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  1. Paste this to RealChute/Materials/ParachuteMaterials.cfg
  2. ---------------------------------------------------------
  3. /// riocrokite: ballute material
  4. MATERIAL
  5. {
  6. name = Zylon
  7. description = Much stronger and resistant to heat than Kevlar however prone to sunlight radiation thus for one time use.
  8. areaDensity = 0.0002278 // 70% heavier than nylon and x2 to account for toroidal shape
  9. dragCoefficient = 0.20 // to account for ballute shape compared to parachute
  10. areaCost = 0.24 // hard to get and expensive
  11. maxTemp = 1600 // decrease it if you feel it's too op
  12. specificHeat = 25600 // so it doesn't heat like crazy
  13. emissivity = 3 // good dispersion of heat
  14. }
  15.  
  16.  
  17.  
  18. ----------------------------------------------------------
  19. Sample config for Ballute250.cfg. Delete everything with '//' (ModuleParachute and ModuleDragModifier) and add RealChuteModule.
  20. For other ballutes just change preDeployedDiameter and deployedDiameter values to those from commented section of ModuleParachute.
  21. ---------------------------------------------------------
  22.  
  23. Delete or comment this:
  24.  
  25. // MODULE
  26. // {
  27. // name = ModuleParachute
  28. // invertCanopy = true
  29. // autoCutSpeed = 1
  30. // capName = cap
  31. // canopyName = canopy
  32. // semiDeployedAnimation = semiDeploy
  33. // fullyDeployedAnimation = fullDeploy
  34. // stowedDrag = 0.22
  35. // semiDeployedDrag = 500
  36. // fullyDeployedDrag = 500
  37. // minAirPressureToOpen = 0.000001
  38. // clampMinAirPressure = 0.000001
  39. // deployAltitude = 100000
  40. // deploymentSpeed = 0.12
  41. // semiDeploymentSpeed = 0.5
  42. // chuteMaxTemp = 1400
  43. // chuteThermalMassPerArea = 0.06
  44. // chuteEmissivity = 2.4
  45. //
  46. // machHeatMultBase = 0.5 // = 1.0
  47. // machHeatMultScalar = 1.25 // = 1.75
  48. // machHeatMultPow = 1.2 // = 1.5
  49. //
  50. // preDeployedDiameter = 19.36 //58.66
  51. // deployedDiameter = 19.36 //58.66
  52. // }
  53. //
  54. // MODULE
  55. // {
  56. // name = ModuleDragModifier
  57. // dragCubeName = SEMIDEPLOYED
  58. // dragModifier = 0.6
  59. // }
  60. // MODULE
  61. // {
  62. // name = ModuleDragModifier
  63. // dragCubeName = DEPLOYED
  64. // dragModifier = 0.6
  65. // }
  66.  
  67. Add this:
  68.  
  69. MODULE
  70. {
  71. name = RealChuteModule
  72. caseMass = 1
  73. timer = 0
  74. mustGoDown = false
  75. cutSpeed = 1
  76. spareChutes = 5
  77.  
  78. PARACHUTE
  79. { ParachuteType = Drag
  80. material = Zylon
  81. preDeployedDiameter = 58.66 // diameter taken from preDeployedDiameter commented value in ModuleParachute
  82. deployedDiameter = 58.66 // diameter taken from deployedDiameter commented value in ModuleParachute
  83. minIsPressure = true
  84. minPressure = 0.0000001
  85. deploymentAlt = 120000
  86. minDeployment = 120000
  87. cutAlt = -1
  88. preDeploymentSpeed = 1
  89. deploymentSpeed = 4
  90. preDeploymentAnimation = semiDeploy
  91. deploymentAnimation = fullDeploy
  92. parachuteName = canopy
  93. capName = cap
  94. }
  95. }
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