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- command /showinv:
- trigger:
- restore inventory of player from {Stuff}
- set {_inv} to chest with 6 rows named "Stuff"
- set {_inv}'s serialized contents to {Stuff}
- open {_inv} to player
- command /saveinv:
- set {Stuff} to player's serialized inventory
- send "&a&l[β] &fSaved"
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