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  1. --BY quuisiYT (aka. quu ;3)
  2. --RULES: DO NOT COPY OR REUPLOAD AND MODIFY!!!!!!
  3. wait(2)
  4.  
  5. local hl1id = "rbxassetid://687964979"
  6. local hl2id = "rbxassetid://658979528"
  7. local ger1 = "rbxassetid://1353780582"
  8. local jl2 = "rbxassetid://1087356234"
  9. local plr = owner
  10. repeat wait(.4) until plr.Character
  11. local char = plr.Character
  12. local uis = game:GetService("UserInputService")
  13. local runsrv = game:GetService("RunService")
  14. char.Animate:Destroy()
  15. local armright = char.Torso["Right Shoulder"]
  16. local armleft = char.Torso["Left Shoulder"]
  17. local legright = char.Torso["Right Hip"]
  18. local legleft = char.Torso["Left Hip"]
  19. local legrightold = legright.C0
  20. local legleftold = legleft.C0
  21. local armrightold = armright.C0
  22. local armleftold = armleft.C0
  23. local neckold = char.Torso.Neck.C0
  24. local roothipold = char.HumanoidRootPart["RootJoint"].C0
  25. local cantrigger = false
  26. local humanoid = char.Humanoid
  27. humanoid.Name = "Humen"
  28. local Runningy = false
  29. local FinishedRunning = false
  30. local cansay = false
  31. local mouse = plr:getMouse();
  32. local tokeel = nil
  33. local mode = 0
  34. local marcel = nil
  35. local hing = nil
  36. local scrin = nil
  37. if workspace:FindFirstChild("marcel") then else
  38. local marcel2 = Instance.new("Sound",workspace)
  39. marcel2.SoundId = "rbxassetid://1447435947"
  40. marcel2.Looped =true
  41. marcel = marcel2
  42. marcel.Volume = 10
  43. end
  44. marcel.Name = "marcel"
  45. marcel:Play()
  46. local backup = char.Humen:Clone()
  47. local backup2 = marcel:Clone()
  48. if marcel then
  49. backup2.TimePosition = marcel.TimePosition
  50. end
  51. if workspace:FindFirstChild("marcel") then else
  52. backup2.Parent = workspace
  53. marcel = backup2
  54. marcel:Play()
  55. backup2 = workspace.marcel:Clone()
  56.  
  57. end
  58.  
  59.  
  60. if char:FindFirstChild("Humen") then else
  61. backup.Parent = char
  62. humanoid = backup
  63. backup = char.Humen:Clone()
  64.  
  65. end
  66. for i,v in pairs(char.Humen:GetPlayingAnimationTracks()) do
  67. v:Stop()
  68. end
  69. char.Humen.MaxHealth = 1e35345354345
  70. char.Humen.Health = 1e35345354345
  71. if char:FindFirstChild("yes") then else
  72. local force = Instance.new("ForceField",char)
  73. force.Visible = false
  74. force.Name = "yes"
  75. end
  76. end)
  77.  
  78. char.Torso.Anchored = true
  79.  
  80. runsrv.RenderStepped:Connect(function()
  81. if workspace:FindFirstChild("Table"..plr.Name) then else
  82. local table = Instance.new("Model")
  83. local part = Instance.new("Part")
  84. local part_2 = Instance.new("Part")
  85. local part_3 = Instance.new("Part")
  86. local main = Instance.new("Part")
  87. local part_4 = Instance.new("Part")
  88. local part_5 = Instance.new("Part")
  89. local laptop = Instance.new("Model")
  90. local keyboard = Instance.new("Part")
  91. local decal = Instance.new("Decal")
  92. local hinge = Instance.new("Part")
  93. local decal_2 = Instance.new("Decal")
  94. local part_6 = Instance.new("Part")
  95. local decal_3 = Instance.new("Decal")
  96. local decal_4 = Instance.new("Decal")
  97. local screen = Instance.new("Part")
  98. local decal_5 = Instance.new("Decal")
  99. local floor = Instance.new("Part")
  100. local mesh = Instance.new("BlockMesh")
  101.  
