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  1. Index: po/wesnoth-The_Silver_Lands.pot
  2. ===================================================================
  3. --- po/wesnoth-The_Silver_Lands.pot (revision 11684)
  4. +++ po/wesnoth-The_Silver_Lands.pot (working copy)
  5. @@ -2,7 +2,7 @@
  6.  msgstr ""
  7.  "Project-Id-Version: The_Silver_Lands 0.1.0+svn\n"
  8.  "Report-Msgid-Bugs-To: Majora700@gmail.com\n"
  9. -"POT-Creation-Date: 2011-10-14 21:45-0400\n"
  10. +"POT-Creation-Date: 2011-11-13 23:35-0500\n"
  11.  "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
  12.  "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
  13.  "Language-Team: LANGUAGE <LL@li.org>\n"
  14. @@ -11,28 +11,28 @@
  15.  "Content-Transfer-Encoding: 8bit\n"
  16.  
  17.  #: ./_main.cfg:40
  18. -msgid "(requires Battle for Wesnoth 1.9.9 or later)"
  19. +msgid "Version:"
  20.  msgstr ""
  21.  
  22. -#: ./_main.cfg:40
  23. -msgid "Version:"
  24. +#: ./_main.cfg:41
  25. +msgid "(requires Battle for Wesnoth 1.9.9 or later)"
  26.  msgstr ""
  27.  
  28. -#: ./_main.cfg:42
  29. +#: ./_main.cfg:43
  30.  msgid ""
  31.  "\n"
  32.  "\n"
  33.  "Please post your feedback to this campaign’s forum thread, which is located in the Scenario and Campaign Development forum."
  34.  msgstr ""
  35.  
  36. -#: ./_main.cfg:44
  37. +#: ./_main.cfg:45
  38.  msgid ""
  39.  "\n"
  40.  "\n"
  41.  "Before reporting bugs, please look at the <b><u>BUGS</u></b> file, which is located in the root of this campaign’s directory."
  42.  msgstr ""
  43.  
  44. -#: ./_main.cfg:46
  45. +#: ./_main.cfg:47
  46.  msgid ""
  47.  "\n"
  48.  "\n"
  49. @@ -42,19 +42,19 @@
  50.  #. [campaign]: id=The_Silver_Lands_Debug
  51.  #. [campaign]: id=The_Silver_Lands_Prologue
  52.  #. [campaign]: id=The_Silver_Lands_I
  53. -#: ./_main.cfg:58 ./_main.cfg:85 ./_main.cfg:112
  54. +#: ./_main.cfg:59 ./_main.cfg:86 ./_main.cfg:113
  55.  msgid "The Silver Lands"
  56.  msgstr ""
  57.  
  58.  #. [campaign]: id=The_Silver_Lands_Debug
  59. -#: ./_main.cfg:61
  60. +#: ./_main.cfg:62
  61.  msgid "TSL-DM"
  62.  msgstr ""
  63.  
  64.  #. [campaign]: id=The_Silver_Lands_Debug
  65.  #. [campaign]: id=The_Silver_Lands_Prologue
  66.  #. [campaign]: id=The_Silver_Lands_I
  67. -#: ./_main.cfg:62 ./_main.cfg:90 ./_main.cfg:117
  68. +#: ./_main.cfg:63 ./_main.cfg:91 ./_main.cfg:118
  69.  msgid "To be continued..."
  70.  msgstr ""
  71.  
  72. @@ -65,70 +65,70 @@
  73.  #. [unit_type]: id=Temple Ward, race=demon
  74.  #. [campaign]: id=The_Silver_Lands_Debug
  75.  #. [campaign]: id=The_Silver_Lands_Prologue
  76. -#: ./macros/first-time-help.cfg:53 ./macros/first-time-help.cfg:57 ./units/nightmares/Eternal_Night.cfg:17 ./units/nightmares/Cloud_of_Gloom.cfg:16 ./units/nightmares/Howling_Darkness.cfg:16 ./units/demons/Time_Sorceress.cfg:24 ./units/demons/Temple_Ward.cfg:24 ./_main.cfg:64 ./_main.cfg:92
  77. +#: ./macros/first-time-help.cfg:53 ./macros/first-time-help.cfg:57 ./units/nightmares/Eternal_Night.cfg:17 ./units/nightmares/Cloud_of_Gloom.cfg:16 ./units/nightmares/Howling_Darkness.cfg:16 ./units/demons/Time_Sorceress.cfg:24 ./units/demons/Temple_Ward.cfg:24 ./_main.cfg:65 ./_main.cfg:93
  78.  msgid "mu"
  79.  msgstr ""
  80.  
