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  1. Mono path[0] = 'C:/Users/Andrew/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Managed'
  2. Mono config path = 'C:/Users/Andrew/AppData/Local/DiscordGames/Temtem/content/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: Radeon RX 590 Series (ID=0x67df)
  8. Vendor:
  9. VRAM: 8172 MB
  10. Driver: 26.20.12028.2
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.398 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.228700 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/24/2020 10:39:00 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 35c -> priority: 1
  32. Thread -> id: 2ce0 -> priority: 1
  33. Thread -> id: bc8 -> priority: 1
  34. Thread -> id: 1300 -> priority: 1
  35. Thread -> id: 7b0 -> priority: 1
  36. Thread -> id: 323c -> priority: 1
  37. Fallback handler could not load library C:/Users/Andrew/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libc
  38. Fallback handler could not load library C:/Users/Andrew/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library C:/Users/Andrew/AppData/Local/DiscordGames/Temtem/content/Temtem_Data/Mono/libc
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174248.
  43. Total: 440.539400 ms (FindLiveObjects: 15.225200 ms CreateObjectMapping: 15.612900 ms MarkObjects: 408.862000 ms DeleteObjects: 0.838900 ms)
  44.  
  45. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  46. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  47. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  48. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  49. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  50. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  51. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  52. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  53. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  54. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  55. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  56. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  57. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  58. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  59. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  60. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  61. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  62. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  63. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  64. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  65. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  66. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  67. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  68. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  69. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  70. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  71. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  72. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  73. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  74. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  75. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  76. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  77. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  78. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  79. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  80. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  81. Tamer ID: 949
  82.  
  83. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  84.  
  85. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  86.  
  87. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175488.
  88. Total: 371.906700 ms (FindLiveObjects: 9.427200 ms CreateObjectMapping: 10.783100 ms MarkObjects: 351.426300 ms DeleteObjects: 0.269800 ms)
  89.  
  90. Join 1083
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  93.  
  94. Exit 1083
  95.  
  96. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  97.  
  98. Join 1083
  99.  
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  101.  
  102. Unloading 9 Unused Serialized files (Serialized files now loaded: 15)
  103.  
  104. Unloading 1884 unused Assets to reduce memory usage. Loaded Objects now: 198143.
  105. Total: 395.920900 ms (FindLiveObjects: 14.492000 ms CreateObjectMapping: 18.747700 ms MarkObjects: 361.101800 ms DeleteObjects: 1.579300 ms)
  106.  
  107. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  108.  
  109. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 198170.
  110. Total: 399.710600 ms (FindLiveObjects: 12.282900 ms CreateObjectMapping: 20.013900 ms MarkObjects: 367.185500 ms DeleteObjects: 0.228100 ms)
  111.  
  112. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  113.  
  114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 198170.
  115. Total: 407.071100 ms (FindLiveObjects: 11.509000 ms CreateObjectMapping: 12.896300 ms MarkObjects: 382.329000 ms DeleteObjects: 0.336400 ms)
  116.  
  117. NullReferenceException: Object reference not set to an instance of an object
  118. at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x0006c] in <be76798c4808488998d681580bbe9881>:0
  119. at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <be76798c4808488998d681580bbe9881>:0
  120.  
  121. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  122.  
  123. Join 1083
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  126.  
  127. NullReferenceException: Object reference not set to an instance of an object
  128. at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <be76798c4808488998d681580bbe9881>:0
  129. at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <be76798c4808488998d681580bbe9881>:0
  130.  
  131. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  132.  
  133. NullReferenceException: Object reference not set to an instance of an object
  134. at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x00083] in <be76798c4808488998d681580bbe9881>:0
  135. at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <be76798c4808488998d681580bbe9881>:0
  136.  
  137. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  138.  
  139. NullReferenceException: Object reference not set to an instance of an object
  140. at Temtem.NPC.NPCMovement.nchcoqeofml (System.Boolean reqcoldmdkn) [0x000ab] in <be76798c4808488998d681580bbe9881>:0
  141. at Temtem.NPC.NPCMovement.FixedUpdate () [0x0062b] in <be76798c4808488998d681580bbe9881>:0
  142.  
  143. (Filename: <be76798c4808488998d681580bbe9881> Line: 0)
  144.  
  145. Exit 1083
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Unloading 14 Unused Serialized files (Serialized files now loaded: 17)
  150.  
  151. Unloading 2558 unused Assets to reduce memory usage. Loaded Objects now: 206263.
  152. Total: 397.818000 ms (FindLiveObjects: 13.715000 ms CreateObjectMapping: 17.824100 ms MarkObjects: 364.219600 ms DeleteObjects: 2.058900 ms)
  153.  
  154. Unloading 8 Unused Serialized files (Serialized files now loaded: 18)
  155.  
  156. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 214763.
  157. Total: 406.951000 ms (FindLiveObjects: 17.005600 ms CreateObjectMapping: 17.818600 ms MarkObjects: 371.088500 ms DeleteObjects: 1.037700 ms)
  158.  
  159. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  160.  
  161. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214763.
  162. Total: 399.692800 ms (FindLiveObjects: 13.683500 ms CreateObjectMapping: 17.602900 ms MarkObjects: 367.658300 ms DeleteObjects: 0.747700 ms)
  163.  
  164. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  165.  
  166. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 214763.
  167. Total: 394.082900 ms (FindLiveObjects: 13.693500 ms CreateObjectMapping: 14.063500 ms MarkObjects: 366.025600 ms DeleteObjects: 0.300200 ms)
  168.  
  169. Join 21
  170.  
  171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  172.  
  173. Join 17
  174.  
  175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  176.  
  177. Exit 21
  178.  
  179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  180.  
  181. Join 21
  182.  
  183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  184.  
  185. Exit 17
  186.  
  187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  188.  
  189. Join 17
  190.  
  191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  192.  
  193. Exit 17
  194.  
  195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  196.  
  197. Join 17
  198.  
  199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  200.  
  201. Exit 17
  202.  
  203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  204.  
  205. Join 17
  206.  
  207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  208.  
  209. Exit 17
  210.  
  211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  212.  
  213. Join 20
  214.  
  215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  216.  
  217. Exit 20
  218.  
  219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  220.  
  221. Join 20
  222.  
  223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  224.  
  225. Exit 21
  226.  
  227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  228.  
  229. Exit 20
  230.  
  231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  232.  
  233. Unloading 11 Unused Serialized files (Serialized files now loaded: 34)
  234.  
  235. Unloading 5263 unused Assets to reduce memory usage. Loaded Objects now: 228848.
  236. Total: 465.141000 ms (FindLiveObjects: 16.400600 ms CreateObjectMapping: 16.038700 ms MarkObjects: 421.267100 ms DeleteObjects: 11.434300 ms)
  237.  
  238. Unloading 3 Unused Serialized files (Serialized files now loaded: 34)
  239.  
  240. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 228906.
  241. Total: 449.267800 ms (FindLiveObjects: 16.744700 ms CreateObjectMapping: 15.147800 ms MarkObjects: 417.129300 ms DeleteObjects: 0.245700 ms)
  242.  
  243. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  244.  
  245. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 228906.
  246. Total: 450.764300 ms (FindLiveObjects: 16.398000 ms CreateObjectMapping: 15.193900 ms MarkObjects: 418.936400 ms DeleteObjects: 0.235700 ms)
  247.  
  248. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  249.  
  250. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 228906.
  251. Total: 453.988000 ms (FindLiveObjects: 13.362800 ms CreateObjectMapping: 14.738200 ms MarkObjects: 425.097800 ms DeleteObjects: 0.788700 ms)
  252.  
  253. Join 19
  254.  
  255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  256.  
  257. Exit 19
  258.  
  259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  260.  
  261. Unloading 9 Unused Serialized files (Serialized files now loaded: 37)
  262.  
  263. Unloading 850 unused Assets to reduce memory usage. Loaded Objects now: 236495.
  264. Total: 446.238000 ms (FindLiveObjects: 15.023600 ms CreateObjectMapping: 16.764600 ms MarkObjects: 410.290100 ms DeleteObjects: 4.159200 ms)
  265.  
