gold nugget named "&eGold Ingot"
- chance of 3%:
- execute console command "give %player %1 351:11 name: &eGold_Pile"
- on leftclick on a chest:
- if player's gamemode is creative:
- if player is sneaking:
- if player has permission "server.crates":
- delete {crate.%location of block%}
- send "&cYou have delete that crate!"
- on place:
- if player has permission "server.crates":
- if {crate.%name of player's tool%} is set:
- if lore of player's tool is "&8( | &6Crate Chest &7| )":
- set {crate.%location of block%} to true
- command /chest <text> [<text>]:
- permission: server.crates
- permission message: &cYou cannot do that!
- trigger:
- if arg-1 is set:
- if arg-2 is set:
- if arg-1 is "add":
- if {crate.%arg-2%.created} is set:
- send "&cThis crate has all ready been crated!"
- stop
- else:
- set {crate.%arg-2%.created} to true
- send "&bYou have created the &a%arg-2% &bcrate!"
- stop
- if arg-1 is "get":
- if {crate.%arg-2%.created} is not set:
- send "&cThis crate has not been crated!"
- stop
- else:
- give player 1 chest named "%arg-2%" with lore "&8( | &6Crate Chest &7| )"
- send "&bYou have gotten the &a%arg-2% &bcrate!"
- stop
- if arg-1 is "remove":
- if {crate.%arg-2%.created} is not set:
- send "&cThis crate has not been crated!"
- stop
- else:
- send "&bYou have removed the &a%arg-2% &bcrate!"
- stop
- if arg-1 is "key":
- if {crate.%arg-2%.created} is not set:
- send "&cThis crate has not been crated!"
- stop
- else:
- give 1 prismarine shard named "&3Crate Key" to player
- send "&bYou have been given a &aCrate Key&b!"
- stop
- else:
- send "&c/chest (Add/Remove/Get) (Name)"
- else:
- send "&c/chest (Add/Remove/Get) (Name)"
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