  81.  #. [campaign]: id=The_Silver_Lands_Debug
  82.  #. [campaign]: id=The_Silver_Lands_Prologue
  83. -#: ./_main.cfg:66 ./_main.cfg:94
  84. +#: ./_main.cfg:67 ./_main.cfg:95
  85.  msgid "(Intermediate level, 0 scenarios done.)"
  86.  msgstr ""
  87.  
  88.  #. [campaign]: id=The_Silver_Lands_Debug
  89.  #. [campaign]: id=The_Silver_Lands_Prologue
  90.  #. [campaign]: id=The_Silver_Lands_I
  91. -#: ./_main.cfg:72 ./_main.cfg:100 ./_main.cfg:130
  92. +#: ./_main.cfg:73 ./_main.cfg:101 ./_main.cfg:131
  93.  msgid "(Normal)"
  94.  msgstr ""
  95.  
  96.  #. [campaign]: id=The_Silver_Lands_Debug
  97.  #. [campaign]: id=The_Silver_Lands_Prologue
  98.  #. [campaign]: id=The_Silver_Lands_I
  99. -#: ./_main.cfg:72 ./_main.cfg:100 ./_main.cfg:130
  100. +#: ./_main.cfg:73 ./_main.cfg:101 ./_main.cfg:131
  101.  msgid "difficulty_menu^Sage"
  102.  msgstr ""
  103.  
  104.  #. [campaign]: id=The_Silver_Lands_Debug
  105.  #. [campaign]: id=The_Silver_Lands_Prologue
  106.  #. [campaign]: id=The_Silver_Lands_I
  107. -#: ./_main.cfg:72 ./_main.cfg:100 ./_main.cfg:130
  108. +#: ./_main.cfg:73 ./_main.cfg:101 ./_main.cfg:131
  109.  msgid "difficulty_menu^Initiate"
  110.  msgstr ""
  111.  
  112.  #. [campaign]: id=The_Silver_Lands_Debug
  113.  #. [campaign]: id=The_Silver_Lands_Prologue
  114.  #. [campaign]: id=The_Silver_Lands_I
  115. -#: ./_main.cfg:72 ./_main.cfg:100 ./_main.cfg:130
  116. +#: ./_main.cfg:73 ./_main.cfg:101 ./_main.cfg:131
  117.  msgid "(Hard)"
  118.  msgstr ""
  119.  
  120.  #. [campaign]: id=The_Silver_Lands_Debug
  121.  #. [campaign]: id=The_Silver_Lands_Prologue
  122.  #. [campaign]: id=The_Silver_Lands_I
  123. -#: ./_main.cfg:72 ./_main.cfg:100 ./_main.cfg:130
  124. +#: ./_main.cfg:73 ./_main.cfg:101 ./_main.cfg:131
  125.  msgid "(Easy)"
  126.  msgstr ""
  127.  
  128.  #. [campaign]: id=The_Silver_Lands_Debug
  129.  #. [campaign]: id=The_Silver_Lands_Prologue
  130.  #. [campaign]: id=The_Silver_Lands_I
  131. -#: ./_main.cfg:72 ./_main.cfg:100 ./_main.cfg:130
  132. +#: ./_main.cfg:73 ./_main.cfg:101 ./_main.cfg:131
  133.  msgid "difficulty_menu^Sorcerer"
  134.  msgstr ""
  135.  
  136.  #. [campaign]: id=The_Silver_Lands_Prologue
  137. -#: ./_main.cfg:89
  138. +#: ./_main.cfg:90
  139.  msgid "TSL-P"
  140.  msgstr ""
  141.  
  142.  #. [campaign]: id=The_Silver_Lands_I
  143. -#: ./_main.cfg:116
  144. +#: ./_main.cfg:117
  145.  msgid "TSL-1"
  146.  msgstr ""
  147.  