  266. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  267.  
  268. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 241800.
  269. Total: 435.395900 ms (FindLiveObjects: 19.810900 ms CreateObjectMapping: 15.557500 ms MarkObjects: 399.699000 ms DeleteObjects: 0.328100 ms)
  270.  
  271. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  272.  
  273. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241800.
  274. Total: 436.987300 ms (FindLiveObjects: 15.839200 ms CreateObjectMapping: 16.117900 ms MarkObjects: 403.098000 ms DeleteObjects: 1.931700 ms)
  275.  
  276. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  277.  
  278. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241800.
  279. Total: 429.235000 ms (FindLiveObjects: 13.781700 ms CreateObjectMapping: 12.547600 ms MarkObjects: 401.092200 ms DeleteObjects: 1.812800 ms)
  280.  
  281. Join 14
  282.  
  283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  284.  
  285. Exit 14
  286.  
  287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  288.  
  289. Unloading 11 Unused Serialized files (Serialized files now loaded: 38)
  290.  
  291. Unloading 394 unused Assets to reduce memory usage. Loaded Objects now: 235694.
  292. Total: 399.591000 ms (FindLiveObjects: 16.098200 ms CreateObjectMapping: 13.233200 ms MarkObjects: 364.476200 ms DeleteObjects: 5.783100 ms)
  293.  
  294. Unloading 3 Unused Serialized files (Serialized files now loaded: 38)
  295.  
  296. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 235724.
  297. Total: 389.797100 ms (FindLiveObjects: 13.798900 ms CreateObjectMapping: 13.269800 ms MarkObjects: 362.343500 ms DeleteObjects: 0.384300 ms)
  298.  
  299. Unloading 0 Unused Serialized files (Serialized files now loaded: 38)
  300.  
  301. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 235724.
  302. Total: 387.061100 ms (FindLiveObjects: 15.311300 ms CreateObjectMapping: 13.786300 ms MarkObjects: 357.664800 ms DeleteObjects: 0.298300 ms)
  303.  
  304. Unloading 0 Unused Serialized files (Serialized files now loaded: 38)
  305.  
  306. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 235724.
  307. Total: 391.517100 ms (FindLiveObjects: 17.236200 ms CreateObjectMapping: 15.227000 ms MarkObjects: 358.707500 ms DeleteObjects: 0.346100 ms)
  308.  
  309. Join 19
  310.  
  311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  312.  
  313. Join 16
  314.  
  315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  316.  
  317. Exit 16
  318.  
  319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  320.  
  321. Join 16
  322.  
  323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  324.  
  325. Exit 19
  326.  
  327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  328.  
  329. Exit 16
  330.  
  331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  332.  
  333. Join 1085
  334.  
  335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  336.  
  337. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  338.  
  339. Unloading 824 unused Assets to reduce memory usage. Loaded Objects now: 238630.
  340. Total: 379.706500 ms (FindLiveObjects: 11.898700 ms CreateObjectMapping: 13.727200 ms MarkObjects: 352.714600 ms DeleteObjects: 1.365700 ms)
  341.  
  342. Unloading 5 Unused Serialized files (Serialized files now loaded: 42)
  343.  
  344. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 238653.
  345. Total: 386.459600 ms (FindLiveObjects: 12.098300 ms CreateObjectMapping: 14.666700 ms MarkObjects: 359.382400 ms DeleteObjects: 0.311900 ms)
  346.  
  347. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  348.  
  349. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238653.
  350. Total: 387.544600 ms (FindLiveObjects: 17.580200 ms CreateObjectMapping: 12.946000 ms MarkObjects: 356.546900 ms DeleteObjects: 0.471400 ms)
  351.  
  352. Join 1085
  353.  
  354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  355.  
  356. Unloading 8 Unused Serialized files (Serialized files now loaded: 42)
  357.  
  358. Unloading 440 unused Assets to reduce memory usage. Loaded Objects now: 240040.
  359. Total: 387.589400 ms (FindLiveObjects: 13.478400 ms CreateObjectMapping: 13.279100 ms MarkObjects: 359.927100 ms DeleteObjects: 0.904300 ms)
  360.  
  361. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  362.  
  363. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240040.
  364. Total: 381.731300 ms (FindLiveObjects: 13.268000 ms CreateObjectMapping: 13.382100 ms MarkObjects: 354.734600 ms DeleteObjects: 0.346400 ms)
  365.  
  366. Join 1085
  367.  
  368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  369.  
  370. Unloading 8 Unused Serialized files (Serialized files now loaded: 43)
  371.  
  372. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 240626.
  373. Total: 388.920400 ms (FindLiveObjects: 11.991300 ms CreateObjectMapping: 13.921800 ms MarkObjects: 362.482800 ms DeleteObjects: 0.524200 ms)
  374.  
  375. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  376.  
  377. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240626.
  378. Total: 386.386200 ms (FindLiveObjects: 13.500800 ms CreateObjectMapping: 12.942700 ms MarkObjects: 359.599000 ms DeleteObjects: 0.343600 ms)
  379.  
  380. Join 1085
  381.  
  382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  383.  
  384. Exit 1085
  385.  
  386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  387.  
  388. Join 1084
  389.  
  390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  391.  
  392. Unloading 8 Unused Serialized files (Serialized files now loaded: 43)
  393.  
  394. Unloading 337 unused Assets to reduce memory usage. Loaded Objects now: 240629.
  395. Total: 382.083100 ms (FindLiveObjects: 13.444100 ms CreateObjectMapping: 13.303700 ms MarkObjects: 353.613700 ms DeleteObjects: 1.720600 ms)
  396.  
  397. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  398.  
  399. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240629.
  400. Total: 388.181500 ms (FindLiveObjects: 14.429800 ms CreateObjectMapping: 14.352600 ms MarkObjects: 358.955400 ms DeleteObjects: 0.443300 ms)
  401.  
  402. Join 1084
  403.  
  404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  405.  
  406. Unloading 8 Unused Serialized files (Serialized files now loaded: 43)
  407.  
  408. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 240893.
  409. Total: 378.852900 ms (FindLiveObjects: 11.656500 ms CreateObjectMapping: 12.426500 ms MarkObjects: 354.410700 ms DeleteObjects: 0.359100 ms)
  410.  
  411. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  412.  
  413. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240893.
  414. Total: 374.015500 ms (FindLiveObjects: 10.859900 ms CreateObjectMapping: 11.831900 ms MarkObjects: 351.007000 ms DeleteObjects: 0.316500 ms)
  415.  
  416. Join 1084
  417.  
  418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  419.  
  420. Exit 1084
  421.  
  422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  423.  
  424. Join 1082
  425.  
  426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  427.  
  428. Exit 1082
  429.  
  430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  431.  
  432. Join 1084
  433.  
  434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  435.  
  436. Unloading 8 Unused Serialized files (Serialized files now loaded: 45)
  437.  
  438. Unloading 499 unused Assets to reduce memory usage. Loaded Objects now: 242894.
  439. Total: 388.307800 ms (FindLiveObjects: 12.401600 ms CreateObjectMapping: 13.141300 ms MarkObjects: 361.684800 ms DeleteObjects: 1.079600 ms)
  440.  
  441. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  442.  
  443. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242894.
  444. Total: 408.343800 ms (FindLiveObjects: 13.461600 ms CreateObjectMapping: 15.268000 ms MarkObjects: 379.401400 ms DeleteObjects: 0.212600 ms)
  445.  
  446. Join 1084
  447.  
  448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  449.  
  450. Exit 1084
  451.  
  452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  453.  
  454. Join 1085
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  457.  
  458. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  459.  
  460. Unloading 670 unused Assets to reduce memory usage. Loaded Objects now: 243346.
  461. Total: 397.382000 ms (FindLiveObjects: 12.052600 ms CreateObjectMapping: 13.967600 ms MarkObjects: 369.808300 ms DeleteObjects: 1.553300 ms)
  462.  