  102. table.PrimaryPart = floor
  103. table.Name = "Table"..plr.Name
  104. table.Parent = workspace
  105. part.Anchored = true
  106. part.Size = Vector3.new(5.819, 0.692, 3.055)
  107. part.Orientation = Vector3.new(0, -34.32, 0)
  108. part.Material = Enum.Material.SmoothPlastic
  109. part.BottomSurface = Enum.SurfaceType.Smooth
  110. part.BrickColor = BrickColor.new("Br. yellowish orange")
  111. part.TopSurface = Enum.SurfaceType.Smooth
  112. part.Color = Color3.new(0.886275, 0.603922, 0.247059)
  113. part.Parent = table
  114. part.CFrame = CFrame.new(-4.982, 2.694, 16.191) * CFrame.Angles(0, -0.599, 0)
  115. part_2.Anchored = true
  116. part_2.Size = Vector3.new(5.551, 0.692, 3.278)
  117. part_2.Orientation = Vector3.new(0, 34.32, 0)
  118. part_2.Material = Enum.Material.SmoothPlastic
  119. part_2.BottomSurface = Enum.SurfaceType.Smooth
  120. part_2.BrickColor = BrickColor.new("Br. yellowish orange")
  121. part_2.TopSurface = Enum.SurfaceType.Smooth
  122. part_2.Color = Color3.new(0.886275, 0.603922, 0.247059)
  123. part_2.Parent = table
  124. part_2.CFrame = CFrame.new(8.587, 2.694, 16.174) * CFrame.Angles(0, 0.599, 0)
  125. part_3.Anchored = true
  126. part_3.Size = Vector3.new(5.322, 2.387, 2.57)
  127. part_3.BottomSurface = Enum.SurfaceType.Smooth
  128. part_3.Material = Enum.Material.SmoothPlastic
  129. part_3.TopSurface = Enum.SurfaceType.Smooth
  130. part_3.Orientation = Vector3.new(0, 34.32, 0)
  131. part_3.Parent = table
  132. part_3.CFrame = CFrame.new(8.512, 1.195, 16.046) * CFrame.Angles(0, 0.599, 0)
  133. main.Anchored = true
  134. main.Size = Vector3.new(10.357, 2.387, 2.57)
  135. main.BottomSurface = Enum.SurfaceType.Smooth
  136. main.Material = Enum.Material.SmoothPlastic
  137. main.TopSurface = Enum.SurfaceType.Smooth
  138. main.Name = "main"
  139. main.Parent = table
  140. main.CFrame = CFrame.new(1.86, 1.195, 17.322)
  141. part_4.Anchored = true
  142. part_4.Size = Vector3.new(5.322, 2.387, 2.57)
  143. part_4.BottomSurface = Enum.SurfaceType.Smooth
  144. part_4.Material = Enum.Material.SmoothPlastic
  145. part_4.TopSurface = Enum.SurfaceType.Smooth
  146. part_4.Orientation = Vector3.new(0, -34.32, 0)
  147. part_4.Parent = table
  148. part_4.CFrame = CFrame.new(-4.792, 1.195, 16.046) * CFrame.Angles(0, -0.599, 0)
  149. part_5.Anchored = true
  150. part_5.Size = Vector3.new(10.658, 0.692, 3.055)
  151. part_5.Material = Enum.Material.SmoothPlastic
  152. part_5.BrickColor = BrickColor.new("Br. yellowish orange")
  153. part_5.BottomSurface = Enum.SurfaceType.Smooth
  154. part_5.TopSurface = Enum.SurfaceType.Smooth
  155. part_5.Color = Color3.new(0.886275, 0.603922, 0.247059)
  156. part_5.Parent = table
  157. part_5.CFrame = CFrame.new(1.889, 2.694, 17.564)
  158. laptop.PrimaryPart = keyboard
  159. laptop.Name = "Laptop"
  160. laptop.Parent = table
  161. keyboard.Anchored = true
  162. keyboard.Size = Vector3.new(3.182, 0.143, 2.522)
  163. keyboard.BottomSurface = Enum.SurfaceType.Smooth
  164. keyboard.Material = Enum.Material.SmoothPlastic
