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Factorio Crash Dump

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Jun 14th, 2019
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  1. 0.000 2019-06-14 19:20:29; Factorio 0.17.49 (build 45696, win64, steam)
  2. 0.000 Operating system: Windows 10 (version 1809)
  3. 0.000 Program arguments: "C:\Users\Michael Rochelle\Desktop\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "6488" "--mp-connect" "195.216.56.235:32104"
  4. 0.000 Read data path: C:/Users/Michael Rochelle/Desktop/Steam/steamapps/common/Factorio/data
  5. 0.000 Write data path: C:/Users/Michael Rochelle/AppData/Roaming/Factorio [1781405/1907113MB]
  6. 0.000 Binaries path: C:/Users/Michael Rochelle/Desktop/Steam/steamapps/common/Factorio/bin
  7. 0.006 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 4015/16348 MB, page: 4828/18780 MB, virtual: 4334/134217727 MB, extended virtual: 0 MB]
  8. 0.006 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 000] [Lang: en]
  9. 0.011 Available displays: 1
  10. 0.011 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
  11. 0.054 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.140 Initialised Direct3D[0]: NVIDIA GeForce GTX 970; id: 10de-13c2; driver: nvldumdx.dll 23.21.13.9101
  13. 0.140 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  14. 0.140 [Local Video Memory] Budget: 3436MB, CurrentUsage: 2MB, Reservation: 0/1819MB
  15. 0.140 [Non-Local Vid.Mem.] Budget: 7356MB, CurrentUsage: 0MB, Reservation: 0/3882MB
  16. 0.140 Tiled resources: Tier 2
  17. 0.140 Unified Memory Architecture: No
  18. 0.140 BGR 565 Supported: Yes
  19. 0.140 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.171 Desktop composition is active.
  21. 0.171 Graphics settings preset: very-high
  22. 0.171 Dedicated video memory size 4043 MB
  23. 0.171 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
  24. 0.172 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
  25. 0.200 DSound: Starting _dsound_update thread
  26. 0.200 DSound: Enter _dsound_update; tid=3052
  27. 0.396 Loading mod core 0.0.0 (data.lua)
  28. 0.497 Loading mod base 0.17.49 (data.lua)
  29. 0.719 Loading mod base 0.17.49 (data-updates.lua)
  30. 0.822 Checksum for core: 240630728
  31. 0.822 Checksum of base: 1560940608
  32. 1.020 Loading sounds...
  33. 1.075 Info PlayerData.cpp:69: Local player-data.json unavailable
  34. 1.075 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1560554419
  35. 1.193 Initial atlas bitmap size is 16384
  36. 1.228 Created atlas bitmap 16384x16320 [none]
  37. 1.231 Created atlas bitmap 16384x11144 [linear-minification, linear-magnification]
  38. 1.231 Created atlas bitmap 8192x3892 [decal]
  39. 1.232 Created atlas bitmap 16384x4320 [low-object]
  40. 1.233 Created atlas bitmap 8192x3696 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  41. 1.233 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level]
  42. 1.233 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  43. 1.234 Created atlas bitmap 4096x1704 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  44. 1.234 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  45. 1.234 Created atlas bitmap 8192x1496 [alpha-mask]
  46. 1.237 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
  47. 1.237 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  48. 1.241 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  49. 1.822 Parallel Sprite Loader initialized (threads: 7)
  50. 9.032 Sprites loaded
  51. 9.044 Generated mipmaps (4) for atlas [3] of size 16384x4320
  52. 9.055 Generated mipmaps (3) for atlas [4] of size 8192x3696
  53. 9.066 Generated mipmaps (3) for atlas [5] of size 16384x6880
  54. 9.077 Generated mipmaps (3) for atlas [6] of size 4096x1600
  55. 9.088 Generated mipmaps (4) for atlas [7] of size 4096x1704
  56. 9.099 Generated mipmaps (3) for atlas [11] of size 8192x2352
  57. 9.100 Custom mipmaps uploaded.
  58. 9.104 Custom inputs active: 0
  59. 9.227 Factorio initialised
  60. 9.228 Joining game IP ADDR:({195.216.56.235:32104})
  61. 9.228 Info UDPSocket.cpp:33: Opening socket
  62. 9.229 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  63. 9.536 Connection refused
  64. 9.537 Info ClientMultiplayerManager.cpp:194: Quitting multiplayer connection.
