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- 0.000 2019-06-14 19:20:29; Factorio 0.17.49 (build 45696, win64, steam)
- 0.000 Operating system: Windows 10 (version 1809)
- 0.000 Program arguments: "C:\Users\Michael Rochelle\Desktop\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "6488" "--mp-connect" "195.216.56.235:32104"
- 0.000 Read data path: C:/Users/Michael Rochelle/Desktop/Steam/steamapps/common/Factorio/data
- 0.000 Write data path: C:/Users/Michael Rochelle/AppData/Roaming/Factorio [1781405/1907113MB]
- 0.000 Binaries path: C:/Users/Michael Rochelle/Desktop/Steam/steamapps/common/Factorio/bin
- 0.006 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 4015/16348 MB, page: 4828/18780 MB, virtual: 4334/134217727 MB, extended virtual: 0 MB]
- 0.006 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 000] [Lang: en]
- 0.011 Available displays: 1
- 0.011 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
- 0.054 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
- 0.140 Initialised Direct3D[0]: NVIDIA GeForce GTX 970; id: 10de-13c2; driver: nvldumdx.dll 23.21.13.9101
- 0.140 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
- 0.140 [Local Video Memory] Budget: 3436MB, CurrentUsage: 2MB, Reservation: 0/1819MB
- 0.140 [Non-Local Vid.Mem.] Budget: 7356MB, CurrentUsage: 0MB, Reservation: 0/3882MB
- 0.140 Tiled resources: Tier 2
- 0.140 Unified Memory Architecture: No
- 0.140 BGR 565 Supported: Yes
- 0.140 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.171 Desktop composition is active.
- 0.171 Graphics settings preset: very-high
- 0.171 Dedicated video memory size 4043 MB
- 0.171 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
- 0.172 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
- 0.200 DSound: Starting _dsound_update thread
- 0.200 DSound: Enter _dsound_update; tid=3052
- 0.396 Loading mod core 0.0.0 (data.lua)
- 0.497 Loading mod base 0.17.49 (data.lua)
- 0.719 Loading mod base 0.17.49 (data-updates.lua)
- 0.822 Checksum for core: 240630728
- 0.822 Checksum of base: 1560940608
- 1.020 Loading sounds...
- 1.075 Info PlayerData.cpp:69: Local player-data.json unavailable
- 1.075 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1560554419
- 1.193 Initial atlas bitmap size is 16384
- 1.228 Created atlas bitmap 16384x16320 [none]
- 1.231 Created atlas bitmap 16384x11144 [linear-minification, linear-magnification]
- 1.231 Created atlas bitmap 8192x3892 [decal]
- 1.232 Created atlas bitmap 16384x4320 [low-object]
- 1.233 Created atlas bitmap 8192x3696 [mipmap, linear-minification, linear-magnification, linear-mip-level]
- 1.233 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level]
- 1.233 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
- 1.234 Created atlas bitmap 4096x1704 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
- 1.234 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
- 1.234 Created atlas bitmap 8192x1496 [alpha-mask]
- 1.237 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
- 1.237 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
- 1.241 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 1.822 Parallel Sprite Loader initialized (threads: 7)
- 9.032 Sprites loaded
- 9.044 Generated mipmaps (4) for atlas [3] of size 16384x4320
- 9.055 Generated mipmaps (3) for atlas [4] of size 8192x3696
- 9.066 Generated mipmaps (3) for atlas [5] of size 16384x6880
- 9.077 Generated mipmaps (3) for atlas [6] of size 4096x1600
- 9.088 Generated mipmaps (4) for atlas [7] of size 4096x1704
- 9.099 Generated mipmaps (3) for atlas [11] of size 8192x2352
- 9.100 Custom mipmaps uploaded.
- 9.104 Custom inputs active: 0
- 9.227 Factorio initialised
- 9.228 Joining game IP ADDR:({195.216.56.235:32104})
- 9.228 Info UDPSocket.cpp:33: Opening socket
- 9.229 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
- 9.536 Connection refused
- 9.537 Info ClientMultiplayerManager.cpp:194: Quitting multiplayer connection.
- 9.537 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
- 9.538 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
- 9.735 Info AuthServerConnector.cpp:138: Received key from auth server.
- 9.736 Info UDPSocket.cpp:210: Closing socket
- 9.736 Info UDPSocket.cpp:240: Socket closed
- 9.736 Joining game IP ADDR:({195.216.56.235:32104})
- 9.736 Info UDPSocket.cpp:33: Opening socket
- 9.737 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
- 10.036 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.052 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.085 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.120 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.153 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.186 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.220 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.252 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.285 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.320 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.352 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.385 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.419 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.453 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.485 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 10.536 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
- 10.536 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
- 10.536 Info ClientRouter.cpp:224: ConnectionAccepted
- 10.536 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({195.216.56.235:32104}): invalid state (Connected) for packet type
- 44.470 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(WaitingForUserToSaveOrQuitAfterServerLeft)
- 82.806 Info UDPSocket.cpp:210: Closing socket
- 82.806 Info UDPSocket.cpp:240: Socket closed
- 82.806 Joining game IP ADDR:({195.216.56.235:32104})
- 82.806 Info UDPSocket.cpp:33: Opening socket
- 82.807 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
- 83.103 Connection refused
- 83.103 Info ClientMultiplayerManager.cpp:194: Quitting multiplayer connection.
