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- # For the material list: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
- # For the enchantment list: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
- settings:
- prefix: '&8[&9SkyBlock&6Envoy&8] &7&l»&e '
- placeholderformat: 'mm:ss'
- # For the format: https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
- # This format will also used in /SkyBlockEnvoy TimeLeft
- # MVdWPlaceHolderAPI placeholder: {skyblockenvoy_time}
- # PlaceholderAPI placeholder: %skyblockenvoy_time%
- timeleft: '<Time> left to chests envoy!'
- mustplayer: '&cYou can''t use this command from console!'
- useteamchat: false
- teamchatdisabled: 'TeamChat disabled!'
- teamchatprefix: '&8[&6Team Chat&8] &6<Player> &7&l»&e '
- islandleader: '&8[&cTeamLeader&8] &6'
- teamchatspy: '&8[&7Team Chat Spy&8] &7<Sender> &7&l»&e <Message>'
- teamchatspyactive: 'You are now spy team chat message.'
- teamchatspydeactive: 'You are no longer spy team chat message.'
- reloaded: 'Config reloaded!'
- nopermission: '&cYou don''t have permission to do that!'
- usage:
- - ''
- - '&8&m=============&r &9SkyBlock&6Envoy &eCommands &8&m============='
- - ''
- - '&e/SkyBlockEnvoy Reload &7&l»&f Reload the config and database'
- - '&e/SkyBlockEnvoy EnvoyChest &7&l»&f Envoy chests without waiting the time'
- - '&e/SkyBlockEnvoy EnvoyChest <Player> &7&l»&f Envoy chest for specified player'
- - '&e/SkyBlockEnvoy SpyTeamChat &7&l»&f Toggle the spying team chat'
- - '&e/SkyBlockEnvoy TimeLeft &7&l»&f Check time left to envoy'
- - ''
- - '&8&m================================================'
- - ''
- usage2: '/TeamChat <Message>'
- chestsenvoyed: 'Chests envoyed!'
- chestenvoyedplayer: 'Chest envoyed for &6<Player>&e!'
- playernotfound: '&6<Player>&e Not found!'
- playerneedbreakchest: '&6<Player>&e Need to break old chest!'
- noteam: '&cYou don''t have a team!'
- noonlineteam: '&cNobody online in your team!'
- breakchest: 'Chest couldn''t drop because you did not break the old chest, please break old chest.'
- breakblock: 'Chest couldn''t drop because there is a block at <X> <Y> <Z>, please break that block.'
- chestfull: 'Your chest is full. Collect items from it.'
- chestdropped: 'Chest dropped go and pick up items!'
- chestdroppedtitle: '&9SkyBlock&6Envoy'
- chestdroppedsubtitle: '&eChest Dropped'
- chestdroppedtitlesubtitletime: 3
- # Second
- chestdroppedactionbar: '&bChest Dropped'
- chestdroppedactionbartime: 3
- # Second
- chesttitle: '&9SkyBlock&6Envoy'
- chestfallincenter: false
- # Do you want chest fall in center of island?
- chestfallheight: 20.0
- # Fall height of the chest
- # If you set chestfallincenter false chest will fall from 20 block height otherwise chest will spawned in 20 block height
- # Don't recommend high value when chestfallincenter is false
- chestspawnminimumy: 5
- # Minimum y coordinate to chest spawn only works if chestfallincenter is false
- particle: FLAME
- # Particle type of falling chest and rising chest
- # For 1.8.8 visit: https://www.spigotmc.org/wiki/effect-list-1-8-8/
- # For 1.9 and higher visit (Make sure your version support specified particle): https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
- particlecount: 10
- # Particle count of falling chest and rising chest
- chestrise: true
- # Do you want chest rise when you break it?
- chestriseheight: 5.0
- # Rise height after you break chest
- hologram: true
- # Do you want hologram above the chest?
- hologramheight: 1.0
- # Hologram height from the chest
- hologramlines:
- - '&8*--------------------------*'
- - '&eCome and pick up the items!'
- - '&8*--------------------------*'
- lightning: true
- # Do you want lightning when chest dropped?
- needbreakchest: false
- # Need player to break old chest for the new one?
- teamchatcontainscoop: true
- # Do you want team chat receiver contains coop players?
- placeholdercountdown: true
- # If true time placeholder will countdown to chest fall time. If false time placeholder will count to chest fall time.
- time: 30
- # How many minutes for chest envoy? (0 will disable this. But you can envoy chest with /SkyBlockEnvoy EnvoyChest or based on events.)
- useevents: false
- # Do you want to use events? If you don't set the time to 0 both of them will be used.
- events:
- - 'islandLevel >= 100'
- # Chest will envoy when island level reach 100 (islandLevel events works once and only for island's leader).
- # islandLevel event based on island level change so island's leader may need update island's level.
- # Spaces are important to check event.
- useconditions: false
- # Do you want to use conditions? Time must be higher than 0.
- # Conditions will be check when envoy will drop with time. Events wont use any condition.
- conditions:
- - 'islandLevel >= 100'
- - 'onlineTime > 30'
- # Integer in onlineTime condition is minute.
- # Spaces are important to check condition.
- # Player must meet all conditions to make envoy drop.
- minimumplayerfordrop: 5
- # Set 0 to disable this.
- deleteenvoyafter: 10
- # Minute
- # Set 0 to disable this.
- version: 1.4
- # Do not change this
- MySQL:
- enabled: false
- # False means flatfile will be used.
- host: "hostname"
- database: "database"
- port: 3306
- user: "root"
- password: "123456"
- loottable:
- ores:
- # Any name you want
- # Permission: skyblockenvoy.loottable.<Name> for example: skyblockenvoy.loottable.ores
- # If you want to give all the permission use skyblockenvoy.loottable.*
- diamond: DIAMOND:64:5
- # Name: MATERIAL:AMOUNT:CHANCE
- emerald: EMERALD:64:10
- gold: GOLD_INGOT:64:20
- iron: IRON_INGOT:64:25
- stone: STONE:64:40
- block:
- diamondblock: DIAMOND_BLOCK:32-64:10
- # Name: MATERIAL:AMOUNTMIN-AMOUNTMAX:CHANCE
- emeraldblock: EMERALD_BLOCK:64:20
- goldblock: GOLD_BLOCK:64:30
- ironblock: IRON_BLOCK:64:40
- weapons:
- diasword: DIAMOND_SWORD:1:5:0
- # Name: MATERIAL:AMOUNT:CHANCE:DATA
- diasword_name: '&9SkyBlock&6Envoy&e''s Sword'
- # Name_name: 'Name'
- diasword_lore:
- - '&7A sword which'
- - '&7blessed by GOD!'
- # Name_lore:
- # - 'First line'
- # - 'Second line'
- diasword_enchant:
- - DAMAGE_ALL:5
- - DURABILITY:3
- # Name_enchant:
- # - ENCHANTMENT:ENCHANTMENTLEVEL
- diapickaxe: DIAMOND_PICKAXE:1:40
- bow: BOW:1:15
- steak: COOKED_BEEF:64:40
- foods:
- steak: COOKED_BEEF:64:40
- chicken: COOKED_CHICKEN:16:20
- rabbit: COOKED_RABBIT:16:20
- mutton: COOKED_MUTTON:16-32:20
- commands:
- command_0: 'c: effect <Player> night_vision/50'
- # Name: 'sender: command/chance'
- # Name must contains "command"
- # Senders: c = console, p = player
- commandforplayer: 'p: msg <Player> Hi there!||msg <Player> Multiple command!/50'
- # Name: 'sender: command||anothercommand/chance'
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