  165. keyboard.Color = Color3.new(0.388235, 0.372549, 0.384314)
  166. keyboard.Name = "keyboard"
  167. keyboard.TopSurface = Enum.SurfaceType.Smooth
  168. keyboard.BrickColor = BrickColor.new("Dark stone grey")
  169. keyboard.Parent = laptop
  170. keyboard.CFrame = CFrame.new(2.524, 3.112, 17.226)
  171. decal.Texture = "http://www.roblox.com/asset/?id=22020376"
  172. decal.Face = Enum.NormalId.Top
  173. decal.Parent = keyboard
  174. hinge.Anchored = true
  175. hinge.Size = Vector3.new(3.182, 0.143, 0.175)
  176. hinge.BottomSurface = Enum.SurfaceType.Smooth
  177. hinge.Material = Enum.Material.SmoothPlastic
  178. hinge.Color = Color3.new(0.388235, 0.372549, 0.384314)
  179. hinge.Name = "Hinge"
  180. hinge.BrickColor = BrickColor.new("Dark stone grey")
  181. hinge.Transparency = 1
  182. hinge.TopSurface = Enum.SurfaceType.Smooth
  183. hinge.Parent = laptop
  184. hinge.CFrame = CFrame.new(2.524, 3.112, 18.535)
  185. decal_2.Texture = "http://www.roblox.com/asset/?id=22020376"
  186. decal_2.Face = Enum.NormalId.Top
  187. decal_2.Parent = hinge
  188. part_6.Anchored = true
  189. part_6.Size = Vector3.new(3.182, 1.925, 0.183)
  190. part_6.Orientation = Vector3.new(12.32, 0, 0)
  191. part_6.Material = Enum.Material.SmoothPlastic
  192. part_6.BottomSurface = Enum.SurfaceType.Smooth
  193. part_6.BrickColor = BrickColor.new("Dark stone grey")
  194. part_6.TopSurface = Enum.SurfaceType.Smooth
  195. part_6.Color = Color3.new(0.384314, 0.368627, 0.384314)
  196. part_6.Parent = laptop
  197. part_6.CFrame = CFrame.new(2.524, 4.003, 18.706) * CFrame.Angles(0.215, 0, 0)
  198. decal_3.Texture = "http://www.roblox.com/asset/?id=1010118400"
  199. decal_3.Parent = part_6
  200. decal_4.Texture = "http://www.roblox.com/asset/?id=936197282"
  201. decal_4.Face = Enum.NormalId.Back
  202. decal_4.Parent = part_6
  203. screen.Anchored = true
  204. screen.Size = Vector3.new(23.205, 11.679, 2.57)
  205. screen.BottomSurface = Enum.SurfaceType.Smooth
  206. screen.Material = Enum.Material.SmoothPlastic
  207. screen.TopSurface = Enum.SurfaceType.Smooth
  208. screen.Name = "Screen"
  209. screen.Parent = table
  210. screen.CFrame = CFrame.new(1.53, 5.841, 4.935)
  211. decal_5.Texture = "rbxassetid://1447523984"
  212. decal_5.Face = Enum.NormalId.Back
  213. decal_5.Parent = screen
  214. floor.Anchored = true
  215. floor.Size = Vector3.new(23.205, 0.067, 16.89)
  216. floor.BottomSurface = Enum.SurfaceType.Smooth
  217. floor.Material = Enum.Material.SmoothPlastic
  218. floor.TopSurface = Enum.SurfaceType.Smooth
  219. floor.Name = "floor"
  220. floor.Parent = table
  221. floor.CFrame = CFrame.new(1.53, 0.021, 12.095)
  222. mesh.Scale = Vector3.new(1, 0.591, 1)
  223. mesh.Parent = floor
  224. hing = hinge
  225. scrin = part_6
  226. workspace.CurrentCamera.CameraSubject = part_6
  227. table:SetPrimaryPartCFrame(char.Torso.CFrame * CFrame.new(0,-2.97,2))
  228. table:SetPrimaryPartCFrame(floor.CFrame * CFrame.Angles(0,3.6,0))
  229. end
  230. end)
  231. local root = char.HumanoidRootPart
  232. local oldroot = nil
  233.  
