Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on rightclick with paper:
- name of player's tool contain "&a&l電子マネー[Manako]"
- make player execute command "/densi"
- command /densi:
- trigger:
- open chest with 6 row named "&a電子マネー[Manako] Options" to player
- set slot 0 of player's current inventory to diamond named "&6Piggy: %{money.%player%}%"
- set slot 19 of player's current inventory to gold block named "&6入金"
- set slot 21 of player's current inventory to emerald block named "&bPOINTからマネーへの交換"
- on inventory click:
- if name of player's current inventory contain "&a電子マネー[Manako] Options":
- cancel event
- if name of clicked item is "&6入金":
- close player's inventory
- wait 2 tick
- make player execute command "/purse"
- if name of clicked item is "&bPOINTからマネーへの交換":
- close player's inventory
- wait 2 tick
- make player execute command "/pointc"
- command /purse:
- trigger:
- open chest with 6 row named "&6入金オプション" to player
- set slot 0 of player's current inventory to diamond named "&6Purse: %{money.%player%}%" with Lore "&a残高: %{densi.%player%}%"
- set slot 19 of player's current inventory to gold block of Sharpness 10 named "&6&l50000Coin入れる"
- set slot 21 of player's current inventory to gold ingot of Sharpness 10 named "&6&l10000Coin入れる"
- set slot 23 of player's current inventory to gold nugget of Sharpness 10 named "&6&l5000Coin入れる"
- set slot 19 of player's current inventory to gold ingot of named "&6&l1000Coin入れる"
- set slot 19 of player's current inventory to gold nugget named "&6&l500Coin入れる"
- on inventory click:
- if name of player's current inventory contain "&6入金オプション":
- cancel event
- if name of clicked item is "&6&l50000Coin入れる":
- 50000 <= {money.%player%}
- remove 50000 from {money.%player%}
- add 50000 to {densi.%player%}
- send "&6&n50000 Coin&d入金しました!!"
- if name of clicked item is "&6&l10000Coin入れる":
- 10000 <= {money.%player%}
- remove 10000 from {money.%player%}
- add 10000 to {densi.%player%}
- send "&6&n10000 Coin&d入金しました!!"
- if name of clicked item is "&6&l5000Coin入れる":
- 5000 <= {money.%player%}
- remove 5000 from {money.%player%}
- add 5000 to {densi.%player%}
- send "&6&n5000 Coin&d入金しました!!"
- if name of clicked item is "&6&l1000Coin入れる":
- 1000 <= {money.%player%}
- remove 1000 from {money.%player%}
- add 1000 to {densi.%player%}
- send "&6&n1000 Coin&d入金しました!!"
- if name of clicked item is "&6&l500Coin入れる":
- 500 <= {money.%player%}
- remove 500 from {money.%player%}
- add 500 to {densi.%player%}
- send "&6&n500 Coin&d入金しました!!"
- command /pointc:
- trigger:
- open chest with 6 row named "&a&lPOINT Options" to player
- set slot09 of player's current inventory to diamond named "&d&lPOINT: %{point.%player%}%"
- set slot 19 of player's current inventory to emerald named "&a500POINT交換"
- set slot 21 of player's current inventory to emerald named "&a100POINT交換"
- set slot 23 of player's current inventory to emerald named "&a50POINT交換"
- set slot 25 of player's current inventory to emerald named "&a10POINT交換"
- set slot 31 of player's current inventory to emerald block named "&a&l全て交換"
- set slot 40 of player's current inventory to emerald named "&dPOINTの説明"
- on inventory click:
- if name of player's current inventory contain "&a&lPOINT Options":
- cancel event
- if name of clicked item is "&a500POINT交換":
- 500 <= {point.%player%}
- remove 500 from {point.%player%}
- add 500 to {densi.%player%}
- send "&d500&6Coin 残高を追加しました"
- if name of clicked item is "&a100POINT交換":
- 100 <= {point.%player%}
- remove 100 from {point.%player%}
- add 100 to {densi.%player%}
- send "&d100&6Coin 残高を追加しました"
- if name of clicked item is "&a50POINT交換":
- 50 <= {point.%player%}
- remove 50 from {point.%player%}
- add 50 to {densi.%player%}
- send "&d50&6Coin 残高を追加しました"
- if name of clicked item is "&a500POINT交換":
- 500 <= {point.%player%}
- remove 500 from {point.%player%}
- add 500 to {densi.%player%}
- send "&d500&6Coin 残高を追加しました"
- if name of clicked item is "&a&l全て交換":
- send "&d%{point.%player%}%&6Coin 残高を追加しました"
- add {point.%player%} to {densi.%player%}
- set {point.%player%} to 0
- command /m [<player>] <text>:
- trigger:
- if arg-1 is not set:
- send "&6Usage: /w [playername] [text]"
- if arg-1 is set:
- message "&a%player%=>%arg-1% &%{color.%player%}% %arg-2%" to arg-1
- command /color:
- trigger:
- if {colorset::*} contains player:
- open chest with 5 row named "&1C&ao&bl&6o&dr &cS&ee&5tt&3i&2n&7g&4s" to player
- set slot 19 of player's current inventory to red wool named "&4Red"
- set slot 21 of player's current inventory to blue wool named "&1Blue"
- set slot 23 of player's current inventory to lime wool named "&aLime"
- set slot 25 of player's current inventory to aqua wool named "&bAqua"
- set slot 28 of player's current inventory to white wool named "&fWhite"
- set slot 30 of player's current inventory to black wool named "&0Black"
- set slot 32 of player's current inventory to orange wool named "&6Orange"
- else:
- send "&cERROR: あなたはColorRankをもっていません。"
- on inventory click:
- if name of player's current inventory to "&1C&ao&bl&6o&dr &cS&ee&5tt&3i&2n&7g&4s":
- cancel event
- if name of clicked item is "&4Red":
- set {color.%player%} to 4
- send "&%{color.%player%}%色をRedに変更しました"
- if name of clicked item is "&1Blue":
- set {color.%player%} to 1
- send "&%{color.%player%}%色をBlueに変更しました"
- if name of clicked item is "&aLime":
- set {color.%player%} to a
- send "&%{color.%player%}%色をLimeに変更しました"
- if name of clicked item is "&bAqua":
- set {color.%player%} to b
- send "&%{color.%player%}%色をAquaに変更しました"
- if name of clicked item is "&fWhite":
- set {color.%player%} to f
- send "&%{color.%player%}%色をWhiteに変更しました"
- if name of clicked item is "&0Black":
- set {color.%player%} to 0
- send "&%{color.%player%}%色をBlackに変更しました"
- if name of clicked item is "&6Orange":
- set {color.%player%} to 6
- send "&%{color.%player%}%色をOrangeに変更しました"
- command /colorrank <player>:
- trigger:
- add player to {colorset::*}
- send "&d/color&6でColor Optionを開けます。"
- on chat:
- if {colorset::*} contains player:
- if {rank1::*} contains player:
- cancel event
- broadcast "&%{color.%player%}%[&fPremium&%{color.%player%}%] %player% &%{color.%player%}% %message%"
- else:
- cancel event
- broadcast "&%{color.%player%}% %player% &%{color.%player%}% %message%"
- command /card <player>:
- executable by: console
- trigger:
- 25000 <= {money.%arg%}
- remove 25000 from {money.%arg%}
- give paper of Mending 10 named "&a&l電子マネー[Manako]" to arg-1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement