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- 1: /run UFP = "UnitFramePortrait_Update"
- /run MainMenuBarLeftEndCap:Hide();MainMenuBarRightEndCap:Hide()
- /run ShapeshiftBarFrame:Hide();ShapeshiftBarFrame.Show = function() end
- 2: /run UICC = "Interface\\TargetingFrame\\UI-Classes-Circles"
- /run FocusFrameSpellBar:SetScale(1.2)
- /run TargetFrameSpellBar:SetScale(1.2)
- /run CastingBarFrame:SetScale(1.2)
- /run UIErrorsFrame:Hide()
- 3: /run CIT = CLASS_ICON_TCOORDS
- /run PlayerFrameGroupIndicator:Hide() ; PlayerFrameGroupIndicator.Show = function() end
- 4: /run hooksecurefunc(UFP,function(self) if self.portrait then local t = CIT[select(2,UnitClass(self.unit))] if t then self.portrait:SetTexture(UICC) self.portrait:SetTexCoord(unpack(t)) end end end)
- 5: /run MainMenuBar:SetScale(0.7)
- /run MultiBarRight:SetScale(0.7)
- /run MinimapCluster:SetScale(0.8)
- /run CastingBarFrame:ClearAllPoints() ; CastingBarFrame:SetPoint ("CENTER", UIParent, "CENTER",0, 200) ; CastingBarFrame.SetPoint = function() end
- 6: /run BuffFrame:SetScale(1.0) ;BuffFrame:ClearAllPoints () ;BuffFrame:SetParent (MiniMapCluster) ;BuffFrame:SetPoint ("TOPRIGHT", -130, -5)
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