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- Log uploaded on Monday, January 14, 2019, 9:00:51 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Libraries: (no assemblies)
- Miscellaneous 'CORE': ColonistKeys(1.0.0.0), CommonMisc(1.0.0.0)
- Giddy-up! Core[ov:1.1.0]: GiddyUpCore(0.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: GiddyUpCaravan(0.0.0.0)
- Giddy-up! Ride and Roll[ov:1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Lord of the Rims - Unlimited: 0Harmony(1.0.9.1), TheThirdAgeUnlimited(1.0.0.0)
- Map Gen: (no assemblies)
- Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
- [RF] Permafrost [1.0]: Rainbeau's Permafrost(1.0.6889.18550)
- [RF] Realistic Planets [1.0]: 0Harmony(1.2.0.1), Rainbeau's Realistic Planets(1.0.6913.20726)
- [KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6917.22550)
- [RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6871.35676)
- [FSF] Encounter Map Resources: (no assemblies)
- Kura's Extra Stone: (no assemblies)
- Kura's Extra Gems: (no assemblies)
- Misc. MapGenerator: MapGenerator(1.0.0.0)
- Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0)
- Misc. MapGen Xtension 'Urban Biome': (no assemblies)
- Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.0.0.0)
- Soil Clarifier: (no assemblies)
- Factions: (no assemblies)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- Traits: (no assemblies)
- [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
- [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
- Medical: (no assemblies)
- Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
- A Dog Said... Animal Prosthetics: (no assemblies)
- Death Rattle: DeathRattle(18.10.30.0)
- Deafness and Blindness: (no assemblies)
- Rejuvenate surgery: Recipe_Rejuvenate(1.0.0.0)
- The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
- Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
- Game Behaviour: (no assemblies)
- 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds): 0Harmony(1.0.9.1), MakePawnsPrisoners(1.0.0.0)
- A RimWorld of Magic: 0Harmony(1.2.0.1), TorannMagic(2.3.3.2)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.4.123)
- Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6912.6017)
- Antimatter Power Boost: (no assemblies)
- Area Unlocker: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), AreaUnlocker(av:2.0.0.0,fv:2.3.73)
- [XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
- Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
- Balanced Eclipse and Solar Flare: (no assemblies)
- Better Pawn Control[ov:1.9.8]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- Better Workbench Management: $HugsLibChecker(0.5.0.0), ImprovedWorkbenches(1.0.1.0)
- Blueprints: Blueprints(av:2.0.0.0,fv:2.2.39)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- Chair Graphic Overhaul: AnimalAccessories(1.0.6952.26145)
- Children, school and learning: 0Harmony(1.2.0.1), Children(1.0.0.0), ChildrenHelperClasses(1.0.0.0)
- Alien Children Compatibility: 0Harmony(1.2.0.1), AlienChildrenCompatibility(1.0.0.0)
- Colonist Bar KF 1.0: 0Harmony(1.2.0.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
- Colony Leadership: Nandonalt_ColonyLeadership(1.0.0.0)
- Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.4.420)
- Combat Readiness Check: 0Harmony(1.2.0.1), CRC_Revivified(1.0.6864.6838)
- Craftsmanship: Craftsmanship(1.0.0.0)
- CustomDeathRandomness: 0Harmony(1.2.0.1), CustomDeathRandomness(1.1.2.0)
- Days Matter[ov:1.0.0]: $HugsLibChecker(0.5.0.0), RimWorldDaysMatter(1.0.0.0)
- Deconstruct Return Fix: 0Harmony(1.0.9.1), Deconstruct Return Fix(1.0.0.0)
- Deep Ore Identifier: 0Harmony(1.2.0.1), DeepOreIdentifier(1.0.2059.1)
- Desynchronized: $HugsLibChecker(0.5.0.0), Desynchronized(1.3.3.0)
- Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.4.6913.5024)
- Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6918.10007)
- Dub's Paint Shop: 0Harmony(1.2.0.1), Dubs Paint Shop(1.0.6915.33488)
- [RF] Editable Backstories and Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Editable Backstories(1.0.6859.36995)
- Equip Food: 0Harmony(1.2.0.1), EquipFood(av:1.0.0.0,fv:1.0.28.1)
- [RF] Etched Stone Walls [1.0]: 0Harmony(1.2.0.1), Smooth Stone Walls(1.0.6882.21578)
- Extended Storage: 0Harmony(1.2.0.1), ExtendedStorage(3.4.1.8646), _harmonycheck(1.0.0.0)
- Extended Storage Extended: (no assemblies)
- [RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6910.32487)
- Five Second Rule: 0Harmony(1.2.0.1), Five_Second_Rule(1.0.0.0)
- Flagstone Cheaper (3 per) V1.0: (no assemblies)
- Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.2.46)
- Forbid campfires: (no assemblies)
- Forbid torches: (no assemblies)
- Foxes Aren't Suicidal: (no assemblies)
- Fuel Economy: 0Harmony(1.2.0.1), Fuel_Economy(1.0.0.0)
- [SYR] Harvest Yield Patch: 0Harmony(1.2.0.1), HarvestYieldPatch(1.0.0.0)
- Haul to Stack: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.2), HaulToStack(1.0.0.0)
- Hold Open Opens Doors: $HugsLibChecker(0.5.0.0), Hold_Open_Opens_Doors(1.0.0.6)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.11.0)
- Hunt for Me: 0Harmony(1.2.0.1), aRandomKiwi_HuntForMe(3.0.8.1)
- [KV] Improved Load Transport Pods: LoadTransportPod(1.0.0.0)
- [FSF] Improved Vanometric Power Cells: (no assemblies)
- Inspiration: Inspiration(1.0.0.0)
- Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
- Invisible Conduits 1.0: (no assemblies)
- Just Ignore Me Passing: 0Harmony(1.2.0.1), JustIgnoreMePassing(1.1.3.0)
- Kidnapped colonist camp: Kid(1.3.0.0)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- Meal Radius 80 Tiles: (no assemblies)
- Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.3.68)
- [XND] Memorable Auroras: LastingAurora(1.0.0.0)
- MendAndRecycle: MendAndRecycle(1.0.6913.27770)
- Metabolism Feels Cared About Now: (no assemblies)
- MineItAll - 1.0: $HugsLibChecker(0.5.0.0), 0Harmony(1.1.0.0), MineItAll(1.0.0.0)
- MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
- Mod Manager: 0ColourPicker(2.0.0.34093), 0Harmony(1.2.0.1), ModManager(av:1.0.0.0,fv:1.15.748)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:0.1.0.9)
- More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
- More Planning: $HugsLibChecker(0.5.0.0), MorePlanning(5.0.0.0)
- No Debris B18: (no assemblies)
- Not Mine- Unclaim Structures: NotMine(1.0.0.0)
- Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.2)
- OgreStack: OgreStack(1.0.0.0)
- P-Music: (no assemblies)
- [RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6916.16774)
- Pharmacist: 0Harmony(1.2.0.1), Pharmacist(av:2.0.0.0,fv:2.3.133)
- Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
- Please Haul Perishables: PleaseHaulPerishables(1.0.6909.20951)
- [1.0] Polyamory Beds (Vanilla Edition): (no assemblies)
- Power Indicators: 0Harmony(1.2.0.2), ShowMeThePower(1.0.6864.32434)
- PowerSwitch: PowerSwitch(1.0.0.0)
- Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
- Prepare Landing[ov:0.9.4]: PrepareLanding(0.9.4.0)
- [XND] Profitable Weapons: 0Harmony(1.2.0.1), ProfitableWeapons(1.2.6.0)
- [XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
- QualityBuilder: 0Harmony(1.2.0.1), QualityBuilder(1.0.7.0)
- [FSF] Rain Washes Away Filth: (no assemblies)
- [RF] Rainbeau Flambe - Storyteller [1.0]: (no assemblies)
- [XND] Ranged Stagger Rebalanced: 0Harmony(1.2.0.1), RangedStaggerRebalanced(1.1.0.0)
- [RF] Rational Romance [1.0]: 0Harmony(1.2.0.1), Rainbeau's Rational Romance(1.0.6913.27235)
- Realistic Darkness (Lighter Version) 1.0: (no assemblies)
- Realistic Rooms: (no assemblies)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.3.491)
- [RF] Rim Disorders [1.0]: Rainbeau's Rim Disorders(1.0.6886.37545)
- Rimworld Search Agency: 0Harmony(1.2.0.1), RSA.Core(0.1.0.0), RSA(2.3.0.0), _harmonycheck(1.0.0.0)
- RimXmas[1.0]: RimXmas(0.0.0.0)
- Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0)
- Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
- Rotatable Horseshoe Pin: (no assemblies)
- [1.0] RPG Style Inventory: Sandy_Detailed_RPG_Inventory(1.0.6932.39793)
- [RF] Rumor Has It.... [1.0]: Rainbeau's Rumor Has It(1.0.6881.17783)
- RunAndGun: RunAndGun(1.18.3.0)
- Run and Hide: RunandHide(18.10.30.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- SameSpot: 0Harmony(1.2.0.1), SameSpot(1.1.6.0)
- [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0: 0Harmony(1.2.0.1), SaveStorageSettings(1.0.0.0)
- [RF] Scenarios [1.0]: 0Harmony(1.2.0.1), Rainbeau's Scenarios(1.0.6890.15682)
- Selectable Sculpture Graphic: 0Harmony(1.2.0.1), SelectableSculptureGraphic(1.0.0.0)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- SF Materials Rebalanced: More Steel from Slag(1.0.6884.31212)
- Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
- Shear Those Corpses Vanilla: (no assemblies)
- Shear Those Corpses ACP: (no assemblies)
- Shelf Renamer: ShelfRenamer(1.0.2.17685)
- Shoo!: 0Harmony(1.1.0.0), Shoo!(1.0.0.0)
- [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- ShowModDesignators: ShowModDesignators(1.0.0.0)
- Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
- Snap Out!: 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Snow Clearance Sanity: 0Harmony(1.2.0.1), SnowClearanceSanity(1.0.6864.6722)
- SolarPanel Fixed (Nerd Version): (no assemblies)
- Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.6900.26278)
- [XND] Stuffed Flaks: (no assemblies)
- Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(1.1.59.0)
- Stuffed Workbenches: (no assemblies)
- The Price Is Right: 0Harmony(1.2.0.1), The_Price_Is_Right(1.0.0.0)
- Therapy: $HugsLibChecker(0.5.0.0), Therapy(1.0.2.0)
- Toggle Harvest: 0Harmony(1.2.0.1), ToggleHarvest(1.1.0.0)
- [RF] Tribal Pawn Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Pawn Names(1.0.6861.20516)
- Truly Non-Lethal (TNL) 1.0: (no assemblies)
- Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
- Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
- Wandering Caravans [v2.4.0]: WanderingCaravans(1.0.6873.28797)
- [XND] Watermill Tweaks: 0Harmony(1.2.0.1), WatermillTweaks(1.2.1.0)
- We Had a Trader? (Continued): WeHadATrader(0.0.0.0)
- What Is My Purpose: 0Harmony(1.2.0.1), What_Is_My_Purpose(1.0.0.0)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- [1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
- Xen's Taming Fixer: 0Harmony(1.0.9.1), TameFixer(1.0.0.0)
- Items: (no assemblies)
- [v1.0]-LinkableDoors: LinkableDoors(1.0.0.0)
- Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
- [RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6889.23495)
- AnimalHarvestingSpot (Continued): AnimalHarvestingSpot(1.0.0.0)
- [SYR] Blueberries: 0Harmony(1.2.0.1), Bluciferum(1.0.0.0), UniversalFermenter(1.0.0.0)
- [FSF] Carpets of the Rainbow: (no assemblies)
- [sd] chicken nest: (no assemblies)
- [KV] Change Dresser - 1.0: 0Harmony(1.2.0.1), ChangeDresser(1.0.0.0), MendingChangeDresserPatch(1.0.0.0)
- [SYR] Coffee and Tea: 0Harmony(1.2.0.1), CoffeeAndTea(1.0.0.0)
- [RF] Concrete [1.0]: 0Harmony(1.2.0.1), RFF Concrete(1.0.6871.34943)
- [TWC]Cupro's Alloys 1.0: CuprosAlloys(0.19.0.1)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- Dubs Rimkit: 0Harmony(1.2.0.1), Dubs Rimkit(1.4.6864.29160)
- Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6864.29213)
- Dye Vat: GT_Utilities(1.0.0.0)
- Rim of Madness - Bones: 0Harmony(1.0.9.1), BoneMod(1.0.0.0)
- Expanded Woodworking: Expanded Woodworking(1.0.1.0)
- FashionRIMsta: (no assemblies)
- [RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6909.28204)
- Glass+Lights: (no assemblies)
- Glass+Lights Efficient Lights: (no assemblies)
- Dubs Skylights Glass+Lights Patch: (no assemblies)
- gloomy_hair: (no assemblies)
- GloomyFurniture: Gloomylynx(1.0.4.0)
- Glowstone: Glowstone(0.1.0.0), NAudio(1.7.3.0), NVorbis(0.8.4.0), TextMeshPro-1.0.55.56.0b11(0.0.0.0)
- High Tech Laboratory Facilities (Continued): (no assemblies)
- Lolidrop's hairshop: (no assemblies)
- [SS]Lovely Hair Style: (no assemblies)
- [L]MangaFace: (no assemblies)
- Medieval Times: (no assemblies)
- [SYR] Metallic Batteries: 0Harmony(1.2.0.1), MetallicBatteries(1.0.0.0)
- MiningCo. MiningHelmet: MiningCo. MiningHelmet(1.0.0.0)
- More Sculpture: (no assemblies)
- [L]MoreDetailBody: (no assemblies)
- Non-Lethal Weapons: NonLethalWeapons(1.0.0.0)
- [sd] nopower comms console: (no assemblies)
- [RF] Packed Lunches [1.0]: (no assemblies)
- Quarry 1.0: Quarry(0.19.0.0)
- Regeneration Bay: RegenBay(1.0.0.0)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Roof Support 1.0: (no assemblies)
- Roppoi hair 1.0: (no assemblies)
- RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
- RT Power Switch: RT_PowerSwitch(1.0.0.0)
- Sailor Scouts Hair [1.0]: (no assemblies)
- [sd] spaceship: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Spoons Hair Mod: (no assemblies)
- Stone Painting [1.0]: (no assemblies)
- Storage Solutions: (no assemblies)
- Survivalist's Additions: SurvivalistsAdditions(0.1.0.0)
- Tables+: (no assemblies)
- Toolmetrics Redux: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
- VGP Vegetable Garden: ModFinder(1.0.0.0)
- VGP More Veggies: ModFinder(1.0.0.0)
- VGP Garden Gourmet: ModFinder(1.0.0.0)
- VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
- VGP Xtra Trees and Flowers: (no assemblies)
- VGP Garden Fabrics: ModFinder(1.0.0.0)
- VGP Garden Drinks: Drinks(1.0.0.0)
- VGP Garden Medicine: ModFinder(1.0.0.0)
- VGP Garden Tools: VGTools(1.0.0.0)
- Expanded Woodworking for Vegetable Garden Project: Expanded Woodworking VG(1.0.1.0)
- Wall Vitals Monitor: (no assemblies)
- [KV] Weapon Storage - 1.0: 0Harmony(1.2.0.1), MendingWeaponStoragePatch(1.0.0.0), WeaponStorage(1.0.0.0)
- Xeva's Rimhair: (no assemblies)
- Zen Garden: 0Harmony(1.2.0.1), ZenGarden(0.1.0.0)
- Animals: (no assemblies)
- AlbinoFluffies: (no assemblies)
- AnimalCollabProj: AnimalVariations(1.0.6818.33624)
- AnimalCollabProj ADS Patch: (no assemblies)
- Dragon Mod: 0Harmony(1.2.0.1), DragonMod(1.0.6910.32556), ModCheck(1.8.0.0)
- Flommel [1.0]: (no assemblies)
- Flommel - A Dog Said Patch [1.0]: (no assemblies)
- Galaxy Life: (no assemblies)
- HousekeeperAssistanceCat: 0Harmony(1.2.0.1), HouseCatCleaningJob(1.0.0.0), ModCheck(1.8.0.0)
- RimBees: RimBees(1.0.0.0)
- Races: (no assemblies)
- Apini Playable Race: 0Harmony(1.2.0.2), Apini(1.0.0.0)
- [1.0] Avian Races: (no assemblies)
- Beast Man Tribes: (no assemblies)
- Leeani Playable Race: 0Harmony(1.2.0.1), AutomatedVat(1.0.1.0), Leeani(1.0.0.0), ModCheck(1.8.0.0)
- Lord of the Rims - Dwarves: 0Harmony(1.0.9.1), Dwarves(0.0.0.0), GraphicApparelDetour(1.19.0.0)
- Lord of the Rims - Elves: 0Harmony(1.0.9.1), Elves(0.0.0.0), GraphicApparelDetour(1.19.0.0)
- Lord of the Rims - Hobbits: 0Harmony(1.0.9.1), GraphicApparelDetour(1.19.0.0), Hobbits(0.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Active Harmony patches:
- <BestOrderedGotoDestNear>c__AnonStorey0.<>m__0: TRANS: SameSpot.RCellFinder_BestOrderedGotoDestNear_Patch.Transpiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__1: TRANS: HarvestYieldPatch.HarvestYieldPatch.Transpiler
- <MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
- <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
- <PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
- AbilityAIDef.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+CanPawnUseThisAbility_Patch.Prefix
- AbilityDecisionConditionalNode_CasterHealth.CanContinueTraversing: PRE: TorannMagic.HarmonyPatches+CasterHealth_Check_Patch.Prefix
- AbilityDef.GetJob: PRE: TorannMagic.HarmonyPatches+AbilityDef_Patch.Prefix
- AbilityWorker.CanPawnUseThisAbility: PRE: TorannMagic.HarmonyPatches+AbilityWorker_CanPawnUseThisAbility_Patch.Prefix
- AbilityWorker.TargetAbilityFor: PRE: TorannMagic.HarmonyPatches+AbilityWorker_TargetAbilityFor_Patch.Prefix
- ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaManager_CanMakeNewAllowed.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
- AttackTargetFinder.CanReach: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanReach_Patch.Prefix
- AttackTargetFinder.CanSee: PRE: TorannMagic.HarmonyPatches+AttackTargetFinder_CanSee_Patch.Prefix
- AutoUndrafter.AutoUndraftTick: PRE: TorannMagic.HarmonyPatches.AutoUndrafter_Undead_Prefix
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Backstory.TitleFor: PRE: REB_Code.Patch_Backstory_TitleFor.Prefix
- BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, Children.ChildrenHarmony+Bill_Patch.PawnAllowedToStartAnew
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall
- Building.DeSpawn: PRE: ShelfRenamer.Patch_Building_Storage_DeSpawn.Prefix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- Building.GetGizmos: post: HOOD.Patch_Building.Postfix, SaveStorageSettings.Patch_Building_GetGizmos.Postfix, HOOD.Patch_Building.Postfix
- Building_Battery.Draw: TRANS: MetallicBatteries.Building_BatteryPatch.Transpiler
- Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
- Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
- Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
- Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
- Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Shoo.PawnCanOpen.Postfix
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Storage.GetGizmos: post: SaveStorageSettings.Patch_BuildingStorage_GetGizmos.Postfix, ShelfRenamer.Patch_Building_Storage_GetGizmos.Postfix
- Building_TurretGun.Tick: post: TorannMagic.HarmonyPatches.TurretGunTick_Overdrive_Postfix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- Bullet.Impact: TRANS: RangedStaggerRebalanced.HarmonyPatches.TranspileImpact
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.JumpToCurrentMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.get_NightResting: PRE: TorannMagic.HarmonyPatches.Get_NightResting_Undead
- Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
- CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndCreateCaravan: PRE: [800]ChangeDresser.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix, [800]WeaponStorage.Patch_CaravanExitMapUtility_ExitMapAndCreateCaravan.Prefix
- CaravanFormingUtility.AllSendablePawns: post: TorannMagic.HarmonyPatches+AddNullException_Alerts_Patch.Postfix
- CaravanFormingUtility.StopFormingCaravan: post: [800]ChangeDresser.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix, [800]WeaponStorage.Patch_CaravanFormingUtility_StopFormingCaravan.Postfix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CastPositionFinder.TryFindCastPosition: PRE: TorannMagic.HarmonyPatches+TryFindCastPosition_Base_Patch.Prefix
- CellFinderLoose.GetFleeDestToolUser: PRE: RunandHide.Harmony.CellFinderLoosePatch.GetFleeDestToolUserPatch
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]RationalRomance_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler
- ChildRelationUtility.ChanceOfBecomingChildOf: PRE: RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix
- ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
- ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
- ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
- ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
- ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
- ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
- ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
- ColonistBarColonistDrawer.DrawIcons: PRE: TorannMagic.HarmonyPatches+ColonistBarColonistDrawer_Patch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- Command_PawnAbility.GizmoOnGUI: PRE: TorannMagic.HarmonyPatches+GizmoOnGUI_Prefix_Patch.Prefix
- CompAbilityItem.PostDrawExtraSelectionOverlays: PRE: TorannMagic.HarmonyPatches.CompAbilityItem_Overlay_Prefix
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompGlower.UpdateLit: post: JecsHuntingWithTraps.HarmonyPatches.LightUpPartyTree
- CompHasGatherableBodyResource.Gathered: TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Prefix
- CompLaunchable.ChoseWorldTarget: TRANS: Fuel_Economy.ChoseWorldTargetPatch.Transpiler
- CompLaunchable.TryLaunch: TRANS: Fuel_Economy.TryLaunchPatch.Transpiler
- CompLaunchable.get_MaxLaunchDistance: TRANS: Fuel_Economy.MaxLaunchDistance_Patch.Transpiler
- CompMilkable.CompInspectStringExtra: post: TorannMagic.HarmonyPatches+CompMilkable_Patch.Postfix
- CompPowerPlant.CompTick: post: TorannMagic.HarmonyPatches.PowerCompTick_Overdrive_Postfix
- CompPowerPlantWater.CompInspectStringExtra: post: WatermillTweaks.HarmonyPatches.PostfixCompInspectStringExtra
- CompPowerPlantWater.get_DesiredPowerOutput: post: WatermillTweaks.HarmonyPatches.PostfixDesiredPowerOutput
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
- CompRefuelable.PostDraw: PRE: TorannMagic.HarmonyPatches.CompRefuelable_DrawBar_Prefix
- CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
- CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.Patches.CompressibilityDeciderUtility_IsSaveCompressible.Postfix
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
- Corpse.PostMake: post: TorannMagic.HarmonyPatches+Corpse_UndeadStage_Patch.Postfix
- Corpse.SpecialDisplayStats: post: BoneMod.HarmonyPatches.SpecialDisplayStats_PostFix
- DamageWorker.ExplosionStart: PRE: TorannMagic.HarmonyPatches+ExplosionNoShaker_Patch.Prefix
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
- DeepResourceGrid.MarkForDraw: post: DeepOreIdentifier.HarmonyPatches+Patch_DeepResourceGrid.Postfix
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: TheThirdAge.ModStuff.GenerateImpliedDefs_PreResolve, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Five_Second_Rule.Mod.EnsureInitializedInCtorPrefix, Fuel_Economy.Mod.EnsureInitializedInCtorPrefix, Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, Room_Food.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, SmartMedicine.Mod.EnsureInitializedInCtorPrefix, The_Price_Is_Right.Mod.EnsureInitializedInCtorPrefix, UseBedrolls.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designation.DesignationDraw: PRE: MorePlanning.Patches.DesignationPlanningDraw.Prefix, MorePlanning.Patches.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.Patches.DesignationPlanningExposeData.Prefix, MorePlanning.Patches.DesignationPlanningExposeData.Prefix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.GizmoOnGUI: post: ShowMeThePower.ShowMeThePower.DesignatorShower
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- Designator_SmoothSurface.CanDesignateCell: PRE: RSSW_Code.Designator_SmoothSurface_CanDesignateCell.Prefix
- Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix
- Dialog_BillConfig.DoWindowContents: PRE: RSA.Dialog_BillConfig_DoWindowContents.Before_DoWindowContents post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.PostOpen: PRE: ChangeDresser.Patch_Dialog_FormCaravan_PostOpen.Prefix, WeaponStorage.Patch_Dialog_FormCaravan_PostOpen.Prefix
- Dialog_LoadTransporters.CheckForErrors: post: Fuel_Economy.SmallPod.Postfix
- Dialog_ManageAreas.DoWindowContents: PRE: AreaUnlocker.HarmonyPatch_Dialog_ManageAreas.Prefix
- Dialog_ManageDrugPolicies.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_Dialog_ManageDrugPolicies.Postfix
- Dialog_ManageOutfits.DoWindowContents: PRE: RSA.DialogManageOutfits_DoWindowContents.Before_DoWindowContents post: SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix
- Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
- Dialog_NamePawn..ctor: post: Children.ChildrenHarmony+Dialog_NamePawn_PatchLoad.ConstructorExtended
- Dialog_NamePawn.DoWindowContents: PRE: Children.ChildrenHarmony+Dialog_NamePawn_PatchDL.DoWindowContentsExtended
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.Close: post: ChangeDresser.Patch_Window_PreClose.Postfix, WeaponStorage.Patch_Window_PreClose.Postfix
- DropPodUtility.DropThingGroupsNear: PRE: RFScenarios_Code.ScenPart_PlayerPawnsArriveMethod_DropThingGroupsNear.Prefix
- EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: [600]Planets_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix, FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
- FactionGenerator.NewGeneratedFaction: PRE: [600]Planets_Code.FactionGenerator_NewGeneratedFaction.Prefix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
- FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix, TorannMagic.HarmonyPatches+FertilityGrid_Patch.Postfix