  148.  #. [campaign]: id=The_Silver_Lands_I
  149. -#: ./_main.cfg:122
  150. +#: ./_main.cfg:123
  151.  msgid ""
  152.  "Although the Chaos Empire has fallen twenty years ago, the mysterious forces of Chaos have not been eradicated. Those who have survived have bound together, under the power of a recently-awakened evil. The Beast has been working in the shadows; it has smitten everything of decent power, slowly and quietly.\n"
  153.  "\n"
  154. @@ -137,7 +137,7 @@
  155.  msgstr ""
  156.  
  157.  #. [campaign]: id=The_Silver_Lands_I
  158. -#: ./_main.cfg:124
  159. +#: ./_main.cfg:125
  160.  msgid "(Intermediate level, 2 scenarios done.)"
  161.  msgstr ""
  162.  
  163. @@ -565,26 +565,6 @@
  164.  msgid " This unit will recover 3 HP per turn when on lava, sandy or desert terrain. The effects of poison will not be prolonged or cured."
  165.  msgstr ""
  166.  
  167. -#: ./integrated_packages/Elementals_Sandbox/utils/special-notes.cfg:9
  168. -msgid " This unit will recover 3 HP per turn when on watery terrain. The effects of poison will not be prolonged or cured."
  169. -msgstr ""
  170. -
  171. -#: ./integrated_packages/Elementals_Sandbox/utils/special-notes.cfg:12
  172. -msgid " This unit will recover 3 HP per turn while in a forest. The effects of poison will not be prolonged or cured."
  173. -msgstr ""
  174. -
  175. -#: ./integrated_packages/Elementals_Sandbox/utils/special-notes.cfg:15
  176. -msgid " This unit will repair its body with the rocks found while in/on hills, caves, or mountains, thus recovering 3 HP in the process. The effects of poison will not be prolonged or cured."
  177. -msgstr ""
  178. -
  179. -#: ./integrated_packages/Elementals_Sandbox/utils/special-notes.cfg:18
  180. -msgid " This unit will recover 3 HP per turn while on snowy or icy terrain. The effects of poison will not be prolonged or cured."
  181. -msgstr ""
  182. -
  183. -#: ./integrated_packages/Elementals_Sandbox/utils/special-notes.cfg:21
  184. -msgid " This unit can fly over the terrain and over any impediments such as the snow, chasms and sand..."
  185. -msgstr ""
  186. -
  187.  #. [trait]: id=ruby
  188.  #: ./integrated_packages/Elementals_Sandbox/utils/traits.cfg:6
  189.  msgid "ruby"
  190. @@ -635,16 +615,16 @@
  191.  msgid "female^emerald"
  192.  msgstr ""
  193.  
  194. -#: ./lua/The_Silver_Lands.lua:245 ./lua/The_Silver_Lands.lua:304
  195. +#: ./lua/The_Silver_Lands.lua:238 ./lua/The_Silver_Lands.lua:297
  196.  msgid "1 summon remaining"
  197.  msgstr ""
  198.  
  199. -#: ./lua/The_Silver_Lands.lua:247 ./lua/The_Silver_Lands.lua:306
  200. +#: ./lua/The_Silver_Lands.lua:240 ./lua/The_Silver_Lands.lua:299
  201.  msgid "%d summons remaining"
  202.  msgstr ""
  203.  
  204.  #. [value]
  205. -#: ./macros/lore-reviewer.cfg:121 ./lua/The_Silver_Lands.lua:290 ./lua/The_Silver_Lands.lua:331
  206. +#: ./macros/lore-reviewer.cfg:121 ./lua/The_Silver_Lands.lua:283 ./lua/The_Silver_Lands.lua:324
  207.  msgid "Back"
  208.  msgstr ""
  209.  
  210. @@ -655,66 +635,6 @@
  211.  "Notes: "
  212.  msgstr ""
  213.  
  214. -#: ./macros/abilities.cfg:13
  215. -msgid " Vegetated terrains are forest, great tree, farmland and mushroom grove hexes."
  216. -msgstr ""
  217. -
  218. -#: ./macros/abilities.cfg:16
  219. -msgid "dauntless"
  220. -msgstr ""
  221. -
  222. -#: ./macros/abilities.cfg:19
  223. -msgid ""
  224. -"Dauntless:\n"
  225. -"While attacking, this unit's resistances are doubled, up to a maximum of 50. Weaknesses are not affected."
