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  1. Mono path[0] = 'D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Games/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4120
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.116 seconds
  13. <RI> Initializing input.
  14.  
  15. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 1.505700 ms
  21. Searching for compatible XInput library...
  22. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  23. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  24. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  25. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  26. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  27. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  28. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  29. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  30. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  31. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  32. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  33. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  34. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  35. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  36. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  37. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  38. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  39. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  40. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  41. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  42. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  43. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  44. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  45. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  46. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  47. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  48. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  49. Found Xinput1_4.dll.
  50. Init Time: 1/22/2020 10:05:15 AM
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  53.  
  54. TemtemVersion: v0.5.2
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. Setting up 8 worker threads for Enlighten.
  59. Thread -> id: 57c -> priority: 1
  60. Thread -> id: 337c -> priority: 1
  61. Thread -> id: 1b94 -> priority: 1
  62. Thread -> id: 3d2c -> priority: 1
  63. Thread -> id: 780 -> priority: 1
  64. Thread -> id: 2a08 -> priority: 1
  65. Thread -> id: 16e4 -> priority: 1
  66. Thread -> id: aac -> priority: 1
  67. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  68. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  69. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  71.  
  72. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174508.
  73. Total: 326.832500 ms (FindLiveObjects: 9.952100 ms CreateObjectMapping: 9.667800 ms MarkObjects: 306.719300 ms DeleteObjects: 0.493200 ms)
  74.  
  75. Tamer ID: 141556
  76.  
  77. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  80.  
  81. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175314.
  82. Total: 329.394500 ms (FindLiveObjects: 9.442100 ms CreateObjectMapping: 12.984600 ms MarkObjects: 306.629600 ms DeleteObjects: 0.337800 ms)
  83.  
  84. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  85.  
  86. Unloading 650 unused Assets to reduce memory usage. Loaded Objects now: 194892.
  87. Total: 338.837700 ms (FindLiveObjects: 13.787300 ms CreateObjectMapping: 9.235800 ms MarkObjects: 314.921800 ms DeleteObjects: 0.892300 ms)
  88.  
  89. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  90.  
  91. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 200748.
  92. Total: 339.940100 ms (FindLiveObjects: 10.838200 ms CreateObjectMapping: 9.841500 ms MarkObjects: 318.562900 ms DeleteObjects: 0.697000 ms)
  93.  
  94. Unloading 6 Unused Serialized files (Serialized files now loaded: 6)
  95.  
  96. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207918.
  97. Total: 338.578500 ms (FindLiveObjects: 11.551400 ms CreateObjectMapping: 7.944600 ms MarkObjects: 318.454600 ms DeleteObjects: 0.627600 ms)
  98.  
  99. Unloading 7 Unused Serialized files (Serialized files now loaded: 7)
  100.  
  101. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 212527.
  102. Total: 346.086000 ms (FindLiveObjects: 11.479200 ms CreateObjectMapping: 13.759500 ms MarkObjects: 319.628300 ms DeleteObjects: 1.218400 ms)
  103.  
  104. Unloading 5 Unused Serialized files (Serialized files now loaded: 10)
  105.  
  106. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212622.
  107. Total: 343.910600 ms (FindLiveObjects: 13.058600 ms CreateObjectMapping: 9.832700 ms MarkObjects: 320.447500 ms DeleteObjects: 0.571400 ms)
  108.  
  109. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  110.  
  111. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 220417.
  112. Total: 354.339300 ms (FindLiveObjects: 12.363900 ms CreateObjectMapping: 14.701500 ms MarkObjects: 326.523800 ms DeleteObjects: 0.749700 ms)
  113.  
  114. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  115.  
  116. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225904.
  117. Total: 349.292600 ms (FindLiveObjects: 11.997600 ms CreateObjectMapping: 12.046900 ms MarkObjects: 324.942300 ms DeleteObjects: 0.305300 ms)
  118.  
  119. Unloading 8 Unused Serialized files (Serialized files now loaded: 12)
  120.  