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: ExtendedStorage.Patches.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, TorannMagic.HarmonyPatches+FloatMenuMakerMap_Patch.Postfix, RegenBay.MenuMaker_Patch.CarryPatch, [100]TorannMagic.HarmonyPatches.AddHumanLikeOrders_RestrictEquipmentPatch TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: TorannMagic.HarmonyPatches+SkipPolymorph_UndraftedOrders_Patch.Prefix TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler
- FloatMenuMakerMap.AddUndraftedOrders: post: Children.ChildrenHarmony+FloatMenuMakerMap_Patch.AddUndraftedOrders_Post
- FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix, EquipFood.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix, TorannMagic.HarmonyPatches+FloatMenuMakerMap_ROMV_Undead_Patch.Postfix
- FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, SameSpot.Game_FinalizeInit_Patch.Postfix, JustIgnoreMePassing.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: PRE: ConfigurableMaps.Patch_Game_InitNewGame.Prefix post: ShowHair.Patch_Game_InitNewGame.Postfix, EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
- GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix, RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix, RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix, RFF_Code.GenConstruct_BlocksConstruction.Prefix, JustIgnoreMePassing.GenConstruct_BlocksConstruction_Patch.Prefix, RFFConcrete_Code.GenConstruct_BlocksConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix, DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: PRE: RFF_Code.GenConstruct_CanPlaceBlueprintOver.Prefix, RFFConcrete_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
- GenDraw.DrawMeshNowOrLater: PRE: TorannMagic.HarmonyPatches+DrawMesh_Cloaks_Patch.Prefix
- GenDraw.DrawRadiusRing: PRE: TorannMagic.HarmonyPatches.DrawRadiusRing_Patch
- GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix
- GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
- GenGrid.Standable: PRE: TorannMagic.HarmonyPatches+Standable_Patch.Prefix
- GenGuest.AddPrisonerSoldThoughts: TRANS: Desynchronized.Transpilers.Transpiler_GenGuest_AddPrisonerSoldThoughts.Transpiler
- GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
- GenLeaving.DoLeavingsFor: PRE: Deconstruct_Return_Fix.DeconstructReturnFix+CalcFix.DoLeavingsForPrefix, RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix
- GenLeaving.DoLeavingsFor: PRE: RFF_Code.GenLeaving_DoLeavingsFor.Prefix, RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: ExtendedStorage.Patches.GenSpawn_Spawn.Transpiler
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix, RFF_Code.GenSpawn_SpawningWipes.Prefix, RFFConcrete_Code.GenSpawn_SpawningWipes.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix
- GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
- GenStep_ScatterLumpsMineable.ScatterAt: PRE: [800]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Prefix post: [0]ConfigurableMaps.GenStep_ScatterLumpsMineable_ScatterAt.Postfix
- GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
- GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
- GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- GenTemperature.SeasonalShiftAmplitudeAt: post: Planets_Code.GenTemperature_SeasonalShiftAmplitudeAt.Postfix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- Graphic_Random.SubGraphicFor: PRE: SelectableSculptureGraphic.Graphic_Random_SubGraphicFor_Patch.SetGraphic
- HarmonyPatches.DrawAddons: PRE: AnimalGear.AlienChildrenCompatibilityHarmony+Alien_DrawAddons_Patch.DrawAddons_Pre
- HarmonyPatches.GetPawnHairMesh: PRE: AnimalGear.AlienChildrenCompatibilityHarmony+Alien_GetPawnHairMesh_Patch.GetPawnHairMesh_Pre
- HarmonyPatches.GetPawnMesh: PRE: AnimalGear.AlienChildrenCompatibilityHarmony+Alien_GetPawnMesh_Patch.GetPawnMesh_Pre
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix
- HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
- HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
- HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
- HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
- HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
- Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.get_Label: post: Children.ChildrenHarmony+Hediff_Label_Patch.Label_Post
- Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffComp_Discoverable.CheckDiscovered: PRE: Children.ChildrenHarmony+HediffComp_Discoverable_Patch.Hediff_Pregnant_CheckDiscoveredPre, Children.ChildrenHarmony+HediffComp_Discoverable_CheckDiscovered_Patch.CheckDiscovered_Pre
- HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix, Children.ChildrenHarmony+HediffGiver_TryApply.HediffGiver_TryApply_Prefix
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- HediffWithComps.get_Visible: PRE: Children.ChildrenHarmony+HediffWithComps_Preg_Patch.Visible_Pre
- Hediff_Pregnant.DoBirthSpawn: PRE: Children.ChildrenHarmony+Hediff_Pregnant_Patch2.Pawn_DoBirthSpawn_Pre
- Hediff_Pregnant.Miscarry: post: Children.ChildrenHarmony+Hediff_Pregnant_Patch.Hediff_Pregnant_MiscarryDone
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, TorannMagic.HarmonyPatches+ITab_Pawn_Gear_Patch.Postfix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.DrawThingRow_Patch.Transpiler
- ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
- ITab_Pawn_Gear.TryDrawOverallArmor: post: TorannMagic.HarmonyPatches+ITab_Pawn_GearFillTab_Patch.Postfix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
- ITab_Storage.FillTab: PRE: RSA.ITab_Storage_FillTab.Before_ITab_Storage_FillTab post: ExtendedStorage.Patches.ITab_Storage_FillTab.Postfix
- IncidentParmsUtility.GetDefaultPawnGroupMakerParms: post: TorannMagic.HarmonyPatches+GetDefaultPawnGroupMakerParms_Patch.Postfix
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_DiseaseAnimal.PotentialVictimCandidates: post: TorannMagic.HarmonyPatches.DiseaseHuman_Candidates_Patch
- IncidentWorker_DiseaseHuman.PotentialVictimCandidates: post: TorannMagic.HarmonyPatches.DiseaseHuman_Candidates_Patch
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_SelfTame.Candidates: post: TorannMagic.HarmonyPatches.SelfTame_Candidates_Patch
- IncidentWorker_ShipChunkDrop.SpawnChunk: PRE: RFScenarios_Code.IncidentWorker_ShipChunkDrop_SpawnChunk.Prefix TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspirationHandler.TryStartInspiration: PRE: TorannMagic.HarmonyPatches+InspirationHandler_Patch.Prefix
- InteractionWorker.Interacted: post: Desynchronized.Patches.PostFix_InteractionWorker.PostFix
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_Breakup_RandomSelectionWeight.Prefix
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_AcceptanceChance.Prefix
- InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelations.Prefix
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_SuccessChance.Prefix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix
- JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
- JobDriver_Goto.TryMakePreToilReservations: PRE: SameSpot.JobDriver_Goto_TryMakePreToilReservations_Patch.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
- JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
- JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: Children.ChildrenHarmony+JobDriver_Lovin_Patch.JobDriver_Lovin_Done
- JobDriver_Mine.ResetTicksToPickHit: post: TorannMagic.HarmonyPatches+JobDriver_Mine_Patch.Postfix
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_PlantWorkDoneToil.Prefix
- JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_Designated_PlantWorkDoneToil.Prefix
- JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_PlantWorkDoneToil.Postfix
- JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_Designated_PlantWorkDoneToil.Postfix
- JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
- JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
- JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix, TorannMagic.HarmonyPatches+JobGiver_EatRandom_Patch.Prefix
- JobGiver_GetFood.TryGiveJob: PRE: TorannMagic.HarmonyPatches+JobGiver_GetFood_Patch.Prefix post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
- JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Kidnap.TryGiveJob: post: TorannMagic.HarmonyPatches+JobGiver_Kidnap_Patch.Postfix
- JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
- JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
- JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix post: TorannMagic.HarmonyPatches+JobGiver_Mate_Patch.Postfix
- JobGiver_MoveToStandable.TryGiveJob: TRANS: SameSpot.JobGiver_MoveToStandable_TryGiveJob_Patch.Transpiler
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_OptimizeApparel.TryGiveJob: post: ChangeDresser.Patch_JobGiver_OptimizeApparel.Postfix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PackFood.IsGoodPackableFoodFor: post: EquipFood.JobGiver_PackFood_IsGoodPackableFoodFor_Patch.Postfix
- JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
- JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix, TorannMagic.HarmonyPatches+JobGiver_SocialFighting_Patch.Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: CoffeeAndTea.CoffeeAndTea.CanIngestForJoy_Postfix, Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- JoyGiver_InteractBuildingInteractionCell.TryGivePlayJob: TRANS: SameSpot.JoyGiver_InteractBuildingInteractionCell_TryGivePlayJob_Patch.Transpiler
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- Listing_TreeThingFilter.DoCategoryChildren: PRE: RSA.Core.ThingFilter_InjectFilter.Before_DoCategoryChildren
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LordToil_Siege.CanBeBuilder: PRE: TorannMagic.HarmonyPatches+CanBeBuilder_Patch.Prefix
- LordToil_Siege.Notify_PawnLost: PRE: TorannMagic.HarmonyPatches+Notify_PawnLost_Patch.Prefix
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: RationalRomance_Code.LovePartnerRelationUtility_ChangeSpouseRelationsToExSpouse.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: RationalRomance_Code.LovePartnerRelationUtility_LovePartnerRelationGenerationChance.Prefix
- MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: [800]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix post: [0]SameSpot.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- Map.FinalizeLoading: TRANS: ExtendedStorage.Patches.Map_FinalizeLoading.Transpiler
- Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
- MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
- MapInterface.MapInterfaceUpdate: post: RoomSense.MapInterface_Patch.Postfix
- MapParent.CheckRemoveMapNow: PRE: TorannMagic.HarmonyPatches+CheckRemoveMapNow_Patch.Prefix
- MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
- MemoryThoughtHandler.TryGainMemory: PRE: TorannMagic.HarmonyPatches.MemoryThoughtHandler_PreventDisturbedRest_Prefix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix post: Children.ChildrenHarmony+MemoryThoughtHandler_Avali_Lovin_Patch.MemoryThoughtHandler_TryGainMemory_Done
- MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, ToggleHarvest.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
- MentalStateHandler.TryStartMentalState: PRE: TorannMagic.HarmonyPatches+MentalStateHandler_Patch.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- MinifyUtility.MakeMinified: PRE: ExtendedStorage.Patches.MinifyUtility_MakeMinified.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
- NameGenerator.GenerateName: PRE: [700]RTPN_Code.NameGenerator_GenerateName.Prefix
- Need_Food.get_MaxLevel: PRE: Children.ChildrenHarmony+Need_Food_Patch.MaxLevel_Pre
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: TorannMagic.HarmonyPatches+NegativeInteractionChanceFactor_Patch.Postfix
- OutfitDatabase.TryDelete: post: ChangeDresser.Patch_OutfitDatabase_TryDelete.Postfix
- OverallTemperatureUtility.GetTemperatureCurve: post: Planets_Code.OverallTemperatureUtility_GetTemperatureCurve.Postfix
- PageUtility.StitchedPages: post: [600]Planets_Code.PageUtility_StitchedPages.Postfix, PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
- Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix, BoneMod.HarmonyPatches.ButcherProducts_PostFix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
- Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
- Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, TorannMagic.HarmonyPatches.Pawn_Gizmo_TogglePatch, ChangeDresser.Patch_Pawn_GetGizmos.Postfix, TorannMagic.HarmonyPatches+Pawn_DraftController_GetGizmos_Patch.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: PRE: [800]ChangeDresser.Patch_Pawn_Kill.Prefix, [800]WeaponStorage.Patch_Pawn_Kill.Prefix post: [800]ChangeDresser.Patch_Pawn_Kill.Postfix, [800]WeaponStorage.Patch_Pawn_Kill.Postfix, ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
- Pawn.PreKidnapped: post: Desynchronized.Patches.PostFix_Pawn_PreKidnapped.PostFix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix, Children.ChildrenHarmony+Pawn_SetFaction_Patch.SetFactionExtended
- Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonist: PRE: TorannMagic.HarmonyPatches.Get_IsColonist_Polymorphed
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnAbility.PostAbilityAttempt: PRE: TorannMagic.HarmonyPatches+PawnAbility_Patch.Prefix
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix, [200]REB_Code.Patch_PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: [700]RTPN_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix, AlienRace.HarmonyPatches.GeneratePawnNamePrefix, [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix
- PawnBioAndNameGenerator.GeneratePawnName_Shuffled: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName_Shuffled.Prefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: REB_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.Patch_PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Prefix post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.GiveShuffledBioTo: post: REB_Code.Patch_PawnBioAndNameGenerator_GiveShuffledBioTo.Postfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.Patch_PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Prefix
- PawnCapacitiesHandler.GetLevel: post: Children.ChildrenHarmony+PawnCapacitiesHandler_Patch.GetLevel_Done
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
- PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
- PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
- PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: TorannMagic.HarmonyPatches.AppendThoughts_ForHumanlike_PrefixPatch
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_Relations: PRE: TorannMagic.HarmonyPatches.AppendThoughts_Relations_PrefixPatch
- PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: TorannMagic.HarmonyPatches.TryGiveThoughts_PrefixPatch, Desynchronized.Patches.PreFix_ThoughtsUtil_GeneralThoughts.PreFix
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: PRE: REB_Code.Patch_PawnGenerator_GenerateBodyType.Prefix post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix post: Children.ChildrenHarmony+PawnGenerator_Gen_Patch.PawnGenerator_Gen_Done
- PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: RationalRomance_Code.PawnGenerator_GenerateTraits.Postfix, TorannMagic.HarmonyPatches+PawnGenerator_Patch.Postfix TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler, AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix, AnimalGear.AlienChildrenCompatibilityHarmony+AlienPawnRenderer_BaseHeadOffsetAtPostfix_Patch.BaseHeadOffsetAtPostfix_Post
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: PRE: TorannMagic.HarmonyPatches.PawnRenderer_Undead_Prefix, TorannMagic.HarmonyPatches.PawnRenderer_Blur_Prefix post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: PRE: TorannMagic.HarmonyPatches.PawnRenderer_UndeadInternal_Prefix, DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, Children.ChildrenHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
- PawnUtility.IsTravelingInTransportPodWorldObject: PRE: [2000]TorannMagic.HarmonyPatches.IsTravelingInTeleportPod_Prefix post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
- PawnUtility.PawnBlockingPathAt: PRE: SameSpot.PawnUtility_PawnBlockingPathAt_Patch.Prefix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.TrySpawnHatchedOrBornPawn: post: Children.ChildrenHarmony+PawnUtility_Patch.TrySpawnHatchedOrBornPawnExtended, [100]TorannMagic.HarmonyPatches.TM_Children_TrySpawnHatchedOrBornPawn_Tweak
- PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix, Children.ChildrenHarmony+Pawn_AgeTracker_Patch.RecalculateLifeStageIndex_Done
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: PRE: ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelAdded.Prefix post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, ChangeDresser.Patch_Pawn_ApparelTracker_Notify_ApparelRemoved.Postfix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.GetGizmos: post: ChangeDresser.Patch_Pawn_DraftController_GetGizmos.Postfix, WeaponStorage.HarmonyPatches+Patch_Pawn_DraftController_GetGizmos.Postfix, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, ChangeDresser.Patch_Pawn_DraftController.Postfix, WeaponStorage.Patch_Pawn_DraftController.Postfix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
- Pawn_EquipmentTracker.AddEquipment: PRE: [800]WeaponStorage.Patch_Pawn_AddEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: [800]WeaponStorage.Patch_Pawn_EquipmentTracker_TryDropEquipment.Postfix, ProfitableWeapons.HarmonyPatches.PostfixTryDropEquipment
- Pawn_Extensions.AllowedToDo: post: PawnsAreCapable.WorkTab_Pawn_Extensions_AllowedToDo.Postfix
- Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: PRE: CustomDeathRandomness.Main.CheckForStateChange_Patch, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Prefix post: AlienRace.HarmonyPatches.CheckForStateChangePostfix, TorannMagic.HarmonyPatches+CheckForStateChange_Patch.Postfix
- Pawn_HealthTracker.MakeDowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: PRE: [800]WeaponStorage.Patch_Pawn_HealthTracker_MakeUndowned.Prefix
- Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
- Pawn_HealthTracker.PostApplyDamage: post: TorannMagic.HarmonyPatches+PostApplyDamage_Patch.Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, TorannMagic.HarmonyPatches+PreApplyDamage_Patch.Prefix
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.InteractionsTrackerTick: post: TorannMagic.HarmonyPatches+InteractionsTrackerTick_Patch.Postfix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: ProfitableWeapons.HarmonyPatches.PrefixDropAllNearPawn
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
- Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+GetGizmos.Listener
- Pawn_MindState.Notify_DamageTaken: PRE: aRandomKiwi.HFM.Harmony.Pawn_MindState_Patch+Notify_DamageTaken.Replacement
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: TorannMagic.HarmonyPatches+Pawn_NeedsTracker_Patch.Prefix, Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Postfix
- Pawn_PathFollower.CostToMoveIntoCell: PRE: TorannMagic.HarmonyPatches.Pawn_PathFollower_Pathfinder_Prefix
- Pawn_PathFollower.PawnCanOccupy: PRE: SameSpot.Pawn_PathFollower_PawnCanOccupy_Patch.Prefix
- Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HamonyPatches+Patch_SetupMoveIntoNextCell.Postfix
- Pawn_PathFollower.WillCollideWithPawnAt: PRE: SameSpot.Pawn_PathFollower_WillCollideWithPawnAt_Patch.Prefix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: RationalRomance_Code.Pawn_RelationsTracker_SecondaryLovinChanceFactor.Prefix TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_SkillTracker.Learn: PRE: TorannMagic.HarmonyPatches+Pawn_SkillTracker_Base_Patch.Prefix
- Pawn_StanceTracker.get_Staggered: PRE: TorannMagic.HarmonyPatches.Get_Staggered
- Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
- Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
- Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
- Pawn_TimetableTracker.get_CurrentAssignment: post: Children.ChildrenHarmony+Pawn_TimetableTracker_Patch.CurrentAssignment_Post
- Pawn_TraderTracker.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix, WeaponStorage.Patch_TradeShip_ColonyThingsWillingToBuy.Postfix
- Pawn_TrainingTracker.TrainingTrackerTickRare: PRE: TameFixer.HarmonyPatches+Pawn_TrainingTrackerTickRare_Patch.Prefix TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- Pawn_WorkSettings.get_WorkGiversInOrderNormal: PRE: Children.ChildrenHarmony+Pawn_WorkSettings_Patch.WorkGiversInOrderNormal_Pre
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- PlanetShapeGenerator.DoGenerate: PRE: [200]Planets_Code.PlanetShapeGenerator_DoGenerate.Prefix
- Plant.get_DyingBecauseExposedToLight: post: Dwarves.HarmonyFactions.get_DyingBecauseExposedToLight_PostFix
- Plant.get_Graphic: post: JecsHuntingWithTraps.HarmonyPatches.GetPartyTreeGraphic
- Plant.get_GrowthRate: post: Dwarves.HarmonyFactions.get_GrowthRate_PostFix
- PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
- PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RoomSense.PlaySettings_Patch.Postfix
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
- Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
- ProjectileProperties.get_StoppingPower: post: RangedStaggerRebalanced.HarmonyPatches.PostfixStoppingPower
- QualityUtility.GenerateQualityCreatedByPawn: post: TorannMagic.HarmonyPatches+ArcaneForge_Quality_Patch.Postfix
- RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
- RCellFinder.TryFindPartySpot: post: JecsHuntingWithTraps.HarmonyPatches.TryFindPartySpot_PostFix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix post: ChangeDresser.Patch_RecipeWorkerCounter_CountProducts.Postfix, WeaponStorage.Patch_RecipeWorkerCounter_CountProducts.Postfix, ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix
- Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail, TorannMagic.HarmonyPatches+CheckSurgeryFail_Base_Patch.Prefix
- ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix, Share_The_Load.CanReserve_Patch_ES.Prefix post: ChangeDresser.Patch_ReservationManager_CanReserve.Postfix, WeaponStorage.Patch_ReservationManager_CanReserve.Postfix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix, Share_The_Load.Release_Patch_ES.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix, Share_The_Load.ReleaseClaimedBy_Patch_ES.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix, Share_The_Load.Reserve_Patch_ES.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: PRE: RSSW_Code.ReverseDesignatorDatabase_InitDesignators.Prefix post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Shoo.InitDesignators.Postfix
- RockNoises.Init: PRE: ConfigurableMaps.RockNoises_Init.Prefix
- RoofGrid.SetRoof: post: Five_Second_Rule.SetRoof_Patch.Postfix
- Room.Notify_RoomShapeOrContainedBedsChanged: post: Five_Second_Rule.NewRoom_Patch.Postfix
- RoomRoleWorker_Bedroom.GetScore: PRE: Children.ChildrenHarmony+RoomRoleWorker_Bedroom_GetScore_Patch.GetScoreDone
- RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- Sandy_Detailed_RPG_GearTab.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
- Sandy_Detailed_RPG_GearTab.InterfaceDrop: post: SmartMedicine.InterfaceDrop_Patch.Postfix
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: Planets_Code.SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix, [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- ScribeSaver.InitSaving: PRE: ChangeDresser.Patch_ScribeSaver_InitSaving.Prefix, WeaponStorage.Patch_ScribeSaver_InitSaving.Prefix
- SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
- SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
- SelectionDrawer.DrawSelectionOverlays: post: SameSpot.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- SettlementAbandonUtility.Abandon: PRE: [800]ChangeDresser.Patch_SettlementAbandonUtility_Abandon.Prefix, [800]WeaponStorage.Patch_SettlementAbandonUtility_Abandon.Prefix
- SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
- SettlementBase_TraderTracker.get_TradePriceImprovementOffsetForPlayer: post: The_Price_Is_Right.TradePriceOffset.Postfix
- ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- ShotReport.HitReportFor: PRE: TorannMagic.HarmonyPatches+ShotReport_Patch.Prefix
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
- SkillRecord.Learn: PRE: TorannMagic.HarmonyPatches+SkillRecord_Patch.Prefix, Children.ChildrenHarmony+SkillRecord_Patch.SkillRecord_Learn_Pre