  463. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  464.  
  465. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243346.
  466. Total: 392.122600 ms (FindLiveObjects: 15.085900 ms CreateObjectMapping: 14.303600 ms MarkObjects: 362.229900 ms DeleteObjects: 0.502800 ms)
  467.  
  468. Join 1085
  469.  
  470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  471.  
  472. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  473.  
  474. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 243348.
  475. Total: 388.681000 ms (FindLiveObjects: 11.628300 ms CreateObjectMapping: 13.082100 ms MarkObjects: 363.376600 ms DeleteObjects: 0.593700 ms)
  476.  
  477. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  478.  
  479. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243348.
  480. Total: 392.435700 ms (FindLiveObjects: 13.562800 ms CreateObjectMapping: 12.803300 ms MarkObjects: 365.830200 ms DeleteObjects: 0.239200 ms)
  481.  
  482. Join 1085
  483.  
  484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  485.  
  486. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  487.  
  488. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 243347.
  489. Total: 394.790100 ms (FindLiveObjects: 13.052300 ms CreateObjectMapping: 13.290700 ms MarkObjects: 368.106700 ms DeleteObjects: 0.340100 ms)
  490.  
  491. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  492.  
  493. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243347.
  494. Total: 408.612600 ms (FindLiveObjects: 15.915300 ms CreateObjectMapping: 12.676700 ms MarkObjects: 379.722400 ms DeleteObjects: 0.297900 ms)
  495.  
  496. Join 1085
  497.  
  498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  499.  
  500. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  501.  
  502. Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 243999.
  503. Total: 407.680700 ms (FindLiveObjects: 15.944900 ms CreateObjectMapping: 14.321300 ms MarkObjects: 376.100600 ms DeleteObjects: 1.313500 ms)
  504.  
  505. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  506.  
  507. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243999.
  508. Total: 404.865900 ms (FindLiveObjects: 15.264600 ms CreateObjectMapping: 13.587800 ms MarkObjects: 375.106700 ms DeleteObjects: 0.906300 ms)
  509.  
  510. Join 1085
  511.  
  512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  513.  
  514. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  515.  
  516. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 243999.
  517. Total: 408.473600 ms (FindLiveObjects: 15.826000 ms CreateObjectMapping: 14.438800 ms MarkObjects: 377.710600 ms DeleteObjects: 0.497800 ms)
  518.  
  519. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  520.  
  521. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243999.
  522. Total: 406.082200 ms (FindLiveObjects: 14.988000 ms CreateObjectMapping: 13.907900 ms MarkObjects: 376.466100 ms DeleteObjects: 0.719100 ms)
  523.  
  524. Join 1085
  525.  
  526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  527.  
  528. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  529.  
  530. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 246997.
  531. Total: 407.769700 ms (FindLiveObjects: 13.388300 ms CreateObjectMapping: 14.594400 ms MarkObjects: 379.306200 ms DeleteObjects: 0.480600 ms)
  532.  
  533. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  534.  
  535. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246997.
  536. Total: 402.913200 ms (FindLiveObjects: 13.801800 ms CreateObjectMapping: 11.367200 ms MarkObjects: 377.443200 ms DeleteObjects: 0.300800 ms)
  537.  
  538. Join 1085
  539.  
  540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  541.  
  542. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  543.  
  544. Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 246993.
  545. Total: 450.031000 ms (FindLiveObjects: 15.032900 ms CreateObjectMapping: 14.001700 ms MarkObjects: 420.580700 ms DeleteObjects: 0.415500 ms)
  546.  
  547. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  548.  
  549. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 246993.
  550. Total: 455.171200 ms (FindLiveObjects: 15.352700 ms CreateObjectMapping: 14.250300 ms MarkObjects: 425.283400 ms DeleteObjects: 0.284700 ms)
  551.  
  552. Join 1085
  553.  
  554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  555.  
  556. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  557.  
  558. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 247110.
  559. Total: 407.437200 ms (FindLiveObjects: 12.827300 ms CreateObjectMapping: 12.826000 ms MarkObjects: 381.376100 ms DeleteObjects: 0.407700 ms)
  560.  
  561. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  562.  
  563. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247110.
  564. Total: 474.820100 ms (FindLiveObjects: 11.997100 ms CreateObjectMapping: 13.686900 ms MarkObjects: 448.865500 ms DeleteObjects: 0.270000 ms)
  565.  
  566. Join 1085
  567.  
  568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  569.  
  570. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  571.  
  572. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 247207.
  573. Total: 516.859700 ms (FindLiveObjects: 16.378200 ms CreateObjectMapping: 17.617700 ms MarkObjects: 482.397800 ms DeleteObjects: 0.465700 ms)
  574.  
  575. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  576.  
  577. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247207.
  578. Total: 518.242500 ms (FindLiveObjects: 18.415900 ms CreateObjectMapping: 16.283600 ms MarkObjects: 483.308100 ms DeleteObjects: 0.234700 ms)
  579.  
  580. Join 1085
  581.  
  582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  583.  
  584. Unloading 8 Unused Serialized files (Serialized files now loaded: 48)
  585.  
  586. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 247207.
  587. Total: 511.323300 ms (FindLiveObjects: 16.869000 ms CreateObjectMapping: 16.349300 ms MarkObjects: 477.339800 ms DeleteObjects: 0.765100 ms)
  588.  
  589. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  590.  
  591. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247207.
  592. Total: 509.411500 ms (FindLiveObjects: 18.155400 ms CreateObjectMapping: 16.793200 ms MarkObjects: 473.859300 ms DeleteObjects: 0.603300 ms)
  593.  
  594. Join 1085
  595.  
  596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  597.  
  598. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  599.  
  600. Unloading 469 unused Assets to reduce memory usage. Loaded Objects now: 247781.
  601. Total: 517.485700 ms (FindLiveObjects: 17.192700 ms CreateObjectMapping: 17.022600 ms MarkObjects: 482.109700 ms DeleteObjects: 1.160300 ms)
  602.  
  603. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  604.  
  605. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247781.
  606. Total: 513.036200 ms (FindLiveObjects: 21.280100 ms CreateObjectMapping: 16.163300 ms MarkObjects: 475.265400 ms DeleteObjects: 0.327300 ms)
  607.  
  608. Join 1085
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  611.  
  612. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  613.  
  614. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 247802.
  615. Total: 503.173200 ms (FindLiveObjects: 15.439800 ms CreateObjectMapping: 16.585700 ms MarkObjects: 470.694300 ms DeleteObjects: 0.453200 ms)
  616.  
  617. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  618.  
  619. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247802.
  620. Total: 535.325900 ms (FindLiveObjects: 17.540600 ms CreateObjectMapping: 16.471000 ms MarkObjects: 501.036200 ms DeleteObjects: 0.277800 ms)
  621.  
  622. Join 1085
  623.  
  624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  625.  
  626. Unloading 8 Unused Serialized files (Serialized files now loaded: 49)
  627.  
  628. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 247800.
  629. Total: 519.073600 ms (FindLiveObjects: 18.243800 ms CreateObjectMapping: 16.860600 ms MarkObjects: 482.965100 ms DeleteObjects: 1.003500 ms)
  630.  
  631. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  632.  
  633. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247800.
  634. Total: 516.086200 ms (FindLiveObjects: 24.767600 ms CreateObjectMapping: 16.550300 ms MarkObjects: 474.458500 ms DeleteObjects: 0.309200 ms)
  635.  
  636. Join 1085
  637.  
  638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  639.  
  640. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  641.  
  642. Unloading 448 unused Assets to reduce memory usage. Loaded Objects now: 249642.
  643. Total: 484.070600 ms (FindLiveObjects: 17.716400 ms CreateObjectMapping: 18.424100 ms MarkObjects: 447.239600 ms DeleteObjects: 0.690200 ms)
  644.  
  645. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  646.  
  647. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249642.