  234. for i = 1,15 do
  235. root.CFrame = root.CFrame * CFrame.new(-.1,.03,-.06)
  236. root.CFrame = root.CFrame * CFrame.Angles(0,.047,0)
  237. runsrv.RenderStepped:wait()
  238. end
  239.  
  240. oldroot = root.CFrame
  241.  
  242. wait(2.6) -- - b
  243.  
  244.  
  245. for i = 1,470 do
  246. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  247. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-.4)
  248. runsrv.RenderStepped:wait()
  249. end
  250.  
  251.  
  252. for i = 1,10 do
  253. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  254. runsrv.RenderStepped:Wait()
  255. end
  256.  
  257.  
  258. wait(3)
  259.  
  260.  
  261. for i = 1,10 do
  262. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  263. runsrv.RenderStepped:Wait()
  264. end
  265.  
  266. wait(.5)
  267.  
  268.  
  269. for i = 1,30 do
  270. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  271. runsrv.RenderStepped:Wait()
  272. end --a
  273. function laptopkapputt()
  274. armright.C0 = armrightold
  275. armleft.C0 = armleftold
  276. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  277. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  278. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  279. root.CFrame = oldroot
  280. local hingepos = hing.Position
  281.  
  282. for i = 1,13 do
  283. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  284.  
  285. runsrv.RenderStepped:wait()
  286. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  287. end
  288. for i = 1,13 do
  289. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i),0,0) * CFrame.new(0,-.01,.09)
  290.  
  291. runsrv.RenderStepped:wait()
  292. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  293. end
  294. end
  295.  
  296.  
  297. function laptopkapputt2()
  298. armright.C0 = armrightold
  299. armleft.C0 = armleftold
  300. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  301. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  302. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  303. root.CFrame = oldroot
  304. local hingepos = hing.Position
  305.  
  306. for i = 1,4 do
  307. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i * 2 ),0,0) * CFrame.new(0,.01 * 2,-.09 * 2)
  308.  
  309. runsrv.RenderStepped:wait()
  310. armleft.C0 = armleft.C0 * CFrame.new(0,.1 * 2,0)
  311. end
  312. for i = 1,4 do
  313. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i * 2),0,0) * CFrame.new(0,-.01 * 2,.09 * 2)
  314.  
  315. runsrv.RenderStepped:wait()
  316. armleft.C0 = armleft.C0 * CFrame.new(0,-.1 * 2,0)
  317. end
  318. end
  319. wait(1)
  320. laptopkapputt()
  321. wait(.3)
  322. laptopkapputt2()
  323. wait(.3)
  324. laptopkapputt2()
  325. for i = 1,50 do
  326. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  327. runsrv.RenderStepped:Wait()
  328. end
  329. wait(1)
  330.  
  331. laptopkapputt2()
  332. wait(.3)
  333. laptopkapputt2()
  334. wait(5)
  335. laptopkapputt2()
  336. wait(.2)
  337. laptopkapputt2()
  338. wait(.2)
  339. laptopkapputt2()
  340. wait(.3)
  341. for i = 1,50 do
  342. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  343. runsrv.RenderStepped:Wait()
  344. end
  345. armright.C0 = armrightold
  346. armleft.C0 = armleftold
  347. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  348. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  349. root.CFrame = oldroot
  350.  
  351. local hingepos = hing.Position
  352.  