  121. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 232007.
  122. Total: 352.132300 ms (FindLiveObjects: 12.650300 ms CreateObjectMapping: 12.310200 ms MarkObjects: 326.478500 ms DeleteObjects: 0.692800 ms)
  123.  
  124. Unloading 7 Unused Serialized files (Serialized files now loaded: 13)
  125.  
  126. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239435.
  127. Total: 353.979900 ms (FindLiveObjects: 13.323400 ms CreateObjectMapping: 11.577600 ms MarkObjects: 328.702700 ms DeleteObjects: 0.375900 ms)
  128.  
  129. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  130.  
  131. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239435.
  132. Total: 352.153900 ms (FindLiveObjects: 12.795800 ms CreateObjectMapping: 11.825800 ms MarkObjects: 327.158200 ms DeleteObjects: 0.373700 ms)
  133.  
  134. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  135.  
  136. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239435.
  137. Total: 349.791200 ms (FindLiveObjects: 13.033400 ms CreateObjectMapping: 11.912600 ms MarkObjects: 324.447400 ms DeleteObjects: 0.397400 ms)
  138.  
  139. at Temtem.Network.NetworkLogic.gidilkknrcr (Temtem.Network.NetworkLogic+gicholicfeh drkfjdljncp) [0x00015] in <958ff62ae4254a9b8a88806ca71455a7>:0
  140. at Temtem.Network.NetworkLogic.okfggnnmpmd (Sfs2X.Entities.Data.SFSObject pjefijgecqc) [0x000e5] in <958ff62ae4254a9b8a88806ca71455a7>:0
  141. at Temtem.Network.NetworkLogic.ndrrfcicpdo (System.String mliegckpqek, Sfs2X.Entities.Data.SFSObject pjefijgecqc) [0x002c8] in <958ff62ae4254a9b8a88806ca71455a7>:0
  142. at Temtem.Network.NetworkLogic.mpfonilfjhh (Sfs2X.Core.BaseEvent ojrmhopplhk) [0x00441] in <958ff62ae4254a9b8a88806ca71455a7>:0
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  145.  
  146. Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
  147.  
  148. Unloading 654 unused Assets to reduce memory usage. Loaded Objects now: 253966.
  149. Total: 371.228000 ms (FindLiveObjects: 15.625600 ms CreateObjectMapping: 12.642000 ms MarkObjects: 341.872900 ms DeleteObjects: 1.087000 ms)
  150.  
  151. Unloading 5 Unused Serialized files (Serialized files now loaded: 18)
  152.  
  153. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 253993.
  154. Total: 375.719000 ms (FindLiveObjects: 16.078100 ms CreateObjectMapping: 12.130700 ms MarkObjects: 346.986700 ms DeleteObjects: 0.523100 ms)
  155.  
  156. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  157.  
  158. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253993.
  159. Total: 375.466700 ms (FindLiveObjects: 14.321700 ms CreateObjectMapping: 12.206700 ms MarkObjects: 348.551200 ms DeleteObjects: 0.386500 ms)
  160.  
  161. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  162.  
  163. Unloading 603 unused Assets to reduce memory usage. Loaded Objects now: 259937.
  164. Total: 373.655800 ms (FindLiveObjects: 15.389800 ms CreateObjectMapping: 12.063100 ms MarkObjects: 345.112600 ms DeleteObjects: 1.089800 ms)
  165.  
  166. Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
  167.  
  168. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259937.
  169. Total: 381.368800 ms (FindLiveObjects: 14.915900 ms CreateObjectMapping: 12.256700 ms MarkObjects: 353.829100 ms DeleteObjects: 0.366900 ms)
  170.  
  171. NullReferenceException: Object reference not set to an instance of an object
  172. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  173. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  174. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  175. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  176. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  177. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  178. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  179. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  180.  
  181. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  182.  
  183. NullReferenceException: Object reference not set to an instance of an object
  184. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  185. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  186. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  187. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  188. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  189. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  190. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  191. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  192.  