- 83.103 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
- 83.104 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
- 83.280 Info AuthServerConnector.cpp:138: Received key from auth server.
- 83.280 Info UDPSocket.cpp:210: Closing socket
- 83.280 Info UDPSocket.cpp:240: Socket closed
- 83.281 Joining game IP ADDR:({195.216.56.235:32104})
- 83.281 Info UDPSocket.cpp:33: Opening socket
- 83.281 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
- 83.569 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.569 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.586 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.619 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.652 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.703 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.719 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.768 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.802 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.835 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.869 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.903 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.935 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 83.970 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 84.001 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
- 84.035 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
- 84.035 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
- 84.035 Info ClientRouter.cpp:224: ConnectionAccepted
- 84.085 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({195.216.56.235:32104}): invalid state (Connected) for packet type
- 85.336 Info ClientMultiplayerManager.cpp:752: Received mapReadyForDownload
- 85.336 Downloading file C:\Users\Michael Rochelle\AppData\Roaming\Factorio\temp\mp-download.zip (47218554 B, 93874 blocks)
- 85.356 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
- 109.108 Finished download (23 s, 47.2 MB, 1.9 MB/s)
- 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Info ClientMultiplayerManager.cpp:732: updateTick(4294967295) map download finished creating scenario
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Loading map C:\Users\Michael Rochelle\AppData\Roaming\Factorio\temp\mp-download.zip: 47218554 bytes.
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
- 112.311 Loading level.dat: 97297853 bytes.
- 112.316 Info Scenario.cpp:187: Map version 0.17.49-2
- 114.463 Loading script.dat: 394622 bytes.
- 114.795 Checksum for script C:/Users/Michael Rochelle/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 467757088
- 115.223 Info ClientMultiplayerManager.cpp:579: UpdateTick(5886002) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
- 115.809 Info ClientMultiplayerManager.cpp:579: UpdateTick(5886381) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
- 115.985 Info ClientMultiplayerManager.cpp:579: UpdateTick(5886381) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
- 116.135 Info GameActionHandler.cpp:4075: UpdateTick (5886390) processed PlayerJoinGame peerID(1) playerIndex(2) mode(connect)
- 116.153 Script @C:/Users/Michael Rochelle/AppData/Roaming/Factorio/temp/currently-playing/utils/event_core.lua:33: Given ticks-per-day value (6553600000) is too big, the data type allows values from 0 to 4294967295
- stack traceback:
- .../Roaming/Factorio/temp/currently-playing/maps/choppy.lua:194: in function <.../Roaming/Factorio/temp/currently-playing/maps/choppy.lua:180>
- [C]: in function 'pcall'
- ...ing/Factorio/temp/currently-playing/utils/event_core.lua:31: in function 'call_handlers'
- ...ing/Factorio/temp/currently-playing/utils/event_core.lua:41: in function <...ing/Factorio/temp/currently-playing/utils/event_core.lua:39>
- 780.926 Time travel logging:
- 128.935 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554548)
- 188.952 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554608)
- 248.985 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554668)
- 308.919 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554728)
- 369.019 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554788)
- 429.020 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554848)
- 489.036 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554908)
- 550.003 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554969)
- 610.070 <server> ran command: local s = ServerCommands s = s and s.set_time(1560555029)
- 671.052 <server> ran command: local s = ServerCommands s = s and s.set_time(1560555090)
- 730.987 <server> ran command: local s = ServerCommands s = s and s.set_time(1560555150)
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-build-kilrvo\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logger.cpp (383): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logger.cpp (534): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logging.cpp (96): Logging::logAndAbortOrThrow
- c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logging.cpp (90): Logging::logAndAbortOrThrow
- c:\cygwin64\tmp\factorio-build-kilrvo\src\rail\railblock.cpp (314): RailBlock::checkConsistency
- c:\cygwin64\tmp\factorio-build-kilrvo\src\rail\trainmanager.cpp (956): TrainManager::checkConsistency
- c:\cygwin64\tmp\factorio-build-kilrvo\src\rail\trainmanager.cpp (52): TrainManager::save
- c:\cygwin64\tmp\factorio-build-kilrvo\src\map\map.cpp (1276): Map::save
- c:\cygwin64\tmp\factorio-build-kilrvo\src\scenario\scenario.cpp (1001): Scenario::saveMap
- c:\cygwin64\tmp\factorio-build-kilrvo\src\scenario\scenario.cpp (897): Scenario::saveAs
- c:\cygwin64\tmp\factorio-build-kilrvo\src\scenario\parallelscenariosaver.cpp (99): ParallelScenarioSaver::doSave
- c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go
- c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
- minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD94EC7974)
- 00007FFD94EC7974 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD9758A271)
- 00007FFD9758A271 (ntdll): (filename not available): RtlUserThreadStart
- Stack trace logging done
- 784.141 Error RailBlock.cpp:314: countedReservations == this->reservedForCount was not true
- Logger::writeStacktrace skipped.
- 784.141 Error CrashHandler.cpp:181: Map tick at moment of crash: 5926250
- 784.141 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- 807.318 Uploading log file
- 807.347 Error CrashHandler.cpp:229: Heap validation: success.
- 807.349 Creating crash dump.
- 807.856 CrashDump success
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