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- SmoothableWallUtility.Notify_BuildingDestroying: PRE: RSSW_Code.SmoothableWallUtility_Notify_BuildingDestroying.Prefix
- SmoothableWallUtility.Notify_SmoothedByPawn: PRE: RSSW_Code.SmoothableWallUtility_Notify_SmoothedByPawn.Prefix
- SnowGrid.CanHaveSnow: post: JecsHuntingWithTraps.HarmonyPatches.CanHaveSnow_PostFix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- SolidBioDatabase.LoadAllBios: PRE: REB_Code.Patch_SolidBioDatabase_LoadAllBios.Prefix
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StockGenerator_Animals.HandlesThingDef: PRE: TorannMagic.HarmonyPatches+StockGenerator_Animals_Patch.Prefix
- StorageSettings.ExposeData: post: RSA.StorageSettings_ExposeData.ExposeData
- StorageSettings.set_Priority: post: ExtendedStorage.Patches.StorageSettings_set_Priority.Postfix
- StoreUtility.NoStorageBlockersIn: post: RSA.StoreUtility_NoStorageBlockersIn.FilledEnough
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
- TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
- TerrainGrid.RemoveTopLayer: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainGrid.SetUnderTerrain: PRE: DubRoss.HarmonyPatches.RemoveTopLayer
- TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
- TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
- Thing.DrawAt: PRE: ExtendedStorage.Patches.Thing_DrawAt.Prefix
- Thing.DrawGUIOverlay: PRE: ExtendedStorage.Patches.Thing_DrawGUIOverlay.Prefix
- Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix
- Thing.Ingested: PRE: Children.ChildrenHarmony+Thing_Ingested_Patch.IngestedExtended
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.PostMapInit: post: Five_Second_Rule.PostMapInit_Patch.Postfix
- Thing.Print: PRE: ExtendedStorage.Patches.Thing_Print.Prefix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.SpawnSetup: post: Five_Second_Rule.ThingSpawn_Patch.Postfix TRANS: ExtendedStorage.Patches.Thing_SpawnSetup.Transpiler
- Thing.SpecialDisplayStats: post: RangedStaggerRebalanced.HarmonyPatches.Thing_PostfixSpecialDisplayStats
- Thing.SplitOff: post: ExtendedStorage.Patches.Thing_SplitOff.Postfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.TryAbsorbStack: post: Five_Second_Rule.TryAbsorbStack_Patch.Postfix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- Thing.get_Label: PRE: ShelfRenamer.Patch_Building_Storage_Label.Prefix
- ThingDef.SpecialDisplayStats: post: RangedStaggerRebalanced.HarmonyPatches.ThingDef_PostfixSpecialDisplayStats
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingFilterUI.DoThingFilterConfigWindow: PRE: StorageSearch.HaulingHysteresis_InjectControls.Before_DoThingFilterConfigWindow TRANS: RSA.Core.FilterSearch_InjectSearchBox.Transpiler
- ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
- ThingOwnerUtility.ContentsSuspended: PRE: RegenBay.Suspend_Patch.ContentsSuspended_Patch
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix, ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted, MakePawnsPrisoners.Thing_GetFloatMenuOptions2_Patch.GetFloatMenuOption, MakePawnsPrisoners.Thing_GetFloatMenuOptions_Patch.GetFloatMenuOption
- ThingWithComps.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder.Postfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ChancePerHour_Lovin.MtbHours: post: Children.ChildrenHarmony+ThinkNode_ChancePerHour_Lovin_Patch.ThinkNode_ChancePerHour_Lovin_MtbHoursDone
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtUtility.GiveThoughtsForPawnExecuted: PRE: Desynchronized.Patches.PreFix_ThoughtsUtil_Executions.Prefix
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: Desynchronized.Patches.PreFix_ThoughtsUtil_OrganHarvested.PreFix
- ThoughtWorker.CurrentState: post: Children.ChildrenHarmony+ThoughtWorker_Patch.ThoughtWorker_Done
- ThoughtWorker_ColonistLeftUnburied.CurrentStateInternal: TRANS: Desynchronized.Transpilers.Transpiler_ThoughtWorker_UnburiedColonists.Transpiler
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- TileFinder.RandomSettlementTileFor: PRE: [600]Planets_Code.TileFinder_RandomSettlementTileFor.Prefix, FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix, Dwarves.HarmonyFactions.RandomSettlementTileFor_PreFix, Elves.HarmonyFactions.RandomSettlementTileFor_PreFix
- TimeAssignmentSelector.DrawTimeAssignmentSelectorGrid: post: Children.ChildrenHarmony+TimeAssignmentSelector_Patch.DrawTimeAssignmentSelectorGrid_Done
- Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix, RSSW_Code.TouchPathEndModeUtility_IsCornerTouchAllowed.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TradeDeal.Reset: PRE: ChangeDresser.Patch_TradeDeal_Reset.Prefix, WeaponStorage.Patch_TradeDeal_Reset.Prefix
- TradeShip.ColonyThingsWillingToBuy: post: ChangeDresser.Patch_PassingShip_TryOpenComms.Postfix, RimFridge.Patch_PassingShip_TryOpenComms.Postfix, WeaponStorage.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: The_Price_Is_Right.BuySellCollapser.Transpiler, MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
- TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
- TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
- TrainableUtility.TamenessCanDecay: PRE: TameFixer.HarmonyPatches+Pawn_TrainingTracker_TamenessCanDecay_Patch.Prefix TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
- TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
- Utils.MyDistance: PRE: SmartMedicine.FixWhileYoureUp.Prefix
- Verb.CanHitCellFromCellIgnoringRange: PRE: [2000]TorannMagic.HarmonyPatches.RimmuNation_CHCFCIR_Patch, JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
- Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
- Verb.TryFindShootLineFromTo: PRE: TorannMagic.HarmonyPatches+TryFindShootLineFromTo_Base_Patch.Prefix
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix, TorannMagic.HarmonyPatches.Get_Projectile_ES
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: ProfitableWeapons.HarmonyPatches.PostfixTryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
- WealthWatcher.ForceRecount: post: TorannMagic.HarmonyPatches.WealthWatcher_ClassAdjustment_Postfix, ChangeDresser.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix, WeaponStorage.HarmonyPatches+Patch_WealthWatcher_ForceRecount.Postfix
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
- WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
- Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- WorkGiver_ClearSnow.HasJobOnCell: post: SnowClearanceSanity.ClearanceSanity.Postfix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix, MinifyEverything.MinifyEverything.JobOnThingPrefix
- WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
- WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix
- WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
- WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
- WorkGiver_DoBill.JobOnThing: post: TorannMagic.HarmonyPatches+RegrowthSurgery_WorkGiver_Patch.Postfix
- WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix post: ChangeDresser.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingChangeDresserPatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, MendingWeaponStoragePatch.Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix, WeaponStorage.HarmonyPatches+Patch_WorkGiver_DoBill_TryFindBestBillIngredients.Postfix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix, ToggleHarvest.Patch.RimWorld_WorkGiver_GrowerHarvest_HasJobOnCell.Postfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
- WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
- WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
- WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
- WorkGiver_Researcher.ShouldSkip: PRE: TorannMagic.HarmonyPatches+WorkGiver_Researcher_Patch.Prefix post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
- WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
- WorkGiver_Tend.HasJobOnThing: post: TorannMagic.HarmonyPatches+WorkGiver_Tend_Patch.Postfix TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
- WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
- WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
- World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
- World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
- WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
- WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
- WorldGenStep_Terrain.SetupElevationNoise: PRE: Planets_Code.WorldGenStep_Terrain_SetupElevationNoise.Prefix
- WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
- WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
- WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone_Growing.ExposeData: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_ExposeData.Postfix
- Zone_Growing.GetGizmos: post: ToggleHarvest.Patch.RimWorld_Zone_Growing_GetGizmos.Postfix
- Zone_Stockpile.GetGizmos: post: SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix
- Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main, com.jkluch.HaulToStack, rimworld.erdelf.powerShower; 1.2.0.1: UnlimitedHugs.HugsLib, com.colonistbarkf.rimworld.mod, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mod.samespot, net.pardeike.rimworld.mod.just-ignore-me-passing, HugsLib.AvoidFriendlyFire, com.changedresser.rimworld.mod, rimworld.torann.tmagic, Fluffy.StuffedFloors, Fluffy.BirdsAndBees, Fluffy.AnimalTab, fluffy.medicaltab, mehni.rimworld.numbers, fluffy.worktab, net.rainbeau.rimworld.mod.realisticplanets, com.showhair.rimworld.mod, HugsLib.PrepareLanding, com.rimworld.mod.factioncontrol, com.consolidatedtraits.rimworld.mod, com.rimfridge.rimworld.mod, HugsLib.ARimWorldOfMagic, Children, HugsLib.AllowTool, com.weaponstorage.rimworld.mod, Uuugggg.rimworld.UseBedrolls.main, HugsLib.RunAndGun, net.rainbeau.rimworld.mod.smoothstone, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, HugsLib.Hospitality, fluffy.areaunlocker, fluffy.colonymanager, net.marvinkosh.rimworld.mod.combatreadinesscheck, dingo.deeporeidentifier, rainbeau.pawnsAreCapable, likeafox.rimworld.equipfood, HugsLib.GiddyUpRideAndRoll, com.extendedstorage.patches, Uuugggg.rimworld.Replace_Stuff.main, HugsLib.RegenBay, mehni.rimworld.pickupandhaul.main, RSA, Uuugggg.rimworld.Five_Second_Rule.main, Uuugggg.rimworld.Fuel_Economy.main, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Share_The_Load.main, uuugggg.rimworld.SmartMedicine.main, Uuugggg.rimworld.The_Price_Is_Right.main, Uuugggg.rimworld.What_Is_My_Purpose.main, fluffy.breakdowns, io.github.ratysz.madskills, fluffy.modmanager, brrainz-crosspromotion, net.rainbeau.rimworld.mod.rationalromance, com.rimworld.mod.moretraitslots, fluffy.rimworld.pharmacist, net.rainbeau.rimworld.mod.fertilefields, net.rainbeau.rimworld.mod.rffconcrete, Dubwise.DubsBadHygiene, Bubbles, HugsLib.RoomSense, Fluffy.ResearchTree, RSA.Core, com.savestoragesettings.rimworld.mod, HugsLib.ImprovedWorkbenches, net.rainbeau.rimworld.mod.scenarios, mehni.rimworld.shipchunks.main, Syrchalis.Rimworld.SetUpCamp, Uuugggg.rimworld.Share_The_Load-ES.main, com.mendingchangedresserpatch.rimworld.mod, com.mendingweaponstoragepatch.rimworld.mod, net.marvinkosh.rimworld.mod.snowclearancesanity, mehni.rimworld.MFI.main, net.marvinkosh.rimworld.mod.ughyougotme, HugsLib.MapReroll, Dubwise.Dubs_Skylights, com.rimworld.modcheck, net.rainbeau.rimworld.mod.backstories, net.rainbeau.rimworld.mod.pawnnames, XeoNovaDan.ProfitableWeapons, HugsLib.GiddyUpCaravan, ToggleHarvest, AlienChildrenCompatibility, rimworld.torann.CustomDeathRandomness, HugsLib.Therapy, com.configurablemaps.rimworld.mod, net.rainbeau.rimworld.mod.wildcultivation, com.woolstrand.realruins, HugsLib.com.vectorial1024.rimworld.desynchronized, XeoNovaDan.AutoOwl, multiversionmodfix, Dubwise.DubsMintMenus, Dubwise.DubsPaintShop, de.hatti.rimworld.mod.qualitybuilder, syrchalis.rimworld.harvestYieldPatch, com.github.harmony.rimworld.mod.Hold_Open_Opens_Doors, HugsLib.Hold_Open_Opens_Doors, rimworld.randomKiwi.hfm, com.github.alandariva.moreplanning, HugsLib.com.github.alandariva.moreplanning, com.tammybee.predatorhuntalert, XeoNovaDan.ProperShotguns, XeoNovaDan.RangedStaggerRebalanced, HugsLib.ShelfRenamer, com.tammybee.selectablesculpturegraphic, uuugggg.rimworld.SmartMedicine.RPGInventory, XeoNovaDan.WatermillTweaks, Syrchalis.Rimworld.CoffeeAndTea, Syrchalis.Rimworld.MetallicBatteries, HugsLib.WhileYoureUp, HugsLib.BattleMounts, HugsLib.DeathRattle, HugsLib.LessArbitrarySurgery, HugsLib.RunandHide; 1.1.0.0: jamaicancastle.shoo, EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.lotr.thirdage, rimworld.lotr.dwarves, rimworld.lotr.elves, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.agentblac.makepawnsprisoners, rimworld.xen.tamefix, rimworld.Sihv.bonemod, rimworld.jecrell.doorsexpanded, rimworld.jecrell.humanlikeorders, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.installedpart, chjees.shields, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, com.dninemfive.deconstructreturnfix, rimworld.erdelf.minify_everything, rimworld.lotr.hobbits
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3000x1920 at -1080,-535
- RimWorld 1.0.2096 rev473
- Mod Animals has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Factions has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Game Behaviour has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Items has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Libraries has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Map Gen has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Medical has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Races has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Traits has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- XML error: <supportedVersions><li>1.0</li></supportedVersions> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>Leeani Playable Race</name><author>MikeRobe</author><url></url><supportedVersions><li>1.0</li></supportedVersions><description>A nice happy race of people-foxes. Alien Race Framework required, load after it. Built-in support for EPOE.
- Plenty of things planned in the versions to come, this is the first public release so don't expect too much.
- Relationships incompatible with Psychology - not my fault, can't fix on my end.
- Adds Faction, starting Scenario, playable Race, Throne, Quarterstaff and Bycocket (Robin Hood Hats).
- Plenty of backstories, as well as names. Suggestions? Find @MikeRobe on the Rimworld Discord.
- </description></ModMetaData>
- XML error: <supportedVersions><li>1.0</li></supportedVersions> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>Leeani Playable Race</name><author>MikeRobe</author><url></url><supportedVersions><li>1.0</li></supportedVersions><description>A nice happy race of people-foxes. Alien Race Framework required, load after it. Built-in support for EPOE.
- Plenty of things planned in the versions to come, this is the first public release so don't expect too much.
- Relationships incompatible with Psychology - not my fault, can't fix on my end.
- Adds Faction, starting Scenario, playable Race, Throne, Quarterstaff and Bycocket (Robin Hood Hats).
- Plenty of backstories, as well as names. Suggestions? Find @MikeRobe on the Rimworld Discord.
- </description></ModMetaData>
- [HugsLib] version 6.1.1
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- BadHygiene 2.4.608
- DubsMintMenus 1.0.141
- Dubs Paint Shop 1.0.6
- Extended Storage 3.4.1.8646 - Harmony patches successful
- Fluffy Breakdowns :: Initialized
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25, Great Memory trait is altered.
- RSA Core loaded...
- RSA Main injected ...
- [RuntimeGC] Mod settings loaded.
- Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
- Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Dubs Skylight 1.4.651
- Detected Dog Said, Patching for Dragon_Race Mod
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TeachingSpot (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GlobeCL (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ChalkboardCL (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BallotBox (using undefined sound instead)
- Moved 276 from Machining Table to Smithy.
- BodyDef MechanicalCentipede has BodyPartRecord of MechanicalCentipedeBodyFirstRing whose children have more coverage than 1.
- BodyDef AA_Squid has BodyPartRecord of SnakeBody whose children have more coverage than 1.
- [MadSkills]: changed behavior of Great Memory trait.
- Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
- Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
- Key binding conflict: MainTab_Research and MainTab_Wildlife are both bound to F5.
- Key binding conflict: MainTab_Wildlife and MainTab_Research are both bound to F5.
- Key binding conflict: MainTab_Factions and MainTab_World are both bound to F7.
- Key binding conflict: MainTab_World and MainTab_Factions are both bound to F7.
- d3d: failed to create 2D texture id=16781 w=254 h=64 mips=9 d3dfmt=21 [invalid call]
- Translation data for language English has 133 errors. Generate translation report for more info.
- Variants found for Things/Leeani/Tails/TailL: 1
- Variants found for Things/Beards/Beard: 5
- Variants found for Things/Ears/Ears: 2
- Variants found for Things/Ears/Ears: 2
- Variants found for Things/Fennex/Tails/FTail: 1
- Variants found for Things/Fennex/Tails/FTailBionic: 1
- Variants found for Things/Frijjid/Tails/F2Tail: 1
- Variants found for Things/Fennex/Tails/FTailBionic: 1
- Alien race successfully completed 144 patches with harmony.
- Removed Log Error from Manhunter Job
- RealRuins started patching at 1/14/2019 3:33:58 PM
- RealRuins finished patching at 1/14/2019 3:33:58 PM (63.0498 msec)
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- AdjustableTradeShips Harmony Patches:
- Prefix:
- Game.InitNewGame
- Postfix:
- Storyteller.Notify_DefChanged
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Apini - PSI injected.
- PSI check: Azuri - PSI injected.
- PSI check: Alien_Cassowary - PSI injected.
- PSI check: Alien_Chicken - PSI injected.
- PSI check: Alien_Dodo - PSI injected.
- PSI check: Alien_Owl - PSI injected.
- PSI check: Alien_Parrot - PSI injected.
- PSI check: Alien_Penguin - PSI injected.
- PSI check: Alien_Vulture - PSI injected.
- PSI check: BearKin - PSI injected.
- PSI check: ElephantKin - PSI injected.
- PSI check: ElkKin - PSI injected.
- PSI check: GazelleKin - PSI injected.
- PSI check: LynxKin - PSI injected.
- PSI check: RaccoonKin - PSI injected.
- PSI check: WolfKin - PSI injected.
- PSI check: Alien_Leeani - PSI injected.
- PSI check: LotRD_DwarfStandardRace - PSI injected.
- PSI check: LotRE_ElfStandardRace - PSI injected.
- PSI check: LotRE_ElfStandardRaceHalf - PSI injected.
- PSI check: LotRH_HobbitStandardRace - PSI injected.
- PSI check: Alien_Fennex - PSI injected.
- PSI check: Alien_Frijjid - PSI injected.
- Colonistbar KF successfully completed 583 patches with harmony.
- Deconstruct Return Fix harmony patch successfully loaded
- [HarvestYieldPatch] loaded...
- HOOD :: I am become L the logger of words!
- HOOD :: Patching... hold my parka
- HOOD :: Patching complete!
- [Bubbles v1.5] Initialized
- Medical Tab :: Capacity MagicManipulation does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- [PrepareLanding] MonoController Initialization
- [PrepareLanding] WorldLayerBehaviour Static Initialization
- Profitable Weapons :: MendAndRecycle not detected as active in load order.
- Ranged Stagger Rebalanced has completed dynamic stopping power patching. Scroll down for details...
- Weapons that have been patched:
- - Gun_MiniTurret (mini-turret gun)
- - Gun_AutocannonTurret (autocannon)
- - Gun_TurretSniper (uranium slug cannon)
- - Gun_Revolver (revolver)
- - Gun_Autopistol (autopistol)
- - Gun_MachinePistol (machine pistol)
- - Gun_IncendiaryLauncher (incendiary launcher)
- - Gun_BoltActionRifle (bolt-action rifle)
- - Gun_PumpShotgun (pump shotgun)
- - Gun_ChainShotgun (chain shotgun)
- - Gun_HeavySMG (heavy SMG)
- - Gun_LMG (LMG)
- - Gun_AssaultRifle (assault rifle)
- - Gun_SniperRifle (sniper rifle)
- - Gun_Minigun (minigun)
- - Gun_TripleRocket (triple rocket launcher)
- - Gun_DoomsdayRocket (doomsday rocket launcher)
- - Weapon_GrenadeFrag (frag grenades)
- - Weapon_GrenadeMolotov (molotov cocktails)
- - Weapon_GrenadeEMP (EMP grenades)
- - Gun_ChargeBlasterHeavy (heavy charge blaster)
- - Gun_InfernoCannon (inferno cannon)
- - Bow_Short (short bow)
- - Pila (pila)
- - Bow_Recurve (recurve bow)
- - Bow_Great (greatbow)
- - Gun_ChargeRifle (charge rifle)
- - Gun_ChargeLance (charge lance)
- - TM_TechnoWeapon_Base0 (techno weapon)
- - TM_TechnoWeapon_Base1 (techno weapon)
- - TM_TechnoWeapon_Base2 (techno weapon)
- - TM_TechnoWeapon_Base3 (techno weapon)
- - TM_TechnoWeapon_Base4 (techno weapon)
- - TM_TechnoWeapon_Base5 (techno weapon)
- - TM_TechnoWeapon_Base6 (techno weapon)
- - TM_TechnoWeapon_Base7 (techno weapon)
- - TM_TechnoWeapon_Base8 (techno weapon)
- - TM_TechnoWeapon_Base9 (techno weapon)
- - Launcher_DefensePylon (energy focus point)
- - Launcher_DefensePylon_I (energy focus point)
- - Launcher_DefensePylon_II (energy focus point)
- - Launcher_DefensePylon_III (energy focus point)
- - Gun_Mark-IV (Mark-IV weapon system)
- - Gun_Mark-IV_RL (Mark-IV weapon system)
- - Gun_Mark-IV_RL_MTR (Mark-IV weapon system)
- - TM_FireWand (Wand of Fire)
- - TM_IceWand (Wand of Ice)
- - TM_LightningWand (Wand of Lightning)
- - TM_BlazingPowerStaff (Staff of Blazing Power)
- - TM_DefenderStaff (Staff of the Defender)
- - Seer_FireRing (Ring of Elemental Fire)
- - Seer_IceRing (Ring of Elemental Ice)
- - Seer_LightningRing (Ring of Elemental Lightning)
- - MedTimes_Turret_BallistaTop (Ballista Bolt)
- - MedTimes_Ranged_MedievalGrenade (Medieval Grenades)
- - MedTimes_Ranged_GrenadesAntioch (Holy Hand Grenade Of Antioch (Art))
- - MedTimes_Ranged_GrenadesAntioch_Dud (Holy Hand Grenade Of Antioch (Art))
- - LotRD_Bow_Dwarven (dwarf horn bow)
- - LotRD_Bow_DwarvenCross (dwarf crossbow)
- Weapons that haven't been patched:
- - Artillery_Mortar (mortar)
- - OrbitalTargeterBombardment (orbital bombardment targeter)
- - OrbitalTargeterPowerBeam (orbital power beam targeter)
- - TornadoGenerator (tornado generator)
- - Gun_RailgunMKI (railgun)
- - TM_ThrumBow (Thrum Bow)
- - TM_ElephantBow (Elephant Bow)
- - MedTimes_Artillery_MurderHoleTop (MurderHole)
- - MedTimes_Artillery_CatapultTop (Medieval Catapult)
- - MedTimes_Ranged_Composite (Composite Bow)
- - MedTimes_Ranged_Longbow (Longbow)
- - MedTimes_Ranged_Crossbow (Crossbow)
- - MedTimes_Ranged_HandCrossbow (One-Handed Crossbow)
- - MedTimes_Ranged_Arbalest (Arbalest)
- - MedTimes_Ranged_Musket (Smoothbore Musket)
- - MedTimes_Ranged_Composite_Nan (Composite Bow (Nan))
- - MedTimes_Ranged_Longbow_Nan (Longbow (Nan))
- - MedTimes_Ranged_Crossbow_Nan (Crossbow (Nan))
- - MedTimes_Ranged_HandCrossbow_Nan (One-Handed Crossbow (Nan))
- - MedTimes_Ranged_Arbalest_Nan (Arbalest (Nan))
- - MedTimes_Ranged_Musket_Nan (Smoothbore Musket (Nan))
- - MedTimes_Ranged_BlackBow_Art (The Black Bow (Art))
- - MedTimes_Ranged_ChargeMG_Art (Charge-10 MG (Art))
- - MedTimes_Ranged_BlackBow_Leg (The Black Bow (Leg))
- - MedTimes_Ranged_ChargeMG_Leg (Charge-10 MG (Leg))
- - Ab16_Gun_BeanBagShotgun (bean bag shotgun)
- - Ab16_Gun_Tranquilizer (tranquilizer gun)
- - LotRE_Bow_Mirkwood (mirkwood-elf bow)
- - LotRE_Bow_Galadhrim (galadhrim-elf bow)
- - LotRE_Bow_Rivendell (rivendell-elf bow)
- Dynamic patching Boolean <>m__0(Verse.Thing)
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Dynamic patching Boolean <>m__0()
- ChangeDresser Harmony Patches:
- Prefix:
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelAdded
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn.GetGizmos
- Pawn_ApparelTracker.Notify_ApparelAdded
- Pawn_DraftController.Drafted { set }
- Pawn_DraftController.GetGizmos
- JobGiver_OptimizeApparel.TryGiveJob
- ReservationManager.CanReserve
- OutfitDatabase.TryDelete
- CaravanFormingUtility.StopFormingCaravan
- WealthWatcher.ForceRecount
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelRemoved
- MendingChangeDresserPatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- Dubs Rimkit 1.4.652
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfColonist.xml is not found.
- MendingWeaponStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- Removed Log Error from Manhunter Job
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [PrepareLanding] MonoController Start
- [PrepareLanding] WorldLayerBehaviour Start
- Loading some snapshots...
- Loaded list of elements with prefix 20181001...
- [OgreStack]: Modify Stack Sizes Complete
- [ModMetaDataCleaner] Removed 54 Metadata and cleaned 561 PreviewImage.
- Removed: WA v1.0, Doors Expanded, Locks (DoorsExpanded), While You're Up [b18], Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Fueled Smelter, Ofuton 1.0, Common Sense, Days Matter, Orassans, Crystalloid (Rewrite), Ni'Hal 1.0, [1.0] Avian Races, [SYR] Naga, Syntho Race, RimEffect - Asari of the Rims, Beast Man Tribes, Locks, Psychology, Psychology Imprisonment Patch, WA VG-Addon v1.0, Stone Painting [1.0], [XND] Visible Pants, Stuffed Floors, Expanded Woodworking for Vegetable Garden Project, WA v1.0, Doors Expanded, Locks (DoorsExpanded), While You're Up [b18], Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Fueled Smelter, Ofuton 1.0, Common Sense, Days Matter, Orassans, Crystalloid (Rewrite), Ni'Hal 1.0, [1.0] Avian Races, [SYR] Naga, Syntho Race, RimEffect - Asari of the Rims, Beast Man Tribes, Locks, Psychology, Psychology Imprisonment Patch, WA VG-Addon v1.0, Stone Painting [1.0], [XND] Visible Pants, Stuffed Floors, Expanded Woodworking for Vegetable Garden Project
- Cleaned: More Faction Interaction, Numbers, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Fabrics, VGP Vegetable Garden, Humanoid Alien Races 2.0, Glass+Lights, Misc. MapGenerator, [v1.0]-LinkableDoors, [KV] Change Dresser - 1.0, [KV] RimFridge - 1.0, [KV] Weapon Storage - 1.0, More Linkables, Animals Logic, Hospitality, A RimWorld of Magic, Infused, Expanded Woodworking, Sailor Scouts Hair [1.0], Additional Joy Objects Classic, Children, school and learning, Leeani Playable Race, Stockpile Ranking, [1.0] RPG Style Inventory, Wallponic, Desynchronized, Alpha Animals, AnimalHarvestingSpot (Continued), Better Workbench Management, Deconstruct Return Fix, Dragon Mod, Extended Storage Extended, GloomyFurniture, gloomy_hair, Haul to Stack, MiningCo. MiningHelmet, Rimworld Search Agency, RT Fuse, RT Power Switch, RuntimeGC, Truly Non-Lethal (TNL) 1.0, Various Space Ship Chunk, Tables+, [FSF] Efficient Utilities, [KV] Adjustable Trade Ships - 1.0, [KV] Show Hair With Hats or Hide All Hats - 1.0, [sd] spaceship, [sd] chicken nest, [SYR] Metallic Batteries, Lord of the Rims - Unlimited, Rim of Madness - Bones, Interaction Bubbles, Toggle Harvest, More Sculpture, Dubs Skylights Glass+Lights Patch, Medieval Times, Hunt for Me, Forbid torches, [1.0] Polyamory Beds (Vanilla Edition), Not Mine- Unclaim Structures, Shoo!, Rotatable Horseshoe Pin, Toolmetrics Redux, Non-Lethal Weapons, [sd] nopower comms console, Colonist Bar KF 1.0, Griffins for Rimworld, [WD] Partially-Passable Wind Turbines 1.0, Kura's Extra Stone, High Tech Laboratory Facilities (Continued), Chair Graphic Overhaul, JecsTools, MendAndRecycle, Dubs Mint Menus, VGP Garden Canning, [XND] Watermill Tweaks, Pick Up And Haul, Dubs Bad Hygiene, FashionRIMsta, A Dog Said... Animal Prosthetics, Miscellaneous 'CORE', PowerSwitch, Replace Stuff, Share The Load, QualityBuilder, Work Tab, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, [KV] More Trait Slots - 1.0, [RF] Wild Cultivation [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], [RF] Pawns are Capable! [1.0], [RF] Fishing [1.0], [RF] Fertile Fields [1.0], [RF] Concrete [1.0], [RF] Archipelagos [1.0], [RF] Advanced Bridges [1.0], Flommel [1.0], Better Pawn Control, Quarry 1.0, [RF] Rational Romance [1.0], Please Haul Perishables, HousekeeperAssistanceCat, [RF] Etched Stone Walls [1.0], Sometimes Raids Go Wrong, [RF] Scenarios [1.0], Real Ruins, Wandering Caravans [v2.4.0], Vulpine Race Pack, [RF] Realistic Planets [1.0], CustomDeathRandomness, Kidnapped colonist camp, Dub's Paint Shop, Giddy-up! Core, Galaxy Life, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Garden Medicine, HugsLib, Allow Tool, OgreStack, [XND] Proper Shotguns, Deep Ore Identifier, [XND] Profitable Weapons, Pharmacist, Use Bedrolls, What Is My Purpose, Five Second Rule, Snap Out!, Smart Medicine, Research Tree, Rah's Bionics and Surgery Expansion, The Birds and the Bees, Fluffy Breakdowns, Colony Manager, Medical Tab, Relations Tab, Animal Tab, Area Unlocker, Blueprints, [KV] Faction Control - 1.0, [1.0] Wild Animal Sex V4.1, Prepare Landing, Mod Manager, [RF] Permafrost [1.0], We Had a Trader? (Continued), Xen's Taming Fixer, [XND] AutoOwl, Glowstone, Hold Open Opens Doors, AlbinoFluffies, More Furniture [1.0], While You're Up [1.0], Invisible Conduits 1.0, Survivalist's Additions, Expanded Incidents, Run and Hide, Less Arbitrary Surgery, Death Rattle, Equip Food, Balanced Eclipse and Solar Flare, Blighted Alert, [FSF] Rain Washes Away Filth, Turn It On and Off v1.3 [1.0], Therapy, Zen Garden, [KV] Improved Load Transport Pods, Regeneration Bay, Roof Support 1.0, Death Rattle - Comatose, Realistic Darkness (Lighter Version) 1.0, [RF] Rumor Has It.... [1.0], Metabolism Feels Cared About Now, Mad Skills, Foxes Aren't Suicidal, Antimatter Power Boost, SF Materials Rebalanced, RimBees, P-Music, [RF] Rim Disorders [1.0], Storage Solutions, Extended Storage, Colony Leadership, Kura's Extra Gems, [KV] Trading Spot - 1.0, Giddy-up! Battle Mounts, More Harvest Designators!, Forbid campfires, Inspiration, SameSpot, AnimalCollabProj, More Planning, Statue of Colonist, Selectable Sculpture Graphic, Predator Hunt Alert, Clear The Stockpiles, Just Ignore Me Passing, Camera+, Shear Those Corpses ACP, AnimalCollabProj ADS Patch, RIMkea, Room Sense, Deafness and Blindness, Avoid Friendly Fire, MineItAll - 1.0, No Debris B18, Flagstone Cheaper (3 per) V1.0, [TWC]Cupro's Alloys 1.0, SolarPanel Fixed (Nerd Version), Ugh You Got Me, Snow Clearance Sanity, Combat Readiness Check, Flommel - A Dog Said Patch [1.0], [XND] Ranged Stagger Rebalanced, [XND] Adjustable Predator Count, [SYR] Blueberries, [SYR] Set Up Camp, Meal Radius 80 Tiles, Lolidrop's hairshop, [L]MoreDetailBody, [L]MangaFace, [XND] Memorable Auroras, Wall Vitals Monitor, Giddy-up! Ride and Roll, Giddy-up! Caravan, RunAndGun, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), [XND] Stuffed Flaks, [FSF] No Default Shelf Storage, [FSF] Carpets of the Rainbow, MinifyEverything, Misc. MapGen FactionBase, EdB Prepare Carefully, Spoons Hair Mod, [SYR] Coffee and Tea, [SYR] Harvest Yield Patch, [SS]Lovely Hair Style, The Price Is Right, Fuel Economy, Soil Clarifier, Craftsmanship, [FSF] Encounter Map Resources, ShowModDesignators, Rejuvenate surgery, Room Food, Misc. MapGen Xtension 'Urban Biome', RimXmas[1.0], [FSF] Improved Vanometric Power Cells, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Roppoi hair 1.0, Power Indicators, Realistic Rooms, Dubs Skylights, Dubs Rimkit, Map Reroll, Dye Vat, Xeva's Rimhair, My Cute Ear, Door Mat R1.0, Shear Those Corpses Vanilla, Shelf Renamer, Glass+Lights Efficient Lights, Stuffed Workbenches, [RF] Tribal Pawn Names [1.0], [RF] Packed Lunches [1.0], [RF] Editable Backstories and Names [1.0], Cut plants before building, Alien Children Compatibility, More Faction Interaction, Numbers, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Fabrics, VGP Vegetable Garden, Humanoid Alien Races 2.0, Glass+Lights, Misc. MapGenerator, [v1.0]-LinkableDoors, [KV] Change Dresser - 1.0, [KV] RimFridge - 1.0, [KV] Weapon Storage - 1.0, More Linkables, Animals Logic, Hospitality, A RimWorld of Magic, Infused, Expanded Woodworking, Sailor Scouts Hair [1.0], Additional Joy Objects Classic, Children, school and learning, Leeani Playable Race, Stockpile Ranking, [1.0] RPG Style Inventory, Wallponic, Desynchronized, Alpha Animals, AnimalHarvestingSpot (Continued), Better Workbench Management, Deconstruct Return Fix, Dragon Mod, Extended Storage Extended, GloomyFurniture, gloomy_hair, Haul to Stack, MiningCo. MiningHelmet, Rimworld Search Agency, RT Fuse, RT Power Switch, RuntimeGC, Truly Non-Lethal (TNL) 1.0, Various Space Ship Chunk, Tables+, [FSF] Efficient Utilities, [KV] Adjustable Trade Ships - 1.0, [KV] Show Hair With Hats or Hide All Hats - 1.0, [sd] spaceship, [sd] chicken nest, [SYR] Metallic Batteries, Lord of the Rims - Unlimited, Rim of Madness - Bones, Interaction Bubbles, Toggle Harvest, More Sculpture, Dubs Skylights Glass+Lights Patch, Medieval Times, Hunt for Me, Forbid torches, [1.0] Polyamory Beds (Vanilla Edition), Not Mine- Unclaim Structures, Shoo!, Rotatable Horseshoe Pin, Toolmetrics Redux, Non-Lethal Weapons, [sd] nopower comms console, Colonist Bar KF 1.0, Griffins for Rimworld, [WD] Partially-Passable Wind Turbines 1.0, Kura's Extra Stone, High Tech Laboratory Facilities (Continued), Chair Graphic Overhaul, JecsTools, MendAndRecycle, Dubs Mint Menus, VGP Garden Canning, [XND] Watermill Tweaks, Pick Up And Haul, Dubs Bad Hygiene, FashionRIMsta, A Dog Said... Animal Prosthetics, Miscellaneous 'CORE', PowerSwitch, Replace Stuff, Share The Load, QualityBuilder, Work Tab, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, [KV] More Trait Slots - 1.0, [RF] Wild Cultivation [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], [RF] Pawns are Capable! [1.0], [RF] Fishing [1.0], [RF] Fertile Fields [1.0], [RF] Concrete [1.0], [RF] Archipelagos [1.0], [RF] Advanced Bridges [1.0], Flommel [1.0], Better Pawn Control, Quarry 1.0, [RF] Rational Romance [1.0], Please Haul Perishables, HousekeeperAssistanceCat, [RF] Etched Stone Walls [1.0], Sometimes Raids Go Wrong, [RF] Scenarios [1.0], Real Ruins, Wandering Caravans [v2.4.0], Vulpine Race Pack, [RF] Realistic Planets [1.0], CustomDeathRandomness, Kidnapped colonist camp, Dub's Paint Shop, Giddy-up! Core, Galaxy Life, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Garden Medicine, HugsLib, Allow Tool, OgreStack, [XND] Proper Shotguns, Deep Ore Identifier, [XND] Profitable Weapons, Pharmacist, Use Bedrolls, What Is My Purpose, Five Second Rule, Snap Out!, Smart Medicine, Research Tree, Rah's Bionics and Surgery Expansion, The Birds and the Bees, Fluffy Breakdowns, Colony Manager, Medical Tab, Relations Tab, Animal Tab, Area Unlocker, Blueprints, [KV] Faction Control - 1.0, [1.0] Wild Animal Sex V4.1, Prepare Landing, Mod Manager, [RF] Permafrost [1.0], We Had a Trader? (Continued), Xen's Taming Fixer, [XND] AutoOwl, Glowstone, Hold Open Opens Doors, AlbinoFluffies, More Furniture [1.0], While You're Up [1.0], Invisible Conduits 1.0, Survivalist's Additions, Expanded Incidents, Run and Hide, Less Arbitrary Surgery, Death Rattle, Equip Food, Balanced Eclipse and Solar Flare, Blighted Alert, [FSF] Rain Washes Away Filth, Turn It On and Off v1.3 [1.0], Therapy, Zen Garden, [KV] Improved Load Transport Pods, Regeneration Bay, Roof Support 1.0, Death Rattle - Comatose, Realistic Darkness (Lighter Version) 1.0, [RF] Rumor Has It.... [1.0], Metabolism Feels Cared About Now, Mad Skills, Foxes Aren't Suicidal, Antimatter Power Boost, SF Materials Rebalanced, RimBees, P-Music, [RF] Rim Disorders [1.0], Storage Solutions, Extended Storage, Colony Leadership, Kura's Extra Gems, [KV] Trading Spot - 1.0, Giddy-up! Battle Mounts, More Harvest Designators!, Forbid campfires, Inspiration, SameSpot, AnimalCollabProj, More Planning, Statue of Colonist, Selectable Sculpture Graphic, Predator Hunt Alert, Clear The Stockpiles, Just Ignore Me Passing, Camera+, Shear Those Corpses ACP, AnimalCollabProj ADS Patch, RIMkea, Room Sense, Deafness and Blindness, Avoid Friendly Fire, MineItAll - 1.0, No Debris B18, Flagstone Cheaper (3 per) V1.0, [TWC]Cupro's Alloys 1.0, SolarPanel Fixed (Nerd Version), Ugh You Got Me, Snow Clearance Sanity, Combat Readiness Check, Flommel - A Dog Said Patch [1.0], [XND] Ranged Stagger Rebalanced, [XND] Adjustable Predator Count, [SYR] Blueberries, [SYR] Set Up Camp, Meal Radius 80 Tiles, Lolidrop's hairshop, [L]MoreDetailBody, [L]MangaFace, [XND] Memorable Auroras, Wall Vitals Monitor, Giddy-up! Ride and Roll, Giddy-up! Caravan, RunAndGun, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), [XND] Stuffed Flaks, [FSF] No Default Shelf Storage, [FSF] Carpets of the Rainbow, MinifyEverything, Misc. MapGen FactionBase, EdB Prepare Carefully, Spoons Hair Mod, [SYR] Coffee and Tea, [SYR] Harvest Yield Patch, [SS]Lovely Hair Style, The Price Is Right, Fuel Economy, Soil Clarifier, Craftsmanship, [FSF] Encounter Map Resources, ShowModDesignators, Rejuvenate surgery, Room Food, Misc. MapGen Xtension 'Urban Biome', RimXmas[1.0], [FSF] Improved Vanometric Power Cells, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Roppoi hair 1.0, Power Indicators, Realistic Rooms, Dubs Skylights, Dubs Rimkit, Map Reroll, Dye Vat, Xeva's Rimhair, My Cute Ear, Door Mat R1.0, Shear Those Corpses Vanilla, Shelf Renamer, Glass+Lights Efficient Lights, Stuffed Workbenches, [RF] Tribal Pawn Names [1.0], [RF] Packed Lunches [1.0], [RF] Editable Backstories and Names [1.0], Cut plants before building, Alien Children Compatibility, [1.0] Avian Races, Stuffed Floors, Stone Painting [1.0], Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Expanded Woodworking for Vegetable Garden Project, Doors Expanded, Days Matter, Beast Man Tribes, Traits, Races, Medical, Map Gen, Libraries, Items, Game Behaviour, Factions, Core, Apini Playable Race, Animals
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 976 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181001-16062856280-jeluder.bp
- [LanguageDataCleaner] Removed 30 LoadedLanguages and cleaned 147 DefInjectionPackages.
- Removed Languages: Sample, Chinese, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ||========================================
- || Setting up Editable Backstories (REB)
- ||========================================
- || Backstories Added by REB:
- || Childhood Backstories (shuffleable): 146
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 175
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Backstories Added by Other Mods:
- || Childhood Backstories (shuffleable): 72
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 134
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Names Added by REB:
- || First Names (Female): 2508
- || First Names (Male): 2305
- || Nicknames (Female): 146
- || Nicknames (Male): 179
- || Nicknames (Unisex): 1542
- || First/Nick Sets (Female): 1486
- || First/Nick Sets (Male): 1052
- || Last Names: 10092
- || Full Names (without bios): 45
- || Full Names (with bios): 10
- ||========================================
- || FilterSet Name Lists:
- || FS1 First Names (Female): 146
- || FS1 First Names (Male): 140
- || FS1 Last Names: 222
- || FS2: No Names Defined
- || FS3: No Names Defined
- || FS4: No Names Defined
- || FS5: No Names Defined
- || FS6: No Names Defined
- || FS7: No Names Defined
- || FS8: No Names Defined
- || FS9: No Names Defined
- ||========================================
- Loading snapshot 20181001-14705306390-jeluder.bp
- [PrepareLanding] In constructor.
- [HugsLib] initializing GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, MapReroll, DeathRattle, Comatose, LessArbitrarySurgery, ARimWorldOfMagic, AllowTool, AvoidFriendlyFire, BetterPawnControl, ImprovedWorkbenches, Children, AlienChildrenCompatibility, DaysMatter, com.vectorial1024.rimworld.desynchronized, ExpandedIncidents, com.jkluch.HaulToStack, Hold_Open_Opens_Doors, Hospitality, MineItAll, com.github.alandariva.moreplanning, PrepareLanding, RoomSense, RunAndGun, RunandHide, ShelfRenamer, Therapy, TurnItOnandOff, WhileYoureUp, RegenBay
- [MapReroll] Applied Configurable Maps compatibility layer
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, SurgicalLamp, SurgicalInstruments, Wall_M_VitalsMonitor, LotRD_Dresser, LotRD_EndTable
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TripleSleepingSpot, QuadSleepingSpot, BedrollTriple, BedrollQuad, TripleBed, QuadBed, TripleRoyalBed, QuadRoyalBed, PentaRoyalBed, TempSleepSpot, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, MedTimes_Cot, MedTimes_CotDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, HoneycombBed_S, HoneycombBed_L, LotRE_ElvenBed, LotRE_ElvenRoyalBed
- [PrepareLanding] Initializing.
- [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
- [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
- [TurnItOnandOff] Initialized Components
- [TurnItOnandOff] Registered instance
- Combat extended loaded: False
- [DaysMatter] Loaded.
- [PrepareLanding] OnDefsLoaded
- [PrepareLanding] GameOptions.OnDefLoaded().
- [TurnItOnandOff] Loaded 0 of 0 mod support defs.
- Exception during loading object: System.Exception: timed out
- at RealRuins.AmazonS3Service+<>c__DisplayClass11_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 20181001-11195452023-jeluder.bp
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- Loading snapshot 20181001-12857619770-jeluder.bp
- Apparel Stuff Color detours loaded, hopefully correct
- Loading snapshot 20181001-15994136110-jeluder.bp
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- Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2020 -> priority: 1
- Thread -> id: 7c0 -> priority: 1
- [PrepareLanding] WorldLayerBehaviour OnDestroy
- [PrepareLanding] MonoController OnDestroy
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 1050 Ti
- Vendor: NVIDIA
- VRAM: 4029 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3000x1920 at -1080,-535
- RimWorld 1.0.2096 rev473
- Mod Animals has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Factions has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Game Behaviour has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Items has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Libraries has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Map Gen has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Medical has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Races has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Traits has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- [HugsLib] version 6.1.1
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- BadHygiene 2.4.608
- DubsMintMenus 1.0.141
- Dubs Paint Shop 1.0.6
- Extended Storage 3.4.1.8646 - Harmony patches successful
- Fluffy Breakdowns :: Initialized
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25, Great Memory trait is altered.
- RSA Core loaded...
- RSA Main injected ...
- [RuntimeGC] Mod settings loaded.
- Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
- Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Dubs Skylight 1.4.651
- Detected Dog Said, Patching for Dragon_Race Mod
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TeachingSpot (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GlobeCL (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ChalkboardCL (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BallotBox (using undefined sound instead)
- Moved 276 from Machining Table to Smithy.
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=15587 w=254 h=64 mips=9 d3dfmt=21 [invalid call]
- Translation data for language English has 133 errors. Generate translation report for more info.
- Variants found for Things/Leeani/Tails/TailL: 1
- Variants found for Things/Beards/Beard: 5
- Variants found for Things/Ears/Ears: 2
- Variants found for Things/Ears/Ears: 2
- Alien race successfully completed 144 patches with harmony.
- Removed Log Error from Manhunter Job
- RealRuins started patching at 1/14/2019 4:39:04 PM
- RealRuins finished patching at 1/14/2019 4:39:05 PM (59.0502 msec)
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Apini - PSI injected.
- PSI check: Azuri - PSI injected.
- PSI check: Alien_Cassowary - PSI injected.
- PSI check: Alien_Chicken - PSI injected.
- PSI check: Alien_Dodo - PSI injected.
- PSI check: Alien_Owl - PSI injected.
- PSI check: Alien_Parrot - PSI injected.
- PSI check: Alien_Penguin - PSI injected.
- PSI check: Alien_Vulture - PSI injected.
- PSI check: BearKin - PSI injected.
- PSI check: ElephantKin - PSI injected.
- PSI check: ElkKin - PSI injected.
- PSI check: GazelleKin - PSI injected.
- PSI check: LynxKin - PSI injected.
- PSI check: RaccoonKin - PSI injected.
- PSI check: WolfKin - PSI injected.
- PSI check: Alien_Leeani - PSI injected.
- PSI check: LotRD_DwarfStandardRace - PSI injected.
- PSI check: LotRE_ElfStandardRace - PSI injected.
- PSI check: LotRE_ElfStandardRaceHalf - PSI injected.
- PSI check: LotRH_HobbitStandardRace - PSI injected.
- Colonistbar KF successfully completed 570 patches with harmony.
- Deconstruct Return Fix harmony patch successfully loaded
- [HarvestYieldPatch] loaded...