  226. -msgstr ""
  227. -
  228. -#: ./macros/abilities.cfg:41
  229. -msgid "protection"
  230. -msgstr ""
  231. -
  232. -#: ./macros/abilities.cfg:43
  233. -msgid ""
  234. -"Protection:\n"
  235. -"Adjacent units of lower level from this side receive a +20% bonus to all resistances (up to a maximum of 50%)."
  236. -msgstr ""
  237. -
  238. -#. [illuminates]: id=obscure
  239. -#: ./macros/abilities.cfg:123
  240. -msgid "obscures"
  241. -msgstr ""
  242. -
  243. -#. [illuminates]: id=obscure
  244. -#: ./macros/abilities.cfg:127
  245. -msgid ""
  246. -"Obscures:\n"
  247. -"This unit darkens the surrounding area, making chaotic units fight better, and lawful units fight worse.\n"
  248. -"\n"
  249. -"Any units adjacent to this unit will fight as if it were dusk when it is day, and as if it were night when it is dusk."
  250. -msgstr ""
  251. -
  252. -#: ./macros/abilities.cfg:133
  253. -msgid "terror"
  254. -msgstr ""
  255. -
  256. -#: ./macros/abilities.cfg:137
  257. -msgid ""
  258. -"Terror:\n"
  259. -"This unit can frighten enemy units that are next to it, making them fight worse.\n"
  260. -"\n"
  261. -"Adjacent enemy units of lower level will do less damage in battle. When an enemy unit of the same or lower level is adjacent and engages in combat, its attacks do 15% less damage times the difference in their levels + 15%."
  262. -msgstr ""
  263. -
  264. -#: ./macros/abilities.cfg:353
  265. -msgid "sylvan spark"
  266. -msgstr ""
  267. -
  268. -#: ./macros/abilities.cfg:357
  269. -msgid ""
  270. -"Sylvan Spark:\n"
  271. -"While in vegetated terrains, the unit will heal itself 5 hp per turn. If it is poisoned, it will remove the poison instead of healing."
  272. -msgstr ""
  273. -
  274.  #. [print]
  275.  #: ./macros/boss-utils.cfg:21
  276.  msgid "Enemy boss sighted!"
  277. @@ -724,10 +644,6 @@
  278.  msgid "This is a boss scenario. You may recruit or recall troops during the first turn only, until all your recruitment space is used. Your per-turn income is set to zero."
  279.  msgstr ""
  280.  
  281. -#: ./macros/boss-utils.cfg:46
  282. -msgid "Most enemies respawn two or more turns after you kill them, so try to get away from their initial locations as quickly as possible."
  283. -msgstr ""
  284. -
  285.  #: ./macros/character-definitions.cfg:7
  286.  msgid "Tenshir"
  287.  msgstr ""
  288. @@ -846,65 +762,10 @@
  289.  msgid "Would you like to review some lore?"
  290.  msgstr ""
  291.  
  292. -#: ./macros/rpg-utils.cfg:10
  293. +#: ./macros/rpg-utils.cfg:5
  294.  msgid "This is an RPG-styled scenario, thus the gameplay in this scenario differs greatly from the that of the typical scenario. You may recruit or recall troops via the traditional method during the first turn only, until all your recruitment space is used. Due to these reasons, you should pay great attention to all messages, peculiarities, and so forth. Also, your per-turn income has been set to zero."
  295.  msgstr ""
  296.  
  297. -#. [message]: speaker=narrator
  298. -#: ./macros/rpg-utils.cfg:602
  299. -msgid "Mystical Gate of Transportation"
  300. -msgstr ""
  301. -
  302. -#. [message]: speaker=narrator
  303. -#: ./macros/rpg-utils.cfg:603
  304. -msgid "To which floor would you like to go?"
  305. -msgstr ""
  306. -
  307. -#. [option]: speaker=narrator
  308. -#: ./macros/rpg-utils.cfg:609
  309. -msgid "I do not wish to ascend or descend."