  353. for i = 1,13 do
  354. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  355.  
  356. runsrv.RenderStepped:wait()
  357. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  358. end
  359.  
  360. wait(.5)
  361.  
  362. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  363.  
  364. for i = 1,90 do
  365. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  366. runsrv.RenderStepped:Wait()
  367. end
  368.  
  369. armright.C0 = armrightold
  370. armleft.C0 = armleftold
  371. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  372. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  373. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  374. root.CFrame = oldroot
  375. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  376. wait(.7)
  377. for x=1,9 do
  378. for i = 1,14 do
  379. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  380. runsrv.RenderStepped:wait()
  381. end
  382. wait()
  383. for i = 1,14 do
  384. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  385. runsrv.RenderStepped:wait()
  386. end
  387. wait(.1)
  388. end
  389. for i = 1,10 do
  390. for i = 1,4 do
  391. armleft.C0 = armleft.C0 * CFrame.new(0,-.3,0)
  392. runsrv.RenderStepped:wait()
  393. end
  394. wait()
  395. for i = 1,4 do
  396. armleft.C0 = armleft.C0 * CFrame.new(0,.3,0)
  397. runsrv.RenderStepped:wait()
  398. end
  399. wait()
  400. end
  401. wait(.5)
  402. for i = 1,300 do
  403. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  404. runsrv.RenderStepped:Wait()
  405. end
  406. wait(1.4)
  407. for i = 1,70 do
  408. root.CFrame = root.CFrame * CFrame.Angles(3,7,6)
  409. runsrv.RenderStepped:Wait()
  410. end
  411. wait(.2)
  412. laptopkapputt2()
  413. wait()
  414. laptopkapputt2()
  415. wait()
  416. laptopkapputt2()
  417. wait()
  418. laptopkapputt2()
  419. wait()
  420. armright.C0 = armrightold
  421. armleft.C0 = armleftold
  422. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  423. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  424. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  425. root.CFrame = oldroot
  426. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  427. wait(1.7)
  428. for i = 1,500 do
  429. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  430. runsrv.RenderStepped:Wait()
  431. end
  432. local fish = Instance.new("Part")
  433. local mesh = Instance.new("SpecialMesh")
  434.  
  435. fish.Anchored = true
  436. fish.CanCollide = false
  437. fish.Name = "fish"
  438. fish.Transparency = 0
  439. fish.TopSurface = Enum.SurfaceType.Smooth
  440. fish.BottomSurface = Enum.SurfaceType.Smooth
  441. fish.Parent = workspace
  442. fish.CFrame = char.Torso.CFrame * CFrame.new(4,-2,0)
  443. mesh.MeshType = Enum.MeshType.FileMesh
  444. mesh.Scale = Vector3.new(0.03, 0.03, 0.03)
  445. mesh.MeshId = "rbxassetid://711628355"
  446. mesh.TextureId = "rbxassetid://711628404"
  447. mesh.Parent = fish
  448. for i = 1,15 do
  449. fish.CFrame = fish.CFrame * CFrame.new(0,.2,0)
  450. runsrv.RenderStepped:Wait()
  451. end
  452. wait(1)
  453. for i = 1,15 do
  454. fish.CFrame = fish.CFrame * CFrame.new(0,-.3,0)
  455. runsrv.RenderStepped:Wait()
  456. end
  457.  
  458. for i = 1,620 do
  459. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  460. runsrv.RenderStepped:Wait()
  461. end
  462. for i = 1,40 do
  463. root.CFrame = root.CFrame * CFrame.new(0,-.5,0)
  464. runsrv.RenderStepped:wait()
  465. end
  466. for i = 1,40 do
  467. root.CFrame = root.CFrame * CFrame.new(0,.5,0)
  468. runsrv.RenderStepped:wait()
  469. end
  470.  
  471. for i = 1,30 do
  472. root.CFrame = root.CFrame * CFrame.Angles(33,22,55)
  473. runsrv.RenderStepped:Wait()
  474. end
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