- HOOD :: I am become L the logger of words!
- HOOD :: Patching... hold my parka
- HOOD :: Patching complete!
- [Bubbles v1.5] Initialized
- Medical Tab :: Capacity MagicManipulation does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- [PrepareLanding] MonoController Initialization
- [PrepareLanding] WorldLayerBehaviour Static Initialization
- Profitable Weapons :: MendAndRecycle not detected as active in load order.
- Ranged Stagger Rebalanced has completed dynamic stopping power patching. Scroll down for details...
- Weapons that have been patched:
- - Gun_MiniTurret (mini-turret gun)
- - Gun_AutocannonTurret (autocannon)
- - Gun_TurretSniper (uranium slug cannon)
- - Gun_Revolver (revolver)
- - Gun_Autopistol (autopistol)
- - Gun_MachinePistol (machine pistol)
- - Gun_IncendiaryLauncher (incendiary launcher)
- - Gun_BoltActionRifle (bolt-action rifle)
- - Gun_PumpShotgun (pump shotgun)
- - Gun_ChainShotgun (chain shotgun)
- - Gun_HeavySMG (heavy SMG)
- - Gun_LMG (LMG)
- - Gun_AssaultRifle (assault rifle)
- - Gun_SniperRifle (sniper rifle)
- - Gun_Minigun (minigun)
- - Gun_TripleRocket (triple rocket launcher)
- - Gun_DoomsdayRocket (doomsday rocket launcher)
- - Weapon_GrenadeFrag (frag grenades)
- - Weapon_GrenadeMolotov (molotov cocktails)
- - Weapon_GrenadeEMP (EMP grenades)
- - Gun_ChargeBlasterHeavy (heavy charge blaster)
- - Gun_InfernoCannon (inferno cannon)
- - Bow_Short (short bow)
- - Pila (pila)
- - Bow_Recurve (recurve bow)
- - Bow_Great (greatbow)
- - Gun_ChargeRifle (charge rifle)
- - Gun_ChargeLance (charge lance)
- - TM_TechnoWeapon_Base0 (techno weapon)
- - TM_TechnoWeapon_Base1 (techno weapon)
- - TM_TechnoWeapon_Base2 (techno weapon)
- - TM_TechnoWeapon_Base3 (techno weapon)
- - TM_TechnoWeapon_Base4 (techno weapon)
- - TM_TechnoWeapon_Base5 (techno weapon)
- - TM_TechnoWeapon_Base6 (techno weapon)
- - TM_TechnoWeapon_Base7 (techno weapon)
- - TM_TechnoWeapon_Base8 (techno weapon)
- - TM_TechnoWeapon_Base9 (techno weapon)
- - Launcher_DefensePylon (energy focus point)
- - Launcher_DefensePylon_I (energy focus point)
- - Launcher_DefensePylon_II (energy focus point)
- - Launcher_DefensePylon_III (energy focus point)
- - Gun_Mark-IV (Mark-IV weapon system)
- - Gun_Mark-IV_RL (Mark-IV weapon system)
- - Gun_Mark-IV_RL_MTR (Mark-IV weapon system)
- - TM_FireWand (Wand of Fire)
- - TM_IceWand (Wand of Ice)
- - TM_LightningWand (Wand of Lightning)
- - TM_BlazingPowerStaff (Staff of Blazing Power)
- - TM_DefenderStaff (Staff of the Defender)
- - Seer_FireRing (Ring of Elemental Fire)
- - Seer_IceRing (Ring of Elemental Ice)
- - Seer_LightningRing (Ring of Elemental Lightning)
- - MedTimes_Turret_BallistaTop (Ballista Bolt)
- - MedTimes_Ranged_MedievalGrenade (Medieval Grenades)
- - MedTimes_Ranged_GrenadesAntioch (Holy Hand Grenade Of Antioch (Art))
- - MedTimes_Ranged_GrenadesAntioch_Dud (Holy Hand Grenade Of Antioch (Art))
- - LotRD_Bow_Dwarven (dwarf horn bow)
- - LotRD_Bow_DwarvenCross (dwarf crossbow)
- Weapons that haven't been patched:
- - Artillery_Mortar (mortar)
- - OrbitalTargeterBombardment (orbital bombardment targeter)
- - OrbitalTargeterPowerBeam (orbital power beam targeter)
- - TornadoGenerator (tornado generator)
- - Gun_RailgunMKI (railgun)
- - TM_ThrumBow (Thrum Bow)
- - TM_ElephantBow (Elephant Bow)
- - MedTimes_Artillery_MurderHoleTop (MurderHole)
- - MedTimes_Artillery_CatapultTop (Medieval Catapult)
- - MedTimes_Ranged_Composite (Composite Bow)
- - MedTimes_Ranged_Longbow (Longbow)
- - MedTimes_Ranged_Crossbow (Crossbow)
- - MedTimes_Ranged_HandCrossbow (One-Handed Crossbow)
- - MedTimes_Ranged_Arbalest (Arbalest)
- - MedTimes_Ranged_Musket (Smoothbore Musket)
- - MedTimes_Ranged_Composite_Nan (Composite Bow (Nan))
- - MedTimes_Ranged_Longbow_Nan (Longbow (Nan))
- - MedTimes_Ranged_Crossbow_Nan (Crossbow (Nan))
- - MedTimes_Ranged_HandCrossbow_Nan (One-Handed Crossbow (Nan))
- - MedTimes_Ranged_Arbalest_Nan (Arbalest (Nan))
- - MedTimes_Ranged_Musket_Nan (Smoothbore Musket (Nan))
- - MedTimes_Ranged_BlackBow_Art (The Black Bow (Art))
- - MedTimes_Ranged_ChargeMG_Art (Charge-10 MG (Art))
- - MedTimes_Ranged_BlackBow_Leg (The Black Bow (Leg))
- - MedTimes_Ranged_ChargeMG_Leg (Charge-10 MG (Leg))
- - Ab16_Gun_BeanBagShotgun (bean bag shotgun)
- - Ab16_Gun_Tranquilizer (tranquilizer gun)
- - LotRE_Bow_Mirkwood (mirkwood-elf bow)
- - LotRE_Bow_Galadhrim (galadhrim-elf bow)
- - LotRE_Bow_Rivendell (rivendell-elf bow)
- Dynamic patching Boolean <>m__0(Verse.Thing)
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Dynamic patching Boolean <>m__0()
- ChangeDresser Harmony Patches:
- Prefix:
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelAdded
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn.GetGizmos
- Pawn_ApparelTracker.Notify_ApparelAdded
- Pawn_DraftController.Drafted { set }
- Pawn_DraftController.GetGizmos
- JobGiver_OptimizeApparel.TryGiveJob
- ReservationManager.CanReserve
- OutfitDatabase.TryDelete
- CaravanFormingUtility.StopFormingCaravan
- WealthWatcher.ForceRecount
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelRemoved
- MendingChangeDresserPatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- Dubs Rimkit 1.4.652
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- MendingWeaponStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [PrepareLanding] MonoController Start
- [PrepareLanding] WorldLayerBehaviour Start
- Loading some snapshots...
- Loaded list of elements with prefix 20181004...
- [OgreStack]: Modify Stack Sizes Complete
- [ModMetaDataCleaner] Removed 60 Metadata and cleaned 517 PreviewImage.
- Removed: More Linkables, WA v1.0, Stockpile Ranking, Doors Expanded, Locks (DoorsExpanded), While You're Up [b18], Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Fueled Smelter, Ofuton 1.0, Common Sense, Days Matter, Orassans, Crystalloid (Rewrite), Ni'Hal 1.0, [1.0] Avian Races, [SYR] Naga, Syntho Race, RimEffect - Asari of the Rims, Beast Man Tribes, Locks, Psychology, Psychology Imprisonment Patch, WA VG-Addon v1.0, Stone Painting [1.0], [XND] Visible Pants, My Cute Ear, Stuffed Floors, Expanded Woodworking for Vegetable Garden Project, More Linkables, WA v1.0, Stockpile Ranking, Doors Expanded, Locks (DoorsExpanded), While You're Up [b18], Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Fueled Smelter, Ofuton 1.0, Common Sense, Days Matter, Orassans, Crystalloid (Rewrite), Ni'Hal 1.0, [1.0] Avian Races, [SYR] Naga, Syntho Race, RimEffect - Asari of the Rims, Beast Man Tribes, Locks, Psychology, Psychology Imprisonment Patch, WA VG-Addon v1.0, Stone Painting [1.0], [XND] Visible Pants, My Cute Ear, Stuffed Floors, Expanded Woodworking for Vegetable Garden Project
- Cleaned: More Faction Interaction, Numbers, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Fabrics, VGP Vegetable Garden, Humanoid Alien Races 2.0, Glass+Lights, Misc. MapGenerator, [v1.0]-LinkableDoors, [KV] Change Dresser - 1.0, [KV] RimFridge - 1.0, [KV] Weapon Storage - 1.0, Animals Logic, Hospitality, A RimWorld of Magic, Expanded Woodworking, Sailor Scouts Hair [1.0], Additional Joy Objects Classic, Children, school and learning, Leeani Playable Race, [1.0] RPG Style Inventory, Desynchronized, AnimalHarvestingSpot (Continued), Better Workbench Management, Deconstruct Return Fix, Dragon Mod, Extended Storage Extended, GloomyFurniture, gloomy_hair, Haul to Stack, MiningCo. MiningHelmet, Rimworld Search Agency, RT Fuse, RT Power Switch, RuntimeGC, Truly Non-Lethal (TNL) 1.0, Various Space Ship Chunk, Tables+, [KV] Show Hair With Hats or Hide All Hats - 1.0, [sd] spaceship, [sd] chicken nest, [SYR] Metallic Batteries, Lord of the Rims - Unlimited, Rim of Madness - Bones, Interaction Bubbles, Toggle Harvest, More Sculpture, Dubs Skylights Glass+Lights Patch, Medieval Times, Hunt for Me, Forbid torches, [1.0] Polyamory Beds (Vanilla Edition), Not Mine- Unclaim Structures, Shoo!, Rotatable Horseshoe Pin, Toolmetrics Redux, Non-Lethal Weapons, [sd] nopower comms console, Colonist Bar KF 1.0, Kura's Extra Stone, High Tech Laboratory Facilities (Continued), Chair Graphic Overhaul, JecsTools, MendAndRecycle, Dubs Mint Menus, VGP Garden Canning, [XND] Watermill Tweaks, Pick Up And Haul, Dubs Bad Hygiene, FashionRIMsta, A Dog Said... Animal Prosthetics, Miscellaneous 'CORE', PowerSwitch, Replace Stuff, Share The Load, QualityBuilder, Work Tab, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, [KV] More Trait Slots - 1.0, [RF] Wild Cultivation [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], [RF] Pawns are Capable! [1.0], [RF] Fishing [1.0], [RF] Fertile Fields [1.0], [RF] Concrete [1.0], [RF] Archipelagos [1.0], [RF] Advanced Bridges [1.0], Flommel [1.0], Better Pawn Control, Quarry 1.0, [RF] Rational Romance [1.0], Please Haul Perishables, HousekeeperAssistanceCat, [RF] Etched Stone Walls [1.0], Sometimes Raids Go Wrong, [RF] Scenarios [1.0], Real Ruins, Wandering Caravans [v2.4.0], [RF] Realistic Planets [1.0], CustomDeathRandomness, Kidnapped colonist camp, Dub's Paint Shop, Giddy-up! Core, Galaxy Life, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Garden Medicine, HugsLib, Allow Tool, OgreStack, [XND] Proper Shotguns, Deep Ore Identifier, [XND] Profitable Weapons, Pharmacist, Use Bedrolls, What Is My Purpose, Five Second Rule, Snap Out!, Smart Medicine, Research Tree, Rah's Bionics and Surgery Expansion, The Birds and the Bees, Fluffy Breakdowns, Colony Manager, Medical Tab, Relations Tab, Animal Tab, Area Unlocker, Blueprints, [KV] Faction Control - 1.0, [1.0] Wild Animal Sex V4.1, Prepare Landing, Mod Manager, [RF] Permafrost [1.0], We Had a Trader? (Continued), Xen's Taming Fixer, [XND] AutoOwl, Glowstone, Hold Open Opens Doors, AlbinoFluffies, While You're Up [1.0], Invisible Conduits 1.0, Survivalist's Additions, Run and Hide, Less Arbitrary Surgery, Death Rattle, Equip Food, Balanced Eclipse and Solar Flare, [FSF] Rain Washes Away Filth, Therapy, Zen Garden, [KV] Improved Load Transport Pods, Regeneration Bay, Roof Support 1.0, Realistic Darkness (Lighter Version) 1.0, [RF] Rumor Has It.... [1.0], Metabolism Feels Cared About Now, Mad Skills, Foxes Aren't Suicidal, Antimatter Power Boost, SF Materials Rebalanced, RimBees, P-Music, [RF] Rim Disorders [1.0], Storage Solutions, Extended Storage, Colony Leadership, Kura's Extra Gems, [KV] Trading Spot - 1.0, Giddy-up! Battle Mounts, More Harvest Designators!, Forbid campfires, Inspiration, SameSpot, AnimalCollabProj, More Planning, Selectable Sculpture Graphic, Predator Hunt Alert, Just Ignore Me Passing, Camera+, Shear Those Corpses ACP, AnimalCollabProj ADS Patch, Room Sense, Deafness and Blindness, Avoid Friendly Fire, MineItAll - 1.0, No Debris B18, Flagstone Cheaper (3 per) V1.0, [TWC]Cupro's Alloys 1.0, SolarPanel Fixed (Nerd Version), Ugh You Got Me, Snow Clearance Sanity, Combat Readiness Check, Flommel - A Dog Said Patch [1.0], [XND] Ranged Stagger Rebalanced, [SYR] Blueberries, [SYR] Set Up Camp, Meal Radius 80 Tiles, Lolidrop's hairshop, [L]MoreDetailBody, [L]MangaFace, [XND] Memorable Auroras, Wall Vitals Monitor, Giddy-up! Ride and Roll, Giddy-up! Caravan, RunAndGun, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), [XND] Stuffed Flaks, [FSF] Carpets of the Rainbow, MinifyEverything, Misc. MapGen FactionBase, EdB Prepare Carefully, Spoons Hair Mod, [SYR] Coffee and Tea, [SYR] Harvest Yield Patch, [SS]Lovely Hair Style, The Price Is Right, Fuel Economy, Soil Clarifier, Craftsmanship, [FSF] Encounter Map Resources, ShowModDesignators, Rejuvenate surgery, Room Food, Misc. MapGen Xtension 'Urban Biome', RimXmas[1.0], [FSF] Improved Vanometric Power Cells, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Roppoi hair 1.0, Power Indicators, Realistic Rooms, Dubs Skylights, Dubs Rimkit, Map Reroll, Dye Vat, Xeva's Rimhair, Door Mat R1.0, Shear Those Corpses Vanilla, Shelf Renamer, Glass+Lights Efficient Lights, Stuffed Workbenches, [RF] Tribal Pawn Names [1.0], [RF] Packed Lunches [1.0], [RF] Editable Backstories and Names [1.0], Alien Children Compatibility, More Faction Interaction, Numbers, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Fabrics, VGP Vegetable Garden, Humanoid Alien Races 2.0, Glass+Lights, Misc. MapGenerator, [v1.0]-LinkableDoors, [KV] Change Dresser - 1.0, [KV] RimFridge - 1.0, [KV] Weapon Storage - 1.0, Animals Logic, Hospitality, A RimWorld of Magic, Expanded Woodworking, Sailor Scouts Hair [1.0], Additional Joy Objects Classic, Children, school and learning, Leeani Playable Race, [1.0] RPG Style Inventory, Desynchronized, AnimalHarvestingSpot (Continued), Better Workbench Management, Deconstruct Return Fix, Dragon Mod, Extended Storage Extended, GloomyFurniture, gloomy_hair, Haul to Stack, MiningCo. MiningHelmet, Rimworld Search Agency, RT Fuse, RT Power Switch, RuntimeGC, Truly Non-Lethal (TNL) 1.0, Various Space Ship Chunk, Tables+, [KV] Show Hair With Hats or Hide All Hats - 1.0, [sd] spaceship, [sd] chicken nest, [SYR] Metallic Batteries, Lord of the Rims - Unlimited, Rim of Madness - Bones, Interaction Bubbles, Toggle Harvest, More Sculpture, Dubs Skylights Glass+Lights Patch, Medieval Times, Hunt for Me, Forbid torches, [1.0] Polyamory Beds (Vanilla Edition), Not Mine- Unclaim Structures, Shoo!, Rotatable Horseshoe Pin, Toolmetrics Redux, Non-Lethal Weapons, [sd] nopower comms console, Colonist Bar KF 1.0, Kura's Extra Stone, High Tech Laboratory Facilities (Continued), Chair Graphic Overhaul, JecsTools, MendAndRecycle, Dubs Mint Menus, VGP Garden Canning, [XND] Watermill Tweaks, Pick Up And Haul, Dubs Bad Hygiene, FashionRIMsta, A Dog Said... Animal Prosthetics, Miscellaneous 'CORE', PowerSwitch, Replace Stuff, Share The Load, QualityBuilder, Work Tab, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, [KV] More Trait Slots - 1.0, [RF] Wild Cultivation [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], [RF] Pawns are Capable! [1.0], [RF] Fishing [1.0], [RF] Fertile Fields [1.0], [RF] Concrete [1.0], [RF] Archipelagos [1.0], [RF] Advanced Bridges [1.0], Flommel [1.0], Better Pawn Control, Quarry 1.0, [RF] Rational Romance [1.0], Please Haul Perishables, HousekeeperAssistanceCat, [RF] Etched Stone Walls [1.0], Sometimes Raids Go Wrong, [RF] Scenarios [1.0], Real Ruins, Wandering Caravans [v2.4.0], [RF] Realistic Planets [1.0], CustomDeathRandomness, Kidnapped colonist camp, Dub's Paint Shop, Giddy-up! Core, Galaxy Life, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Garden Medicine, HugsLib, Allow Tool, OgreStack, [XND] Proper Shotguns, Deep Ore Identifier, [XND] Profitable Weapons, Pharmacist, Use Bedrolls, What Is My Purpose, Five Second Rule, Snap Out!, Smart Medicine, Research Tree, Rah's Bionics and Surgery Expansion, The Birds and the Bees, Fluffy Breakdowns, Colony Manager, Medical Tab, Relations Tab, Animal Tab, Area Unlocker, Blueprints, [KV] Faction Control - 1.0, [1.0] Wild Animal Sex V4.1, Prepare Landing, Mod Manager, [RF] Permafrost [1.0], We Had a Trader? (Continued), Xen's Taming Fixer, [XND] AutoOwl, Glowstone, Hold Open Opens Doors, AlbinoFluffies, While You're Up [1.0], Invisible Conduits 1.0, Survivalist's Additions, Run and Hide, Less Arbitrary Surgery, Death Rattle, Equip Food, Balanced Eclipse and Solar Flare, [FSF] Rain Washes Away Filth, Therapy, Zen Garden, [KV] Improved Load Transport Pods, Regeneration Bay, Roof Support 1.0, Realistic Darkness (Lighter Version) 1.0, [RF] Rumor Has It.... [1.0], Metabolism Feels Cared About Now, Mad Skills, Foxes Aren't Suicidal, Antimatter Power Boost, SF Materials Rebalanced, RimBees, P-Music, [RF] Rim Disorders [1.0], Storage Solutions, Extended Storage, Colony Leadership, Kura's Extra Gems, [KV] Trading Spot - 1.0, Giddy-up! Battle Mounts, More Harvest Designators!, Forbid campfires, Inspiration, SameSpot, AnimalCollabProj, More Planning, Selectable Sculpture Graphic, Predator Hunt Alert, Just Ignore Me Passing, Camera+, Shear Those Corpses ACP, AnimalCollabProj ADS Patch, Room Sense, Deafness and Blindness, Avoid Friendly Fire, MineItAll - 1.0, No Debris B18, Flagstone Cheaper (3 per) V1.0, [TWC]Cupro's Alloys 1.0, SolarPanel Fixed (Nerd Version), Ugh You Got Me, Snow Clearance Sanity, Combat Readiness Check, Flommel - A Dog Said Patch [1.0], [XND] Ranged Stagger Rebalanced, [SYR] Blueberries, [SYR] Set Up Camp, Meal Radius 80 Tiles, Lolidrop's hairshop, [L]MoreDetailBody, [L]MangaFace, [XND] Memorable Auroras, Wall Vitals Monitor, Giddy-up! Ride and Roll, Giddy-up! Caravan, RunAndGun, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), [XND] Stuffed Flaks, [FSF] Carpets of the Rainbow, MinifyEverything, Misc. MapGen FactionBase, EdB Prepare Carefully, Spoons Hair Mod, [SYR] Coffee and Tea, [SYR] Harvest Yield Patch, [SS]Lovely Hair Style, The Price Is Right, Fuel Economy, Soil Clarifier, Craftsmanship, [FSF] Encounter Map Resources, ShowModDesignators, Rejuvenate surgery, Room Food, Misc. MapGen Xtension 'Urban Biome', RimXmas[1.0], [FSF] Improved Vanometric Power Cells, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Roppoi hair 1.0, Power Indicators, Realistic Rooms, Dubs Skylights, Dubs Rimkit, Map Reroll, Dye Vat, Xeva's Rimhair, Door Mat R1.0, Shear Those Corpses Vanilla, Shelf Renamer, Glass+Lights Efficient Lights, Stuffed Workbenches, [RF] Tribal Pawn Names [1.0], [RF] Packed Lunches [1.0], [RF] Editable Backstories and Names [1.0], Alien Children Compatibility, [1.0] Avian Races, Stuffed Floors, Stone Painting [1.0], Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Expanded Woodworking for Vegetable Garden Project, Doors Expanded, Days Matter, Beast Man Tribes, Traits, Races, Medical, Map Gen, Libraries, Items, Game Behaviour, Factions, Core, Apini Playable Race, Animals
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 144 DefInjectionPackages.
- Removed Languages: Sample, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 951 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181004-14354624611-jeluder.bp
- [RuntimeGC] Detour completed: MuteGC
- ||========================================
- || Setting up Editable Backstories (REB)
- ||========================================
- || Backstories Added by REB:
- || Childhood Backstories (shuffleable): 146
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 175
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Backstories Added by Other Mods:
- || Childhood Backstories (shuffleable): 61
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 109
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Names Added by REB:
- || First Names (Female): 2508
- || First Names (Male): 2305
- || Nicknames (Female): 146
- || Nicknames (Male): 179
- || Nicknames (Unisex): 1542
- || First/Nick Sets (Female): 1486
- || First/Nick Sets (Male): 1052
- || Last Names: 10092
- || Full Names (without bios): 45
- || Full Names (with bios): 10
- ||========================================
- || FilterSet Name Lists:
- || FS1 First Names (Female): 146
- || FS1 First Names (Male): 140
- || FS1 Last Names: 222
- || FS2: No Names Defined
- || FS3: No Names Defined
- || FS4: No Names Defined
- || FS5: No Names Defined
- || FS6: No Names Defined
- || FS7: No Names Defined
- || FS8: No Names Defined
- || FS9: No Names Defined
- ||========================================
- Loading snapshot 20181004-10916245230-jeluder.bp
- [PrepareLanding] In constructor.