  193. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  194.  
  195. NullReferenceException: Object reference not set to an instance of an object
  196. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  197. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  198. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  199. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  200. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  201. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  202. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  203. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  204.  
  205. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  206.  
  207. NullReferenceException: Object reference not set to an instance of an object
  208. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  209. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  210. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  211. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  212. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  213. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  214. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  215. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  216.  
  217. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  218.  
  219. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  220.  
  221. Unloading 835 unused Assets to reduce memory usage. Loaded Objects now: 269961.
  222. Total: 410.771900 ms (FindLiveObjects: 16.139400 ms CreateObjectMapping: 12.379900 ms MarkObjects: 380.476500 ms DeleteObjects: 1.775800 ms)
  223.  
  224. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  225.  
  226. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 269961.
  227. Total: 411.165500 ms (FindLiveObjects: 15.475000 ms CreateObjectMapping: 12.383300 ms MarkObjects: 382.949100 ms DeleteObjects: 0.357500 ms)
  228.  
  229. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  230.  
  231. Unloading 392 unused Assets to reduce memory usage. Loaded Objects now: 271446.
  232. Total: 415.764400 ms (FindLiveObjects: 15.560700 ms CreateObjectMapping: 13.578400 ms MarkObjects: 385.544400 ms DeleteObjects: 1.080400 ms)
  233.  
  234. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  235.  
  236. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271446.
  237. Total: 424.635500 ms (FindLiveObjects: 15.955700 ms CreateObjectMapping: 12.686200 ms MarkObjects: 395.612800 ms DeleteObjects: 0.380500 ms)
  238.  
  239. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  240.  
  241. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 271615.
  242. Total: 414.990400 ms (FindLiveObjects: 15.790900 ms CreateObjectMapping: 13.235200 ms MarkObjects: 385.440600 ms DeleteObjects: 0.523400 ms)
  243.  
  244. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  245.  
  246. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271615.
  247. Total: 412.789400 ms (FindLiveObjects: 15.622900 ms CreateObjectMapping: 12.563200 ms MarkObjects: 384.281600 ms DeleteObjects: 0.321100 ms)
  248.  
  249. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  250.  
  251. Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 271614.
  252. Total: 419.697500 ms (FindLiveObjects: 18.551800 ms CreateObjectMapping: 14.892300 ms MarkObjects: 385.713500 ms DeleteObjects: 0.539600 ms)
  253.  
  254. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  255.  
  256. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271614.
  257. Total: 413.825800 ms (FindLiveObjects: 14.686300 ms CreateObjectMapping: 12.255600 ms MarkObjects: 386.568500 ms DeleteObjects: 0.315200 ms)
  258.  
  259. NullReferenceException: Object reference not set to an instance of an object
  260. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  261. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  262. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  263. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  264. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  265. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  266. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  267. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  268.  
  269. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  270.  
  271. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  272.  
  273. Unloading 681 unused Assets to reduce memory usage. Loaded Objects now: 274093.
  274. Total: 417.778600 ms (FindLiveObjects: 16.981700 ms CreateObjectMapping: 12.557200 ms MarkObjects: 386.719200 ms DeleteObjects: 1.520200 ms)
  275.  
  276. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  277.  
  278. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274093.
  279. Total: 417.806900 ms (FindLiveObjects: 16.472600 ms CreateObjectMapping: 13.092300 ms MarkObjects: 387.765400 ms DeleteObjects: 0.476300 ms)
  280.  
  281. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  282.  
  283. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 277108.
  284. Total: 419.656200 ms (FindLiveObjects: 16.119300 ms CreateObjectMapping: 12.656300 ms MarkObjects: 390.431600 ms DeleteObjects: 0.448700 ms)
  285.  
  286. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  287.  
  288. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277108.
  289. Total: 424.935100 ms (FindLiveObjects: 16.086400 ms CreateObjectMapping: 13.604800 ms MarkObjects: 394.816000 ms DeleteObjects: 0.427700 ms)
  290.  
