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new configz

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Dec 2nd, 2011
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  1. ; SwiftShader Configuration File
  2. ;
  3. ; To get an overview of the valid settings and their meaning,
  4. ; run the application in windowed mode and open the
  5. ; SwiftConfig application or go to http://localhost:8080/swiftconfig.
  6.  
  7. [Capabilities]
  8. PixelShaderVersion=11
  9. VertexShaderVersion=20
  10. TextureMemory=256
  11. Identifier=0
  12.  
  13. [Caches]
  14. VertexRoutineCacheSize=1024
  15. PixelRoutineCacheSize=1024
  16. SetupRoutineCacheSize=1024
  17. VertexCacheSize=64
  18.  
  19. [Quality]
  20. TextureSampleQuality=2
  21. MipmapQuality=1
  22. PerspectiveCorrection=1
  23. TranscendentalPrecision=2
  24. TransparencyAntialiasing=0
  25.  
  26. [Processor]
  27. ThreadCount=0
  28. EnableSSE3=1
  29. EnableSSSE3=0
  30. EnableSSE4_1=0
  31.  
  32. [Optimization]
  33. OptimizationPass1=1
  34. OptimizationPass2=0
  35. OptimizationPass3=0
  36. OptimizationPass4=0
  37. OptimizationPass5=0
  38. OptimizationPass6=0
  39. OptimizationPass7=0
  40. OptimizationPass8=0
  41. OptimizationPass9=0
  42. OptimizationPass10=0
  43.  
  44. [Testing]
  45. DisableServer=0
  46. ForceWindowed=0
  47. ComplementaryDepthBuffer=0
  48. PostBlendSRGB=0
  49. ExactColorRounding=0
  50. DisableAlphaMode=0
  51. Disable10BitMode=0
  52. FrameBufferAPI=0
  53. Precache=0
  54. ShadowMapping=3
  55.  
  56. [LastModified]
  57. Time=1322871246
  58.  
  59.  
  60.  
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