- [HugsLib] initializing GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, MapReroll, DeathRattle, LessArbitrarySurgery, ARimWorldOfMagic, AllowTool, AvoidFriendlyFire, BetterPawnControl, ImprovedWorkbenches, Children, AlienChildrenCompatibility, DaysMatter, com.vectorial1024.rimworld.desynchronized, com.jkluch.HaulToStack, Hold_Open_Opens_Doors, Hospitality, MineItAll, com.github.alandariva.moreplanning, PrepareLanding, RoomSense, RunAndGun, RunandHide, ShelfRenamer, Therapy, WhileYoureUp, RegenBay
- [MapReroll] Applied Configurable Maps compatibility layer
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, Wall_M_VitalsMonitor, LotRD_Dresser, LotRD_EndTable
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TripleSleepingSpot, QuadSleepingSpot, BedrollTriple, BedrollQuad, TripleBed, QuadBed, TripleRoyalBed, QuadRoyalBed, PentaRoyalBed, TempSleepSpot, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, MedTimes_Cot, MedTimes_CotDouble, HoneycombBed_S, HoneycombBed_L, LotRE_ElvenBed, LotRE_ElvenRoyalBed
- [PrepareLanding] Initializing.
- [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
- [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
- Combat extended loaded: False
- [DaysMatter] Loaded.
- [PrepareLanding] OnDefsLoaded
- [PrepareLanding] GameOptions.OnDefLoaded().
- Exception during loading object: System.Exception: timed out
- at RealRuins.AmazonS3Service+<>c__DisplayClass11_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 20181004-12446384060-jeluder.bp
- Loading snapshot 20181004-12539492871-jeluder.bp
- Loading snapshot 20181004-1130524780-jeluder.bp
- Loading snapshot 20181004-11305071982-jeluder.bp
- Apparel Stuff Color detours loaded, hopefully correct
- Loading snapshot 20181004-13386726300-jeluder.bp
- Loading snapshot 20181004-11663928670-jeluder.bp
- Loading snapshot 20181004-13240067190-jeluder.bp
- Loading snapshot 20181004-13298930991-jeluder.bp
- Loading snapshot 20181004-14356790160-jeluder.bp
- Loading snapshot 20181004-10388483221-jeluder.bp
- Loading snapshot 20181004-10756801090-jeluder.bp
- Loading snapshot 20181004-13649230870-jeluder.bp
- Loading snapshot 20181004-15219955390-jeluder.bp
- Loading snapshot 20181004-12013761182-jeluder.bp
- Loading snapshot 20181004-15822296310-jeluder.bp
- Loading snapshot 20181004-15639404730-jeluder.bp
- Loading snapshot 20181004-11955138190-jeluder.bp
- Loading snapshot 20181004-14293427270-jeluder.bp
- Loading snapshot 20181004-13302325450-jeluder.bp
- Loading snapshot 20181004-12102568950-jeluder.bp
- Loading snapshot 20181004-10290195540-jeluder.bp
- Loading snapshot 20181004-1047905930-jeluder.bp
- Loading snapshot 20181004-11957659030-jeluder.bp
- Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- [PrepareLanding] [postfix] StitchedPagesPostFix
- [PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
- [PrepareLanding] [postfix] StitchedPagesPostFix done!
- [PrepareLanding] OnWordAboutToBeGenerated
- Ithril already has trait Gifted
- [PrepareLanding] OnWorldGenerated
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1128 unused Assets to reduce memory usage. Loaded Objects now: 34128.
- Total: 458.512878 ms (FindLiveObjects: 3.910788 ms CreateObjectMapping: 6.042347 ms MarkObjects: 447.149536 ms DeleteObjects: 1.408728 ms)
- [PrepareLanding] Prefilter: 119904 tiles in WorldGrid.tiles
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Deer/DeerBabyPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: LotRE_DeerMallorn
- Prepare Carefully could not find a head type for the graphic path: Things/Leeani/Head/Female_Average_Normal for the pawn: Alien_Leeani. Head type selection disabled for this pawn
- Prepare Carefully could not find a head type for the graphic path: Things/Leeani/Head/Female_Average_Normal for the pawn: Alien_Leeani. Head type selection disabled for this pawn
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- QualityBuilder added property to '516' things
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 35941.
- Total: 697.014709 ms (FindLiveObjects: 3.175060 ms CreateObjectMapping: 7.777609 ms MarkObjects: 685.723511 ms DeleteObjects: 0.327120 ms)
- Initializing new game with mods Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, EdB Prepare Carefully, Libraries, Miscellaneous 'CORE', Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Doors Expanded, Lord of the Rims - Unlimited, Map Gen, Map Reroll, [RF] Archipelagos [1.0], [RF] Permafrost [1.0], [RF] Realistic Planets [1.0], [KV] Configurable Maps - 1.0, [RF] Wild Cultivation [1.0], [FSF] Encounter Map Resources, Kura's Extra Stone, Kura's Extra Gems, Misc. MapGenerator, Misc. MapGen FactionBase, Misc. MapGen Xtension 'Urban Biome', Real Ruins, Soil Clarifier, Factions, [KV] Faction Control - 1.0, Traits, [KV] Consolidated Traits - 1.0, [KV] More Trait Slots - 1.0, Medical, Rah's Bionics and Surgery Expansion, A Dog Said... Animal Prosthetics, Death Rattle, Deafness and Blindness, Rejuvenate surgery, The Birds and the Bees, Less Arbitrary Surgery, Game Behaviour, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), A RimWorld of Magic, Allow Tool, Animal Tab, Animals Logic, Antimatter Power Boost, Area Unlocker, [XND] AutoOwl, Avoid Friendly Fire, Balanced Eclipse and Solar Flare, Better Pawn Control, Better Workbench Management, Blueprints, Camera+, Chair Graphic Overhaul, Children, school and learning, Alien Children Compatibility, Colonist Bar KF 1.0, Colony Leadership, Colony Manager, Combat Readiness Check, Craftsmanship, CustomDeathRandomness, Days Matter, Deconstruct Return Fix, Deep Ore Identifier, Desynchronized, Dubs Bad Hygiene, Dubs Mint Menus, Dub's Paint Shop, [RF] Editable Backstories and Names [1.0], Equip Food, [RF] Etched Stone Walls [1.0], Extended Storage, Extended Storage Extended, [RF] Fertile Fields [1.0], Five Second Rule, Flagstone Cheaper (3 per) V1.0, Fluffy Breakdowns, Forbid campfires, Forbid torches, Foxes Aren't Suicidal, Fuel Economy, [SYR] Harvest Yield Patch, Haul to Stack, Hold Open Opens Doors, Hospitality, Hunt for Me, [KV] Improved Load Transport Pods, [FSF] Improved Vanometric Power Cells, Inspiration, Interaction Bubbles, Invisible Conduits 1.0, Just Ignore Me Passing, Kidnapped colonist camp, Mad Skills, Meal Radius 80 Tiles, Medical Tab, [XND] Memorable Auroras, MendAndRecycle, Metabolism Feels Cared About Now, MineItAll - 1.0, MinifyEverything, Mod Manager, More Faction Interaction, More Harvest Designators!, More Planning, No Debris B18, Not Mine- Unclaim Structures, Numbers, OgreStack, P-Music, [RF] Pawns are Capable! [1.0], Pharmacist, Pick Up And Haul, Please Haul Perishables, [1.0] Polyamory Beds (Vanilla Edition), Power Indicators, PowerSwitch, Predator Hunt Alert, Prepare Landing, [XND] Profitable Weapons, [XND] Proper Shotguns, QualityBuilder, [FSF] Rain Washes Away Filth, [RF] Rainbeau Flambe - Storyteller [1.0], [XND] Ranged Stagger Rebalanced, [RF] Rational Romance [1.0], Realistic Darkness (Lighter Version) 1.0, Realistic Rooms, Relations Tab, Replace Stuff, Research Tree, [RF] Rim Disorders [1.0], Rimworld Search Agency, RimXmas[1.0], Room Food, Room Sense, Rotatable Horseshoe Pin, [1.0] RPG Style Inventory, [RF] Rumor Has It.... [1.0], RunAndGun, Run and Hide, RuntimeGC, SameSpot, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [RF] Scenarios [1.0], Selectable Sculpture Graphic, [SYR] Set Up Camp, SF Materials Rebalanced, Share The Load, Shear Those Corpses Vanilla, Shear Those Corpses ACP, Shelf Renamer, Shoo!, [KV] Show Hair With Hats or Hide All Hats - 1.0, ShowModDesignators, Smart Medicine, Snap Out!, Snow Clearance Sanity, SolarPanel Fixed (Nerd Version), Sometimes Raids Go Wrong, [XND] Stuffed Flaks, Stuffed Floors, Stuffed Workbenches, The Price Is Right, Therapy, Toggle Harvest, [RF] Tribal Pawn Names [1.0], Truly Non-Lethal (TNL) 1.0, Ugh You Got Me, Use Bedrolls, Wandering Caravans [v2.4.0], [XND] Watermill Tweaks, We Had a Trader? (Continued), What Is My Purpose, While You're Up [1.0], [1.0] Wild Animal Sex V4.1, Work Tab, Xen's Taming Fixer, Items, [v1.0]-LinkableDoors, Additional Joy Objects Classic, [RF] Advanced Bridges [1.0], AnimalHarvestingSpot (Continued), [SYR] Blueberries, [FSF] Carpets of the Rainbow, [sd] chicken nest, [KV] Change Dresser - 1.0, [SYR] Coffee and Tea, [RF] Concrete [1.0], [TWC]Cupro's Alloys 1.0, Door Mat R1.0, Dubs Rimkit, Dubs Skylights, Dye Vat, Rim of Madness - Bones, Expanded Woodworking, FashionRIMsta, [RF] Fishing [1.0], Glass+Lights, Glass+Lights Efficient Lights, Dubs Skylights Glass+Lights Patch, gloomy_hair, GloomyFurniture, Glowstone, High Tech Laboratory Facilities (Continued), Lolidrop's hairshop, [SS]Lovely Hair Style, [L]MangaFace, Medieval Times, [SYR] Metallic Batteries, MiningCo. MiningHelmet, More Sculpture, [L]MoreDetailBody, Non-Lethal Weapons, [sd] nopower comms console, [RF] Packed Lunches [1.0], Quarry 1.0, Regeneration Bay, [KV] RimFridge - 1.0, Roof Support 1.0, Roppoi hair 1.0, RT Fuse, RT Power Switch, Sailor Scouts Hair [1.0], [sd] spaceship, Spoons Hair Mod, Stone Painting [1.0], Storage Solutions, Survivalist's Additions, Tables+, Toolmetrics Redux, [KV] Trading Spot - 1.0, Various Space Ship Chunk, VGP Vegetable Garden, VGP More Veggies, VGP Garden Gourmet, VGP Garden Canning, VGP Xtra Trees and Flowers, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Medicine, VGP Garden Tools, Expanded Woodworking for Vegetable Garden Project, Wall Vitals Monitor, [KV] Weapon Storage - 1.0, Xeva's Rimhair, Zen Garden, Animals, AlbinoFluffies, AnimalCollabProj, AnimalCollabProj ADS Patch, Dragon Mod, Flommel [1.0], Flommel - A Dog Said Patch [1.0], Galaxy Life, HousekeeperAssistanceCat, RimBees, Races, Apini Playable Race, [1.0] Avian Races, Beast Man Tribes, Leeani Playable Race, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Lord of the Rims - Hobbits
- Overridden generate
- World Object on generation tile: Settlement (RimWorld.Planet.Settlement).
- Found object Settlement at distance of 5
- This is a settlement, proximity factor is now 0.7655417!
- Found object Settlement at distance of 8
- This is a settlement, proximity factor is now 1.119095!
- total density: 1.119095, densityMultiplier: 1.06386, scaleMultiplier: 1.025631, new density: 1.06386. new radius: 12, new per10k: 0.8952761~2.629873
- Spawning 7 ruin chunks
- Scattering ruins at (87, 156) of radius 9. scavengers activity: 2.041353, age: 3.5082
- files length: 1627 count 1627, selected: 748
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180991-11567975730-jeluder.bp for loading
- Unpacking...
- Items density: 0.2153064
- Transferred blueprint of total cost of approximately 417.9877
- Added ruins for 0.5279969 seconds, total: 527 msec
- Scattering ruins at (19, 75) of radius 11. scavengers activity: 2.434232, age: 6.255224
- files length: 1628 count 1628, selected: 1590
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181028-10856167930-jeluder.bp for loading
- Unpacking...
- Items density: 0.11448
- Transferred blueprint of total cost of approximately 647.2999
- Added ruins for 0.2759932 seconds, total: 802 msec
- Scattering ruins at (45, 163) of radius 13. scavengers activity: 1.210401, age: 9.420336
- files length: 1629 count 1629, selected: 1291
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181019-15733362130-jeluder.bp for loading
- Unpacking...
- Items density: 0.5683564
- Transferred blueprint of total cost of approximately 439.7996
- Added ruins for 0.7439919 seconds, total: 1545 msec
- Scattering ruins at (30, 199) of radius 11. scavengers activity: 2.80294, age: 7.748746
- files length: 1630 count 1630, selected: 360
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180974-11790719020-jeluder.bp for loading
- Unpacking...
- Items density: 0.03929431
- SKIPPED due to low density
- DELETING low quality file
- files length: 1630 count 1630, selected: 303
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180970-10134048953-jeluder.bp for loading
- Unpacking...
- Items density: 0.03432003
- SKIPPED due to low density
- DELETING low quality file
- files length: 1630 count 1630, selected: 545
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180978-13126897120-jeluder.bp for loading
- Unpacking...
- Items density: 0.2264275
- Transferred blueprint of total cost of approximately 1302.2
- Added ruins for 0.5750422 seconds, total: 2120 msec
- Scattering ruins at (125, 112) of radius 12. scavengers activity: 3.159595, age: 6.906938
- files length: 1631 count 1631, selected: 1047
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181004-12151474160-jeluder.bp for loading
- Unpacking...
- Items density: 0.03605884
- SKIPPED due to low density
- DELETING low quality file
- files length: 1631 count 1631, selected: 1305
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181019-20566287051-jeluder.bp for loading
- Unpacking...
- Items density: 0.1037966
- Transferred blueprint of total cost of approximately 289.3999
- Added ruins for 0.1779512 seconds, total: 2297 msec
- Scattering ruins at (118, 113) of radius 10. scavengers activity: 2.562634, age: 3.40937
- files length: 1632 count 1632, selected: 1
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180959-10081137710-jeluder.bp.xml for loading
- Items density: 0.1635811
- Transferred blueprint of total cost of approximately 10.8
- Added ruins for 0.1810447 seconds, total: 2478 msec
- Scattering ruins at (234, 89) of radius 11. scavengers activity: 3.137196, age: 11.20576
- files length: 1632 count 1632, selected: 35
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180960-11887399200-jeluder.bp.xml for loading
- Items density: 0.2211577
- Transferred blueprint of total cost of approximately 1585.998
- Added ruins for 0.7299451 seconds, total: 3207 msec
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml
- Creating new female ACPHorse with skin index of 4 where 12 possible variants were available. Chance was 3%.
- Creating new male ACPHorse with skin index of 8 where 12 possible variants were available. Chance was 1%.
- Creating new male ACPHorse with skin index of 2 where 12 possible variants were available. Chance was 1%.
- Creating new female ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
- Creating new male ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
- Creating new female ACPHorse with skin index of 4 where 12 possible variants were available. Chance was 3%.
- Creating new female ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
- Creating new female ACPHorse with skin index of 6 where 12 possible variants were available. Chance was 2%.
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
- Creating new female ACPGuineaPig with skin index of 0 where 11 possible variants were available. Chance was 8%.
- Creating new female ACPGuineaPig with skin index of 0 where 11 possible variants were available. Chance was 8%.
- Creating new female ACPGuineaPig with skin index of 5 where 11 possible variants were available. Chance was 2%.
- Creating new female ACPGuineaPig with skin index of 5 where 11 possible variants were available. Chance was 2%.
- Creating new female ACPGuineaPig with skin index of 6 where 11 possible variants were available. Chance was 1%.
- Creating new female ACPGuineaPig with skin index of 0 where 11 possible variants were available. Chance was 8%.
- Creating new male ACPGuineaPig with skin index of 6 where 11 possible variants were available. Chance was 1%.
- Creating new male ACPGuineaPig with skin index of 6 where 11 possible variants were available. Chance was 1%.
- Creating new female ACPGuineaPig with skin index of 6 where 11 possible variants were available. Chance was 1%.
- Creating new female ACPGuineaPig with skin index of 2 where 11 possible variants were available. Chance was 3%.
- Creating new female ACPGuineaPig with skin index of 5 where 11 possible variants were available. Chance was 2%.
- Creating new female ACPGuineaPig with skin index of 11 where 11 possible variants were available. Chance was 2%.
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
- Creating new male ACPFerret with skin index of 11 where 11 possible variants were available. Chance was 8%.
- Creating new male ACPFerret with skin index of 8 where 11 possible variants were available. Chance was 8%.
- Creating new female ACPFerret with skin index of 7 where 11 possible variants were available. Chance was 8%.
- Exception loading file at C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config/ColonistBar_PSIKF.xml. Loading defaults instead. Exception was: System.Xml.XmlException: 'UsePSI' is expected Line 59, position 22.
- at Mono.Xml2.XmlTextReader.Expect (System.String expected) [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadEndTag () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.ReadContent () [0x00000] in <filename unknown>:0
- at Mono.Xml2.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlTextReader.Read () [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) [0x00000] in <filename unknown>:0
- at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlLoader.ItemFromXmlFile[SettingsPSI] (System.String filePath, Boolean resolveCrossRefs) [0x00000] in <filename unknown>:0
- [AllowTool] Injected 6 designators
- [MineItAll] Injected 3 designators
- [PrepareLanding] WorldLoaded (from save).
- [PrepareLanding] OnWorldLoaded
- QualityBuilder added to orders category.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rodents/Guinea Pig/ACPGuineaPig_SkinSet.xml
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Weasels/Ferret/ACPFerret_SkinSet.xml
- Dragon frequency adjusted :: Current Factor: 1
- Alliance of the Unmerciful Lake are coming after 11.41169 days.
- Floating Valley Confederacy are coming after 30.67461 days.
- Green Hill People are coming after 50.57981 days.
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 47141.
- Total: 634.761292 ms (FindLiveObjects: 4.309136 ms CreateObjectMapping: 8.428626 ms MarkObjects: 621.769043 ms DeleteObjects: 0.253547 ms)
- [PrepareLanding] Prefilter: 119904 tiles in WorldGrid.tiles
- [AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Rabbits/DomesticRabbit/ACPDomesticRabbit_SkinSet.xml
- Creating new male ACPDomesticRabbit with skin index of 15 where 36 possible variants were available. Chance was 0%.
- Could not resolve symbol "1_labelShort" for string "{1_labelShort} is incapable of violence.".
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Loading some snapshots...
- Loaded list of elements with prefix 20180964...
- Unloading 10802 unused Assets to reduce memory usage. Loaded Objects now: 36478.
- Total: 556.880249 ms (FindLiveObjects: 3.452351 ms CreateObjectMapping: 7.909513 ms MarkObjects: 490.909210 ms DeleteObjects: 54.607998 ms)
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 1000 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20180964-15364151680-jeluder.bp
- Loading snapshot 20180964-11076691350-jeluder.bp
- Loading snapshot 20180964-15433792040-jeluder.bp
- Loading snapshot 20180964-13107463090-jeluder.bp
- Loading snapshot 20180964-10989524620-jeluder.bp
- Loading snapshot 20180964-10911406510-jeluder.bp
- Loading snapshot 20180964-15159277030-jeluder.bp
- Loading snapshot 20180964-11046277050-jeluder.bp
- Loading snapshot 20180964-15444557693-jeluder.bp
- Loading snapshot 20180964-1547470650-jeluder.bp
- Loading snapshot 20180964-10413828550-jeluder.bp
- Loading snapshot 20180964-13375068881-jeluder.bp
- Loading snapshot 20180964-10045393830-jeluder.bp
- Loading snapshot 20180964-13237975541-jeluder.bp
- Loading snapshot 20180964-14354624611-jeluder.bp
- Loading snapshot 20180964-10428243710-jeluder.bp
- Loading snapshot 20180964-1033515720-jeluder.bp
- Loading snapshot 20180964-11814854251-jeluder.bp
- Loading snapshot 20180964-10410618510-jeluder.bp
- Loading snapshot 20180964-1020105891-jeluder.bp
- Loading snapshot 20180964-1390805361-jeluder.bp
- Loading snapshot 20180964-12753256680-jeluder.bp
- Loading snapshot 20180964-13667534790-jeluder.bp
- Loading snapshot 20180964-10271012620-jeluder.bp
- Loading snapshot 20180964-13126897120-jeluder.bp
- Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 11a8 -> priority: 1
- Thread -> id: 2228 -> priority: 1
- [PrepareLanding] WorldLayerBehaviour OnDestroy
- [PrepareLanding] MonoController OnDestroy
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GTX 1050 Ti
- Vendor: NVIDIA
- VRAM: 4029 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 3000x1920 at -1080,-535
- RimWorld 1.0.2096 rev473
- Mod Animals has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Factions has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Game Behaviour has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Items has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Libraries has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Map Gen has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Medical has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Races has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- Mod Traits has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>1.0.2096</targetVersion>
- XML error: <supportedVersions>1.0</supportedVersions> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>Leeani Playable Race</name><author>MikeRobe</author><supportedVersions>1.0</supportedVersions><url></url><description>A nice happy race of people-foxes. Alien Race Framework required, load after it. Built-in support for EPOE.
- Plenty of things planned in the versions to come, this is the first public release so don't expect too much.
- Relationships incompatible with Psychology - not my fault, can't fix on my end.
- Adds faction, starting scenario, playable race, throne, quarterstaff and bycocket (Robin Hood Hats).
- Plenty of backstories, as well as names. Suggestions? Find @MikeRobe on the Rimworld Discord.
- </description></ModMetaData>
- XML error: <supportedVersions>1.0</supportedVersions> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>Leeani Playable Race</name><author>MikeRobe</author><supportedVersions>1.0</supportedVersions><url></url><description>A nice happy race of people-foxes. Alien Race Framework required, load after it. Built-in support for EPOE.
- Plenty of things planned in the versions to come, this is the first public release so don't expect too much.
- Relationships incompatible with Psychology - not my fault, can't fix on my end.
- Adds faction, starting scenario, playable race, throne, quarterstaff and bycocket (Robin Hood Hats).
- Plenty of backstories, as well as names. Suggestions? Find @MikeRobe on the Rimworld Discord.
- </description></ModMetaData>
- [HugsLib] version 6.1.1
- ConsolidatedTraits Harmony Patches:
- Prefix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
- Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
- Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
- Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
- BadHygiene 2.4.608
- DubsMintMenus 1.0.141
- Dubs Paint Shop 1.0.6
- Extended Storage 3.4.1.8646 - Harmony patches successful
- Fluffy Breakdowns :: Initialized
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.2, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25, Great Memory trait is altered.
- [MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 5000, saturated XP multiplier is 0.25, Great Memory trait is altered.
- RSA Core loaded...
- RSA Main injected ...
- [RuntimeGC] Mod settings loaded.
- Snow Clearance Sanity: Trying to patch WorkGiver_ClearSnow.HasJobOnCell.
- Snow Clearance Sanity: Patched WorkGiver_ClearSnow.HasJobOnCell.
- Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
- Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
- Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
- Dubs Skylight 1.4.651
- Detected Dog Said, Patching for Dragon_Race Mod
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef TeachingSpot (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef GlobeCL (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef ChalkboardCL (using undefined sound instead)
- Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef BallotBox (using undefined sound instead)
- Moved 276 from Machining Table to Smithy.
- [MadSkills]: changed behavior of Great Memory trait.
- d3d: failed to create 2D texture id=15491 w=254 h=64 mips=9 d3dfmt=21 [invalid call]
- Translation data for language English has 133 errors. Generate translation report for more info.
- Variants found for Things/Leeani/Tails/TailL: 1
- Variants found for Things/Beards/Beard: 5
- Variants found for Things/Ears/Ears: 2
- Variants found for Things/Ears/Ears: 2
- Alien race successfully completed 144 patches with harmony.