  291. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  292.  
  293. Unloading 555 unused Assets to reduce memory usage. Loaded Objects now: 277119.
  294. Total: 456.128000 ms (FindLiveObjects: 16.083200 ms CreateObjectMapping: 13.116500 ms MarkObjects: 425.703700 ms DeleteObjects: 1.224100 ms)
  295.  
  296. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  297.  
  298. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277119.
  299. Total: 418.025000 ms (FindLiveObjects: 15.550300 ms CreateObjectMapping: 13.872800 ms MarkObjects: 388.068400 ms DeleteObjects: 0.532800 ms)
  300.  
  301. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  302.  
  303. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 278023.
  304. Total: 426.753900 ms (FindLiveObjects: 16.274400 ms CreateObjectMapping: 12.935500 ms MarkObjects: 396.810600 ms DeleteObjects: 0.732900 ms)
  305.  
  306. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  307.  
  308. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278023.
  309. Total: 417.136200 ms (FindLiveObjects: 15.121900 ms CreateObjectMapping: 12.364600 ms MarkObjects: 389.220800 ms DeleteObjects: 0.428700 ms)
  310.  
  311. NullReferenceException: Object reference not set to an instance of an object
  312. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  313. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  314. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  315. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  316. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  317. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  318. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  319. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  320.  
  321. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  322.  
  323. NullReferenceException: Object reference not set to an instance of an object
  324. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  325. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  326. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  327. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  328. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  329. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  330. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  331. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  332.  
  333. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  334.  
  335. Unloading 7 Unused Serialized files (Serialized files now loaded: 26)
  336.  
  337. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 279370.
  338. Total: 430.353600 ms (FindLiveObjects: 16.605300 ms CreateObjectMapping: 13.074800 ms MarkObjects: 400.038500 ms DeleteObjects: 0.634800 ms)
  339.  
  340. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  341.  
  342. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279370.
  343. Total: 413.497100 ms (FindLiveObjects: 16.184200 ms CreateObjectMapping: 14.476400 ms MarkObjects: 382.477900 ms DeleteObjects: 0.358100 ms)
  344.  
  345. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  346.  
  347. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 282469.
  348. Total: 430.129200 ms (FindLiveObjects: 16.238500 ms CreateObjectMapping: 12.993800 ms MarkObjects: 400.349000 ms DeleteObjects: 0.547400 ms)
  349.  
  350. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  351.  
  352. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282469.
  353. Total: 411.036500 ms (FindLiveObjects: 16.196500 ms CreateObjectMapping: 12.710200 ms MarkObjects: 381.610000 ms DeleteObjects: 0.519400 ms)
  354.  
  355. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  356.  
  357. Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 282874.
  358. Total: 425.352700 ms (FindLiveObjects: 16.292200 ms CreateObjectMapping: 12.590800 ms MarkObjects: 395.329600 ms DeleteObjects: 1.139600 ms)
  359.  
  360. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  361.  
  362. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282874.
  363. Total: 419.766900 ms (FindLiveObjects: 18.119000 ms CreateObjectMapping: 12.688900 ms MarkObjects: 388.636300 ms DeleteObjects: 0.322200 ms)
  364.  
  365. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  366.  
  367. Unloading 261 unused Assets to reduce memory usage. Loaded Objects now: 283721.
  368. Total: 428.318200 ms (FindLiveObjects: 16.573100 ms CreateObjectMapping: 13.300800 ms MarkObjects: 397.403200 ms DeleteObjects: 1.040500 ms)
  369.  
  370. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  371.  
  372. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283721.
  373. Total: 422.491500 ms (FindLiveObjects: 15.774700 ms CreateObjectMapping: 12.699400 ms MarkObjects: 393.631300 ms DeleteObjects: 0.385900 ms)
  374.  