  310. -msgstr ""
  311. -
  312. -#. [message]: speaker=narrator
  313. -#: ./macros/rpg-utils.cfg:833 ./macros/rpg-utils.cfg:879
  314. -msgid "Summoning Stone"
  315. -msgstr ""
  316. -
  317. -#. [message]: speaker=narrator
  318. -#: ./macros/rpg-utils.cfg:834 ./macros/rpg-utils.cfg:1045
  319. -msgid "What would you like to do?"
  320. -msgstr ""
  321. -
  322. -#. [message]: speaker=narrator
  323. -#: ./macros/rpg-utils.cfg:882
  324. -msgid "You have used up all of your summons, thus this stone's power shall move to another dimension..."
  325. -msgstr ""
  326. -
  327. -#. [message]: speaker=narrator
  328. -#: ./scenarios/02_The_Crypt.cfg:282 ./scenarios/02_The_Crypt.cfg:289 ./scenarios/02_The_Crypt.cfg:325 ./scenarios/02_The_Crypt.cfg:348 ./scenarios/02_The_Crypt.cfg:636 ./scenarios/02_The_Crypt.cfg:657 ./scenarios/02_The_Crypt.cfg:972 ./scenarios/03_Blood_Mist_Forest/opening_cutscene.cfg:111 ./scenarios/03_Blood_Mist_Forest/opening_cutscene.cfg:495 ./macros/rpg-utils.cfg:887 ./macros/rpg-utils.cfg:1098
  329. -msgid "Narrator"
  330. -msgstr ""
  331. -
  332. -#. [message]: speaker=narrator
  333. -#: ./macros/rpg-utils.cfg:889
  334. -msgid "The stone crumbles..."
  335. -msgstr ""
  336. -
  337. -#. [message]: speaker=narrator
  338. -#: ./macros/rpg-utils.cfg:1044 ./macros/rpg-utils.cfg:1090
  339. -msgid "Eternal Summoning Stone"
  340. -msgstr ""
  341. -
  342. -#. [message]: speaker=narrator
  343. -#: ./macros/rpg-utils.cfg:1093
  344. -msgid "You have used up all of your summons, thus this stone's power shall temporarily move to another dimension..."
  345. -msgstr ""
  346. -
  347. -#. [message]: speaker=narrator
  348. -#: ./macros/rpg-utils.cfg:1100
  349. -msgid "The stone disappears..."
  350. -msgstr ""
  351. -
  352.  #: ./macros/scenario-deaths.cfg:202
  353.  msgid "Why? Why have I lost, my dear one?"
  354.  msgstr ""
  355. @@ -1031,42 +892,6 @@
  356.  msgid " This unit darkens the surrounding area, making chaotic units fight better, and lawful units fight worse."
  357.  msgstr ""
  358.  
  359. -#: ./macros/special-notes.cfg:9
  360. -msgid " This unit can frighten enemy units that are next to it, making them fight worse."
  361. -msgstr ""
  362. -
  363. -#: ./macros/special-notes.cfg:12
  364. -msgid " This unit will regenerate 5 HP per turn in forest or mushroom grove terrains."
  365. -msgstr ""
  366. -
  367. -#: ./macros/special-notes.cfg:15
  368. -msgid " Some of this unit's attacks are not available except on defense."
  369. -msgstr ""
  370. -
  371. -#: ./macros/special-notes.cfg:18
  372. -msgid " Some of this unit's attacks are not available except on offense."
  373. -msgstr ""
  374. -
  375. -#: ./macros/special-notes.cfg:21
  376. -msgid " Due to its lack of weaponry, this unit cannot attack the enemy. When defending however, it retaliates with heavy strikes with the front of its shield."
  377. -msgstr ""
  378. -
  379. -#: ./macros/special-notes.cfg:24
  380. -msgid " This unit's resistances are doubled to the point of 50% resistance, weaknesses are not affected."
  381. -msgstr ""
  382. -
  383. -#: ./macros/special-notes.cfg:27
  384. -msgid " When this unit is attacking offensively with its dread attack, the opponent will be struck with fear, thus the damage dealt by their retaliation will be weakened."
  385. -msgstr ""
  386. -
  387. -#: ./macros/special-notes.cfg:30
  388. -msgid " While defending this unit's counter attacks will always have a 60% chance to hit."
  389. -msgstr ""
  390. -
  391. -#: ./macros/special-notes.cfg:35
  392. -msgid " A lot of creatures of the world of Wesnoth are partly animated through magic. These creature don't perceive the world only with their reason and instinct and are generally less affected by this sort of mental attack."
  393. -msgstr ""
  394. -
  395.  #. [part]
  396.  #: ./macros/storytxt.cfg:9 ./macros/storytxt.cfg:17
  397.  msgid "Warning!"
  398. @@ -1471,7 +1296,7 @@
  399.  msgstr ""
  400.  
  401.  #. [side]
  402. -#: ./scenarios/02_The_Crypt.cfg:28 ./scenarios/04_An_Icy_Paradise.cfg:33 ./scenarios/02_The_Crypt_bossfight.cfg:28 ./scenarios/03_Blood_Mist_Forest.cfg:30 ./scenarios/01_The_Walk_of_the_Forbidden.cfg:81 ./scenarios/05A_The_Ice_Palace.cfg:30 ./scenarios/02_The_Wonders_of_Time.cfg:29 ./scenarios/02_The_Wonders_of_Time.cfg:65 ./scenarios/04x_Capture.cfg:18 ./scenarios/04xB_Judgment.cfg:18 ./scenarios/01_The_Aftermath.cfg:29 ./scenarios/01_The_Aftermath.cfg:65
  403. +#: ./scenarios/02_The_Crypt.cfg:28 ./scenarios/04_An_Icy_Paradise.cfg:33 ./scenarios/02_The_Crypt_bossfight.cfg:28 ./scenarios/03_Blood_Mist_Forest.cfg:30 ./scenarios/01_The_Walk_of_the_Forbidden.cfg:97 ./scenarios/05A_The_Ice_Palace.cfg:30 ./scenarios/02_The_Wonders_of_Time.cfg:29 ./scenarios/02_The_Wonders_of_Time.cfg:65 ./scenarios/04x_Capture.cfg:18 ./scenarios/04xB_Judgment.cfg:18 ./scenarios/01_The_Aftermath.cfg:29 ./scenarios/01_The_Aftermath.cfg:65
  404.  msgid "team_name^Heroes"
  405.  msgstr ""
  406.  
  407. @@ -1622,97 +1447,97 @@
  408.  msgstr ""
  409.  
  410.  #. [side]
  411. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:97
  412. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:113
  413.  msgid "team_name^The Forbidden"
  414.  msgstr ""
  415.  
  416.  #. [objective]: condition=win
  417. -#: ./scenarios/01_The_Walk_of_the_Forbidden/fire_illusion_room.cfg:281 ./scenarios/01_The_Walk_of_the_Forbidden.cfg:143
  418. +#: ./scenarios/01_The_Walk_of_the_Forbidden/fire_illusion_room.cfg:281 ./scenarios/01_The_Walk_of_the_Forbidden.cfg:159
  419.  msgid "Escape the temple"
  420.  msgstr ""
  421.  
  422.  #. [objective]: condition=lose
  423. -#: ./scenarios/01_The_Walk_of_the_Forbidden/fire_illusion_room.cfg:285 ./scenarios/01_The_Walk_of_the_Forbidden.cfg:147
  424. +#: ./scenarios/01_The_Walk_of_the_Forbidden/fire_illusion_room.cfg:285 ./scenarios/01_The_Walk_of_the_Forbidden.cfg:163
  425.  msgid "Death of Mesmira"
  426.  msgstr ""
  427.  
  428.  #. [objective]: condition=lose
  429. -#: ./scenarios/01_The_Walk_of_the_Forbidden/fire_illusion_room.cfg:289 ./scenarios/01_The_Walk_of_the_Forbidden.cfg:151
  430. +#: ./scenarios/01_The_Walk_of_the_Forbidden/fire_illusion_room.cfg:289 ./scenarios/01_The_Walk_of_the_Forbidden.cfg:167
  431.  msgid "Death of Tenshir"
  432.  msgstr ""
  433.  
  434.  #. [message]: speaker=Mesmira
  435. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:184
  436. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:200
  437.  msgid "Ah, the darkness. Someone seeks us."
  438.  msgstr ""
  439.  
  440.  #. [message]: speaker=Tenshir
  441. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:189
  442. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:205
  443.  msgid "Who could it be?"
  444.  msgstr ""
  445.  