  65. 9.537 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  66. 9.538 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  67. 9.735 Info AuthServerConnector.cpp:138: Received key from auth server.
  68. 9.736 Info UDPSocket.cpp:210: Closing socket
  69. 9.736 Info UDPSocket.cpp:240: Socket closed
  70. 9.736 Joining game IP ADDR:({195.216.56.235:32104})
  71. 9.736 Info UDPSocket.cpp:33: Opening socket
  72. 9.737 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  73. 10.036 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  74. 10.052 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  75. 10.085 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  76. 10.120 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  77. 10.153 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  78. 10.186 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  79. 10.220 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  80. 10.252 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  81. 10.285 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  82. 10.320 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  83. 10.352 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  84. 10.385 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  85. 10.419 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  86. 10.453 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  87. 10.485 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  88. 10.536 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  89. 10.536 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  90. 10.536 Info ClientRouter.cpp:224: ConnectionAccepted
  91. 10.536 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({195.216.56.235:32104}): invalid state (Connected) for packet type
  92. 44.470 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(WaitingForUserToSaveOrQuitAfterServerLeft)
  93. 82.806 Info UDPSocket.cpp:210: Closing socket
  94. 82.806 Info UDPSocket.cpp:240: Socket closed
  95. 82.806 Joining game IP ADDR:({195.216.56.235:32104})
  96. 82.806 Info UDPSocket.cpp:33: Opening socket
  97. 82.807 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  98. 83.103 Connection refused
  99. 83.103 Info ClientMultiplayerManager.cpp:194: Quitting multiplayer connection.
  100. 83.103 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(Disconnected)
  101. 83.104 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  102. 83.280 Info AuthServerConnector.cpp:138: Received key from auth server.
  103. 83.280 Info UDPSocket.cpp:210: Closing socket
  104. 83.280 Info UDPSocket.cpp:240: Socket closed
  105. 83.281 Joining game IP ADDR:({195.216.56.235:32104})
  106. 83.281 Info UDPSocket.cpp:33: Opening socket
  107. 83.281 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Ready) to(Connecting)
  108. 83.569 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  109. 83.569 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  110. 83.586 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  111. 83.619 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  112. 83.652 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  113. 83.703 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  114. 83.719 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  115. 83.768 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  116. 83.802 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  117. 83.835 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  118. 83.869 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  119. 83.903 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  120. 83.935 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  121. 83.970 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  122. 84.001 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ServerToClientHeartbeat) received from IP ADDR:({195.216.56.235:32104}): invalid state (WaitingForAccept) for packet type
  123. 84.035 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  124. 84.035 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  125. 84.035 Info ClientRouter.cpp:224: ConnectionAccepted
  126. 84.085 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionAcceptOrDeny) received from IP ADDR:({195.216.56.235:32104}): invalid state (Connected) for packet type
  127. 85.336 Info ClientMultiplayerManager.cpp:752: Received mapReadyForDownload
  128. 85.336 Downloading file C:\Users\Michael Rochelle\AppData\Roaming\Factorio\temp\mp-download.zip (47218554 B, 93874 blocks)
  129. 85.356 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  130. 109.108 Finished download (23 s, 47.2 MB, 1.9 MB/s)
  131. 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
  132. 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
  133. 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
  134. 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
  135. 109.108 Info TransferTarget.cpp:184: Received transfer block while not downloading
  136. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  137. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  138. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  139. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  140. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  141. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  142. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  143. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  144. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  145. 109.109 Info TransferTarget.cpp:184: Received transfer block while not downloading
  146. 109.319 Info ClientMultiplayerManager.cpp:732: updateTick(4294967295) map download finished creating scenario
  147. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  148. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  149. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  150. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  151. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  152. 109.319 Info ClientMultiplayerManager.cpp:579: UpdateTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  153. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  154. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  155. 109.319 Loading map C:\Users\Michael Rochelle\AppData\Roaming\Factorio\temp\mp-download.zip: 47218554 bytes.
  156. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  157. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  158. 109.319 Info TransferTarget.cpp:184: Received transfer block while not downloading
  159. 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
  160. 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
  161. 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
  162. 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
  163. 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
  164. 109.320 Info TransferTarget.cpp:184: Received transfer block while not downloading
  165. 112.311 Loading level.dat: 97297853 bytes.
  166. 112.316 Info Scenario.cpp:187: Map version 0.17.49-2
  167. 114.463 Loading script.dat: 394622 bytes.