- Removed Log Error from Manhunter Job
- RealRuins started patching at 1/14/2019 7:37:48 PM
- RealRuins finished patching at 1/14/2019 7:37:48 PM (91.0014 msec)
- MoreTraitSlots Harmony Patches:
- Prefix:
- PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
- CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Apini - PSI injected.
- PSI check: Azuri - PSI injected.
- PSI check: Alien_Cassowary - PSI injected.
- PSI check: Alien_Chicken - PSI injected.
- PSI check: Alien_Dodo - PSI injected.
- PSI check: Alien_Owl - PSI injected.
- PSI check: Alien_Parrot - PSI injected.
- PSI check: Alien_Penguin - PSI injected.
- PSI check: Alien_Vulture - PSI injected.
- PSI check: BearKin - PSI injected.
- PSI check: ElephantKin - PSI injected.
- PSI check: ElkKin - PSI injected.
- PSI check: GazelleKin - PSI injected.
- PSI check: LynxKin - PSI injected.
- PSI check: RaccoonKin - PSI injected.
- PSI check: WolfKin - PSI injected.
- PSI check: Alien_Leeani - PSI injected.
- PSI check: LotRD_DwarfStandardRace - PSI injected.
- PSI check: LotRE_ElfStandardRace - PSI injected.
- PSI check: LotRE_ElfStandardRaceHalf - PSI injected.
- PSI check: LotRH_HobbitStandardRace - PSI injected.
- Colonistbar KF successfully completed 564 patches with harmony.
- Deconstruct Return Fix harmony patch successfully loaded
- [HarvestYieldPatch] loaded...
- HOOD :: I am become L the logger of words!
- HOOD :: Patching... hold my parka
- HOOD :: Patching complete!
- [Bubbles v1.5] Initialized
- Medical Tab :: Capacity MagicManipulation does not have any bodyPartTags associated with it. This may be intentional.
- Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
- PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
- [PrepareLanding] MonoController Initialization
- [PrepareLanding] WorldLayerBehaviour Static Initialization
- Profitable Weapons :: MendAndRecycle not detected as active in load order.
- Ranged Stagger Rebalanced has completed dynamic stopping power patching. Scroll down for details...
- Weapons that have been patched:
- - Gun_MiniTurret (mini-turret gun)
- - Gun_AutocannonTurret (autocannon)
- - Gun_TurretSniper (uranium slug cannon)
- - Gun_Revolver (revolver)
- - Gun_Autopistol (autopistol)
- - Gun_MachinePistol (machine pistol)
- - Gun_IncendiaryLauncher (incendiary launcher)
- - Gun_BoltActionRifle (bolt-action rifle)
- - Gun_PumpShotgun (pump shotgun)
- - Gun_ChainShotgun (chain shotgun)
- - Gun_HeavySMG (heavy SMG)
- - Gun_LMG (LMG)
- - Gun_AssaultRifle (assault rifle)
- - Gun_SniperRifle (sniper rifle)
- - Gun_Minigun (minigun)
- - Gun_TripleRocket (triple rocket launcher)
- - Gun_DoomsdayRocket (doomsday rocket launcher)
- - Weapon_GrenadeFrag (frag grenades)
- - Weapon_GrenadeMolotov (molotov cocktails)
- - Weapon_GrenadeEMP (EMP grenades)
- - Gun_ChargeBlasterHeavy (heavy charge blaster)
- - Gun_InfernoCannon (inferno cannon)
- - Bow_Short (short bow)
- - Pila (pila)
- - Bow_Recurve (recurve bow)
- - Bow_Great (greatbow)
- - Gun_ChargeRifle (charge rifle)
- - Gun_ChargeLance (charge lance)
- - TM_TechnoWeapon_Base0 (techno weapon)
- - TM_TechnoWeapon_Base1 (techno weapon)
- - TM_TechnoWeapon_Base2 (techno weapon)
- - TM_TechnoWeapon_Base3 (techno weapon)
- - TM_TechnoWeapon_Base4 (techno weapon)
- - TM_TechnoWeapon_Base5 (techno weapon)
- - TM_TechnoWeapon_Base6 (techno weapon)
- - TM_TechnoWeapon_Base7 (techno weapon)
- - TM_TechnoWeapon_Base8 (techno weapon)
- - TM_TechnoWeapon_Base9 (techno weapon)
- - Launcher_DefensePylon (energy focus point)
- - Launcher_DefensePylon_I (energy focus point)
- - Launcher_DefensePylon_II (energy focus point)
- - Launcher_DefensePylon_III (energy focus point)
- - Gun_Mark-IV (Mark-IV weapon system)
- - Gun_Mark-IV_RL (Mark-IV weapon system)
- - Gun_Mark-IV_RL_MTR (Mark-IV weapon system)
- - TM_FireWand (Wand of Fire)
- - TM_IceWand (Wand of Ice)
- - TM_LightningWand (Wand of Lightning)
- - TM_BlazingPowerStaff (Staff of Blazing Power)
- - TM_DefenderStaff (Staff of the Defender)
- - Seer_FireRing (Ring of Elemental Fire)
- - Seer_IceRing (Ring of Elemental Ice)
- - Seer_LightningRing (Ring of Elemental Lightning)
- - MedTimes_Turret_BallistaTop (Ballista Bolt)
- - MedTimes_Ranged_MedievalGrenade (Medieval Grenades)
- - MedTimes_Ranged_GrenadesAntioch (Holy Hand Grenade Of Antioch (Art))
- - MedTimes_Ranged_GrenadesAntioch_Dud (Holy Hand Grenade Of Antioch (Art))
- - LotRD_Bow_Dwarven (dwarf horn bow)
- - LotRD_Bow_DwarvenCross (dwarf crossbow)
- Weapons that haven't been patched:
- - Artillery_Mortar (mortar)
- - OrbitalTargeterBombardment (orbital bombardment targeter)
- - OrbitalTargeterPowerBeam (orbital power beam targeter)
- - TornadoGenerator (tornado generator)
- - Gun_RailgunMKI (railgun)
- - TM_ThrumBow (Thrum Bow)
- - TM_ElephantBow (Elephant Bow)
- - MedTimes_Artillery_MurderHoleTop (MurderHole)
- - MedTimes_Artillery_CatapultTop (Medieval Catapult)
- - MedTimes_Ranged_Composite (Composite Bow)
- - MedTimes_Ranged_Longbow (Longbow)
- - MedTimes_Ranged_Crossbow (Crossbow)
- - MedTimes_Ranged_HandCrossbow (One-Handed Crossbow)
- - MedTimes_Ranged_Arbalest (Arbalest)
- - MedTimes_Ranged_Musket (Smoothbore Musket)
- - MedTimes_Ranged_Composite_Nan (Composite Bow (Nan))
- - MedTimes_Ranged_Longbow_Nan (Longbow (Nan))
- - MedTimes_Ranged_Crossbow_Nan (Crossbow (Nan))
- - MedTimes_Ranged_HandCrossbow_Nan (One-Handed Crossbow (Nan))
- - MedTimes_Ranged_Arbalest_Nan (Arbalest (Nan))
- - MedTimes_Ranged_Musket_Nan (Smoothbore Musket (Nan))
- - MedTimes_Ranged_BlackBow_Art (The Black Bow (Art))
- - MedTimes_Ranged_ChargeMG_Art (Charge-10 MG (Art))
- - MedTimes_Ranged_BlackBow_Leg (The Black Bow (Leg))
- - MedTimes_Ranged_ChargeMG_Leg (Charge-10 MG (Leg))
- - Ab16_Gun_BeanBagShotgun (bean bag shotgun)
- - Ab16_Gun_Tranquilizer (tranquilizer gun)
- - LotRE_Bow_Mirkwood (mirkwood-elf bow)
- - LotRE_Bow_Galadhrim (galadhrim-elf bow)
- - LotRE_Bow_Rivendell (rivendell-elf bow)
- Dynamic patching Boolean <>m__0(Verse.Thing)
- SaveStorageSettings: Harmony Patches:
- Postfix:
- Building.GetGizmos(IEnumerable<Gizmo>)
- Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
- Dialog_ManageOutfits.DoWindowContents(Rect)
- Dialog_ManageDrugPolicies.DoWindowContents(Rect)
- Building_Storage.GetGizmos
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Dynamic patching Boolean <>m__0()
- ChangeDresser Harmony Patches:
- Prefix:
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelAdded
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn.GetGizmos
- Pawn_ApparelTracker.Notify_ApparelAdded
- Pawn_DraftController.Drafted { set }
- Pawn_DraftController.GetGizmos
- JobGiver_OptimizeApparel.TryGiveJob
- ReservationManager.CanReserve
- OutfitDatabase.TryDelete
- CaravanFormingUtility.StopFormingCaravan
- WealthWatcher.ForceRecount
- Pawn.Kill - Priority First
- Pawn_ApparelTracker.Notify_ApparelRemoved
- MendingChangeDresserPatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- Dubs Rimkit 1.4.652
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- MendingWeaponStoragePatch Harmony Patches:
- Postfix:
- WorkGiver_DoBill.TryFindBestBillIngredients - Priority Last
- WeaponStorage Harmony Patches:
- Prefix:
- Pawn_HealthTracker.MakeDowned - not blocking
- Dialog_FormCaravan.PostOpen
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int)
- CaravanExitMapUtility.ExitMapAndCreateCaravan(IEnumerable<Pawn>, Faction, int, int)
- MakeUndowned - Priority First
- Pawn.Kill - Priority First
- Pawn_EquipmentTracker.AddEquipment - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn_EquipmentTracker.MakeRoomFor - Priority First
- ScribeSaver.InitSaving
- SettlementAbandonUtility.Abandon
- Postfix:
- Pawn_TraderTracker.ColonyThingsWillingToBuy
- TradeShip.ColonyThingsWillingToBuy
- Window.PreClose
- ReservationManager.CanReserve
- CaravanFormingUtility.StopFormingCaravan
- Pawn_DraftController.Drafted { set; }
- WealthWatcher.ForceRecount
- MakeDowned - Priority First
- Pawn_EquipmentTracker.TryDropEquipment - Priority First
- Pawn.Kill - Priority First
- Root.Start - Priority Last
- Type _Designator_SkilledBuilder probably needs a StaticConstructorOnStartup attribute, because it has a field skilled of type Texture2D. All assets must be loaded in the main thread.
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- OnLevelWasLoaded was found on ModInitializerComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 376)
- [PrepareLanding] MonoController Start
- [PrepareLanding] WorldLayerBehaviour Start
- Loading some snapshots...
- Loaded list of elements with prefix 20181003...
- [OgreStack]: Modify Stack Sizes Complete
- [ModMetaDataCleaner] Removed 60 Metadata and cleaned 515 PreviewImage.
- Removed: More Linkables, WA v1.0, Stockpile Ranking, Doors Expanded, Locks (DoorsExpanded), While You're Up [b18], Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Fueled Smelter, Ofuton 1.0, Common Sense, Days Matter, Orassans, Crystalloid (Rewrite), Ni'Hal 1.0, [1.0] Avian Races, [SYR] Naga, Syntho Race, RimEffect - Asari of the Rims, Beast Man Tribes, Locks, Psychology, Psychology Imprisonment Patch, WA VG-Addon v1.0, Stone Painting [1.0], [XND] Visible Pants, My Cute Ear, Stuffed Floors, Expanded Woodworking for Vegetable Garden Project, More Linkables, WA v1.0, Stockpile Ranking, Doors Expanded, Locks (DoorsExpanded), While You're Up [b18], Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Fueled Smelter, Ofuton 1.0, Common Sense, Days Matter, Orassans, Crystalloid (Rewrite), Ni'Hal 1.0, [1.0] Avian Races, [SYR] Naga, Syntho Race, RimEffect - Asari of the Rims, Beast Man Tribes, Locks, Psychology, Psychology Imprisonment Patch, WA VG-Addon v1.0, Stone Painting [1.0], [XND] Visible Pants, My Cute Ear, Stuffed Floors, Expanded Woodworking for Vegetable Garden Project
- Cleaned: More Faction Interaction, Numbers, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Fabrics, VGP Vegetable Garden, Humanoid Alien Races 2.0, Glass+Lights, Misc. MapGenerator, [v1.0]-LinkableDoors, [KV] Change Dresser - 1.0, [KV] RimFridge - 1.0, [KV] Weapon Storage - 1.0, Animals Logic, Hospitality, A RimWorld of Magic, Expanded Woodworking, Sailor Scouts Hair [1.0], Additional Joy Objects Classic, Children, school and learning, Leeani Playable Race, [1.0] RPG Style Inventory, Desynchronized, AnimalHarvestingSpot (Continued), Better Workbench Management, Deconstruct Return Fix, Dragon Mod, Extended Storage Extended, GloomyFurniture, gloomy_hair, Haul to Stack, MiningCo. MiningHelmet, Rimworld Search Agency, RT Fuse, RT Power Switch, RuntimeGC, Truly Non-Lethal (TNL) 1.0, Various Space Ship Chunk, Tables+, [KV] Show Hair With Hats or Hide All Hats - 1.0, [sd] spaceship, [sd] chicken nest, [SYR] Metallic Batteries, Lord of the Rims - Unlimited, Rim of Madness - Bones, Interaction Bubbles, Toggle Harvest, More Sculpture, Dubs Skylights Glass+Lights Patch, Medieval Times, Hunt for Me, Forbid torches, [1.0] Polyamory Beds (Vanilla Edition), Not Mine- Unclaim Structures, Shoo!, Rotatable Horseshoe Pin, Toolmetrics Redux, Non-Lethal Weapons, [sd] nopower comms console, Colonist Bar KF 1.0, Kura's Extra Stone, High Tech Laboratory Facilities (Continued), Chair Graphic Overhaul, JecsTools, MendAndRecycle, Dubs Mint Menus, VGP Garden Canning, [XND] Watermill Tweaks, Pick Up And Haul, Dubs Bad Hygiene, FashionRIMsta, A Dog Said... Animal Prosthetics, Miscellaneous 'CORE', PowerSwitch, Replace Stuff, Share The Load, QualityBuilder, Work Tab, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, [KV] More Trait Slots - 1.0, [RF] Wild Cultivation [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], [RF] Pawns are Capable! [1.0], [RF] Fishing [1.0], [RF] Fertile Fields [1.0], [RF] Concrete [1.0], [RF] Advanced Bridges [1.0], Flommel [1.0], Better Pawn Control, Quarry 1.0, [RF] Rational Romance [1.0], Please Haul Perishables, HousekeeperAssistanceCat, [RF] Etched Stone Walls [1.0], Sometimes Raids Go Wrong, [RF] Scenarios [1.0], Real Ruins, Wandering Caravans [v2.4.0], [RF] Realistic Planets [1.0], CustomDeathRandomness, Kidnapped colonist camp, Dub's Paint Shop, Giddy-up! Core, Galaxy Life, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Garden Medicine, HugsLib, Allow Tool, OgreStack, [XND] Proper Shotguns, Deep Ore Identifier, [XND] Profitable Weapons, Pharmacist, Use Bedrolls, What Is My Purpose, Five Second Rule, Snap Out!, Smart Medicine, Research Tree, Rah's Bionics and Surgery Expansion, The Birds and the Bees, Fluffy Breakdowns, Colony Manager, Medical Tab, Relations Tab, Animal Tab, Area Unlocker, Blueprints, [KV] Faction Control - 1.0, [1.0] Wild Animal Sex V4.1, Prepare Landing, Mod Manager, [RF] Permafrost [1.0], We Had a Trader? (Continued), Xen's Taming Fixer, [XND] AutoOwl, Glowstone, Hold Open Opens Doors, AlbinoFluffies, While You're Up [1.0], Invisible Conduits 1.0, Survivalist's Additions, Run and Hide, Less Arbitrary Surgery, Death Rattle, Equip Food, Balanced Eclipse and Solar Flare, [FSF] Rain Washes Away Filth, Therapy, Zen Garden, [KV] Improved Load Transport Pods, Regeneration Bay, Roof Support 1.0, Realistic Darkness (Lighter Version) 1.0, [RF] Rumor Has It.... [1.0], Metabolism Feels Cared About Now, Mad Skills, Foxes Aren't Suicidal, Antimatter Power Boost, SF Materials Rebalanced, RimBees, P-Music, [RF] Rim Disorders [1.0], Storage Solutions, Extended Storage, Colony Leadership, Kura's Extra Gems, [KV] Trading Spot - 1.0, Giddy-up! Battle Mounts, More Harvest Designators!, Forbid campfires, Inspiration, SameSpot, AnimalCollabProj, More Planning, Selectable Sculpture Graphic, Predator Hunt Alert, Just Ignore Me Passing, Camera+, Shear Those Corpses ACP, AnimalCollabProj ADS Patch, Room Sense, Deafness and Blindness, Avoid Friendly Fire, MineItAll - 1.0, No Debris B18, Flagstone Cheaper (3 per) V1.0, [TWC]Cupro's Alloys 1.0, SolarPanel Fixed (Nerd Version), Ugh You Got Me, Snow Clearance Sanity, Combat Readiness Check, Flommel - A Dog Said Patch [1.0], [XND] Ranged Stagger Rebalanced, [SYR] Blueberries, [SYR] Set Up Camp, Meal Radius 80 Tiles, Lolidrop's hairshop, [L]MoreDetailBody, [L]MangaFace, [XND] Memorable Auroras, Wall Vitals Monitor, Giddy-up! Ride and Roll, Giddy-up! Caravan, RunAndGun, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), [XND] Stuffed Flaks, [FSF] Carpets of the Rainbow, MinifyEverything, Misc. MapGen FactionBase, EdB Prepare Carefully, Spoons Hair Mod, [SYR] Coffee and Tea, [SYR] Harvest Yield Patch, [SS]Lovely Hair Style, The Price Is Right, Fuel Economy, Soil Clarifier, Craftsmanship, [FSF] Encounter Map Resources, ShowModDesignators, Rejuvenate surgery, Room Food, Misc. MapGen Xtension 'Urban Biome', RimXmas[1.0], [FSF] Improved Vanometric Power Cells, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Roppoi hair 1.0, Power Indicators, Realistic Rooms, Dubs Skylights, Dubs Rimkit, Map Reroll, Dye Vat, Xeva's Rimhair, Door Mat R1.0, Shear Those Corpses Vanilla, Shelf Renamer, Glass+Lights Efficient Lights, Stuffed Workbenches, [RF] Tribal Pawn Names [1.0], [RF] Packed Lunches [1.0], [RF] Editable Backstories and Names [1.0], Alien Children Compatibility, More Faction Interaction, Numbers, VGP Garden Drinks, VGP Garden Gourmet, VGP Garden Tools, VGP Garden Fabrics, VGP Vegetable Garden, Humanoid Alien Races 2.0, Glass+Lights, Misc. MapGenerator, [v1.0]-LinkableDoors, [KV] Change Dresser - 1.0, [KV] RimFridge - 1.0, [KV] Weapon Storage - 1.0, Animals Logic, Hospitality, A RimWorld of Magic, Expanded Woodworking, Sailor Scouts Hair [1.0], Additional Joy Objects Classic, Children, school and learning, Leeani Playable Race, [1.0] RPG Style Inventory, Desynchronized, AnimalHarvestingSpot (Continued), Better Workbench Management, Deconstruct Return Fix, Dragon Mod, Extended Storage Extended, GloomyFurniture, gloomy_hair, Haul to Stack, MiningCo. MiningHelmet, Rimworld Search Agency, RT Fuse, RT Power Switch, RuntimeGC, Truly Non-Lethal (TNL) 1.0, Various Space Ship Chunk, Tables+, [KV] Show Hair With Hats or Hide All Hats - 1.0, [sd] spaceship, [sd] chicken nest, [SYR] Metallic Batteries, Lord of the Rims - Unlimited, Rim of Madness - Bones, Interaction Bubbles, Toggle Harvest, More Sculpture, Dubs Skylights Glass+Lights Patch, Medieval Times, Hunt for Me, Forbid torches, [1.0] Polyamory Beds (Vanilla Edition), Not Mine- Unclaim Structures, Shoo!, Rotatable Horseshoe Pin, Toolmetrics Redux, Non-Lethal Weapons, [sd] nopower comms console, Colonist Bar KF 1.0, Kura's Extra Stone, High Tech Laboratory Facilities (Continued), Chair Graphic Overhaul, JecsTools, MendAndRecycle, Dubs Mint Menus, VGP Garden Canning, [XND] Watermill Tweaks, Pick Up And Haul, Dubs Bad Hygiene, FashionRIMsta, A Dog Said... Animal Prosthetics, Miscellaneous 'CORE', PowerSwitch, Replace Stuff, Share The Load, QualityBuilder, Work Tab, [KV] Configurable Maps - 1.0, [KV] Consolidated Traits - 1.0, [KV] More Trait Slots - 1.0, [RF] Wild Cultivation [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], [RF] Pawns are Capable! [1.0], [RF] Fishing [1.0], [RF] Fertile Fields [1.0], [RF] Concrete [1.0], [RF] Advanced Bridges [1.0], Flommel [1.0], Better Pawn Control, Quarry 1.0, [RF] Rational Romance [1.0], Please Haul Perishables, HousekeeperAssistanceCat, [RF] Etched Stone Walls [1.0], Sometimes Raids Go Wrong, [RF] Scenarios [1.0], Real Ruins, Wandering Caravans [v2.4.0], [RF] Realistic Planets [1.0], CustomDeathRandomness, Kidnapped colonist camp, Dub's Paint Shop, Giddy-up! Core, Galaxy Life, VGP More Veggies, VGP Xtra Trees and Flowers, VGP Garden Medicine, HugsLib, Allow Tool, OgreStack, [XND] Proper Shotguns, Deep Ore Identifier, [XND] Profitable Weapons, Pharmacist, Use Bedrolls, What Is My Purpose, Five Second Rule, Snap Out!, Smart Medicine, Research Tree, Rah's Bionics and Surgery Expansion, The Birds and the Bees, Fluffy Breakdowns, Colony Manager, Medical Tab, Relations Tab, Animal Tab, Area Unlocker, Blueprints, [KV] Faction Control - 1.0, [1.0] Wild Animal Sex V4.1, Prepare Landing, Mod Manager, [RF] Permafrost [1.0], We Had a Trader? (Continued), Xen's Taming Fixer, [XND] AutoOwl, Glowstone, Hold Open Opens Doors, AlbinoFluffies, While You're Up [1.0], Invisible Conduits 1.0, Survivalist's Additions, Run and Hide, Less Arbitrary Surgery, Death Rattle, Equip Food, Balanced Eclipse and Solar Flare, [FSF] Rain Washes Away Filth, Therapy, Zen Garden, [KV] Improved Load Transport Pods, Regeneration Bay, Roof Support 1.0, Realistic Darkness (Lighter Version) 1.0, [RF] Rumor Has It.... [1.0], Metabolism Feels Cared About Now, Mad Skills, Foxes Aren't Suicidal, Antimatter Power Boost, SF Materials Rebalanced, RimBees, P-Music, [RF] Rim Disorders [1.0], Storage Solutions, Extended Storage, Colony Leadership, Kura's Extra Gems, [KV] Trading Spot - 1.0, Giddy-up! Battle Mounts, More Harvest Designators!, Forbid campfires, Inspiration, SameSpot, AnimalCollabProj, More Planning, Selectable Sculpture Graphic, Predator Hunt Alert, Just Ignore Me Passing, Camera+, Shear Those Corpses ACP, AnimalCollabProj ADS Patch, Room Sense, Deafness and Blindness, Avoid Friendly Fire, MineItAll - 1.0, No Debris B18, Flagstone Cheaper (3 per) V1.0, [TWC]Cupro's Alloys 1.0, SolarPanel Fixed (Nerd Version), Ugh You Got Me, Snow Clearance Sanity, Combat Readiness Check, Flommel - A Dog Said Patch [1.0], [XND] Ranged Stagger Rebalanced, [SYR] Blueberries, [SYR] Set Up Camp, Meal Radius 80 Tiles, Lolidrop's hairshop, [L]MoreDetailBody, [L]MangaFace, [XND] Memorable Auroras, Wall Vitals Monitor, Giddy-up! Ride and Roll, Giddy-up! Caravan, RunAndGun, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), [XND] Stuffed Flaks, [FSF] Carpets of the Rainbow, MinifyEverything, Misc. MapGen FactionBase, EdB Prepare Carefully, Spoons Hair Mod, [SYR] Coffee and Tea, [SYR] Harvest Yield Patch, [SS]Lovely Hair Style, The Price Is Right, Fuel Economy, Soil Clarifier, Craftsmanship, [FSF] Encounter Map Resources, ShowModDesignators, Rejuvenate surgery, Room Food, Misc. MapGen Xtension 'Urban Biome', RimXmas[1.0], [FSF] Improved Vanometric Power Cells, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, Roppoi hair 1.0, Power Indicators, Realistic Rooms, Dubs Skylights, Dubs Rimkit, Map Reroll, Dye Vat, Xeva's Rimhair, Door Mat R1.0, Shear Those Corpses Vanilla, Shelf Renamer, Glass+Lights Efficient Lights, Stuffed Workbenches, [RF] Tribal Pawn Names [1.0], [RF] Packed Lunches [1.0], [RF] Editable Backstories and Names [1.0], Alien Children Compatibility, [1.0] Avian Races, Stuffed Floors, Stone Painting [1.0], Lord of the Rims - Hobbits, Lord of the Rims - Elves, Lord of the Rims - Dwarves, Expanded Woodworking for Vegetable Garden Project, Doors Expanded, Days Matter, Beast Man Tribes, Traits, Races, Medical, Map Gen, Libraries, Items, Game Behaviour, Factions, Core, Apini Playable Race, Animals
- [LanguageDataCleaner] Removed 29 LoadedLanguages and cleaned 144 DefInjectionPackages.
