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- Let's make a game!
- name:Necromental
- by:Xervicx
- desc:This is a simple idle game to showcase some of the basic concepts of Necromental<//>Make bunnies and shoot for the stars!
- created:22/04/2019
- updated:22/04/2019
- version:1
- Settings
- background:stuff/meadow.jpg
- building cost increase:110%
- building cost refund:40%
- spritesheet:icons, 48 by 48, stuff/bunnyIcons.png
- stylesheet:stuff/bigBlue.css
- Layout
- use default
- Buttons
- *NecromancyButton
- name:Increase Necromantic Power
- desc:Click this thing to obtain Necromantic Power!
- on click:anim icon wobble
- on click:yield 1 NecromanticPower
- icon:stuff/bunny.png
- no text
- class:bigButton hasFlares
- icon class:shadowed
- tooltip origin:bottom
- tooltip class:red
- Resources
- *NecromanticPower
- name:Necromantic Power
- desc:This is your Necromantic Power. Use this to create Undead minions to generate Necromantic Power for you.
- icon:icons[0,0]
- class:noBackground
- show earned
- *goldenCarrot|goldenCarrots
- name:Golden carrot|Golden carrots
- desc:These shiny carrots are terribly rare, terribly precious and terribly delicious!
- icon:icons[0,1]
- class:noBackground
- hidden when 0
- Buildings
- *TEMPLATE
- on click:anim glow
- *Skeleton|Skeletons
- name:Skeleton|Skeletons
- desc: The weakest form of Undead.<//><b>Effect:</b><.>Produces 1 NecromanticPower every 10 seconds.
- icon:icons[3,0]
- cost:15 NecromanticPower
- on tick:yield 0.1 NecromanticPower
- unlocked
- *Zombie|Zombies
- name:Zombie|Zombies
- desc:A bit slower than a skeleton, but much more resilient.<//><b>Effect:</b><.>Produces 1 NecromanticPower every 2 seconds.
- icon:icons[3,1]
- cost:100 NecromanticPower
- on tick:yield 0.5 NecromanticPower
- req:100 NecromanticPower:earned
- *Ghost|Ghosts
- name:Ghost|Ghosts
- desc:Incorporeal entities held together solely by pure Necromantic Power.<//><b>Effect:</b><.>Produces 5 NecromanticPower per second.
- icon:icons[3,2]
- cost:600 NecromanticPower
- on tick:yield 5 NecromanticPower
- req:600 NecromanticPower:earned
- *Vampire|Vampires
- name:Vampire|Vampires
- desc:A sentient Undead. Able to make direct efforts to increase their own power.<//><b>Effect:</b><.>Produces 12 NecromanticPower per second.
- icon:icons[3,3]
- cost:4000 NecromanticPower
- on tick:yield 12 NecromanticPower
- req:4000 NecromanticPower:earned
- *Mummy|Mummies
- name:Mummy|Mummies
- desc:Zombies fall apart far too easily. The mummification process, combined with Necromantic Power infusion, makes their decomposition advantageous<//><b>Effect:</b><.>Produces 90 NecromanticPower per second.
- icon:icons[3,4]
- cost:20000 NecromanticPower
- on tick:yield 90 NecromanticPower
- req:20000 NecromanticPower:earned
- *Necromancer|Necromancers
- name:Necromancer|Necromancers
- desc:The offer of refined Necromantic Power is too tempting for to pass up for a necromancer seeking great power.<//><b>Effect:</b><.>Produces 300 NecromanticPower per second.
- icon:icons[3,5]
- cost:200000 NecromanticPower, 1 Vampire, 1 goldenCarrot
- on tick:yield 300 NecromanticPower
- req:200000 NecromanticPower:earned and independenceDay
- *VampireLord|VampireLords
- name:Vampire Lord|Vampire Lords
- desc:Delegate management of vampiric minions to far more powerful Vampires imbued with refined Necromantic Power<//><b>Effect:</b><.>Produces 1000 NecromanticPower per second.
- icon:icons[3,6]
- cost:3000000 NecromanticPower, 4 goldenCarrots
- on tick:yield 1000 NecromanticPower
- req:3000000 NecromanticPower:earned and independenceDay
- *Shade|Shades
- name:Shade|Shades
- desc:An entity made of pure necromantic power. Their origins are a mystery, and they seem drawn to refined Necromantic Power.<//><b>Effect:</b><.>Produces 4000 NecromanticPower per second.
- icon:icons[3,7]
- cost:70000000 NecromanticPower, 16 goldenCarrots
- on tick:yield 4000 NecromanticPower
- on tick:if (have moonGardens) yield 0.01 goldenCarrot
- req:70000000 NecromanticPower:earned and independenceDay
- *Lich
- name:Lich | Lich
- text:Lich ([this]%)
- desc:Creating a Lich is a lengthy, exhausting process. But the advantages of such a powerful minion are clear, making it a worthy endeavor.<//><b>The Lich is [this]% complete.</b>
- icon:icons[3,8]
- cost:300000000 NecromanticPower, 100 goldenCarrots
- req:70000000 NecromanticPower:earned and independenceDay
- limit:100
- cost increase:105%
- Upgrades
- *TEMPLATE
- on click:anim glow
- //food upgrades
- //inspiration : http://rabbit.org/suggested-vegetables-and-fruits-for-a-rabbit-diet/
- *parsley
- name:Parsley
- desc:A nice little supplement to your bunnies' diet.<//><b>Effect:</b><.>+1 NecromanticPower/click
- icon:icons[1,1]
- cost:100 NecromanticPower
- passive:increase NecromanticPower yield of NecromancyButton by 1
- req:10 NecromanticPower:earned
- *spinach
- name:Spinach
- desc:Big tasty leaves, perfect for hungry bunnies.<//><b>Effect:</b><.>+1 NecromanticPower/click
- icon:icons[1,2]
- cost:200 NecromanticPower
- passive:increase NecromanticPower yield of NecromancyButton by 1
- req:50 NecromanticPower:earned
- *independenceDay
- name:Independence day
- desc:Your bunnies are making their first step towards declaring their independence from the oppressive shackles of pens and cages.<//><b>Effect:</b><.>unlocks new buildings
- icon:icons[2,7]
- cost:10 goldenCarrots
- req:5 goldenCarrots:earned
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