  446.  #. [message]: speaker=Mesmira
  447. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:194
  448. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:210
  449.  msgid "Probably the warden of this place. He is a cruel man obssessed with maintaining his youth and making others suffer for his mere amusement. He was the one who trapped me here."
  450.  msgstr ""
  451.  
  452.  #. [message]: speaker=Tenshir
  453. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:199
  454. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:215
  455.  msgid "This place hasn’t been forsaken, you mean?"
  456.  msgstr ""
  457.  
  458.  #. [message]: speaker=Mesmira
  459. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:204
  460. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:220
  461.  msgid "Yes, indeed. He just allows the palace to be in this withering state in order to attract curious men, for they are the ones who easily fall into his hands. Ugh, that man sickens me. We must get out of here!"
  462.  msgstr ""
  463.  
  464.  #. [message]: speaker=Tenshir
  465. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:209
  466. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:225
  467.  msgid "Worry not, for I am here to protect you."
  468.  msgstr ""
  469.  
  470.  #. [message]: speaker=Mesmira
  471. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:214
  472. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:230
  473.  msgid "Yes. Now, one of us must go into the darkness. It matters not who enters, for both of us shall be swallowed by it."
  474.  msgstr ""
  475.  
  476.  #. [unit]: id=Mistrustful Brother, type=Scornful Watcher
  477. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:238
  478. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:254
  479.  msgid "Mistrustful Brother"
  480.  msgstr ""
  481.  
  482.  #. [unit]: id=Mistrustful Sister, type=Scornful Watcher
  483. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:249
  484. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:265
  485.  msgid "Mistrustful Sister"
  486.  msgstr ""
  487.  
  488.  #. [unit]: id=Wanting Maiden, type=Life Thief
  489. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:260
  490. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:276
  491.  msgid "Wanting Maiden"
  492.  msgstr ""
  493.  
  494.  #. [unit]: id=Miserable Child, type=Black Cat
  495. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:271
  496. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:287
  497.  msgid "Miserable Child"
  498.  msgstr ""
  499.  
  500.  #. [unit]: id=Lingering Misery, type=Cloud of Gloom
  501. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:282
  502. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:298
  503.  msgid "Lingering Misery"
  504.  msgstr ""
  505.  
  506.  #. [unit]: id=Lingering Hunger, type=Eternal Night
  507. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:317
  508. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:333
  509.  msgid "Lingering Hunger"
  510.  msgstr ""
  511.  
  512.  #. [unit]: id=Krados, type=Temple Ward
  513. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:442
  514. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:458
  515.  msgid "Krados"
  516.  msgstr ""
  517.  
  518.  #. [message]: speaker=Tenshir
  519. -#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:577
  520. +#: ./scenarios/01_The_Walk_of_the_Forbidden.cfg:593
  521.  msgid "You! Who are you and what the hell is all of this — those monstrosities, those people, these illusions; this place!"
  522.  msgstr ""
  523.  
  524. @@ -2070,6 +1895,11 @@
  525.  msgstr ""
  526.  
  527.  #. [message]: speaker=narrator
  528. +#: ./scenarios/02_The_Crypt.cfg:282 ./scenarios/02_The_Crypt.cfg:289 ./scenarios/02_The_Crypt.cfg:325 ./scenarios/02_The_Crypt.cfg:348 ./scenarios/02_The_Crypt.cfg:636 ./scenarios/02_The_Crypt.cfg:657 ./scenarios/02_The_Crypt.cfg:972 ./scenarios/03_Blood_Mist_Forest/opening_cutscene.cfg:111 ./scenarios/03_Blood_Mist_Forest/opening_cutscene.cfg:495
  529. +msgid "Narrator"
  530. +msgstr ""
  531. +
  532. +#. [message]: speaker=narrator
  533.  #: ./scenarios/02_The_Crypt.cfg:283
  534.  msgid "Two minutes pass..."
  535.  msgstr ""
  536. @@ -2976,6 +2806,7 @@
  537.  msgstr ""
  538.  
  539.  #. [scenario]: id=04_An_Icy_Paradise
  540. +#. Having it phrased as "A winner is me!" is intentional, as it conforms to the meme: "A winner is you." So... yeah...
  541.  #: ./scenarios/04_An_Icy_Paradise.cfg:5
  542.  msgid "An Icy Paradise"
  543.  msgstr ""
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