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  1.     [1] = {     name = "Bóg",              price = 1000000     },
  2.     [2] = {     name = "Szef",          price = 5500        },
  3.     [3] = {     name = "Duży gościu od serverów",    price = 1000,       customCheck = function(ply) return table.HasValue({"superadmin"}, ply:GetUserGroup()) end },
  4.     [4] = {     name = "Pimp",              price = 45000       },
  5.     [5] = {     name = "Legenda",           price = 15000       },
  6.     [6] = {     name = "Właściciel",              price = 1000000,    customCheck = function(ply) return table.HasValue({"superadmin", "owner"}, ply:GetUserGroup()) end },
  7.     [7] = {     name = "Aids",              price = 15000       },
  8.     [8] = {     name = "Chcący być Właścicielem",       price = 5000        },
  9.     [9] = {     name = "Niewolnicy właściciela",      price = 250000      },
  10.     [10] = {    name = "Dzieciaczek od skryptu",        price = 15000,      customCheck = function(ply) return table.HasValue({"vip", "vip+"}, ply:GetUserGroup()) end },
  11.     [11] = {    name = "Kociak",            price = 200000,     customCheck = function(ply) return table.HasValue({"vip", "vip+"}, ply:GetUserGroup()) end },
  12.     [12] = {    name = "Miłość <3",          price = 1000000     },
  13.     [13] = {    name = "Squad",             price = 145000      },
  14.     [14] = {    name = "Gangster",          price = 10000       },
  15.     [15] = {    name = "Wykorzystywacz",            price = 40000       },
  16.     [16] = {    name = "PropPushing Pro",   price = 35000       }, 
  17.     [17] = {    name = "Pro Koder",         price = 750000      },
  18.     [18] = {    name = "Niekochany",            price = 500         }
  19. }      
  20.  
  21. -- Animations, adding new animations requires a good knowledge of both Lua and math. It's suggested
  22. -- to leave the animations as is. However, if you want to add more animations, you will need to add
  23. -- them to both this file and the "sh_animations.lua" file. Make sure they both have the same name and key.
  24.  
  25. -- If you don't edit the animations, KEEP THE NAMES AS IS!! If you want to change the names, open a support ticket.
  26. -- However, you can change the price/customCheck here just fine.
  27. TitleStore.Config.Animations = {
  28.     [1] = {     name = "None",                  price = 0       },
  29.     [2] = {     name = "Bouncing",              price = 30000   },
  30.     [3] = {     name = "Spin",                  price = 60000   },
  31.     [4] = {     name = "Wave",                  price = 45000   },
  32.     [5] = {     name = "Wiggle",                price = 15000   },
  33.     [6] = {     name = "TypeWriter",            price = 50000,      customCheck = function(ply) return table.HasValue({"superadmin"}, ply:GetUserGroup()) end },
  34.     [7] = {     name = "Rotate Left-Right",     price = 10000,      customCheck = function(ply) return table.HasValue({"vip", "vip+"}, ply:GetUserGroup()) end },
  35.     [8] = {     name = "Glitch",                price = 60000   },
  36.     [9] = {     name = "Spinning Bounce",       price = 75000   },
  37.     [10] = {    name = "Spinning Wave",         price = 55000   },
  38.     [11] = {    name = "Spinning Glitch",       price = 90000   },
  39.     [12] = {    name = "Spinning Left-Right",   price = 47000   },
  40.     [13] = {    name = "Rainbow",               price = 50000   },
  41.     [14] = {    name = "Spinning Rainbow",      price = 100000  },
  42.     [15] = {    name = "Bouncing Rainbow",      price = 100000  },
  43.     [16] = {    name = "Wavey Rainbow",         price = 100000  }
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