Oxalist

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Jan 17th, 2018
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  1. command /showinv:
  2. trigger:
  3. restore inventory of player from {Stuff}
  4. set {_inv} to chest with 6 rows named "Stuff"
  5. set {_inv}'s serialized contents to {Stuff}
  6. open {_inv} to player
  7.  
  8. command /saveinv:
  9. set {Stuff} to player's serialized inventory
  10. send "&a&l[βœ“] &fSaved"
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