  648. Total: 476.083900 ms (FindLiveObjects: 17.059000 ms CreateObjectMapping: 15.689000 ms MarkObjects: 442.548600 ms DeleteObjects: 0.787200 ms)
  649.  
  650. Join 1085
  651.  
  652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  653.  
  654. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  655.  
  656. Unloading 567 unused Assets to reduce memory usage. Loaded Objects now: 249180.
  657. Total: 476.839100 ms (FindLiveObjects: 16.587000 ms CreateObjectMapping: 16.703800 ms MarkObjects: 442.444400 ms DeleteObjects: 1.103600 ms)
  658.  
  659. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  660.  
  661. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249180.
  662. Total: 427.258400 ms (FindLiveObjects: 13.676100 ms CreateObjectMapping: 14.484100 ms MarkObjects: 398.864200 ms DeleteObjects: 0.233800 ms)
  663.  
  664. Join 1085
  665.  
  666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  667.  
  668. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  669.  
  670. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 249191.
  671. Total: 489.545000 ms (FindLiveObjects: 16.711200 ms CreateObjectMapping: 16.660800 ms MarkObjects: 455.020500 ms DeleteObjects: 1.151800 ms)
  672.  
  673. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  674.  
  675. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249191.
  676. Total: 509.326900 ms (FindLiveObjects: 17.840900 ms CreateObjectMapping: 12.822100 ms MarkObjects: 478.175400 ms DeleteObjects: 0.487900 ms)
  677.  
  678. Join 1085
  679.  
  680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  681.  
  682. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  683.  
  684. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 249191.
  685. Total: 482.294100 ms (FindLiveObjects: 15.589200 ms CreateObjectMapping: 16.593700 ms MarkObjects: 449.747100 ms DeleteObjects: 0.364000 ms)
  686.  
  687. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  688.  
  689. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249191.
  690. Total: 504.382700 ms (FindLiveObjects: 16.638100 ms CreateObjectMapping: 15.980800 ms MarkObjects: 471.460700 ms DeleteObjects: 0.302700 ms)
  691.  
  692. Join 1085
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  695.  
  696. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  697.  
  698. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 249193.
  699. Total: 464.980300 ms (FindLiveObjects: 15.727500 ms CreateObjectMapping: 15.664200 ms MarkObjects: 433.196500 ms DeleteObjects: 0.392000 ms)
  700.  
  701. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  702.  
  703. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249193.
  704. Total: 456.521900 ms (FindLiveObjects: 17.181600 ms CreateObjectMapping: 15.766000 ms MarkObjects: 423.047600 ms DeleteObjects: 0.526100 ms)
  705.  
  706. Join 1085
  707.  
  708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  709.  
  710. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  711.  
  712. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 249193.
  713. Total: 415.756900 ms (FindLiveObjects: 14.370600 ms CreateObjectMapping: 13.636500 ms MarkObjects: 387.317600 ms DeleteObjects: 0.431800 ms)
  714.  
  715. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  716.  
  717. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249193.
  718. Total: 408.842000 ms (FindLiveObjects: 13.857200 ms CreateObjectMapping: 10.786700 ms MarkObjects: 383.802800 ms DeleteObjects: 0.394900 ms)
  719.  
  720. Join 1085
  721.  
  722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  723.  
  724. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  725.  
  726. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 249194.
  727. Total: 429.199200 ms (FindLiveObjects: 15.285600 ms CreateObjectMapping: 12.709400 ms MarkObjects: 400.430200 ms DeleteObjects: 0.773600 ms)
  728.  
  729. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  730.  
  731. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249194.
  732. Total: 430.134700 ms (FindLiveObjects: 15.051700 ms CreateObjectMapping: 13.745000 ms MarkObjects: 401.097100 ms DeleteObjects: 0.240600 ms)
  733.  
  734. Join 1085
  735.  
  736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  737.  
  738. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  739.  
  740. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 249293.
  741. Total: 510.942000 ms (FindLiveObjects: 16.388700 ms CreateObjectMapping: 19.523400 ms MarkObjects: 474.646000 ms DeleteObjects: 0.383700 ms)
  742.  
  743. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  744.  
  745. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249293.
  746. Total: 517.391200 ms (FindLiveObjects: 20.198700 ms CreateObjectMapping: 15.206700 ms MarkObjects: 481.500300 ms DeleteObjects: 0.485100 ms)
  747.  
  748. Join 1085
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  751.  
  752. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  753.  
  754. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 249293.
  755. Total: 413.071200 ms (FindLiveObjects: 12.568700 ms CreateObjectMapping: 11.541200 ms MarkObjects: 388.495800 ms DeleteObjects: 0.465100 ms)
  756.  
  757. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  758.  
  759. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249293.
  760. Total: 420.106100 ms (FindLiveObjects: 13.542400 ms CreateObjectMapping: 11.388900 ms MarkObjects: 394.915100 ms DeleteObjects: 0.259600 ms)
  761.  
  762. Join 1085
  763.  
  764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  765.  
  766. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  767.  
  768. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 249449.
  769. Total: 388.375500 ms (FindLiveObjects: 12.459800 ms CreateObjectMapping: 10.762300 ms MarkObjects: 364.610900 ms DeleteObjects: 0.542000 ms)
  770.  
  771. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  772.  
  773. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249449.
  774. Total: 390.157200 ms (FindLiveObjects: 11.842400 ms CreateObjectMapping: 11.350800 ms MarkObjects: 366.710100 ms DeleteObjects: 0.253300 ms)
  775.  
  776. Join 1085
  777.  
  778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  779.  
  780. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  781.  
  782. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 249448.
  783. Total: 412.416100 ms (FindLiveObjects: 14.312900 ms CreateObjectMapping: 13.269800 ms MarkObjects: 384.164600 ms DeleteObjects: 0.667700 ms)
  784.  
  785. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  786.  
  787. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249448.
  788. Total: 403.864500 ms (FindLiveObjects: 13.058500 ms CreateObjectMapping: 12.391300 ms MarkObjects: 378.096000 ms DeleteObjects: 0.318500 ms)
  789.  
  790. Join 1085
  791.  
  792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  793.  
  794. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  795.  
  796. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 249449.
  797. Total: 371.551000 ms (FindLiveObjects: 11.596400 ms CreateObjectMapping: 10.499900 ms MarkObjects: 349.102900 ms DeleteObjects: 0.351500 ms)
  798.  
  799. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  800.  
  801. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249449.
  802. Total: 379.109400 ms (FindLiveObjects: 11.022500 ms CreateObjectMapping: 12.965900 ms MarkObjects: 354.774400 ms DeleteObjects: 0.346300 ms)
  803.  
  804. Join 1085
  805.  
  806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  807.  
  808. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  809.  
  810. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 249571.
  811. Total: 397.328000 ms (FindLiveObjects: 12.378700 ms CreateObjectMapping: 10.456800 ms MarkObjects: 373.963900 ms DeleteObjects: 0.528400 ms)
  812.  
  813. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  814.  
  815. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249571.
  816. Total: 397.153100 ms (FindLiveObjects: 13.410800 ms CreateObjectMapping: 12.395400 ms MarkObjects: 371.041300 ms DeleteObjects: 0.305200 ms)
  817.  
  818. Join 1085
  819.  
  820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  821.  
  822. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  823.  
  824. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 249683.
  825. Total: 447.515700 ms (FindLiveObjects: 13.924800 ms CreateObjectMapping: 20.454200 ms MarkObjects: 412.530200 ms DeleteObjects: 0.606200 ms)
  826.  
  827. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  828.  
  829. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249683.
  830. Total: 440.710100 ms (FindLiveObjects: 14.325000 ms CreateObjectMapping: 11.404300 ms MarkObjects: 414.733300 ms DeleteObjects: 0.247200 ms)
  831.  
  832. Join 1085
  833.  
  834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  835.  
  836. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  837.  
  838. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 249815.
  839. Total: 373.002800 ms (FindLiveObjects: 11.704300 ms CreateObjectMapping: 10.157700 ms MarkObjects: 350.758000 ms DeleteObjects: 0.382300 ms)
  840.  
