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- git status
- # On branch master
- # Changes not staged for commit:
- # (use "git add <file>..." to update what will be committed)
- # (use "git checkout -- <file>..." to discard changes in working directory)
- #
- # modified: .gitattributes
- # modified: .gitignore
- # modified: .hgignore
- # modified: data/base/multiplay/skirmish/rules.js
- # modified: macosx/Warzone.xcodeproj/project.pbxproj
- # modified: po/POTFILES.in
- # modified: po/ca_ES.po
- # modified: po/cs.po
- # modified: po/da.po
- # modified: po/de.po
- # modified: po/en_GB.po
- # modified: po/es.po
- # modified: po/et_EE.po
- # modified: po/fi.po
- # modified: po/fr.po
- # modified: po/fy.po
- # modified: po/ga.po
- # modified: po/hr.po
- # modified: po/hu.po
- # modified: po/it.po
- # modified: po/ko.po
- # modified: po/la.po
- # modified: po/lt.po
- # modified: po/nb.po
- # modified: po/nl.po
- # modified: po/pl.po
- # modified: po/pt.po
- # modified: po/pt_BR.po
- # modified: po/ro.po
- # modified: po/ru.po
- # modified: po/sk.po
- # modified: po/sl.po
- # modified: po/tr.po
- # modified: po/uk_UA.po
- # modified: po/zh_CN.po
- # modified: po/zh_TW.po
- # modified: src/configuration.cpp
- # modified: src/frontend.cpp
- # modified: src/game.cpp
- # modified: src/hci.cpp
- # modified: src/hci.h
- # modified: src/ingameop.h
- # modified: src/loadsave.cpp
- # modified: src/multiint.cpp
- # modified: src/qtscriptfuncs.cpp
- # modified: src/structure.cpp
- # modified: tests/lint.cpp
- #
- # Untracked files:
- # (use "git add <file>..." to include in what will be committed)
- #
- # .cproject
- # .project
- # Debug/
- # data/base/multiplay/skirmish/rules.slo
- # data/base/multiplay/skirmish/rules.vlo
- # data/mp/multiplay/script/multiplay.slo
- # data/mp/multiplay/script/multiplay.vlo
- # data/mp/multiplay/script/multiplay2.vlo
- # tests/jslist.txt
- # tests/maplist.txt
- # tests/modellist.txt
- # tests/qslint
- no changes added to commit (use "git add" and/or "git commit -a")
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