  375. NullReferenceException: Object reference not set to an instance of an object
  376. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  377. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  378. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  379. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  380. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  381. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  382. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  383. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  384.  
  385. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  386.  
  387. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  388.  
  389. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 284462.
  390. Total: 428.605700 ms (FindLiveObjects: 16.478800 ms CreateObjectMapping: 13.131100 ms MarkObjects: 398.484400 ms DeleteObjects: 0.511200 ms)
  391.  
  392. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  393.  
  394. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284462.
  395. Total: 424.022600 ms (FindLiveObjects: 16.357900 ms CreateObjectMapping: 12.804500 ms MarkObjects: 394.449800 ms DeleteObjects: 0.410000 ms)
  396.  
  397. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  398.  
  399. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 284627.
  400. Total: 437.121700 ms (FindLiveObjects: 16.329900 ms CreateObjectMapping: 12.895100 ms MarkObjects: 407.385600 ms DeleteObjects: 0.510800 ms)
  401.  
  402. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  403.  
  404. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284627.
  405. Total: 425.005200 ms (FindLiveObjects: 15.666000 ms CreateObjectMapping: 12.524200 ms MarkObjects: 396.414500 ms DeleteObjects: 0.400100 ms)
  406.  
  407. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  408.  
  409. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 284878.
  410. Total: 428.376300 ms (FindLiveObjects: 16.146300 ms CreateObjectMapping: 12.835500 ms MarkObjects: 398.907100 ms DeleteObjects: 0.487200 ms)
  411.  
  412. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  413.  
  414. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284878.
  415. Total: 419.543400 ms (FindLiveObjects: 15.518700 ms CreateObjectMapping: 12.698700 ms MarkObjects: 390.666600 ms DeleteObjects: 0.658900 ms)
  416.  
  417. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  418.  
  419. Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 286253.
  420. Total: 450.809000 ms (FindLiveObjects: 16.838700 ms CreateObjectMapping: 12.466600 ms MarkObjects: 420.652900 ms DeleteObjects: 0.850200 ms)
  421.  
  422. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  423.  
  424. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286253.
  425. Total: 442.225500 ms (FindLiveObjects: 16.981200 ms CreateObjectMapping: 13.165600 ms MarkObjects: 411.655200 ms DeleteObjects: 0.423000 ms)
  426.  
  427. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  428.  
  429. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 286250.
  430. Total: 440.176600 ms (FindLiveObjects: 17.734500 ms CreateObjectMapping: 14.897300 ms MarkObjects: 406.935500 ms DeleteObjects: 0.608700 ms)
  431.  
  432. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  433.  
  434. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286250.
  435. Total: 435.522400 ms (FindLiveObjects: 16.449000 ms CreateObjectMapping: 13.895500 ms MarkObjects: 404.843700 ms DeleteObjects: 0.333700 ms)
  436.  
  437. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  438.  
  439. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 287159.
  440. Total: 477.572000 ms (FindLiveObjects: 17.431200 ms CreateObjectMapping: 22.738000 ms MarkObjects: 436.724700 ms DeleteObjects: 0.677600 ms)
  441.  
  442. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  443.  
  444. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287159.
  445. Total: 459.169300 ms (FindLiveObjects: 18.840200 ms CreateObjectMapping: 14.359400 ms MarkObjects: 425.584200 ms DeleteObjects: 0.385300 ms)
  446.  
  447. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  448.  
  449. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 287691.
  450. Total: 456.406500 ms (FindLiveObjects: 20.999600 ms CreateObjectMapping: 18.386700 ms MarkObjects: 416.616700 ms DeleteObjects: 0.402900 ms)
  451.  
  452. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  453.  
  454. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287691.
  455. Total: 442.325300 ms (FindLiveObjects: 15.870000 ms CreateObjectMapping: 13.280500 ms MarkObjects: 412.841000 ms DeleteObjects: 0.333500 ms)
  456.  
  457. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  458.  
  459. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 288107.