  168. 114.795 Checksum for script C:/Users/Michael Rochelle/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 467757088
  169. 115.223 Info ClientMultiplayerManager.cpp:579: UpdateTick(5886002) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  170. 115.809 Info ClientMultiplayerManager.cpp:579: UpdateTick(5886381) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  171. 115.985 Info ClientMultiplayerManager.cpp:579: UpdateTick(5886381) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  172. 116.135 Info GameActionHandler.cpp:4075: UpdateTick (5886390) processed PlayerJoinGame peerID(1) playerIndex(2) mode(connect)
  173. 116.153 Script @C:/Users/Michael Rochelle/AppData/Roaming/Factorio/temp/currently-playing/utils/event_core.lua:33: Given ticks-per-day value (6553600000) is too big, the data type allows values from 0 to 4294967295
  174. stack traceback:
  175. .../Roaming/Factorio/temp/currently-playing/maps/choppy.lua:194: in function <.../Roaming/Factorio/temp/currently-playing/maps/choppy.lua:180>
  176. [C]: in function 'pcall'
  177. ...ing/Factorio/temp/currently-playing/utils/event_core.lua:31: in function 'call_handlers'
  178. ...ing/Factorio/temp/currently-playing/utils/event_core.lua:41: in function <...ing/Factorio/temp/currently-playing/utils/event_core.lua:39>
  179. 780.926 Time travel logging:
  180. 128.935 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554548)
  181. 188.952 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554608)
  182. 248.985 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554668)
  183. 308.919 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554728)
  184. 369.019 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554788)
  185. 429.020 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554848)
  186. 489.036 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554908)
  187. 550.003 <server> ran command: local s = ServerCommands s = s and s.set_time(1560554969)
  188. 610.070 <server> ran command: local s = ServerCommands s = s and s.set_time(1560555029)
  189. 671.052 <server> ran command: local s = ServerCommands s = s and s.set_time(1560555090)
  190. 730.987 <server> ran command: local s = ServerCommands s = s and s.set_time(1560555150)
  191. Factorio crashed. Generating symbolized stacktrace, please wait ...
  192. c:\cygwin64\tmp\factorio-build-kilrvo\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
  193. c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logger.cpp (383): Logger::writeStacktrace
  194. c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logger.cpp (534): Logger::logStacktrace
  195. c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logging.cpp (96): Logging::logAndAbortOrThrow
  196. c:\cygwin64\tmp\factorio-build-kilrvo\src\util\logging.cpp (90): Logging::logAndAbortOrThrow
  197. c:\cygwin64\tmp\factorio-build-kilrvo\src\rail\railblock.cpp (314): RailBlock::checkConsistency
  198. c:\cygwin64\tmp\factorio-build-kilrvo\src\rail\trainmanager.cpp (956): TrainManager::checkConsistency
  199. c:\cygwin64\tmp\factorio-build-kilrvo\src\rail\trainmanager.cpp (52): TrainManager::save
  200. c:\cygwin64\tmp\factorio-build-kilrvo\src\map\map.cpp (1276): Map::save
  201. c:\cygwin64\tmp\factorio-build-kilrvo\src\scenario\scenario.cpp (1001): Scenario::saveMap
  202. c:\cygwin64\tmp\factorio-build-kilrvo\src\scenario\scenario.cpp (897): Scenario::saveAs
  203. c:\cygwin64\tmp\factorio-build-kilrvo\src\scenario\parallelscenariosaver.cpp (99): ParallelScenarioSaver::doSave
  204. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelDesyncReportCreator *),ParallelDesyncReportCreator *> > > >::_Go
  205. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
  206. minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  207. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD94EC7974)
  208. 00007FFD94EC7974 (KERNEL32): (filename not available): BaseThreadInitThunk
  209. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD9758A271)
  210. 00007FFD9758A271 (ntdll): (filename not available): RtlUserThreadStart
  211. Stack trace logging done
  212. 784.141 Error RailBlock.cpp:314: countedReservations == this->reservedForCount was not true
  213. Logger::writeStacktrace skipped.
  214. 784.141 Error CrashHandler.cpp:181: Map tick at moment of crash: 5926250
  215. 784.141 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  216. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  217. 807.318 Uploading log file
  218. 807.347 Error CrashHandler.cpp:229: Heap validation: success.
  219. 807.349 Creating crash dump.
  220. 807.856 CrashDump success
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