  841. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  842.  
  843. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249815.
  844. Total: 370.993800 ms (FindLiveObjects: 11.386000 ms CreateObjectMapping: 10.158300 ms MarkObjects: 349.189300 ms DeleteObjects: 0.260100 ms)
  845.  
  846. Join 1085
  847.  
  848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  849.  
  850. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  851.  
  852. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 249816.
  853. Total: 390.318400 ms (FindLiveObjects: 12.783300 ms CreateObjectMapping: 16.047100 ms MarkObjects: 361.108000 ms DeleteObjects: 0.379700 ms)
  854.  
  855. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  856.  
  857. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249816.
  858. Total: 382.396000 ms (FindLiveObjects: 12.540400 ms CreateObjectMapping: 12.008400 ms MarkObjects: 357.528300 ms DeleteObjects: 0.318000 ms)
  859.  
  860. Join 1085
  861.  
  862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  863.  
  864. Unloading 8 Unused Serialized files (Serialized files now loaded: 51)
  865.  
  866. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 249815.
  867. Total: 419.789700 ms (FindLiveObjects: 14.201700 ms CreateObjectMapping: 17.565600 ms MarkObjects: 387.627100 ms DeleteObjects: 0.395100 ms)
  868.  
  869. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  870.  
  871. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 249815.
  872. Total: 417.011200 ms (FindLiveObjects: 13.870600 ms CreateObjectMapping: 11.033500 ms MarkObjects: 391.815400 ms DeleteObjects: 0.291400 ms)
  873.  
  874. Join 1085
  875.  
  876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  877.  
  878. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  879.  
  880. Unloading 252 unused Assets to reduce memory usage. Loaded Objects now: 250062.
  881. Total: 370.854500 ms (FindLiveObjects: 11.093100 ms CreateObjectMapping: 10.527000 ms MarkObjects: 348.023600 ms DeleteObjects: 1.210700 ms)
  882.  
  883. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  884.  
  885. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250062.
  886. Total: 371.803400 ms (FindLiveObjects: 14.632900 ms CreateObjectMapping: 12.029500 ms MarkObjects: 344.823400 ms DeleteObjects: 0.317400 ms)
  887.  
  888. Join 1085
  889.  
  890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  891.  
  892. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  893.  
  894. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  895. Total: 366.261300 ms (FindLiveObjects: 11.113100 ms CreateObjectMapping: 10.289900 ms MarkObjects: 344.230300 ms DeleteObjects: 0.627600 ms)
  896.  
  897. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  898.  
  899. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  900. Total: 366.860800 ms (FindLiveObjects: 12.995100 ms CreateObjectMapping: 11.066300 ms MarkObjects: 342.561500 ms DeleteObjects: 0.237300 ms)
  901.  
  902. Join 1085
  903.  
  904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  905.  
  906. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  907.  
  908. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  909. Total: 378.129900 ms (FindLiveObjects: 11.229300 ms CreateObjectMapping: 15.377900 ms MarkObjects: 351.038500 ms DeleteObjects: 0.483800 ms)
  910.  
  911. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  912.  
  913. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  914. Total: 370.290200 ms (FindLiveObjects: 12.776300 ms CreateObjectMapping: 10.785100 ms MarkObjects: 346.319900 ms DeleteObjects: 0.408500 ms)
  915.  
  916. Join 1085
  917.  
  918. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  919.  
  920. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  921.  
  922. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  923. Total: 369.935300 ms (FindLiveObjects: 11.991000 ms CreateObjectMapping: 10.304500 ms MarkObjects: 347.106900 ms DeleteObjects: 0.532300 ms)
  924.  
  925. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  926.  
  927. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  928. Total: 369.655700 ms (FindLiveObjects: 11.970400 ms CreateObjectMapping: 10.737900 ms MarkObjects: 346.694200 ms DeleteObjects: 0.253000 ms)
  929.  
  930. Join 1085
  931.  
  932. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  933.  
  934. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  935.  
  936. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  937. Total: 372.349800 ms (FindLiveObjects: 12.201400 ms CreateObjectMapping: 10.405900 ms MarkObjects: 349.327300 ms DeleteObjects: 0.415000 ms)
  938.  
  939. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  940.  
  941. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  942. Total: 368.257200 ms (FindLiveObjects: 11.760700 ms CreateObjectMapping: 10.054300 ms MarkObjects: 346.189200 ms DeleteObjects: 0.252900 ms)
  943.  
  944. Join 1085
  945.  
  946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  947.  
  948. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  949.  
  950. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  951. Total: 363.125800 ms (FindLiveObjects: 11.420000 ms CreateObjectMapping: 9.897700 ms MarkObjects: 341.454900 ms DeleteObjects: 0.353100 ms)
  952.  
  953. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  954.  
  955. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  956. Total: 368.267100 ms (FindLiveObjects: 11.244900 ms CreateObjectMapping: 10.176500 ms MarkObjects: 346.593700 ms DeleteObjects: 0.251800 ms)
  957.  
  958. Join 1085
  959.  
  960. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  961.  
  962. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  963.  
  964. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  965. Total: 422.206200 ms (FindLiveObjects: 13.230000 ms CreateObjectMapping: 12.050900 ms MarkObjects: 396.429700 ms DeleteObjects: 0.495400 ms)
  966.  
  967. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  968.  
  969. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  970. Total: 428.107400 ms (FindLiveObjects: 15.969800 ms CreateObjectMapping: 12.996000 ms MarkObjects: 398.840800 ms DeleteObjects: 0.300600 ms)
  971.  
  972. Join 1085
  973.  
  974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  975.  
  976. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  977.  
  978. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  979. Total: 370.283000 ms (FindLiveObjects: 11.378000 ms CreateObjectMapping: 10.346400 ms MarkObjects: 348.088500 ms DeleteObjects: 0.469800 ms)
  980.  
  981. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  982.  
  983. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  984. Total: 375.178500 ms (FindLiveObjects: 11.545300 ms CreateObjectMapping: 10.910300 ms MarkObjects: 352.410100 ms DeleteObjects: 0.312600 ms)
  985.  
  986. Join 1085
  987.  
  988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  989.  
  990. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  991.  
  992. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  993. Total: 435.346300 ms (FindLiveObjects: 14.914700 ms CreateObjectMapping: 19.169100 ms MarkObjects: 400.900600 ms DeleteObjects: 0.361800 ms)
  994.  
  995. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  996.  
  997. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  998. Total: 416.972800 ms (FindLiveObjects: 12.362400 ms CreateObjectMapping: 11.087300 ms MarkObjects: 393.258600 ms DeleteObjects: 0.264100 ms)
  999.  
  1000. Join 1085
  1001.  
  1002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1003.  
  1004. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  1005.  
  1006. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  1007. Total: 413.567700 ms (FindLiveObjects: 11.577800 ms CreateObjectMapping: 19.187300 ms MarkObjects: 382.392200 ms DeleteObjects: 0.410000 ms)
  1008.  
  1009. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  1010.  
  1011. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  1012. Total: 408.101800 ms (FindLiveObjects: 13.448900 ms CreateObjectMapping: 13.056800 ms MarkObjects: 381.299500 ms DeleteObjects: 0.296400 ms)
  1013.  
  1014. Join 1085
  1015.  
  1016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1017.  
  1018. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  1019.  
  1020. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  1021. Total: 377.781600 ms (FindLiveObjects: 11.224400 ms CreateObjectMapping: 21.057500 ms MarkObjects: 345.096800 ms DeleteObjects: 0.402600 ms)
  1022.  
  1023. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  1024.  
  1025. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  1026. Total: 366.413600 ms (FindLiveObjects: 11.149400 ms CreateObjectMapping: 11.002100 ms MarkObjects: 343.980700 ms DeleteObjects: 0.281300 ms)
  1027.  
  1028. Join 1085
  1029.  
  1030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1031.  