- Removed Languages: Sample, SimplifiedChinese, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- ||========================================
- || Setting up Editable Backstories (REB)
- ||========================================
- || Backstories Added by REB:
- || Childhood Backstories (shuffleable): 146
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 175
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Backstories Added by Other Mods:
- || Childhood Backstories (shuffleable): 61
- || Childhood Backstories (non-shuffleable): 0
- || Adulthood Backstories (shuffleable): 109
- || Adulthood Backstories (non-shuffleable): 0
- ||========================================
- || Names Added by REB:
- || First Names (Female): 2508
- || First Names (Male): 2305
- || Nicknames (Female): 146
- || Nicknames (Male): 179
- || Nicknames (Unisex): 1542
- || First/Nick Sets (Female): 1486
- || First/Nick Sets (Male): 1052
- || Last Names: 10092
- || Full Names (without bios): 45
- || Full Names (with bios): 10
- ||========================================
- || FilterSet Name Lists:
- || FS1 First Names (Female): 146
- || FS1 First Names (Male): 140
- || FS1 Last Names: 222
- || FS2: No Names Defined
- || FS3: No Names Defined
- || FS4: No Names Defined
- || FS5: No Names Defined
- || FS6: No Names Defined
- || FS7: No Names Defined
- || FS8: No Names Defined
- || FS9: No Names Defined
- ||========================================
- Got names list
- Loaded list of 1000 elements...
- Filtered down to list of 1000 elements...
- Shuffled...
- Loading 25 files...
- Loading snapshot 20181003-10629477571-jeluder.bp
- [PrepareLanding] In constructor.
- [HugsLib] initializing GiddyUpCore, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, MapReroll, DeathRattle, LessArbitrarySurgery, ARimWorldOfMagic, AllowTool, AvoidFriendlyFire, BetterPawnControl, ImprovedWorkbenches, Children, AlienChildrenCompatibility, DaysMatter, com.vectorial1024.rimworld.desynchronized, com.jkluch.HaulToStack, Hold_Open_Opens_Doors, Hospitality, MineItAll, com.github.alandariva.moreplanning, PrepareLanding, RoomSense, RunAndGun, RunandHide, ShelfRenamer, Therapy, WhileYoureUp, RegenBay
- [MapReroll] Applied Configurable Maps compatibility layer
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, ChangeDresser, ChangeMirror, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, Wall_M_VitalsMonitor, LotRD_Dresser, LotRD_EndTable
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TripleSleepingSpot, QuadSleepingSpot, BedrollTriple, BedrollQuad, TripleBed, QuadBed, TripleRoyalBed, QuadRoyalBed, PentaRoyalBed, TempSleepSpot, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, MedTimes_Cot, MedTimes_CotDouble, HoneycombBed_S, HoneycombBed_L, LotRE_ElvenBed, LotRE_ElvenRoyalBed
- [PrepareLanding] Initializing.
- [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
- [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
- Combat extended loaded: False
- [DaysMatter] Loaded.
- [PrepareLanding] OnDefsLoaded
- [PrepareLanding] GameOptions.OnDefLoaded().
- Exception during loading object: System.Exception: timed out
- at RealRuins.AmazonS3Service+<>c__DisplayClass11_0.<AwaitUnityDataWebResponse>b__0 () [0x00000] in <filename unknown>:0
- Loading snapshot 20181003-12831072754-jeluder.bp
- Loading snapshot 20181003-11682445730-jeluder.bp
- Loading snapshot 20181003-1232579820-jeluder.bp
- Loading snapshot 20181003-14656802100-jeluder.bp
- Apparel Stuff Color detours loaded, hopefully correct
- Loading snapshot 20181003-12613808252-jeluder.bp
- Loading snapshot 20181003-11363077140-jeluder.bp
- Loading snapshot 20181003-13739951160-jeluder.bp
- Loading snapshot 20181003-12050815480-jeluder.bp
- Loading snapshot 20181003-15248313690-jeluder.bp
- Loading snapshot 20181003-11523269861-jeluder.bp
- Loading snapshot 20181003-15025760160-jeluder.bp
- Loading snapshot 20181003-12669395160-jeluder.bp
- Loading snapshot 20181003-12777451960-jeluder.bp
- Loading snapshot 20181003-16040774451-jeluder.bp
- Loading snapshot 20181003-15999479350-jeluder.bp
- Loading snapshot 20181003-12535150080-jeluder.bp
- Loading snapshot 20181003-14591281210-jeluder.bp
- Loading snapshot 20181003-13912130570-jeluder.bp
- Loading snapshot 20181003-10126578230-jeluder.bp
- Loading snapshot 20181003-10652350980-jeluder.bp
- Loading snapshot 20181003-12389578980-jeluder.bp
- Loading snapshot 20181003-13409037230-jeluder.bp
- Loading snapshot 20181003-13834365160-jeluder.bp
- Loading snapshot 20181003-10986004650-jeluder.bp
- XML error: <supportedVersions>1.0</supportedVersions> doesn't correspond to any field in type ModMetaDataInternal. Context: <ModMetaData><name>Leeani Playable Race</name><author>MikeRobe</author><supportedVersions>1.0</supportedVersions><url></url><description>A nice happy race of people-foxes. Alien Race Framework required, load after it. Built-in support for EPOE.
- Plenty of things planned in the versions to come, this is the first public release so don't expect too much.
- Relationships incompatible with Psychology - not my fault, can't fix on my end.
- Adds faction, starting scenario, playable race, throne, quarterstaff and bycocket (Robin Hood Hats).
- Plenty of backstories, as well as names. Suggestions? Find @MikeRobe on the Rimworld Discord.
- </description></ModMetaData>
- Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string.
- at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0
- at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- Loaded file (Scenario) is from version 1.0.2059 rev1005, we are running version 1.0.2096 rev473.
- [PrepareLanding] [postfix] StitchedPagesPostFix
- [PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
- [PrepareLanding] [postfix] StitchedPagesPostFix done!
- [PrepareLanding] OnWordAboutToBeGenerated
- [PrepareLanding] OnWorldGenerated
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1124 unused Assets to reduce memory usage. Loaded Objects now: 34165.
- Total: 594.294800 ms (FindLiveObjects: 2.666207 ms CreateObjectMapping: 5.752746 ms MarkObjects: 583.792603 ms DeleteObjects: 2.081728 ms)
- [PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
- [PrepareLanding] Page button pressed!
- [PrepareLanding] A total of 3 tile(s) match(es) all filters.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animal/Deer/DeerBabyPack, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: LotRE_DeerMallorn
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 36566.
- Total: 644.100342 ms (FindLiveObjects: 3.107057 ms CreateObjectMapping: 5.581564 ms MarkObjects: 635.238159 ms DeleteObjects: 0.172646 ms)
- Initializing new game with mods Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Libraries, Miscellaneous 'CORE', Giddy-up! Core, Giddy-up! Battle Mounts, Giddy-up! Caravan, Giddy-up! Ride and Roll, Doors Expanded, Lord of the Rims - Unlimited, Map Gen, Map Reroll, [RF] Permafrost [1.0], [RF] Realistic Planets [1.0], [KV] Configurable Maps - 1.0, [RF] Wild Cultivation [1.0], [FSF] Encounter Map Resources, Kura's Extra Stone, Kura's Extra Gems, Misc. MapGenerator, Misc. MapGen FactionBase, Misc. MapGen Xtension 'Urban Biome', Real Ruins, Soil Clarifier, Factions, [KV] Faction Control - 1.0, Traits, [KV] Consolidated Traits - 1.0, [KV] More Trait Slots - 1.0, Medical, Rah's Bionics and Surgery Expansion, A Dog Said... Animal Prosthetics, Death Rattle, Deafness and Blindness, Rejuvenate surgery, The Birds and the Bees, Less Arbitrary Surgery, Game Behaviour, 1.0 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds), A RimWorld of Magic, Allow Tool, Animal Tab, Animals Logic, Antimatter Power Boost, Area Unlocker, [XND] AutoOwl, Avoid Friendly Fire, Balanced Eclipse and Solar Flare, Better Pawn Control, Better Workbench Management, Blueprints, Camera+, Chair Graphic Overhaul, Children, school and learning, Alien Children Compatibility, Colonist Bar KF 1.0, Colony Leadership, Colony Manager, Combat Readiness Check, Craftsmanship, CustomDeathRandomness, Days Matter, Deconstruct Return Fix, Deep Ore Identifier, Desynchronized, Dubs Bad Hygiene, Dubs Mint Menus, Dub's Paint Shop, [RF] Editable Backstories and Names [1.0], Equip Food, [RF] Etched Stone Walls [1.0], Extended Storage, Extended Storage Extended, [RF] Fertile Fields [1.0], Five Second Rule, Flagstone Cheaper (3 per) V1.0, Fluffy Breakdowns, Forbid campfires, Forbid torches, Foxes Aren't Suicidal, Fuel Economy, [SYR] Harvest Yield Patch, Haul to Stack, Hold Open Opens Doors, Hospitality, Hunt for Me, [KV] Improved Load Transport Pods, [FSF] Improved Vanometric Power Cells, Inspiration, Interaction Bubbles, Invisible Conduits 1.0, Just Ignore Me Passing, Kidnapped colonist camp, Mad Skills, Meal Radius 80 Tiles, Medical Tab, [XND] Memorable Auroras, MendAndRecycle, Metabolism Feels Cared About Now, MineItAll - 1.0, MinifyEverything, Mod Manager, More Faction Interaction, More Harvest Designators!, More Planning, No Debris B18, Not Mine- Unclaim Structures, Numbers, OgreStack, P-Music, [RF] Pawns are Capable! [1.0], Pharmacist, Pick Up And Haul, Please Haul Perishables, [1.0] Polyamory Beds (Vanilla Edition), Power Indicators, PowerSwitch, Predator Hunt Alert, Prepare Landing, [XND] Profitable Weapons, [XND] Proper Shotguns, QualityBuilder, [FSF] Rain Washes Away Filth, [RF] Rainbeau Flambe - Storyteller [1.0], [XND] Ranged Stagger Rebalanced, [RF] Rational Romance [1.0], Realistic Darkness (Lighter Version) 1.0, Realistic Rooms, Relations Tab, Replace Stuff, Research Tree, [RF] Rim Disorders [1.0], Rimworld Search Agency, RimXmas[1.0], Room Food, Room Sense, Rotatable Horseshoe Pin, [1.0] RPG Style Inventory, [RF] Rumor Has It.... [1.0], RunAndGun, Run and Hide, RuntimeGC, SameSpot, [KV] Save Storage, Outfit, Crafting, & Drug Settings - 1.0, [RF] Scenarios [1.0], Selectable Sculpture Graphic, [SYR] Set Up Camp, SF Materials Rebalanced, Share The Load, Shear Those Corpses Vanilla, Shear Those Corpses ACP, Shelf Renamer, Shoo!, [KV] Show Hair With Hats or Hide All Hats - 1.0, ShowModDesignators, Smart Medicine, Snap Out!, Snow Clearance Sanity, SolarPanel Fixed (Nerd Version), Sometimes Raids Go Wrong, [XND] Stuffed Flaks, Stuffed Floors, Stuffed Workbenches, The Price Is Right, Therapy, Toggle Harvest, [RF] Tribal Pawn Names [1.0], Truly Non-Lethal (TNL) 1.0, Ugh You Got Me, Use Bedrolls, Wandering Caravans [v2.4.0], [XND] Watermill Tweaks, We Had a Trader? (Continued), What Is My Purpose, While You're Up [1.0], [1.0] Wild Animal Sex V4.1, Work Tab, Xen's Taming Fixer, Items, [v1.0]-LinkableDoors, Additional Joy Objects Classic, [RF] Advanced Bridges [1.0], AnimalHarvestingSpot (Continued), [SYR] Blueberries, [FSF] Carpets of the Rainbow, [sd] chicken nest, [KV] Change Dresser - 1.0, [SYR] Coffee and Tea, [RF] Concrete [1.0], [TWC]Cupro's Alloys 1.0, Door Mat R1.0, Dubs Rimkit, Dubs Skylights, Dye Vat, Rim of Madness - Bones, Expanded Woodworking, FashionRIMsta, [RF] Fishing [1.0], Glass+Lights, Glass+Lights Efficient Lights, Dubs Skylights Glass+Lights Patch, gloomy_hair, GloomyFurniture, Glowstone, High Tech Laboratory Facilities (Continued), Lolidrop's hairshop, [SS]Lovely Hair Style, [L]MangaFace, Medieval Times, [SYR] Metallic Batteries, MiningCo. MiningHelmet, More Sculpture, [L]MoreDetailBody, Non-Lethal Weapons, [sd] nopower comms console, [RF] Packed Lunches [1.0], Quarry 1.0, Regeneration Bay, [KV] RimFridge - 1.0, Roof Support 1.0, Roppoi hair 1.0, RT Fuse, RT Power Switch, Sailor Scouts Hair [1.0], [sd] spaceship, Spoons Hair Mod, Stone Painting [1.0], Storage Solutions, Survivalist's Additions, Tables+, Toolmetrics Redux, [KV] Trading Spot - 1.0, Various Space Ship Chunk, VGP Vegetable Garden, VGP More Veggies, VGP Garden Gourmet, VGP Garden Canning, VGP Xtra Trees and Flowers, VGP Garden Fabrics, VGP Garden Drinks, VGP Garden Medicine, VGP Garden Tools, Expanded Woodworking for Vegetable Garden Project, Wall Vitals Monitor, [KV] Weapon Storage - 1.0, Xeva's Rimhair, Zen Garden, Animals, AlbinoFluffies, AnimalCollabProj, AnimalCollabProj ADS Patch, Dragon Mod, Flommel [1.0], Flommel - A Dog Said Patch [1.0], Galaxy Life, HousekeeperAssistanceCat, RimBees, Races, Apini Playable Race, [1.0] Avian Races, Beast Man Tribes, Leeani Playable Race, Lord of the Rims - Dwarves, Lord of the Rims - Elves, Lord of the Rims - Hobbits, EdB Prepare Carefully
- QualityBuilder added property to '516' things
- Overridden generate
- World Object on generation tile: Settlement (RimWorld.Planet.Settlement).
- Found object Settlement at distance of 8
- This is a settlement, proximity factor is now 0.4035534!
- Found object Settlement at distance of 12
- This is a settlement, proximity factor is now 0.5960035!
- total density: 0.5960035, densityMultiplier: 0.3100932, scaleMultiplier: 1.386367, new density: 0.3100932. new radius: 16, new per10k: 0.4768028~1.400608
- Spawning 3 ruin chunks
- Scattering ruins at (60, 231) of radius 16. scavengers activity: 1.773334, age: 6.927062
- files length: 1681 count 1681, selected: 203
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180966-11813508240-jeluder.bp for loading
- Unpacking...
- Items density: 0.07919463
- SKIPPED due to low density
- DELETING low quality file
- files length: 1681 count 1681, selected: 891
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180994-14717923680-jeluder.bp for loading
- Unpacking...
- Items density: 0.1481481
- Transferred blueprint of total cost of approximately 540.08
- Added ruins for 0.4609387 seconds, total: 460 msec
- Scattering ruins at (201, 152) of radius 14. scavengers activity: 1.763683, age: 6.903073
- files length: 1682 count 1682, selected: 1060
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20181003-12669395160-jeluder.bp for loading
- Unpacking...
- Items density: 0.06742306
- SKIPPED due to low density
- DELETING low quality file
- files length: 1682 count 1682, selected: 62
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180960-14144548200-jeluder.bp for loading
- Unpacking...
- Items density: 0.02940283
- SKIPPED due to low density
- DELETING low quality file
- files length: 1682 count 1682, selected: 347
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180970-14037433790-jeluder.bp for loading
- Unpacking...
- Items density: 0.1453433
- Transferred blueprint of total cost of approximately 4281.994
- Gathering troops power of 25.04675 (max was 22.53333)
- Adding combat power for Wolf_Arctic, total is 75
- Added ruins for 0.5900452 seconds, total: 1050 msec
- Scattering ruins at (39, 80) of radius 18. scavengers activity: 2.506025, age: 9.889314
- files length: 1683 count 1683, selected: 493
- Did select file C:/Users/bluec/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\RealRuins\20180977-12364483190-jeluder.bp for loading
- Unpacking...
- Items density: 0.1172225
- Transferred blueprint of total cost of approximately 4452.295
- Added ruins for 0.4859954 seconds, total: 1535 msec
- [AllowTool] Injected 6 designators
- QualityBuilder added to orders category.
- [MineItAll] Injected 3 designators
- [PrepareLanding] WorldLoaded (from save).
- [PrepareLanding] OnWorldLoaded
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Dragon frequency adjusted :: Current Factor: 1
- Nation of the Blue Knife are coming after 15.55688 days.
- The Crowned Town are coming after 37.38729 days.
- Woodland Domain of the Elves are coming after 59.63319 days.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 45279.
- Total: 738.108154 ms (FindLiveObjects: 3.486352 ms CreateObjectMapping: 6.624187 ms MarkObjects: 727.798340 ms DeleteObjects: 0.198148 ms)
- [PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
- Exception filling window for WorkTab.MainTabWindow_WorkTab: System.NullReferenceException: Object reference not set to an instance of an object
- at WorkTab.PriorityManager.set_ShowPriorities (Boolean value) [0x00000] in <filename unknown>:0
- at WorkTab.MainTabWindow_WorkTab+<>c.<DoToggleButtons>b__33_1 (Boolean val) [0x00000] in <filename unknown>:0
- at WorkTab.InteractionUtilities.ButtonImageToggle (System.Func`1 getter, System.Action`1 setter, Rect canvas, System.String tipOn, UnityEngine.Texture2D texOn, System.String tipOff, UnityEngine.Texture2D texOff) [0x00000] in <filename unknown>:0
- at WorkTab.MainTabWindow_WorkTab.DoToggleButtons (Rect canvas) [0x00000] in <filename unknown>:0
- at WorkTab.MainTabWindow_WorkTab.DoWindowContents (Rect rect) [0x00000] in <filename unknown>:0
- at Verse.Window+<WindowOnGUI>c__AnonStorey0.<>m__0 (Int32 x) [0x00000] in <filename unknown>:0
- [BPC] CLS mod found and integrated
- Faction Ancients has no leader, and will not be shown in faction view!
- Faction Ancients has no leader, and will not be shown in faction view!
- Faction a mechanoid hive has no leader, and will not be shown in faction view!
- Faction insects has no leader, and will not be shown in faction view!
- Faction Elementals has no leader, and will not be shown in faction view!
- Faction Summoned has no leader, and will not be shown in faction view!
- Faction Warbourne Cultist has no leader, and will not be shown in faction view!
- Faction den of monsters has no leader, and will not be shown in faction view!
- Failed to find any texture while constructing Multi(initPath=Beastmen/BearKin/Body/Naked_Thin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/BearKin/Body/Naked_Thin, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(0.340, 0.320, 0.300, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/BearKin/Head/Average_Normal, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/BearKin/Head/Average_Normal, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Failed to find any texture while constructing Multi(initPath=Beastmen/ElephantKin/Body/Naked_Hulk, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/ElephantKin/Body/Naked_Hulk, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(0.340, 0.320, 0.300, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/ElephantKin/Head/Average_Normal, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/ElephantKin/Head/Average_Normal, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Failed to find any texture while constructing Multi(initPath=Beastmen/ElkKin/Body/Naked_Male, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/ElkKin/Body/Naked_Male, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(0.340, 0.320, 0.300, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/ElkKin/Head/Male_Average_Normal, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/ElkKin/Head/Male_Average_Normal, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Failed to find any texture while constructing Multi(initPath=Beastmen/GazelleKin/Body/Naked_Thin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/GazelleKin/Body/Naked_Thin, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(0.340, 0.320, 0.300, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/GazelleKin/Head/Average_Normal, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/GazelleKin/Head/Average_Normal, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Failed to find any texture while constructing Multi(initPath=Beastmen/LynxKin/Body/Naked_Male, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/LynxKin/Body/Naked_Male, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(0.340, 0.320, 0.300, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/LynxKin/Head/Average_Normal, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/LynxKin/Head/Average_Normal, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Failed to find any texture while constructing Multi(initPath=Beastmen/RaccoonKin/Body/Naked_Thin, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/RaccoonKin/Body/Naked_Thin, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(0.340, 0.320, 0.300, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/RaccoonKin/Head/Average_Normal, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/RaccoonKin/Head/Average_Normal, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Failed to find any texture while constructing Multi(initPath=Beastmen/WolfKin/Body/Naked_Female, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/WolfKin/Body/Naked_Female, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(0.340, 0.320, 0.300, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/WolfKin/Head/Average_Normal, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Beastmen/WolfKin/Head/Average_Normal, color=RGBA(0.340, 0.320, 0.300, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Tried to get relation between faction LotRE_PlayerColony and itself.
- Reached max messages limit. Stopping logging to avoid spam.
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at (wrapper dynamic-method) Verse.GenDraw.DrawMeshNowOrLater_Patch1 (UnityEngine.Mesh,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Material,bool) <0x0006c>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch5 (object,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x00649>
- at Verse.PawnRenderer.RenderPortrait () <0x001d5>
- at RimWorld.PortraitRenderer.OnPostRender () <0x00048>
- UnityEngine.Camera:Render()
- RimWorld.PortraitRenderer:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:RenderPortrait(Pawn, RenderTexture, Vector3, Single)
- RimWorld.PortraitsCache:Get(Pawn, Vector2, Vector3, Single)
- Fluffy_Relations.PawnSlotDrawer:DrawPawnInSlot(Pawn, Rect)
- Fluffy_Relations.PawnSlotDrawer:DrawSlot(Pawn, Rect, Boolean, Boolean, Boolean, Boolean, Boolean, String, Boolean)
- Fluffy_Relations.ForceDirectedGraph.FactionNode:Draw()
- Fluffy_Relations.ForceDirectedGraph.Graph:Draw(Rect)
- Fluffy_Relations.MainTabWindow_Relations:DrawFactionRelations()
- Fluffy_Relations.MainTabWindow_Relations:DoWindowContents(Rect)
- Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
- UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
- (Filename: Line: -1)
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