  460. Total: 444.113700 ms (FindLiveObjects: 16.292600 ms CreateObjectMapping: 12.675300 ms MarkObjects: 414.730800 ms DeleteObjects: 0.414400 ms)
  461.  
  462. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  463.  
  464. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288107.
  465. Total: 435.848600 ms (FindLiveObjects: 17.909600 ms CreateObjectMapping: 12.857200 ms MarkObjects: 404.755000 ms DeleteObjects: 0.326400 ms)
  466.  
  467. NullReferenceException: Object reference not set to an instance of an object
  468. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  469. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  470. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  471. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  472. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  473. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  474. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  475. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  476.  
  477. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  478.  
  479. NullReferenceException: Object reference not set to an instance of an object
  480. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  481. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  482. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  483. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  484. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  485. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  486. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  487. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  488.  
  489. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  490.  
  491. NullReferenceException: Object reference not set to an instance of an object
  492. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <958ff62ae4254a9b8a88806ca71455a7>:0
  493. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  494. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  495. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  496. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  497. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  498. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  499. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  500.  
  501. (Filename: <958ff62ae4254a9b8a88806ca71455a7> Line: 0)
  502.  
  503. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  504.  
  505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  506.  
  507. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  508.  
  509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  510.  
  511. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  512.  
  513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  514.  
  515. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  516.  
  517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  518.  
  519. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  520.  
  521. Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 288992.
  522. Total: 454.597000 ms (FindLiveObjects: 16.817000 ms CreateObjectMapping: 13.007600 ms MarkObjects: 423.565000 ms DeleteObjects: 1.206900 ms)
  523.  
  524. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  525.  
  526. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288992.
  527. Total: 454.447800 ms (FindLiveObjects: 17.908600 ms CreateObjectMapping: 13.465800 ms MarkObjects: 422.666900 ms DeleteObjects: 0.406200 ms)
  528.  
  529. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  530.  
  531. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 289117.
  532. Total: 448.171100 ms (FindLiveObjects: 16.256900 ms CreateObjectMapping: 12.878300 ms MarkObjects: 418.543400 ms DeleteObjects: 0.492300 ms)
  533.  
  534. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  535.  
  536. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289117.
  537. Total: 453.079000 ms (FindLiveObjects: 16.195700 ms CreateObjectMapping: 17.470400 ms MarkObjects: 418.948600 ms DeleteObjects: 0.463900 ms)
  538.  
  539. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  540.  
  541. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 289116.
  542. Total: 439.275500 ms (FindLiveObjects: 16.314600 ms CreateObjectMapping: 12.911700 ms MarkObjects: 409.390800 ms DeleteObjects: 0.658000 ms)
  543.  
  544. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  545.  
  546. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289116.
  547. Total: 441.486400 ms (FindLiveObjects: 16.196400 ms CreateObjectMapping: 12.334400 ms MarkObjects: 412.584900 ms DeleteObjects: 0.370400 ms)
  548.  
  549. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  550.  
  551. Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 289088.
  552. Total: 439.340600 ms (FindLiveObjects: 16.379000 ms CreateObjectMapping: 13.576700 ms MarkObjects: 408.234500 ms DeleteObjects: 1.149900 ms)
  553.  
  554. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  555.  
  556. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289088.
  557. Total: 442.965100 ms (FindLiveObjects: 17.024200 ms CreateObjectMapping: 13.954100 ms MarkObjects: 411.647200 ms DeleteObjects: 0.339300 ms)
  558.  
  559. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  560.  
  561. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 289090.
  562. Total: 446.061500 ms (FindLiveObjects: 16.294700 ms CreateObjectMapping: 12.920700 ms MarkObjects: 416.487100 ms DeleteObjects: 0.358500 ms)
  563.  
  564. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  565.  
  566. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289090.
  567. Total: 441.193300 ms (FindLiveObjects: 16.201100 ms CreateObjectMapping: 12.827600 ms MarkObjects: 411.786900 ms DeleteObjects: 0.377400 ms)
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