  1032. Unloading 8 Unused Serialized files (Serialized files now loaded: 52)
  1033.  
  1034. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  1035. Total: 367.967000 ms (FindLiveObjects: 11.126300 ms CreateObjectMapping: 10.137500 ms MarkObjects: 346.263100 ms DeleteObjects: 0.439600 ms)
  1036.  
  1037. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  1038.  
  1039. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250063.
  1040. Total: 370.021400 ms (FindLiveObjects: 12.874300 ms CreateObjectMapping: 11.955800 ms MarkObjects: 344.607100 ms DeleteObjects: 0.583900 ms)
  1041.  
  1042. Join 1085
  1043.  
  1044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1045.  
  1046. Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
  1047.  
  1048. Unloading 437 unused Assets to reduce memory usage. Loaded Objects now: 250597.
  1049. Total: 371.685000 ms (FindLiveObjects: 12.311300 ms CreateObjectMapping: 12.557600 ms MarkObjects: 345.936500 ms DeleteObjects: 0.879200 ms)
  1050.  
  1051. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  1052.  
  1053. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250597.
  1054. Total: 372.892400 ms (FindLiveObjects: 13.203400 ms CreateObjectMapping: 12.748400 ms MarkObjects: 346.583400 ms DeleteObjects: 0.356900 ms)
  1055.  
  1056. Join 1085
  1057.  
  1058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1059.  
  1060. Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
  1061.  
  1062. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 250595.
  1063. Total: 367.583100 ms (FindLiveObjects: 11.066800 ms CreateObjectMapping: 15.262300 ms MarkObjects: 340.792300 ms DeleteObjects: 0.461400 ms)
  1064.  
  1065. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  1066.  
  1067. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250595.
  1068. Total: 364.702500 ms (FindLiveObjects: 11.600500 ms CreateObjectMapping: 11.452500 ms MarkObjects: 341.339500 ms DeleteObjects: 0.309600 ms)
  1069.  
  1070. Join 1085
  1071.  
  1072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1073.  
  1074. Unloading 8 Unused Serialized files (Serialized files now loaded: 53)
  1075.  
  1076. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 250605.
  1077. Total: 373.988500 ms (FindLiveObjects: 11.329100 ms CreateObjectMapping: 16.074300 ms MarkObjects: 346.125400 ms DeleteObjects: 0.459300 ms)
  1078.  
  1079. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  1080.  
  1081. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250605.
  1082. Total: 371.272400 ms (FindLiveObjects: 12.350800 ms CreateObjectMapping: 11.488100 ms MarkObjects: 347.188600 ms DeleteObjects: 0.244600 ms)
  1083.  
  1084. Join 1085
  1085.  
  1086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1087.  
  1088. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1089.  
  1090. Unloading 301 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1091. Total: 370.941200 ms (FindLiveObjects: 11.937700 ms CreateObjectMapping: 10.312800 ms MarkObjects: 347.908000 ms DeleteObjects: 0.782300 ms)
  1092.  
  1093. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1094.  
  1095. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1096. Total: 379.165400 ms (FindLiveObjects: 11.216600 ms CreateObjectMapping: 10.714900 ms MarkObjects: 356.926500 ms DeleteObjects: 0.307200 ms)
  1097.  
  1098. Join 1085
  1099.  
  1100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1101.  
  1102. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1103.  
  1104. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1105. Total: 362.117000 ms (FindLiveObjects: 11.552800 ms CreateObjectMapping: 9.882700 ms MarkObjects: 340.283500 ms DeleteObjects: 0.397900 ms)
  1106.  
  1107. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1108.  
  1109. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1110. Total: 372.248200 ms (FindLiveObjects: 11.651900 ms CreateObjectMapping: 16.490900 ms MarkObjects: 343.852500 ms DeleteObjects: 0.252600 ms)
  1111.  
  1112. Join 1085
  1113.  
  1114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1115.  
  1116. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1117.  
  1118. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1119. Total: 361.903400 ms (FindLiveObjects: 10.998900 ms CreateObjectMapping: 10.566100 ms MarkObjects: 339.861600 ms DeleteObjects: 0.476400 ms)
  1120.  
  1121. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1122.  
  1123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1124. Total: 366.496000 ms (FindLiveObjects: 11.144400 ms CreateObjectMapping: 10.071400 ms MarkObjects: 344.972200 ms DeleteObjects: 0.307600 ms)
  1125.  
  1126. Join 1085
  1127.  
  1128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1129.  
  1130. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1131.  
  1132. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1133. Total: 360.214100 ms (FindLiveObjects: 11.524700 ms CreateObjectMapping: 13.996100 ms MarkObjects: 334.213100 ms DeleteObjects: 0.479900 ms)
  1134.  
  1135. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1136.  
  1137. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1138. Total: 363.559600 ms (FindLiveObjects: 12.478400 ms CreateObjectMapping: 10.297300 ms MarkObjects: 340.403600 ms DeleteObjects: 0.379800 ms)
  1139.  
  1140. Join 1085
  1141.  
  1142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1143.  
  1144. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1145.  
  1146. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1147. Total: 379.460400 ms (FindLiveObjects: 11.341200 ms CreateObjectMapping: 10.158100 ms MarkObjects: 357.592400 ms DeleteObjects: 0.368500 ms)
  1148.  
  1149. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1150.  
  1151. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250917.
  1152. Total: 363.004000 ms (FindLiveObjects: 11.395600 ms CreateObjectMapping: 9.860200 ms MarkObjects: 341.463900 ms DeleteObjects: 0.284200 ms)
  1153.  
  1154. Join 1085
  1155.  
  1156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1157.  
  1158. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1159.  
  1160. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 250918.
  1161. Total: 378.114600 ms (FindLiveObjects: 12.309100 ms CreateObjectMapping: 13.576200 ms MarkObjects: 351.743000 ms DeleteObjects: 0.485800 ms)
  1162.  
  1163. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1164.  
  1165. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250918.
  1166. Total: 372.591700 ms (FindLiveObjects: 11.181400 ms CreateObjectMapping: 11.359000 ms MarkObjects: 349.699100 ms DeleteObjects: 0.352100 ms)
  1167.  
  1168. Join 1085
  1169.  
  1170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1171.  
  1172. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1173.  
  1174. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 250918.
  1175. Total: 377.212900 ms (FindLiveObjects: 12.260900 ms CreateObjectMapping: 11.176200 ms MarkObjects: 353.352100 ms DeleteObjects: 0.423600 ms)
  1176.  
  1177. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1178.  
  1179. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250918.
  1180. Total: 378.281700 ms (FindLiveObjects: 12.898200 ms CreateObjectMapping: 11.495300 ms MarkObjects: 353.564400 ms DeleteObjects: 0.323300 ms)
  1181.  
  1182. Join 1085
  1183.  
  1184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1185.  
  1186. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1187.  
  1188. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 250918.
  1189. Total: 360.670600 ms (FindLiveObjects: 11.047500 ms CreateObjectMapping: 11.117800 ms MarkObjects: 338.072700 ms DeleteObjects: 0.432300 ms)
  1190.  
  1191. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1192.  
  1193. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250918.
  1194. Total: 364.163400 ms (FindLiveObjects: 11.156300 ms CreateObjectMapping: 10.454900 ms MarkObjects: 342.309400 ms DeleteObjects: 0.242600 ms)
  1195.  
  1196. Join 1085
  1197.  
  1198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1199.  
  1200. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1201.  
  1202. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 250918.
  1203. Total: 357.452400 ms (FindLiveObjects: 11.050400 ms CreateObjectMapping: 10.692400 ms MarkObjects: 335.352500 ms DeleteObjects: 0.356800 ms)
  1204.  
  1205. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1206.  
  1207. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 250918.
  1208. Total: 365.163400 ms (FindLiveObjects: 11.493100 ms CreateObjectMapping: 11.709900 ms MarkObjects: 341.568100 ms DeleteObjects: 0.392200 ms)
  1209.  
  1210. Join 1085
  1211.  
  1212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1213.  
  1214. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1215.  
  1216. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 251035.
  1217. Total: 373.824400 ms (FindLiveObjects: 11.437200 ms CreateObjectMapping: 15.782300 ms MarkObjects: 346.234300 ms DeleteObjects: 0.370500 ms)
  1218.  
  1219. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1220.  
  1221. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251035.
  1222. Total: 374.757900 ms (FindLiveObjects: 12.171200 ms CreateObjectMapping: 11.582700 ms MarkObjects: 350.758700 ms DeleteObjects: 0.244800 ms)
  1223.  
  1224. Join 1085
  1225.  
  1226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1227.  
  1228. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1229.  
  1230. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 251155.
  1231. Total: 382.795000 ms (FindLiveObjects: 12.692700 ms CreateObjectMapping: 10.292800 ms MarkObjects: 359.439300 ms DeleteObjects: 0.369900 ms)
  1232.  
  1233. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1234.  
  1235. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251155.
  1236. Total: 379.378300 ms (FindLiveObjects: 11.279000 ms CreateObjectMapping: 11.885600 ms MarkObjects: 355.871700 ms DeleteObjects: 0.341800 ms)
  1237.  
  1238. Join 1085
  1239.  
  1240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1241.  
  1242. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1243.  
  1244. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 251154.
  1245. Total: 427.029800 ms (FindLiveObjects: 13.207000 ms CreateObjectMapping: 23.442600 ms MarkObjects: 389.714000 ms DeleteObjects: 0.665900 ms)
  1246.  
  1247. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1248.  
  1249. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251154.
  1250. Total: 384.387400 ms (FindLiveObjects: 14.852800 ms CreateObjectMapping: 12.405700 ms MarkObjects: 356.845000 ms DeleteObjects: 0.283600 ms)
  1251.  
  1252. Join 1085
  1253.  
  1254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1255.  
  1256. Unloading 8 Unused Serialized files (Serialized files now loaded: 54)
  1257.  
  1258. Unloading 246 unused Assets to reduce memory usage. Loaded Objects now: 251602.
  1259. Total: 378.090200 ms (FindLiveObjects: 13.500800 ms CreateObjectMapping: 16.558500 ms MarkObjects: 347.339700 ms DeleteObjects: 0.690900 ms)
  1260.  
  1261. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  1262.  
  1263. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251602.
  1264. Total: 376.629500 ms (FindLiveObjects: 12.782000 ms CreateObjectMapping: 13.107500 ms MarkObjects: 350.478600 ms DeleteObjects: 0.261200 ms)
  1265.  
  1266. Join 1085
  1267.  
  1268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1269.  
  1270. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1271.  
  1272. Unloading 372 unused Assets to reduce memory usage. Loaded Objects now: 252441.
  1273. Total: 365.677400 ms (FindLiveObjects: 11.168800 ms CreateObjectMapping: 11.137300 ms MarkObjects: 342.404400 ms DeleteObjects: 0.966700 ms)
  1274.  
  1275. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1276.  
  1277. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252441.
  1278. Total: 363.715700 ms (FindLiveObjects: 12.043600 ms CreateObjectMapping: 10.389500 ms MarkObjects: 340.892700 ms DeleteObjects: 0.389400 ms)
  1279.  
  1280. Join 1085
  1281.  
  1282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1283.  
  1284. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1285.  
  1286. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 252442.
  1287. Total: 370.297200 ms (FindLiveObjects: 11.294500 ms CreateObjectMapping: 10.572600 ms MarkObjects: 348.002300 ms DeleteObjects: 0.427600 ms)
  1288.  
  1289. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1290.  
  1291. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252442.
  1292. Total: 373.253400 ms (FindLiveObjects: 12.261900 ms CreateObjectMapping: 11.260800 ms MarkObjects: 349.506800 ms DeleteObjects: 0.223700 ms)
  1293.  
  1294. Join 1085
  1295.  
  1296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1297.  
  1298. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1299.  
  1300. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 252442.
  1301. Total: 438.710500 ms (FindLiveObjects: 13.598300 ms CreateObjectMapping: 12.717900 ms MarkObjects: 412.026100 ms DeleteObjects: 0.368100 ms)
  1302.  
  1303. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1304.  
  1305. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252442.
  1306. Total: 435.120200 ms (FindLiveObjects: 15.817100 ms CreateObjectMapping: 14.774600 ms MarkObjects: 404.263300 ms DeleteObjects: 0.265000 ms)
  1307.  
  1308. Join 1085
  1309.  
  1310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1311.  
  1312. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1313.  
  1314. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 252441.
  1315. Total: 365.162200 ms (FindLiveObjects: 11.476700 ms CreateObjectMapping: 10.518000 ms MarkObjects: 342.624100 ms DeleteObjects: 0.542900 ms)
  1316.  
  1317. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1318.  
  1319. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252441.
  1320. Total: 366.379500 ms (FindLiveObjects: 11.763500 ms CreateObjectMapping: 9.958800 ms MarkObjects: 344.323200 ms DeleteObjects: 0.333500 ms)
  1321.  
  1322. Join 1085
  1323.  
  1324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1325.  
  1326. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1327.  
  1328. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 252442.
  1329. Total: 374.431900 ms (FindLiveObjects: 12.654700 ms CreateObjectMapping: 10.840800 ms MarkObjects: 350.297300 ms DeleteObjects: 0.638500 ms)
  1330.  
  1331. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1332.  
  1333. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252442.
  1334. Total: 378.856600 ms (FindLiveObjects: 12.451500 ms CreateObjectMapping: 11.314800 ms MarkObjects: 354.800700 ms DeleteObjects: 0.289200 ms)
  1335.  
  1336. Join 1085
  1337.  
  1338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1339.  
  1340. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1341.  
  1342. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 252441.
  1343. Total: 364.882300 ms (FindLiveObjects: 11.005400 ms CreateObjectMapping: 12.817000 ms MarkObjects: 340.511400 ms DeleteObjects: 0.548300 ms)
  1344.  
  1345. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1346.  
  1347. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252441.
  1348. Total: 366.498600 ms (FindLiveObjects: 12.242700 ms CreateObjectMapping: 10.158200 ms MarkObjects: 343.794600 ms DeleteObjects: 0.302800 ms)
  1349.  
  1350. Join 1085
  1351.  
  1352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1353.  
  1354. Unloading 8 Unused Serialized files (Serialized files now loaded: 55)
  1355.  
  1356. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 252441.
  1357. Total: 365.135100 ms (FindLiveObjects: 11.267900 ms CreateObjectMapping: 11.321300 ms MarkObjects: 341.858800 ms DeleteObjects: 0.686800 ms)
  1358.  
  1359. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  1360.  
  1361. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252441.
  1362. Total: 368.357800 ms (FindLiveObjects: 11.837400 ms CreateObjectMapping: 10.455000 ms MarkObjects: 345.767100 ms DeleteObjects: 0.297900 ms)
  1363.  
  1364. Join 1085
  1365.  
  1366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1367.  
  1368. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1369.  
  1370. Unloading 370 unused Assets to reduce memory usage. Loaded Objects now: 252863.
  1371. Total: 375.897900 ms (FindLiveObjects: 11.588900 ms CreateObjectMapping: 13.098700 ms MarkObjects: 350.160400 ms DeleteObjects: 1.049700 ms)
  1372.  
  1373. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1374.  
  1375. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252863.
  1376. Total: 384.941300 ms (FindLiveObjects: 13.199800 ms CreateObjectMapping: 10.479200 ms MarkObjects: 360.987800 ms DeleteObjects: 0.274300 ms)
  1377.  
  1378. Join 1085
  1379.  
  1380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1381.  
  1382. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1383.  
  1384. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 252865.
  1385. Total: 373.071800 ms (FindLiveObjects: 11.490300 ms CreateObjectMapping: 14.458400 ms MarkObjects: 346.597400 ms DeleteObjects: 0.525500 ms)
  1386.  
  1387. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1388.  
  1389. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252865.
  1390. Total: 368.222000 ms (FindLiveObjects: 12.461700 ms CreateObjectMapping: 11.611200 ms MarkObjects: 343.785800 ms DeleteObjects: 0.363100 ms)
  1391.  
  1392. Join 1085
  1393.  
  1394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1395.  
  1396. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1397.  
  1398. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 252865.
  1399. Total: 359.901300 ms (FindLiveObjects: 11.402000 ms CreateObjectMapping: 10.057900 ms MarkObjects: 337.968500 ms DeleteObjects: 0.472700 ms)
  1400.  
  1401. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1402.  
  1403. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252865.
  1404. Total: 370.042600 ms (FindLiveObjects: 12.616800 ms CreateObjectMapping: 11.393300 ms MarkObjects: 345.696800 ms DeleteObjects: 0.335300 ms)
  1405.  
  1406. Join 1085
  1407.  
  1408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1409.  
  1410. Unloading 8 Unused Serialized files (Serialized files now loaded: 56)
  1411.  
  1412. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 252865.
  1413. Total: 365.339400 ms (FindLiveObjects: 11.127300 ms CreateObjectMapping: 10.266700 ms MarkObjects: 343.286500 ms DeleteObjects: 0.658300 ms)
  1414.  
  1415. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  1416.  
  1417. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252865.
  1418. Total: 371.701200 ms (FindLiveObjects: 14.049400 ms CreateObjectMapping: 12.672200 ms MarkObjects: 344.590200 ms DeleteObjects: 0.389000 ms)
  1419.  
  1420. Join 1085
  1421.  
  1422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1423.  
  1424. Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
  1425.  
  1426. Unloading 294 unused Assets to reduce memory usage. Loaded Objects now: 253177.
  1427. Total: 361.975900 ms (FindLiveObjects: 11.087700 ms CreateObjectMapping: 10.093500 ms MarkObjects: 339.974500 ms DeleteObjects: 0.820000 ms)
  1428.  
  1429. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  1430.  
  1431. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253177.
  1432. Total: 366.193500 ms (FindLiveObjects: 12.488200 ms CreateObjectMapping: 10.591800 ms MarkObjects: 342.830200 ms DeleteObjects: 0.283000 ms)
  1433.  
  1434. Join 1085
  1435.  
  1436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1437.  
  1438. Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
  1439.  
  1440. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 253176.
  1441. Total: 368.369400 ms (FindLiveObjects: 12.410300 ms CreateObjectMapping: 12.175300 ms MarkObjects: 343.363800 ms DeleteObjects: 0.419500 ms)
  1442.  
  1443. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  1444.  
  1445. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253176.
  1446. Total: 371.469700 ms (FindLiveObjects: 13.884500 ms CreateObjectMapping: 16.159800 ms MarkObjects: 341.162700 ms DeleteObjects: 0.262100 ms)
  1447.  
  1448. Join 1085
  1449.  
  1450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1451.  
  1452. Unloading 8 Unused Serialized files (Serialized files now loaded: 57)
  1453.  
  1454. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 253438.
  1455. Total: 380.638500 ms (FindLiveObjects: 12.187800 ms CreateObjectMapping: 11.430900 ms MarkObjects: 356.367000 ms DeleteObjects: 0.652400 ms)
  1456.  
  1457. Unloading 0 Unused Serialized files (Serialized files now loaded: 57)
  1458.  
  1459. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253438.
  1460. Total: 372.250400 ms (FindLiveObjects: 12.755600 ms CreateObjectMapping: 12.308200 ms MarkObjects: 346.931900 ms DeleteObjects: 0.254400 ms)
  1461.  
  1462. dings.h Line: 48)
  1463.  
  1464. Exit 8
  1465.  
  1466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1467.  
  1468. Exit 2
  1469.  
  1470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1471.  
  1472. Unloading 6 Unused Serialized files (Serialized files now loaded: 60)
  1473.  
  1474. Unloading 557 unused Assets to reduce memory usage. Loaded Objects now: 342487.
  1475. Total: 435.687000 ms (FindLiveObjects: 17.097500 ms CreateObjectMapping: 14.095700 ms MarkObjects: 403.113300 ms DeleteObjects: 1.380300 ms)
  1476.  
  1477. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1478.  
  1479. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 342487.
  1480. Total: 423.041500 ms (FindLiveObjects: 17.717400 ms CreateObjectMapping: 11.468800 ms MarkObjects: 393.461100 ms DeleteObjects: 0.393900 ms)
  1481.  
  1482. Join 6
  1483.  
  1484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1485.  
  1486. Unloading 6 Unused Serialized files (Serialized files now loaded: 60)
  1487.  
  1488. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 342824.
  1489. Total: 434.445600 ms (FindLiveObjects: 17.111900 ms CreateObjectMapping: 12.193800 ms MarkObjects: 404.643100 ms DeleteObjects: 0.496600 ms)
  1490.  
  1491. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1492.  
  1493. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 342824.
  1494. Total: 432.083200 ms (FindLiveObjects: 17.061800 ms CreateObjectMapping: 10.989100 ms MarkObjects: 403.702200 ms DeleteObjects: 0.329900 ms)
  1495.  
  1496. Join 6
  1497.  
  1498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1499.  
  1500. Unloading 6 Unused Serialized files (Serialized files now loaded: 60)
  1501.  
  1502. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 352675.
  1503. Total: 465.404900 ms (FindLiveObjects: 17.591700 ms CreateObjectMapping: 13.202600 ms MarkObjects: 434.058500 ms DeleteObjects: 0.551900 ms)
  1504.  
  1505. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1506.  
  1507. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352675.
  1508. Total: 462.645300 ms (FindLiveObjects: 18.051900 ms CreateObjectMapping: 12.138800 ms MarkObjects: 432.156700 ms DeleteObjects: 0.297700 ms)
  1509.  
  1510. Join 6
  1511.  
  1512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1513.  
  1514. Unloading 6 Unused Serialized files (Serialized files now loaded: 60)
  1515.  
  1516. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 352700.
  1517. Total: 465.833300 ms (FindLiveObjects: 17.727800 ms CreateObjectMapping: 14.054800 ms MarkObjects: 433.499800 ms DeleteObjects: 0.550700 ms)
  1518.  
  1519. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1520.  
  1521. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352700.
  1522. Total: 466.026100 ms (FindLiveObjects: 18.099100 ms CreateObjectMapping: 11.362300 ms MarkObjects: 435.986400 ms DeleteObjects: 0.577900 ms)
  1523.  
  1524. Join 6
  1525.  
  1526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1527.  
  1528. Unloading 6 Unused Serialized files (Serialized files now loaded: 60)
  1529.  
  1530. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 352697.
  1531. Total: 469.054300 ms (FindLiveObjects: 17.570900 ms CreateObjectMapping: 13.352000 ms MarkObjects: 437.620000 ms DeleteObjects: 0.510800 ms)
  1532.  
  1533. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1534.  
  1535. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352697.
  1536. Total: 472.049400 ms (FindLiveObjects: 17.143400 ms CreateObjectMapping: 17.942300 ms MarkObjects: 436.565200 ms DeleteObjects: 0.398300 ms)
  1537.  
  1538. Join 6
  1539.  
  1540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1541.  
  1542. Unloading 6 Unused Serialized files (Serialized files now loaded: 60)
  1543.  
  1544. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 352700.
  1545. Total: 483.255700 ms (FindLiveObjects: 18.119700 ms CreateObjectMapping: 13.940500 ms MarkObjects: 450.735700 ms DeleteObjects: 0.459600 ms)
  1546.  
  1547. Unloading 0 Unused Serialized files (Serialized files now loaded: 60)
  1548.  
  1549. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352700.
  1550. Total: 473.955100 ms (FindLiveObjects: 18.769800 ms CreateObjectMapping: 12.589200 ms MarkObjects: 442.122300 ms DeleteObjects: 0.473600 ms)
  1551.  
  1552. Join 6
  1553.  
  1554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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